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The Atari Jaguar is a home video game console developed by Atari Corporation and released in
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in November 1993. Part of the fifth generation of video game consoles, it competed with the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
, the Super NES and the 32-bit
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
that launched the same year. Powered by two custom
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32-bit units. Compared to smaller bit widths, 32-bit computers can perform large calculation ...
Tom and in addition to a
Motorola 68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sector ...
, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter. The Jaguar launched with ''
Cybermorph ''Cybermorph'' is a shooter video game developed by Attention to Detail and published by Atari Corporation for the Atari Jaguar first in North America on November 23, 1993, where it was included as the pack-in game for the console when it launche ...
'' as the pack-in game, which received divisive reviews. The system's library ultimately comprised only 50 licensed games. Development of the Atari Jaguar started in the early 1990s by Flare Technology, which focused on the system after cancellation of the Atari Panther console. The multi-chip architecture, hardware bugs, and poor tools made writing games for the Jaguar difficult. Underwhelming sales further eroded the console's third-party support. Atari attempted to extend the lifespan of the system with the Atari Jaguar CD add-on, with an additional 13 games, and emphasizing the Jaguar's price of over less than its competitors. With the release of the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
and Sony PlayStation in 1995, sales of the Jaguar continued to fall. It sold no more than 150,000 units before it was discontinued in 1996. The commercial failure of the Jaguar prompted Atari to leave the console market. After Hasbro Interactive acquired all Atari Corporation properties, the patents of the Jaguar were released into the public domain, with the console declared an open platform. Since its discontinuation, hobbyists have produced games for the system.


History


Development

The Jaguar was developed by the members of Flare Technology, a company formed by Martin Brennan and John Mathieson. The team had claimed that they could not only make a console superior to the
Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book o ...
or the Super NES, but they could also be cost-effective. Impressed by their work on the Konix Multisystem, Atari persuaded them to close Flare and form a new company called Flare II, with Atari providing the funding. Flare II initially set to work designing two consoles for Atari. One was a 32-bit architecture (codenamed Panther), and the other was a 64-bit system (codenamed Jaguar). Work on the Jaguar design progressed faster than expected, so Atari canceled the Panther project to focus on the more promising Jaguar. The Jaguar was unveiled in August 1993 at the Chicago Consumer Entertainment Show. To prepare for its launch, the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
computer line was discontinued, and support for earlier systems such as the Atari 2600 and
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
, had already been dropped on January 1, 1992. All 20,000 Jaguar units shipped during its test launch in 1993 were sold.blob:https://imgur.com/0b9f824b-6413-4717-9628-8220ceb02910


Launch

The Jaguar was launched on November 23, 1993, at a price of $249.99, under a $500 million manufacturing deal with IBM. The system was initially available only in the test markets of New York City and San Francisco, with the slogan "Do the Math", claiming superiority over competing 16-bit and 32-bit systems. During this test launch Atari sold all 20,000 units hoping it would rally support for the system. A nationwide release followed six months later, in early 1994. The Jaguar struggled to attain a substantial user base. Atari reported that it had shipped 17,000 units as part of the system's initial test market in 1993. By the end of 1994, it reported that it had sold approximately 100,000 units. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' wrote in January 1994 that the Jaguar was "a great machine in search of a developer/customer base", as Atari had to "overcome the stigma of its name (lack of marketing and customer support, as well as poor developer relations in the past)". Atari had "ventured late into third party software support" for the Jaguar while competing console 3DO's "18 month public relations blitz" would result in "an avalanche of software support", the magazine reported. The small size and poor quality of the Jaguar's game library became the most commonly cited reason for the Jaguar's tepid adoption, as early releases like '' Trevor McFur in the Crescent Galaxy'', '' Raiden'', and '' Evolution: Dino Dudes'' also received poor reviews, the latter two for failing to take full advantage of the Jaguar's hardware. Jaguar did eventually earn praise with games such as '' Tempest 2000'', '' Doom'', and '' Wolfenstein 3D''.
Atari Jaguar History
'.
AtariAge AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the site ...
. Retrieved December 9, 2008.
The most successful title during the Jaguar's first year was '' Alien vs. Predator''.Atari Corporation 1994 annual report, p. 3. However, these occasional successes were seen as insufficient while the Jaguar's competitors were receiving a continual stream of critically acclaimed software; ''GamePro'' concluded their rave review of ''Alien vs. Predator'' by remarking "If Atari can turn out a dozen more games like AvP, Jaguar owners could truly rest easy and enjoy their purchase." ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' commented that "thus far, Atari has spectacularly failed to deliver on the software side, leaving many to question the actual quality and capability of the hardware. With only one or two exceptions – ''Tempest 2000'' is cited most frequently – there have just been no truly great games for the Jaguar up to now." They further noted that while Atari is well known by older gamers, the company had much less overall
brand recognition Brand awareness is the extent to which customers are able to recall or recognize a brand under different conditions. Brand awareness is one of two dimensions from brand knowledge, an associative network memory model. Brand awareness is a key consi ...
than Sega, Sony, Nintendo, or even The 3DO Company. However, they argued that with its low price point, the Jaguar might still compete if Atari could improve the software situation.


