Falcon (video Game)
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Falcon (video Game)
''Falcon'' is a combat flight simulator video game and the first official entry (not counting the 1984's '' F-16 Fighting Falcon'') in the ''Falcon'' series of the F-16 jet fighter's simulators by Spectrum HoloByte. Originally developed by Sphere for Macintosh and MS-DOS in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim. Gameplay and development history The game was originally developed by Sphere, Inc. for the Macintosh and PC in 1987. Rowan Software ported ''Falcon'' for Spectrum HoloByte to the Atari ST in 1988 and Amiga in 1989, and the version for the CDTV was also published by Spectrum HoloByte and Mirrorsoft in 1992. A Sega Genesis version intended to be compatible with the unreleased TeleGenesis Modem peripheral was planned but never released. Turbo Technologies furthermore developed a less complicated version for the TurboGrafx-16 published by Spectrum HoloByte in 1992. A canceled Super NES version w ...
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Rowan Software
Rowan Software was a British software company focused on the development of computer games. The company was founded by Rod Hyde in 1987 and based in Runcorn, Cheshire. Rowan was best known as a publisher of flight simulators for the PC. The company was involved with a number of publishers including Mirrorsoft, Mindscape, Spectrum Holobyte, Virgin, and Empire Interactive. Rowan's involvement with Mirrorsoft included development of the strategy/role-playing title Duster which collapsed when Mirrorsoft was declared bankrupt. In 1989, Martin Kenwright left with several members of Rowan's staff to form Digital Image Design. Rowan itself was acquired by Empire Interactive in December 2000.Empire Interactive Acquires Rowan
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong''), ...
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AIM-9 Sidewinder
The AIM-9 Sidewinder (where "AIM" stands for "Air Intercept Missile") is a short-range air-to-air missile which entered service with the US Navy in 1956 and subsequently was adopted by the US Air Force in 1964. Since then the Sidewinder has proved to be an enduring international success, and its latest variants remain standard equipment in most Western-aligned air forces. The Soviet K-13 (AA-2 'Atoll'), a reverse-engineered copy of the AIM-9B, was also widely adopted by a number of nations. Low-level development started in the late 1940s, emerging in the early 1950s as a guidance system for the modular Zuni rocket. This modularity allowed for the introduction of newer seekers and rocket motors, including the AIM-9C variant, which used semi-active radar homing and served as the basis of the AGM-122 Sidearm anti-radar missile. Originally a tail-chasing system, early models saw extensive use during the Vietnam War but had a low success rate. This led to all-aspect capabilities i ...
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Dogfight
A dogfight, or dog fight, is an aerial battle between fighter aircraft conducted at close range. Dogfighting first occurred in Mexico in 1913, shortly after the invention of the airplane. Until at least 1992, it was a component in every major war, though with steadily declining frequency. Since then, longer-range weapons have made dogfighting largely obsolete. Modern terminology for air-to-air combat is air combat maneuvering (ACM), which refers to tactical situations requiring the use of individual basic fighter maneuvers (BFM) to attack or evade one or more opponents. This differs from aerial warfare, which deals with the strategy involved in planning and executing various missions. Etymology The term ''dogfight'' has been used for centuries to describe a melee: a fierce, fast-paced close quarters battle between two or more opponents. The term gained popularity during World War II, although its origin in air combat can be traced to the latter years of World War I. One o ...
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Atari Jaguar
The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the 32-bit 3DO Interactive Multiplayer that launched the same year. Powered by two custom 32-bit Tom and in addition to a Motorola 68000, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter. The Jaguar launched with ''Cybermorph'' as the pack-in game, which received divisive reviews. The system's library ultimately comprised only 50 licensed games. Development of the Atari Jaguar started in the early 1990s by Flare Technology, which focused on the system after cancellation of the Atari Panther console. The multi-chip architecture, hardware bugs, and poor tools made writing games for the Jaguar difficult. Underwhelming sales further eroded the console's third-party support. Atari attem ...
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Super NES
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The first Mac was released in 1984, and was advertised with the highly-acclaimed "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinvigorated with the introduction of popular high-end Macs and the ongoing Apple si ...
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Falcon 1
Falcon 1 was a small-lift launch vehicle that was operated from 2006 to 2009 by SpaceX, an American aerospace manufacturer. On 28 September 2008, Falcon 1 became the first private spaceflight, privately-developed fully liquid-fueled launch vehicle to go into orbit around the Earth. The two-stage-to-orbit rocket used liquid oxygen, LOX/RP-1 for both stages, the first powered by a single SpaceX Merlin, Merlin engine and the second powered by a single SpaceX Kestrel, Kestrel engine. It was designed by SpaceX from the ground up. The vehicle was launched a total of five times. After three failed launch attempts, Falcon 1 achieved orbit on its Falcon 1#Fourth flight, fourth attempt in September 2008 with a Ratsat, mass simulator as a payload. On 14 July 2009, Falcon 1 made its second and final flight, successfully delivering the Malaysian RazakSAT satellite to orbit on SpaceX's first commercial launch (fifth launch overall). Following this flight, the Falcon 1 was retired and succee ...
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