Empire (1977 Video Game)
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Empire (1977 Video Game)
''Empire'' is a 1977 turn-based wargame with simple rules. The game was conceived by Walter Bright starting in 1971, based on various war movies and board games, notably ''Battle of Britain'' and ''Risk''. The game was ported to many platforms in the 1970s and 1980s. Several commercial versions were also released, often adding basic graphics to the originally text-based user interface. The basic gameplay is strongly reminiscent of several later games, notably ''Civilization'', which was partly inspired by ''Empire''. Gameplay At the start of a new game, a random game map is generated on a square grid basis. The map normally consists of numerous islands, although a variety of algorithms were used in different versions of the game, producing different styles of maps. Randomly distributed on the land are a number of cities. The players start the game controlling one of these cities each. The area immediately around the city is visible, but the rest of the world map is blacked out. ...
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Walter Bright
Walter G. Bright is an American computer programmer who created the D programming language, the Zortech C++ compiler, and the ''Empire'' computer game. Early life and education Bright is the son of the United States Air Force pilot Charles D. Bright. He taught himself computer programming from the type-in programs in ''BASIC Computer Games''. Bright graduated from Caltech in 1979 with a Bachelor of Science in aerospace engineering. While at university he wrote the ''Empire'' wargame for the PDP-10 mainframe, completing it in 1977. Career Bright developed the Datalight C compiler, also sold as Zorland C and later Zortech C. "said Walter Bright, Zortech's directory of technology Bright was the main developer of the Zortech C++ compiler (later becoming Symantec C++, now Digital Mars C++), which was the first C++ compiler to translate source code directly to object code without using C as an intermediate. D programming language Bright is the creator of the D programming lang ...
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Caltech
The California Institute of Technology (branded as Caltech or CIT)The university itself only spells its short form as "Caltech"; the institution considers other spellings such a"Cal Tech" and "CalTech" incorrect. The institute is also occasionally referred to as "CIT", most notably in its alma mater, but this is uncommon. is a private university, private research university in Pasadena, California. Caltech is ranked among the best and most selective academic institutions in the world, and with an enrollment of approximately 2400 students (acceptance rate of only 5.7%), it is one of the world's most selective universities. The university is known for its strength in science and engineering, and is among a small group of Institute of Technology (United States), institutes of technology in the United States which is primarily devoted to the instruction of pure and applied sciences. The institution was founded as a preparatory and vocational school by Amos G. Throop in 1891 and began ...
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CPU Opponent
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. In general, game AI does not, as might be thought and sometimes is ...
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Battle Of Britain (film)
''Battle of Britain'' is a 1969 British war film directed by Guy Hamilton, and produced by Harry Saltzman and S. Benjamin Fisz. The film documents the events of the Battle of Britain. The film drew many respected British actors to accept roles as key figures of the battle, including Laurence Olivier as Air Chief Marshal Sir Hugh Dowding, Trevor Howard as Air Vice-Marshal Keith Park, and Patrick Wymark as Air Vice-Marshal Trafford Leigh-Mallory. It also starred Michael Caine, Christopher Plummer, and Robert Shaw as Squadron Leaders. The script by James Kennaway and Wilfred Greatorex was based on the book ''The Narrow Margin'' by Derek Wood and Derek Dempster. The film endeavoured to be an accurate account of the Battle of Britain, when in the summer and autumn of 1940 the British RAF inflicted a strategic defeat on the ''Luftwaffe'' and so ensured the cancellation of Operation Sea Lion, Adolf Hitler's plan to invade Britain. The film is notable for its spectacular flying se ...
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Stratego
''Stratego'' ( ) is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's ''Flag'', or to capture so many enemy pieces that the opponent cannot make any further moves. ''Stratego'' has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named ' ("''The Attack''"). It has been in production in Europe since World War II and the United States since 1961. There are now two- and four-player versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes (number of spaces). There are also variant pieces and different . The International Stratego Federation, the game's governing body, sponsors an annual Stratego World Championship ...
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Board Wargame
A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or war games) developed in 1954 following the publication and commercial success of ''Tactics''.. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield. In the United States, commercial board wargames (often shortened to "wargames" for brevity) were popularized in the early 1970s. Elsewhere, notably Great Britain where miniatures had evolved its own commercial hobby, a smaller following developed. The genre is still known for a number of common game-play conventions (or game mechanics) that were developed early on. The early history of board wargaming was dominated by The Avalon Hill Game Com ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Battleship
A battleship is a large armored warship with a main battery consisting of large caliber guns. It dominated naval warfare in the late 19th and early 20th centuries. The term ''battleship'' came into use in the late 1880s to describe a type of ironclad warship,Stoll, J. ''Steaming in the Dark?'', Journal of Conflict Resolution Vol. 36 No. 2, June 1992. now referred to by historians as pre-dreadnought battleships. In 1906, the commissioning of into the United Kingdom's Royal Navy heralded a revolution in the field of battleship design. Subsequent battleship designs, influenced by HMS ''Dreadnought'', were referred to as "dreadnoughts", though the term eventually became obsolete as dreadnoughts became the only type of battleship in common use. Battleships were a symbol of naval dominance and national might, and for decades the battleship was a major factor in both diplomacy and military strategy.Sondhaus, L. ''Naval Warfare 1815–1914'', . A global arms race in battleship cons ...
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Civilization (video Game)
''Sid Meier's Civilization'' is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war. ''Civilization'' was designed by Sid Meier and Bruce Shelley following the successes of '' Silent Service'', ''Sid Meier's Pira ...
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Risk (game)
''Risk'' is a strategy board game of diplomacy, conflict and conquest for two to six players. The standard version is played on a board depicting a political map of the world, divided into forty-two territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture territories from other players, with results determined by dice rolls. Players may form and dissolve alliances during the course of the game. The goal of the game is to occupy every territory on the board and, in doing so, eliminate the other players. The game can be lengthy, requiring several hours to multiple days to finish. European versions are structured so that each player has a limited "secret mission" objective that shortens the game. ''Risk'' was invented in 1957 by Albert Lamorisse, a French filmmaker, and it became one of the most popular board games in history, inspiring other popular games such as ''Axis & Allies ...
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