Evil Hat Productions
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Fudge (role-playing Game System)
''Fudge'' is a generic role-playing game system for use in freeform role-playing games. The name "''FUDGE''" was once an acronym for ''Freeform Universal Donated'' (later, ''Do-it-yourself'') ''Gaming Engine'' and, though the acronym has since been dropped, that phrase remains a good summation of the game's design goals. ''Fudge'' has been nominated for an Origins Award for ''Best Role-Playing Game System'' for the ''Deryni Adventure Game''. Rather than being a rigidly pre-defined set of rules like ''d20 System'' or ''GURPS'', ''Fudge'' offers a customizable toolkit for building the users' own specialized role-playing game system. Such things as what attributes and skills will define characters are left to be determined by the Game Master and players, and several different optional systems for resolving actions and conflicts are offered. ''Fudge'' is not tied to any particular genre or setting and world builders are encouraged to invent appropriate attributes and rules tailored t ...
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Print-run
The bibliographical definition of an edition includes all copies of a book printed from substantially the same setting of type, including all minor typographical variants. First edition According to the definition of ''edition'' above, a book printed today, by the same publisher, and from the same type as when it was first published, is still the ''first edition'' of that book to a bibliographer. However, book collectors generally use the term ''first edition'' to mean specifically the first print run of the first edition (aka "first edition, first impression"). Since World War II, books often include a number line (printer's key) that indicates the print run. A "first edition" per se is not a valuable collectible book. A popular work may be published and reprinted over time by many publishers, and in a variety of formats. There will be a first edition of each, which the publisher may cite on the copyright page, such as: "First mass market paperback edition". The first edit ...
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Bits And Mortar
Bits and Mortar is an online organization of publishers who support brick and mortar game stores. Background Bits and Mortar was established in July 2010, alternately referred to as a ''publisher's alliance, initiative, or coalition'', which advocates for support of brick and mortar games stores. Founding organizations include Arc Dream Publishing, Cellar Games, Cubicle 7, Evil Hat Productions, Pelgrane Press, and Rogue Games. Prior to their foundation, gaming publishers providing proprietary methods of supplying gaming documentation, such as PDFs, to retail customers of brick and mortar stores. Fred Hicks, founder of Evil Hat Productions and other publishers agreed to establish a non-profit organization to centralize the release and distribution of documentation. The Bits and Mortar initiative was eventually announced at Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, b ...
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Starblazer
''Starblazer - Space Fiction Adventure in Pictures'' was a British small-format comics anthology in black and white published by D. C. Thomson & Co. Ltd. History The comic book magazine was launched in response to the popularity of science fiction in the 1970s at the cinema and on television. A science fiction comic had first been considered by Ian Chisholm and Jack Smith, editors at DC Thomson, in 1976. A decision was made to launch the comic in September 1978. Smith was the first editor. His successors in the role were Bill Graham and Bill McLoughlin. ''Starblazer'' reached 281 issues, running from April 1979, to 1 January 1991. The front cover was printed in colour while the back page featured an ongoing subject that was relevant to space. This included pictures of astronauts, brief details of the missions they were on, artificial satellites and the planets and planetoids of the Solar System. The first three issues were published monthly, changing to two issues a mont ...
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Starblazer Adventures
''Starblazer Adventures'' is a role-playing game published by Cubicle 7 in 2008. History In May 2007 Cubicle 7 Entertainment announced that they were producing a licensed '' Starblazer'' role-playing game using the FATE 3.0 system. The game was released by Cubicle 7 in August 2008, at Gen Con Indianapolis, followed by a hard-cover edition in June 2009. In July 2009 it was nominated for three Ennies. In 2009 Cubicle 7 released the Starblazer supplement Mindjammer - Starblazer Adventures in the Second Age of Space by Sarah Newton (writer). It won a Judge's Spotlight Award at the 2010 Ennies. A vastly expanded and standalone version of the transhuman setting called Mindjammer - The Roleplaying Game using the Fate Core System was released by Mindjammer Press in 2014. Cubicle 7 released the licensed tabletop role-playing game called Starblazer Adventures using the Fate system in 2008, with multiple supplements coming out through to 2013. It was shortlisted for multiple awar ...
