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Dave Allsop
Dave Allsop is a Scottish game designer and artist for role-playing games and video games. Career Dave Allsop developed the role-playing game ''SLA Industries'' (1993); the Scottish company Nightfall Games was founded solely to publish the game. Wizards of the Coast later bought ''SLA Industries'', but then returned it to Nightfall, who licensed it to Hogshead Publishing; in 2002, Hogshead closed down and thus ''SLA Industries'' returned to Allsop. Allsop was by then the flatmate of Angus Abranson, and they decided to form a new role-playing company in 2003 called Cubicle 7 Entertainment. Allsop started work on a new release of ''SLA Industries'', but in the Fall of 2004 Allsop decided to pull out of Cubicle 7 to pursue other opportunities. In 2005, Allsop, with Adrian Bott, produced ''The Book of Unremitting Horror'', a book of monsters for the d20 System, published by Pelgrane Press. Allsop returned to Cubicle 7 in 2007 as the ''SLA Industries'' line editor, which started rele ...
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Scotland
Scotland (, ) is a Countries of the United Kingdom, country that is part of the United Kingdom. Covering the northern third of the island of Great Britain, mainland Scotland has a Anglo-Scottish border, border with England to the southeast and is otherwise surrounded by the Atlantic Ocean to the north and west, the North Sea to the northeast and east, and the Irish Sea to the south. It also contains more than 790 Islands of Scotland, islands, principally in the archipelagos of the Hebrides and the Northern Isles. Most of the population, including the capital Edinburgh, is concentrated in the Central Belt—the plain between the Scottish Highlands and the Southern Uplands—in the Scottish Lowlands. Scotland is divided into 32 Subdivisions of Scotland, administrative subdivisions or local authorities, known as council areas. Glasgow, Glasgow City is the largest council area in terms of population, with Highland (council area), Highland being the largest in terms of area. Limi ...
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Expedition To Castle Ravenloft
''Expedition to Castle Ravenloft'' is a module for the ''Dungeons & Dragons'' (''D&D'') role-playing game, released in October 2006 by Wizards of the Coast. Contents ''Expedition to Castle Ravenloft'' is a 226-page hardcover book, released as an updated and expanded version of the original ''Ravenloft'' module for the ''D&D'' v3.5 ruleset. This returned the adventure to its roots, stripping the demiplane setting of the Ravenloft campaign. This expanded version was designed to be able to run a mini-campaign for about 20 sessions taking characters from level 6 to 10, with options for instead running long (8 session), short (4 session) or single session adventures. It includes suggestions for incorporating the adventure into an existing generic, Forgotten Realms, Eberron or d20 Modern campaign, but makes no mention of doing so in a Ravenloft campaign setting. Publication history The module was designed by Bruce R. Cordell and James Wyatt. It was published in October 2006. ...
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Role-playing Game Artists
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an op ...
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Place Of Birth Missing (living People)
Place may refer to: Geography * Place (United States Census Bureau), defined as any concentration of population ** Census-designated place, a populated area lacking its own municipal government * "Place", a type of street or road name ** Often implies a dead end (street) or cul-de-sac * Place, based on the Cornish word "plas" meaning mansion * Place, a populated place, an area of human settlement ** Incorporated place (see municipal corporation), a populated area with its own municipal government * Location (geography), an area with definite or indefinite boundaries or a portion of space which has a name in an area Placenames * Placé, a commune in Pays de la Loire, Paris, France * Plače, a small settlement in Slovenia * Place (Mysia), a town of ancient Mysia, Anatolia, now in Turkey * Place, New Hampshire, a location in the United States * Place House, a 16th-century mansion largely remodelled in the 19th century, in Fowey, Cornwall * Place House, a 19th-century man ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Martial Power
''Martial Power'' is a supplement for the 4th edition of the ''Dungeons & Dragons'' fantasy role-playing game. It contains additional options and rules for fighters, rangers, rogues, and warlords, including new builds for each class to further customize a character, such as the "beastmaster ranger,"''Martial Power'' Excerpts: Beastmaster Ranger
at Wizards of the Coast. Retrieved December 4, 2008. "bravura warlord," and "resourceful warlord".''Martial Power'' Excerpts: Bravura Presence
at Wizards of the Coast. Retrieved o ...
