Expedition To Castle Ravenloft
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Expedition To Castle Ravenloft
''Expedition to Castle Ravenloft'' is a module for the ''Dungeons & Dragons'' (''D&D'') role-playing game, released in October 2006 by Wizards of the Coast. Contents ''Expedition to Castle Ravenloft'' is a 226-page hardcover book, released as an updated and expanded version of the original ''Ravenloft'' module for the ''D&D'' v3.5 ruleset. This returned the adventure to its roots, stripping the demiplane setting of the Ravenloft campaign. This expanded version was designed to be able to run a mini-campaign for about 20 sessions taking characters from level 6 to 10, with options for instead running long (8 session), short (4 session) or single session adventures. It includes suggestions for incorporating the adventure into an existing generic, Forgotten Realms, Eberron or d20 Modern campaign, but makes no mention of doing so in a Ravenloft campaign setting. Publication history The module was designed by Bruce R. Cordell and James Wyatt. It was published in October 2006. ...
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Campaign Setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech' ...
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Dungeons & Dragons Modules
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
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Expedition To The Ruins Of Greyhawk
''Expedition to the Ruins of Greyhawk'' is an adventure book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castle Greyhawk and its dungeons. As such, it is an update to the 1990 adventure module WGR1 - ''Greyhawk Ruins''. The adventure also provides updates on a number of important Greyhawk personages as well as encounters in the Free City of Greyhawk itself. Overview The ''Expedition to the Ruins of Greyhawk'' adventure puts the adventuring party on a quest into the depths of the Ruins of Castle Greyhawk to save the Free City from the forces of the foul demigod Iuz the Evil - the half-fiend son of the demon lord Graz'zt and the evil archmage Iggwilv. Iuz built a sinister empire that once held the northern lands of the Flanaess in fear and constantly threatened the surrounding kingdoms in an attempt to rule the entire world of Oerth. Iuz's empi ...
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Eva Widermann
Eva Widermann (born June 6, 1978) is an illustrator and concept artist whose work appears in role-playing games. Education She went to the Scholastic of Graphic & Design, Munich. Career Widermann started her graphic design career in 1998 and worked for several years in the advertising industry. In 2003 she became a freelance illustrator and concept artist, and her work has been published in books, magazines and games for clients such as Wizards of the Coast, Disney, and Paizo. Her ''Dungeons & Dragons'' work includes ''Player's Handbook II'' (2006), '' Monster Manual IV'' (2006), '' Complete Mage'' (2006), ''Cityscape'' (2006), ''Complete Scoundrel'' (2007), ''Magic Item Compendium'' (2007), ''Drow of the Underdark'' (2007), ''Monster Manual V'' (2007), ''Elder Evils'' (2007), and the 4th edition ''Monster Manual'' (2008). She also illustrates children's books, and has received positive reviews for ''Arctic Giants'' (2011), and ''The Orphan and the Polar bear'' (2011).(December ...
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Anne Stokes
Anne Stokes is a fantasy artist whose early work has appeared in role-playing games, particularly ''Dungeons & Dragons''. Early life Originally from London, Stokes has had an interest in the fantasy genre since her father read ''The Hobbit'' to her as a child. Career Stokes has been a professional artist since 2000."Fantasykunstner til Ebeltoft", ''Århus Stiftstidende'', 8 April 2013, p. 19. She has illustrated for Wizards of the Coast, including ''Dungeons & Dragons''. Her ''Dungeons & Dragons'' work includes interior art for the 3.5 edition books ''Monster Manual III'' (2004), ''Player's Handbook II'' (2006), '' Monster Manual IV'' (2006), '' Fiendish Codex I: Hordes of the Abyss'' (2006), '' Complete Mage'' (2006), ''Magic Item Compendium'' (2007), ''Monster Manual V'' (2007) and ''Rules Compendium'' (2007), and the 4th edition ''Monster Manual'' (2008) and ''Manual of the Planes'' (2008). Stokes did the cover artwork for the One Minute Silence album ''Available in All Co ...