Bit count controversy

Atari tried to downplay competing consoles by proclaiming the Jaguar was the only "64-bit" system. This claim is questioned by some, because the
Motorola 68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sector ...
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and ...
and the Tom and Jerry coprocessors execute 32-bit instruction sets. Atari's reasoning that the 32-bit Tom and Jerry chips work in tandem to add up to a 64-bit system was ridiculed in a mini-editorial by '' Electronic Gaming Monthly'', which commented that "If Sega did the math for the Sega Saturn the way Atari did the math for their 64-bit Jaguar system, the Sega Saturn would be a 112-bit monster of a machine." ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', while giving a mostly negative review of the Jaguar, maintained that it is a true 64-bit system, since the data path from the
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
to the CPU and Tom and Jerry chips is 64 bits wide.


Arrival of Saturn and PlayStation

In early 1995, Atari announced that they had dropped the price of the Jaguar to $149.99, in order to be more competitive. Atari ran
infomercial An infomercial is a form of television commercial that resembles regular TV programming yet is intended to promote or sell a product, service or idea. It generally includes a toll-free telephone number or website. Most often used as a form of dire ...
s with enthusiastic salesmen touting the game system. These aired for most of 1995, but did not sell the remaining stock of Jaguar systems. In a 1995 interview with ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', then-CEO Sam Tramiel declared that the Jaguar was as powerful, if not more powerful, than the newly launched
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
, and slightly weaker than the upcoming
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. ''Next Generation'' received a deluge of letters in response to Tramiel's comments, particularly his threat to bring Sony to court for price dumping if the PlayStation entered the U.S. market at a retail price below $300. Many readers found this threat hollow and hypocritical, since Tramiel noted in the same interview that Atari was selling the Jaguar at a loss. The editor responded that price dumping does not have to do with a product being priced below cost, but its being priced much lower in one country than anotherwhich, as Tramiel said, is illegal. Tramiel and ''Next Generation'' agreed that the PlayStation's Japanese price converts to approximately $500. His remark that the small number of third party Jaguar games was good for Atari's profitability, angered Jaguar owners who were already frustrated at how few games were coming out for the system. In Atari's 1995 annual report, it noted: In addition, Atari had severely limited financial resources, and so could not create the level of marketing which has historically backed successful gaming consoles.


Decline

By November 1995, mass layoffs and insider statements were fueling journalistic speculation that Atari had ceased both development and manufacturing for the Jaguar and was simply trying to sell off existing stock before exiting the video game industry. Although Atari continued to deny these theories going into 1996, core Jaguar developers such as High Voltage Software and Beyond Games stated that they were no longer receiving communications from Atari regarding future Jaguar projects. In its 10-K405 SEC Filing, filed April 12, 1996, Atari informed stockholders that its revenues had declined by more than half, from $38.7 million in 1994 to $14.6 million in 1995, then gave them the news on the truly dire nature of the Jaguar: The filing confirmed that Atari had abandoned the Jaguar in November 1995 and in the subsequent months were concerned chiefly with liquidating its inventory of Jaguar products. On April 8, 1996, Atari Corporation agreed to merge with JTS, Inc. in a reverse takeover, thus forming JTS Corporation. The merger was finalized on July 30. After the merger, the bulk of Jaguar inventory remained unsold and would be finally moved out to Tiger Software, a private liquidator, on December 23, 1996. On March 13, 1998, JTS sold the Atari name and all of the Atari properties to Hasbro Interactive.