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Metallic Dragons
Metallic may be a reference to: *Metal * Metalloid, metal-like substance *Metallic bonding, type of chemical bonding * Metallicity, in astronomy the proportion of elements other than helium and hydrogen in an object *Metallic color, a color that gives the appearance of metal *Metallic dragon, a classification of dragon found in the role playing game Dungeons & Dragons *Metallic paint, paint that provides the appearance of metal * Heavy metal music, a genre of rock music See also *Metallica (other) Metallica is an American heavy metal band. Metallica may also refer to: * Metallica (album), ''Metallica'' (album) or ''The Black Album'', a 1991 album by Metallica * ''Guitar Hero: Metallica'' as well as: * Metallica (beetle), ''Metallica'' (bee ...
{{disambiguation ...
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Demon Queen's Enclave
''Demon Queen's Enclave'' is the second part of a three-part series of adventures belonging to the 4th edition ''Dungeons & Dragons'' concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting. The adventure, written by David Noonan and Chris Sims was published in 2008 by Wizards of the Coast. The adventure is designed for character of levels 14-17 and the module code "P" stands for Paragon Tier. This module is set on Phaervorul, a small drow settlement deep in the Underdark. Contents *A 31-page adventure book one booklet *A 64-page adventure book two booklet *A full-color poster map *A light cardboard portfolio Publication history The adventure was designed by Chris Sims, Mike Mearls, and Robert J. Schwalb, and was published in December 2008. Cover art was by William O'Connor, with ...
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Manual Of The Planes
The ''Manual of the Planes'' (abbreviated MoP) is a manual for the ''Dungeons and Dragons'' role-playing game. This text addresses the planar cosmology of the game universe. The original book (for use with ''Advanced Dungeons & Dragons'' 1st Edition) was published in 1987 by TSR, Inc. For 2nd Edition, concern over inclusion of angels and demons led TSR to forgo the release, though they compensated years later with the Planescape campaign setting. A third edition version of the ''Manual of the Planes'' was published in 2001 by Wizards of the Coast, while a new version for 4th Edition debuted in 2008. ''Advanced Dungeons & Dragons'' first edition The original ''Manual of the Planes'' was written by Jeff Grubb, with a cover by Jeff Easley and interior illustrations by Stephen Fabian with Easley, and was published by TSR in 1987 as a 128-page hardcover. Easley's cover featured an illustration of a creature named in the book as an "ethereal dreadnought", although the book had no ...
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Monster Manual
The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR. The ''Monster Manual'' was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for ''D&D''. Creature descriptions include game-specific statistics (such as the monster's level or number of hit dice), a brief description of its habits and habitats, and typically an image of the creature. Along with the '' Player's Handbook'' and ''Dungeon Master's Guide'', the ''Monster Manual'' is one of the three "core rulebooks" in most editions of the ''D&D'' game. As such, new editions of the ''Monster Manual'' have been released for each edition of ''D&D''. Due to the level of detail and illustration included in the 1977 release, the book was cited as a pivotal example of a new style of wargame books. Future editions would draw on various ...
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An Adventurer's Guide To Eberron
''An Adventurer's Guide to Eberron'' is a supplement to the 3.5 edition of the ''Dungeons & Dragons'' role-playing game. Contents ''An Adventurer's Guide to Eberron'' is an accessory for the Eberron setting that is an illustrated 64-page visual guide to the world of Eberron. Kevin Kulp wrote that "the adventuring races are one of the first things shown. Shifters, changelings, elves, orcs, warforged, kalashtar, and all the other races are richly illustrated and spotlighted. The book ends with the monstrous races: drow, giants, dragons, and power groups such as the Emerald Claw and the Lords of Dust. There's an average of about three full-color illustrations per page, sometimes more, with notes to show sections of a ship or typical adventurer gear". Publication history ''An Adventurer's Guide to Eberron'' was written by Logan Bonner and Chris Sims, and published in March 2008. The book was illustrated by Dave Allsop, Kalman Andrasofszky, John Avon, Steve Belledin, Mitch Cotie, ...
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City Of Peril
A city is a human settlement of notable size.Goodall, B. (1987) ''The Penguin Dictionary of Human Geography''. London: Penguin.Kuper, A. and Kuper, J., eds (1996) ''The Social Science Encyclopedia''. 2nd edition. London: Routledge. It can be defined as a permanent and densely settled place with administratively defined boundaries whose members work primarily on non-agricultural tasks. Cities generally have extensive systems for housing, transportation, sanitation, utilities, land use, production of goods, and communication. Their density facilitates interaction between people, government organisations and businesses, sometimes benefiting different parties in the process, such as improving efficiency of goods and service distribution. Historically, city-dwellers have been a small proportion of humanity overall, but following two centuries of unprecedented and rapid urbanization, more than half of the world population now lives in cities, which has had profound consequences for g ...
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