Atari Panther
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Atari Panther
The Atari Panther was a cancelled video game console from Atari Corporation that was planned to be the successor to the Atari 7800 and the Atari XEGS. It was developed by the same ex-Sinclair team, Flare Technology, who were previously responsible for two cancelled console projects: the Flare One and the Konix Multisystem. Work started in 1988 with a planned release in 1991 to directly compete with the Super Nintendo Entertainment System and the Sega Genesis. Atari abandoned the project in favor of the Jaguar. Hardware The system features three chips, consisting of a Motorola 68000 running at 16 MHz, an object processor called the "Panther", and an Ensoniq sound processor nicknamed "Otis", featuring 32 sound channels (presumably an ES5505). The Panther was never commercially released as the design was eclipsed by that of the Jaguar. References External linksAtari Panther history & information {{Atari hardware Panther Panther may refer to: Large cats *Pantherin ...
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Atari Panther Logo
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack T ...
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Video Game Console
A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld game console, handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, this leads ...
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Atari Consoles
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack T ...
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Ensoniq
Ensoniq Corp. was an American electronics manufacturer, best known throughout the mid-1980s and 1990s for its musical instruments, principally Sampler (musical instrument), samplers and synthesizers. Company history In spring 1983, former MOS Technology engineers Robert Yannes, Robert "Bob" Yannes, Bruce Crockett, Charles Winterble, David Ziembicki, and Al Charpentier formed Peripheral Visions. The team had designed the Commodore 64, and hoped to build another computer. To raise funds, Peripheral Visions agreed to build a computer keyboard for the Atari 2600, but the video game crash of 1983 canceled the project and Commodore sued the new company, claiming that it owned the keyboard project. Renaming itself as Ensoniq, the new company instead designed a music synthesizer. Ensoniq grew rapidly over the next few years with the success of the Mirage and the ESQ-1. The plant in Great Valley, Pennsylvania employed nearly 200 people and housed the manufacturing facility. A number ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Konix Multisystem
The Konix Multisystem was a cancelled video game system under development by Konix, a British manufacturer of computer peripherals. Background The Konix Multisystem began life in 1988 as an advanced Konix peripheral design intended to build on the success of the company's range of joysticks. The design, codenamed Slipstream, resembled a dashboard-style games controller, and could be configured with a steering wheel, a flight yoke, and motorbike handles. It promised advanced features such as force feedback, hitherto unheard of in home gaming. However, it soon became apparent that the Slipstream project had the potential to be much more than a peripheral. Konix turned to their sister company Creative Devices Ltd, a computer hardware developer, to design a gaming computer to be put inside the controller to make it a stand-alone console in its own right. It was shortly after this development began that Konix founder and chairman Wyn Holloway came across a magazine article that descri ...
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