Technical specifications

From the Jaguar Software Reference manual, page 1: Design specs for the console allude to the GPU or DSP being capable of acting as a CPU, leaving the Motorola 68000 to read controller inputs. Atari's Leonard Tramiel also specifically suggested that the 68000 not be used by developers. In practice, however, many developers use the Motorola 68000 to drive gameplay logic due to the greater developer familiarity of the 68000 and the adequacy of the 68000 for certain types of games. Most critically, a flaw in the memory controller means that certain obscure conventions must be followed for the RISC chips to be able to execute code from RAM.


Processors

* Tom chip, 26.59  MHz ** Graphics processing unit (GPU) – 32- bit
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comput ...
architecture, 4 KB internal RAM, all graphical effects are software-based, with additional instructions intended for 3D operations ** Object Processor – 64-bit fixed-function video processor, converts display lists to video output at scan time. ** Blitter – 64-bit high speed logic operations, z-buffering and Gouraud shading, with 64-bit internal registers. **
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
controller, 8-, 16-, 32- and 64-bit memory management * Jerry chip, 26.59  MHz ** Digital Signal Processor – 32- bit
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comput ...
architecture, 8 KB internal RAM *** Similar
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comput ...
core as the GPU, additional instructions intended for audio operations ** CD-quality sound (16-bit stereo) *** Number of sound channels limited by software *** Two DACs (stereo) convert digital data to analog sound signals *** Full
stereo Stereophonic sound, or more commonly stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configuration ...
capabilities ** Wavetable synthesis and AM synthesis ** A clock control block, incorporating timers, and a UART ** Joystick control *
Motorola 68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sector ...
- system processor "used as a manager". ** General purpose 16-/32-bit control processor, 13.295  MHz


Other features

* RAM: 2  MB on a 64-bit bus using 4 16-bit fast-page-mode DRAMs (80  ns) * Storage:
ROM cartridge A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electroni ...
s – up to 6 MB * DSP-port (JagLink) * Monitor-port (composite/S-Video/RGB) * Antenna-port (UHF/VHF) - fixed at 591 MHz in Europe; not present on French model * Support for ComLynx I/O * NTSC/PAL machines can be identified by their power LED colour, Red: NTSC; Green: PAL.


COJAG arcade games

Atari Games Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of Arcade game, arcade Video game, games. It was formed in 1985 when the coin-operated Arcade game, arcade game division of Atari, Inc. was transfered ...
licensed the Atari Jaguar's chipset for use in its arcade games. The system, named COJAG (for "Coin-Op Jaguar"), replaced the 68000 with a 68020 or MIPS R3000-based CPU (depending on the board version), added more RAM, a full 64-bit wide ROM bus (Jaguar ROM bus being 32-bit), and optionally a hard drive (some games such as ''Freeze'' are ROM only). It runs the lightgun games '' Area 51'' and '' Maximum Force'', which were released by Atari as dedicated cabinets or as the ''Area 51'' and ''Maximum Force'' combo machine. Other games were developed but never released: ''3 On 3 Basketball'', ''Fishin' Frenzy'', ''Freeze'', and ''Vicious Circle''.


Peripherals

Prior to the launch of the console in November 1993, Atari had announced a variety of peripherals to be released over the console's lifespan. This includes a
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both comput ...
-based console, a dial-up Internet link with support for online gaming, a virtual reality headset, and an
MPEG-2 MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic video coding format, coding of moving pictures and associated audio information". It describes a combination of Lossy compression, lossy video compression and ...
video card. However, due to the poor sales and eventual commercial failure of the Jaguar, most of the peripherals in development were canceled. The only peripherals and add-ons released by Atari for the Jaguar are a redesigned controller, an adapter for four players, a CD console add-on, and a link cable for local area network (LAN) gaming. The redesigned second controller, the ProController by Atari, added three more face buttons and two triggers. It was created in response to the criticism of the original controller, said to lack enough buttons for fighting games in particular. Sold independently, however, it was never bundled with the system. The Team Tap multitap adds 4-controller support, compatible only with the optionally bundled '' White Men Can't Jump'' and '' NBA Jam Tournament Edition''. Eight player gameplay with two Team Taps is possible but unsupported by those games. For LAN multiplayer support, the Jaglink Interface links two Jaguar consoles through a modular extension and a UTP phone cable. It is compatible with three games: ''
AirCars ''AirCars'' is a 1997 shooter video game developed by MidNite Entertainment Group Inc., published in North America by ICD and in France by La Terre du Milieu for the Atari Jaguar. It was one of the last officially licensed releases for the platfor ...
'', '' BattleSphere'', and '' Doom''. In 1994 at the CES, Atari announced that it had partnered with Phylon, Inc. to create the Jaguar Voice/Data Communicator. The unit was delayed and an estimated 100 units were produced, but eventually in 1995 mass production was canceled. The Jaguar Voice Modem or JVM utilizes a 19.9 kbit/s dial up modem to answer incoming phone calls and store up to 18 phone numbers. Players directly dial each other for online play, only compatible with '' Ultra Vortek'' which initializes the modem by entering 911 on the key pad at startup.


