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Elfenland
''Elfenland'' is a German-style board game designed by Alan R. Moon and published by Amigo Spiele in German and Rio Grande Games in English in 1998. ''Elfenland'' won the Spiel des Jahres award in 1998. Background The game was originally based on his earlier game ''Elfenroads'' (published by White Wind), but since ''Elfenroads'' took about four hours for a game, the play was simplified to reduce the time closer to an hour, making it appeal more as a family game. Gameplay The game is played by 2–6 players, with 4–5 making for the best game. Each player tries to reach as many cities as possible and then return to his "home city." Home cities are drawn at the beginning of the game from a pack of city cards and they remain hidden throughout the game. The game is thus reminiscent of the traveling salesman problem. Players move using transportation cards. Elves can travel on a wide variety of vehicles including troll wagons, elf cycles, rafts, giant pigs, unicorns, dragons ...
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Elfenland
''Elfenland'' is a German-style board game designed by Alan R. Moon and published by Amigo Spiele in German and Rio Grande Games in English in 1998. ''Elfenland'' won the Spiel des Jahres award in 1998. Background The game was originally based on his earlier game ''Elfenroads'' (published by White Wind), but since ''Elfenroads'' took about four hours for a game, the play was simplified to reduce the time closer to an hour, making it appeal more as a family game. Gameplay The game is played by 2–6 players, with 4–5 making for the best game. Each player tries to reach as many cities as possible and then return to his "home city." Home cities are drawn at the beginning of the game from a pack of city cards and they remain hidden throughout the game. The game is thus reminiscent of the traveling salesman problem. Players move using transportation cards. Elves can travel on a wide variety of vehicles including troll wagons, elf cycles, rafts, giant pigs, unicorns, dragons ...
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German-style Board Game
A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical components. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as ''Pictionary'' or ''Trivial Pursuit''. History Contemporary Eurogames, such as ''Acquire'', appeared in the 1960s. The 3M series of which ''Acquire'' formed a part became popular in Germany, and became a template for a new form of game, one in which direct conflict or warfare did not play a role, due in part to aversion in postwar Germany to products which glorified conflict. German family board games The genre developed as a more concentrat ...
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White Wind
Alan R. Moon (born 18 November 1951) is an author of board games, born in Southampton, England. He is generally considered to be one of the foremost designers of German-style board games. Many of his games can be seen as board game variations on the travelling salesman problem. Career Moon has worked as a game designer for Avalon Hill, Parker Brothers, and Ravensburger F.X. Schmid USA. His first published game was '' Black Spy'' (Avalon Hill, 1981), inspired by the classic card game, '' Hearts''. But his first game that got him attention was ''Airlines'', published by the German company Abacus in 1990. He started his own publishing company, White Wind in 1990 and ran it until 1997. He now publishes his games through other companies, such as Ravensburger and Days of Wonder. Since 2000, Moon has been a full-time freelance game designer, with dozens of games to his credit. Moon has won the Spiel des Jahres award twice, for ''Elfenland'' in 1998 and for '' Ticket to Ride'' in 2004; ...
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Amigo Spiele
Amigo Spiele is a German board and card game publisher. Many of their games have won Spiel des Jahres awards, and many have been published in English by Rio Grande Games. Notable games * '' 6 nimmt!'' (also ''Take 6!'') * '' Bohnanza'' * ''Café International'' * ''Dungeons & Dragons'' * '' Diskwars (Tabletop)'' * '' Elfenland'' * ''Fluxx'' * '' Der Große Dalmuti'' * ''Guillotine'' * ' * ' * ' * ' * '' Piratenbucht, a.k.a. Pirate's Cove'' * ' * '' Rage'' * ' * '' Robo Rally'' * ''Saboteur (game)'' * ' * ' * ''Uno (card game) Uno (; from Spanish and Italian for 'one'; stylized as UNO) is an American shedding-type card game that is played with a specially printed deck. The game's general principles put it into the crazy eights family of card games, and it is simi ...'' * ' External links * * Board game publishing companies {{card-game-stub ...
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Rio Grande Games
Rio Grande Games is a board game publisher based in Placitas, New Mexico. The company primarily imports and localizes foreign language German-style board games. History In 1995, Jay Tummelson began working for Mayfair Games. At that time, Mayfair had begun to import German-style board games for sale, without doing any localization. Tummelson first suggested that they incorporate an English translation, and then that they completely localize the game for American audiences. Tummelson acquired the rights for Detroit/Cleveland ''Grand Prix'', ''Manhattan'', ''Modern Art'', ''Streetcar'', and ''The Settlers of Catan'', which were published together in 1996. One part of the localization process was to create original art and components. Tummelson thought that a better solution would be to use the same artwork and components as the originals and to share the cost of printing with the European publishers, as well. In 1998, he founded Rio Grande Games to take that approach. Since ...