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Cubicle 7 Entertainment
Cubicle 7 Entertainment Ltd is an Irish games company that creates and publishes tabletop games. Best known for its ''Doctor Who'' and ''Lord of the Rings'' games, Cubicle 7 offers titles covering a range of licensed and self-developed properties. History Angus Abranson and Dave Allsop formed the role-playing game company Cubicle 7 with the aim of publishing new material for Allsop's role-playing game ''SLA Industries''. Abranson brought on his friend, Dominic McDowall-Thomas, in January 2004 to edit the books, but later in 2004 production was halted and Allsop left Cubicle 7 for other opportunities. In late 2006, Abranson and McDowall-Thomas formed Cubicle 7 Entertainment Limited, as its partners. In 2006, Cubicle 7 purchased the British small-press publisher Heresy Games and published a new edition of their 2003 role-playing game ''Victoriana'' in 2009. The company's first licensed game was obtained in 2006, with ''Starblazer Adventures'' published in 2008. Cubicle 7 then l ...
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Jim Butcher
Jim Butcher (born October 26, 1971) is an American author., He has written the contemporary fantasy ''The Dresden Files'', ''Codex Alera'', and ''Cinder Spires'' book series. Personal life Butcher was born in Independence, Missouri, in 1971. He is the youngest of three children, having two older sisters. He has one son, James J. Butcher. Career While he was sick with strep throat as a child, Butcher's sisters introduced him to ''The Lord of the Rings'' and ''The Han Solo Adventures'' novels to pass the time, thus beginning his fascination with fantasy and science fiction. As a teenager, he completed his first novel and set out to become a writer. After many unsuccessful attempts to enter the traditional fantasy genre (he cites J. R. R. Tolkien, Lloyd Alexander, and C. S. Lewis, among others, as major influences), he wrote the first book in ''The Dresden Files''—about a professional wizard, named Harry Dresden, in modern-day Chicago—as an exercise for a writing course in 199 ...
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The Dresden Files
''The Dresden Files'' is a series of contemporary fantasy/mystery novels written by American author Jim Butcher. The first novel, '' Storm Front''—which was also Butcher's writing debut—was published in 2000 by Roc Books. The books are written as a first-person narrative from the perspective of private investigator and wizard Harry Dresden as he recounts investigations into supernatural disturbances in modern-day Chicago. Butcher's original proposed title for the first novel was ''Semiautomagic'', which sums up the series' balance of fantasy and hard-boiled detective fiction. As of 2021, Butcher has written 17 novels set in the ''Dresden Files'' universe, as well as a number of short stories (some of which are collected in the anthologies '' Side Jobs'' and ''Brief Cases''). The series has also been released in audiobook format, narrated by James Marsters. Other works set in the same fictional universe include graphic novels (several new stories in addition to adaptations o ...
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Diaspora (role-playing Game)
''Diaspora'' is a "Hard" Sci-fi role-playing game based on the ''FATE'' engine from Evil Hat Productions. History VSCA Publishing in Canada released the first edition of the science-fiction game, ''Diaspora'' in 2009. The game used the third-edition of ''FATE''. ''Diaspora'' was one of the ''FATE'' games to include a method to collaboratively create a campaign among the players, and gave extensive rules for collaborative creation of worlds in space. Fred Hicks noted that ''Diaspora'' was one of his favorites, and got it into wider distribution by reprinting it through Evil Hat Productions in 2010. Reception M Harold Page reviewed ''Eternal Lies'' for '' Black Gate'', and stated that "Buy ''Diaspora'' if you want to enjoy exploring a Hard Science Fiction universe and don't have much patience for fat rule books and fiddly minutiae." ''Diaspora'' won the 2010 Gold ENnie Award The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products ...
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Pulp Adventure
Pulp magazines (also referred to as "the pulps") were inexpensive fiction magazines that were published from 1896 to the late 1950s. The term "pulp" derives from the cheap wood pulp paper on which the magazines were printed. In contrast, magazines printed on higher-quality paper were called "glossies" or "slicks". The typical pulp magazine had 128 pages; it was wide by high, and thick, with ragged, untrimmed edges. The pulps gave rise to the term pulp fiction in reference to run-of-the-mill, low-quality literature. Pulps were the successors to the penny dreadfuls, dime novels, and short-fiction magazines of the 19th century. Although many respected writers wrote for pulps, the magazines were best known for their lurid, exploitative, and sensational subject matter, even though this was but a small part of what existed in the pulps. Successors of pulps include paperback books, digest magazines, and men's adventure magazines. Modern superhero comic books are sometimes consider ...
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