Jaguar CD

The
Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on Septem ...
is a
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both comput ...
peripheral for games. It was released in September 1995, two years after the Jaguar's launch. Twelve CD games were released during its manufacturing lifetime, with more being made later by
homebrew Homebrewing mainly refers to small-scale, non-commercial manufacture of a drink, typically beer. Homebrew or home brew may also refer to: Computing * Homebrew Computer Club * Homebrew (package manager), for macOS and Linux * Homebrew (video game ...
developers. Each Jaguar CD unit has a
Virtual Light Machine The Virtual Light Machine (VLM) is a light synthesizer developed by Jeff Minter in 1990. It was installed into a number of electronics, including the Atari Jaguar CD and Nuon DVD players. The Virtual Light Machine is similar to what would later be ...
, which displays light patterns corresponding to music, if the user inserts an audio CD into the console. It was developed by Jeff Minter, after experimenting with graphics during the development of '' Tempest 2000''. The program was deemed a spiritual successor to the
Atari Video Music The Atari Video Music (Model C240) is the earliest commercial electronic music visualizer released. It was manufactured by Atari, Inc., and released in 1977 for $169.95. The system creates an animated visual display that responds to musical input ...
, a visualizer released in 1976. The Memory Track is a cartridge accessory for the Jaguar CD, providing Jaguar CD games with 128 K
EEPROM EEPROM (also called E2PROM) stands for electrically erasable programmable read-only memory and is a type of non-volatile memory used in computers, usually integrated in microcontrollers such as smart cards and remote keyless systems, or as a ...
for persistent storage of data such as preferences and saved games. The Atari Jaguar Duo ( codenamed Jaguar III) was a proposal to integrate the Jaguar CD to make a new console, a concept similar to the TurboDuo and Genesis CDX. A prototype, described by journalists as resembling a bathroom scale, was unveiled at the 1995 Winter
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
, but the console was canceled before production.


Jaguar VR

A virtual reality headset compatible with the console, tentatively titled the Jaguar VR, was unveiled by Atari at the 1995 Winter
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
. The development of the peripheral was a response to
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's virtual reality console, the Virtual Boy, which had been announced the previous year. The headset was developed in cooperation with Virtuality, which had previously created many virtual reality arcade systems, and was already developing a similar headset for practical purposes, named Project Elysium, for IBM. The peripheral was targeted for a commercial release before Christmas 1995. However, the deal with Virtuality was abandoned in October 1995. After Atari's merger with JTS in 1996, all prototypes of the headset were allegedly destroyed. However, two working units, one low-resolution prototype with red and grey-colored graphics and one high-resolution prototype with blue and grey-colored graphics, have since been recovered, and are regularly showcased at retrogaming-themed conventions and festivals. Only one game was developed for the Jaguar VR prototype: a 3D-rendered version of the 1980 arcade game '' Missile Command'', titled '' Missile Command 3D'', and a demo of Virtuality's ''
Zone Hunter is a virtual reality First-person (video games), first-person Shoot 'em up#Types, rail shooter video game developed and published in conjunction by Taito and Virtuality (gaming), Virtuality in 1994 in video gaming, 1994 for Amusement arcade, arca ...
'' was created.