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Spiel Des Jahres
The Spiel des Jahres (, ''Game of the Year'') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence and popularity of the award was one of the major drivers of the quality of games coming out of Germany, particularly in the 1980s and 1990s. A ''Spiel des Jahres'' nomination can increase the typical sales of a game from 500–3,000 copies to around 10,000, and the winner can usually expect to sell as many as 500,000 copies. Award criteria The award is given by a jury of German-speaking board game critics from Germany, Austria, and Switzerland, who review games released in Germany in the preceding twelve months. The games considered for the award are family-style games. War games, role-playing games, collectible card games, and other complicated, highly competitive, or hobbyist games are outside the scope of the award. Since 1989, there ...
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Deutscher Spiele Preis
__NOTOC__ The Deutscher Spielepreis (, ''German Game Prize'') is an important award for boardgames. It was started in 1990 by the German magazine ''Die Pöppel-Revue'', which collects votes from the industry's stores, magazines, professionals and game clubs. The results are announced every October at the '' Spiel'' game fair in Essen, Germany. The Essen Feather is awarded at the same ceremony. In contrast to the Spiel des Jahres, which tends to be awarded to family games, the DSP is awarded for "gamers' games" with particularly good or innovative gameplay. Although at one point it was not uncommon for the DSP and the SdJ to be awarded to the same game (as was the case for '' The Settlers of Catan'', '' El Grande,'' and ''Tikal'' in the 1990s), since ''Carcassonne'' (2001) only two games have succeeded in winning both awards: ''Dominion'' in 2009 and ''Azul'' in 2018. Winners 1990 - 1991 - 1992 - 1993 - 1994 - 1995 - 1996 - 1997 - 1998 - 1999 - 2000 - 2001 - 2002 - 2003 - 20 ...
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Alan R
Alan may refer to: People * Alan (surname), an English and Turkish surname * Alan (given name), an English given name **List of people with given name Alan ''Following are people commonly referred to solely by "Alan" or by a homonymous name.'' *Alan (Chinese singer) (born 1987), female Chinese singer of Tibetan ethnicity, active in both China and Japan *Alan (Mexican singer) (born 1973), Mexican singer and actor * Alan (wrestler) (born 1975), a.k.a. Gato Eveready, who wrestles in Asistencia Asesoría y Administración *Alan (footballer, born 1979) (Alan Osório da Costa Silva), Brazilian footballer *Alan (footballer, born 1998) (Alan Cardoso de Andrade), Brazilian footballer *Alan I, King of Brittany (died 907), "the Great" *Alan II, Duke of Brittany (c. 900–952) * Alan III, Duke of Brittany(997–1040) *Alan IV, Duke of Brittany (c. 1063–1119), a.k.a. Alan Fergant ("the Younger" in Breton language) *Alan of Tewkesbury, 12th century abbott *Alan of Lynn (c. 1348–1423), 15th ...
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Routing
Routing is the process of selecting a path for traffic in a network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one network interface to another. Intermediate nodes are typically network hardware devices such as routers, gateways, firewalls, or switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. The routing process usually directs forwarding on the basis of routing tables. Routing tables maintain a record of the routes to ...
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Racing
In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific goal. A race may be run continuously to finish or may be made up of several segments called heats, stages or legs. A heat is usually run over the same course at different times. A stage is a shorter section of a much longer course or a time trial. Early records of races are evident on pottery from ancient Greece, which depicted running men vying for first place. A chariot race is described in Homer's ''Iliad''. Etymology The word ''race'' comes from a Norse word. This Norse word arrived in France during the invading of Normandy and gave the word ''raz'' which means "swift water" in Brittany, as in a mill race; it can be found in "Pointe du Raz" (the most western point of France, in Brittany), and "''raz-de-marée''" (tsunami). The word rac ...
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Traveling Salesman Problem
The travelling salesman problem (also called the travelling salesperson problem or TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the origin city?" It is an NP-hard problem in combinatorial optimization, important in theoretical computer science and operations research. The travelling purchaser problem and the vehicle routing problem are both generalizations of TSP. In the theory of computational complexity, the decision version of the TSP (where given a length ''L'', the task is to decide whether the graph has a tour of at most ''L'') belongs to the class of NP-complete problems. Thus, it is possible that the worst-case running time for any algorithm for the TSP increases superpolynomially (but no more than exponentially) with the number of cities. The problem was first formulated in 1930 and is one of the most intensively studied p ...
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Magic In Fiction
Magic in fiction is the endowment of characters or objects in works of fiction or fantasy with powers that do not naturally occur in the real world. Magic often serves as a plot device and has long been a component of fiction, since writing was invented. Historical beliefs Historically, witches such as the Weird Sisters in William Shakespeare's ''Macbeth,'' wizards such as Prospero in '' The Tempest'' or characters like Doctor Faustus in Christopher Marlowe's play of the same name were widely considered to be real. Contemporary authors tend to treat magic as an imaginary idea, opting to build their worlds with a blank slate where the laws of reality do not carry as much weight. Function Within a work of fantasy, magic can help to advance the plot, often providing power to heroes or to their opponents. The use of magic frequently manifests itself in a transformation of a character, if not the transformation of the fictional world. For magic to carry out its functions, it ...
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