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Lucio Parrillo
Lucio Parrillo (born 30 January 1974) is an Italian artist, known for comic books, role-playing game covers, and ''Magic: The Gathering'' cards. Early life Lucio was born in Catanzaro, southern Italy, where he attended art school in Catanzaro. Career Parrillo penciled the comics ''Vampire Girls'', ''Coven 2'' and ''Eternal Temptation'', and also did the artwork on the series ''L'Empire Eternel''. He has created covers for '' Skorpio'', ''Lennox'', ''Vampirella'', and '' Lord of the Jungle''. His ''Dungeons & Dragons'' work includes cover art for '' Champions of Ruin'' (2005), and interior art for '' Sharn: City of Towers'' (2004), ''Monster Manual III'' (2004), ''Eberron Campaign Setting'' (2004), '' Champions of Valor'' (2005), ''Spell Compendium'' (2005), '' Red Hand of Doom'' (2006), ''Tome of Magic'' (2006), '' Player's Handbook II'' (2006), '' Dragon Magic'' (2006), '' Expedition to Castle Ravenloft'' (2006), ''Rules Compendium'' (2007), and the fourth edition ''Manual o ...
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William O'Connor (artist)
William Matthew O'Connor (September 22, 1970 – January 31, 2018) was an American artist whose work appeared in role-playing games, books, video games and concept art. Early life and education William O'Connor was born on Long Island, New York. He enrolled at the age of ten at the Huntington School of Fine Arts (HSFA), and after high school he attended Alfred University, where he earned a Bachelor of Fine Arts degree cum laude in 1992. He also enrolled in illustration programs at the School of Visual Arts and Parsons School of Design in Manhattan. Works William O'Connor produced interior illustrations for many ''Dungeons & Dragons'' books from 1995, and also cover art for the ''Living Greyhawk Gazetteer'' (2000). He also produced artwork for other games including several game systems by White Wolf Publishing, White Wolf, such as ''Ars Magica'' and ''Trinity (role-playing game), Trinity''. O'Connor produced a majority of the illustrations for the Star Wars ''New Essential Gu ...
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Ralph Horsley
Ralph Horsley is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes cover art for the adventure '' The Shattered Gates of Slaughtergarde'' (2006), and interior art for ''Monster Manual III'' (2004), ''Player's Handbook II'' (2006), '' Fiendish Codex I: Hordes of the Abyss'' (2006), ''Complete Psionic'' (2006), '' Complete Mage'' (2006), ''Cityscape'' (2006), ''The Shattered Gates of Slaughtergarde'' (2006), '' Dungeonscape'' (2007), ''Magic Item Compendium'' (2007), ''Monster Manual V'' (2007), ''Rules Compendium'' (2007), ''Elder Evils'' (2007), and the 4th edition ''Monster Manual'' (2008) and ''Manual of the Planes'' (2008). He is known for his work on the ''Magic: The Gathering'' collectible card game. He has also contributed art to the ''World of Warcraft Trading Card Game'' and ''Hearthstone''. Personal life Horsley was married to artist Anne Stokes Anne Stokes is a fantasy artist whose early work has appeared in rol ...
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Dave Allsop
Dave Allsop is a Scottish game designer and artist for role-playing games and video games. Career Dave Allsop developed the role-playing game ''SLA Industries'' (1993); the Scottish company Nightfall Games was founded solely to publish the game. Wizards of the Coast later bought ''SLA Industries'', but then returned it to Nightfall, who licensed it to Hogshead Publishing; in 2002, Hogshead closed down and thus ''SLA Industries'' returned to Allsop. Allsop was by then the flatmate of Angus Abranson, and they decided to form a new role-playing company in 2003 called Cubicle 7 Entertainment. Allsop started work on a new release of ''SLA Industries'', but in the Fall of 2004 Allsop decided to pull out of Cubicle 7 to pursue other opportunities. In 2005, Allsop, with Adrian Bott, produced ''The Book of Unremitting Horror'', a book of monsters for the d20 System, published by Pelgrane Press. Allsop returned to Cubicle 7 in 2007 as the ''SLA Industries'' line editor, which started rele ...
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Kev Walker
Kevin Walker is a British comics artist and illustrator, based in Leeds, who worked mainly on '' 2000 AD'' and ''Warhammer'' comics and the collectible card game ''Magic: The Gathering''. He is now working for Marvel Comics. Biography Walker began his career in 1987 working on ''Future Shocks'' in ''2000 AD'', and followed this up with work on some of the anthology comic's most popular long-running stories, including ''Judge Dredd'', ''Rogue Trooper'' (inking Steve Dillon's pencils), the ''ABC Warriors'' and ''Judge Anderson''. During this period Walker also wrote a number of stories including '' Daemonifuge'' and '' The Inspectre'', often with co-author Jim Campbell. In reviewing ''Daemonifuge: The Screaming Cage'', critic Don D'Ammassa wrote, "The artwork is for the most part excellent." Jeff Zaleski wrote, "Walker's grayscale, b&w CGI artwork is extremely effective in the oversized format, and Walker's people look more human than most Warhammer characters." Originally known ...
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