Unlicensed peripherals

An unofficial expansion peripheral for the Atari Jaguar dubbed the "Catbox" was released by the
Rockford, Illinois Rockford is a city in Winnebago County, Illinois, located in the far northern part of the state. Situated on the banks of the Rock River, Rockford is the county seat of Winnebago County (a small portion of the city is located in Ogle County). ...
company ICD. It was originally slated to be released early in the Jaguar's life, in the second quarter of 1994, but was not actually released until mid-1995. The ICD CatBox plugs directly into the AV/DSP connectors located in the rear of the Jaguar console and provides three main functions. These are audio, video, and communications. It features six output formats, three for audio ( line level stereo, RGB monitor,
headphone Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an au ...
jack with volume control) and three for video ( composite, S-Video, and RGB analog component video) making the Jaguar compatible with multiple high quality monitor systems and multiple monitors at the same time. It is capable of communications methods known as CatNet and RS-232 as well as DSP pass through, allowing the user to connect two or more Jaguars together for multiplayer games either directly or with modems. The ICD CatBox features a polished stainless steel casing and red
LED A light-emitting diode (LED) is a semiconductor Electronics, device that Light#Light sources, emits light when Electric current, current flows through it. Electrons in the semiconductor recombine with electron holes, releasing energy i ...
s in the jaguar's eyes on the logo that indicate communications activity. An IBM AT-type null modem cable may be used to connect two Jaguars together. The CatBox is also compatible with Atari's Jaglink Interface peripheral. An adaptor for the Jaguar that allows for WebTV access was revealed in 1998; one prototype is known to exist.


Game library


Reception

Reviewing the Jaguar just a few weeks prior to its launch, ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' gave it a "thumbs sideways". They praised the power of the hardware but criticized the controller, and were dubious of how the software lineup would turn out, commenting that Atari's failure to secure support from key third party publishers such as
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
was a bad sign. They concluded that "Like the 3DO, the Jaguar is a risky investment – just not quite as expensive." The Jaguar won '' GameFans "Best New System" award for 1993. The small size and poor quality of the Jaguar's game library became the most commonly cited reason for its failure in the marketplace. The pack-in game ''
Cybermorph ''Cybermorph'' is a shooter video game developed by Attention to Detail and published by Atari Corporation for the Atari Jaguar first in North America on November 23, 1993, where it was included as the pack-in game for the console when it launche ...
'' was one of the first polygon-based games for consoles, but was criticized for design flaws and a weak color palette, and compared unfavorably with the SNES's '' Star Fox''. Other early releases like '' Trevor McFur in the Crescent Galaxy'', '' Raiden'', and '' Evolution: Dino Dudes'' also received poor reviews, the latter two for failing to take full advantage of the Jaguar's hardware. Jaguar did eventually earn praise with games such as '' Tempest 2000'', '' Doom'', and '' Wolfenstein 3D''. The most successful title during the Jaguar's first year was '' Alien vs. Predator''. However, these occasional successes were seen as insufficient while the Jaguar's competitors were receiving a continual stream of critically acclaimed software; ''GamePro'' concluded their rave review of ''Alien vs. Predator'' by remarking "If Atari can turn out a dozen more games like AvP, Jaguar owners could truly rest easy and enjoy their purchase." In late 1995 reviews of the Jaguar, '' Game Players'' remarked, "The Jaguar suffers from several problems, most importantly the lack of good software." and ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' likewise commented that "thus far, Atari has spectacularly failed to deliver on the software side, leaving many to question the actual quality and capability of the hardware. With only one or two exceptions – ''Tempest 2000'' is cited most frequently – there have just been no truly great games for the Jaguar up to now." They further noted that while Atari is well known by older gamers, the company had much less overall
brand recognition Brand awareness is the extent to which customers are able to recall or recognize a brand under different conditions. Brand awareness is one of two dimensions from brand knowledge, an associative network memory model. Brand awareness is a key consi ...
than Sega, Sony, Nintendo, or even The 3DO Company. However, they argued that with its low price point, the Jaguar might still compete if Atari could improve the software situation. They gave the system two out of five stars. ''Game Players'' also stated the despite being 64-bit, the Jaguar is much less powerful than the 3DO, Saturn, and PlayStation, even when supplemented with the Jaguar CD. With such a small library of games to challenge the incumbent 16-bit game consoles, Jaguar's appeal never grew beyond a small gaming audience. Digital Spy commented: "Like many failed hardware ventures, it still maintains something of a cult following but can only be considered a misstep for Atari." In 2006 IGN editor Craig Harris rated the standard Jaguar controller as the worst game controller ever, criticizing the unwarranted recycling of the 1980s "phone keypad" format and the small number of action buttons, which he found particularly unwise given that Atari was actively trying to court fighting game fans to the system. Ed Semrad of '' Electronic Gaming Monthly'' commented that many Jaguar games gratuitously used all of the controller's phone keypad buttons, making the controls much more difficult than they needed to be. ''GamePro''s The Watch Dog remarked, "The controller usually doesn't use the keypad, and for games that use the keypad extensively (''Alien vs. Predator'', ''Doom''), a keypad overlay is used to minimize confusion. But yes, it is a lot of buttons for nuttin'." Atari added more action buttons for its Pro Controller, to improve performance in fighting games in particular.


Legacy

Telegames continued to publish games for the Jaguar after it was discontinued, and for a time was the only company to do so. On May 14, 1999, Hasbro Interactive announced that it had released all patents to the Jaguar, declaring it an open platform; this opened the doors for extensive homebrew development. Following the announcement, Songbird Productions joined Telegames in releasing unfinished Jaguar games alongside new games to satisfy the cult following. Hasbro Interactive, along with all the Atari properties, was sold to Infogrames on January 29, 2001. In the United Kingdom in 2001, Telegames and retailer
Game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
made a deal to bring the Jaguar to Game's retail outlets. It was initially sold for £29.99 new and software ranged between £9.99 for more common games such as '' Doom'' and ''
Ruiner Pinball ''Ruiner Pinball'' is a pinball video game developed by High Voltage Software and published by Atari Corporation exclusively for Atari Jaguar on November 6, 1995. It was marketed as the first game to feature support for the Jaguar's Atari Jaguar#P ...
'' and £39.99 for rarer releases such as ''
Defender 2000 ''Defender 2000'' is a side-scrolling shoot 'em up video game developed by Llamasoft and published by Atari Corporation for the Atari Jaguar on December 1995. Part of Atari Corp.'s ''2000'' series, it is a remake by Jeff Minter of Eugene Jarvis ...
'' and '' Checkered Flag''. The machine had a presence in the stores until 2007, when remaining consoles were sold off for £9.99 and games were sold for as low as 97p. In 1997, Imagin Systems, a manufacturer of dental imaging equipment, purchased the Jaguar cartridge and console molds from JTS. The console molds could, with minor modification, fit their HotRod camera, and the cartridge molds were reused to create an optional memory expansion card. In December 2014, the molds were purchased from Imagin Systems by Mike Kennedy, owner of the
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
funded ''Retro Videogame Magazine'', to propose a new crowdfunded video game console, the
Retro VGS The Retro Chameleon, originally called the Retro VGS then Coleco Chameleon prior to the loss of the Coleco (brand), Coleco Holdings (owner of the Coleco brand name) license, is a cancelled home video game console. Its creators have stated that it ...
, later rebranded the Coleco Chameleon after entering a licensing agreement with Coleco. The purchase of the molds was far cheaper than designing and manufacturing entirely new molds, and Kennedy described their acquisition as "the entire reason
he Retro VGS He or HE may refer to: Language * He (pronoun), an English pronoun * He (kana), the romanization of the Japanese kana へ * He (letter), the fifth letter of many Semitic alphabets * He (Cyrillic), a letter of the Cyrillic script called ''He'' in ...
is possible". However, the project was terminated in March 2016 following criticism of Kennedy and doubts regarding demand for the proposed console. Two "prototypes" were discovered to be fakes and Coleco withdrew from the project. After the project's termination, the molds were sold to Albert Yarusso, the founder of the
AtariAge AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the site ...
website.


See also

* Contiki, portable operating system, including a port for the Jaguar with GUI, TCP/IP, and web browser support. *
Retro VGS The Retro Chameleon, originally called the Retro VGS then Coleco Chameleon prior to the loss of the Coleco (brand), Coleco Holdings (owner of the Coleco brand name) license, is a cancelled home video game console. Its creators have stated that it ...


References


External links

*
Atari Jaguar review, 1994
{{Home video game consoles Products introduced in 1993 Products and services discontinued in 1996 Jaguar duo Home video game consoles Fifth-generation video game consoles 1990s toys 68k-based game consoles