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Eric Paulos
Eric Paulos is an American computer scientist, artist (working in new media art), and inventor, best known for his early work on internet robotic teleoperation and is considered a founder of the field of Urban Computing, coining the term "urban computing" in 2004. His current work is in the areas of emancipation fabrication, cosmetic computing, citizen science, New Making RenaissanceCritical Making Robotics, DIY Biology, DIY culture, Micro-volunteering, and the cultural critique of such technologies through New Media strategies. Dr. Paulos is the founder and director of thHybrid Ecologies Lab an associate professor in Electrical Engineering Computer Science Department at UC Berkeley, director of thCITRIS Invention Lab Chief Learning Officer for thJacobs Institute for Design Innovation and faculty within thBerkeley Center for New Media(BCNM). Previously, Dr. Paulos held the Cooper-Siegel Associate Professor Chair in the School of Computer Science at Carnegie Mellon Univer ...
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Bachelor Of Science
A Bachelor of Science (BS, BSc, SB, or ScB; from the Latin ') is a bachelor's degree awarded for programs that generally last three to five years. The first university to admit a student to the degree of Bachelor of Science was the University of London in 1860. In the United States, the Lawrence Scientific School first conferred the degree in 1851, followed by the University of Michigan in 1855. Nathaniel Southgate Shaler, who was Harvard's Dean of Sciences, wrote in a private letter that "the degree of Bachelor of Science came to be introduced into our system through the influence of Louis Agassiz, who had much to do in shaping the plans of this School." Whether Bachelor of Science or Bachelor of Arts degrees are awarded in particular subjects varies between universities. For example, an economics student may graduate as a Bachelor of Arts in one university but as a Bachelor of Science in another, and occasionally, both options are offered. Some universities follow the Oxford a ...
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California
California is a U.S. state, state in the Western United States, located along the West Coast of the United States, Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the List of states and territories of the United States by population, most populous U.S. state and the List of U.S. states and territories by area, 3rd largest by area. It is also the most populated Administrative division, subnational entity in North America and the 34th most populous in the world. The Greater Los Angeles area and the San Francisco Bay Area are the nation's second and fifth most populous Statistical area (United States), urban regions respectively, with the former having more than 18.7million residents and the latter having over 9.6million. Sacramento, California, Sacramento is the state's capital, while Los Angeles is the List of largest California cities by population, most populous city in the state and the List of United States cities by population, ...
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Ars Electronica
Ars Electronica Linz GmbH is an Austrian cultural, educational and scientific institute active in the field of new media art, founded in Linz in 1979. It is based at the Ars Electronica Center (AEC), which houses the Museum of the Future, in the city of Linz. Ars Electronica's activities focus on the interlinkages between art, technology and society. It runs an annual festival, and manages a multidisciplinary media arts R&D facility known as the Futurelab. It also confers the Prix Ars Electronica awards. History Ars Electronica began with its first festival in September 1979. Its founders were Hannes Leopoldseder, Hubert Bognermayr, Herbert W. Franke, and Ulrich Rützel. The festival was held biennially at first, and annually since 1986. The Prix Ars Electronica was inaugurated in 1987 and has been awarded every year since then. Ars Electronica Linz GmbH was incorporated as a limited company in 1995. The Ars Electronica Center, together with the Futurelab, opened in 1996, and ...
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Survival Research Laboratories
Survival Research Laboratories (SRL) is an American performance art group that pioneered the genre of large-scale machine performance. Founded in 1978 by Mark Pauline, the group is known in particular for their performances where custom-built machines, often robotic, compete to destroy each other. The performances, described by one critic as "noisy, violent and destructive", are noted for the visual and aural cacophony created by the often dangerous interactions of the machinery. History SRL was founded in San Francisco in 1978 by Mark Pauline. Critics have drawn parallels between the group's founding and the punk and industrial music scenes of San Francisco at the time. The group's name is a parody of corporate culture. Pauline has said that "the vision for SRL was always about creepy, scary, violent and extreme performances that really captured the feeling of machines as living things". SRL's early collaborators included the machine artists including Matt Heckert and Eric Werne ...
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Mark Pauline
Mark Pauline (born December 14, 1953) is an American performance artist and inventor, best known as founder and director of Survival Research Laboratories. He is a 1977 graduate of Eckerd College in St. Petersburg, Florida. Pauline founded SRL in 1978 and it is considered the premier practitioner of "industrial performing arts", and the forerunner of large scale machine performance. SRL is known for producing the most dangerous shows on earth. Although acknowledged as a major influence on popular competitions pitting remote-controlled robots and machines against each other, such as ''BattleBots'' and '' Robot Wars'', Pauline shies away from rules-bound competition preferring a more anarchic approach. Machines are liberated and re-configured away from the functions they were originally meant to perform. Pauline has written of SRL, "Since its inception SRL has operated as an organization of creative technicians dedicated to re-directing the techniques, tools, and tenets of ...
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Ubicomp
Ubiquitous computing (or "ubicomp") is a concept in software engineering, hardware engineering and computer science where computing is made to appear anytime and everywhere. In contrast to desktop computing, ubiquitous computing can occur using any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and terminals in everyday objects such as a refrigerator or a pair of glasses. The underlying technologies to support ubiquitous computing include Internet, advanced middleware, operating system, mobile code, sensors, microprocessors, new I/O and user interfaces, computer networks, mobile protocols, location and positioning, and new materials. This paradigm is also described as pervasive computing, ambient intelligence, or "everyware". Each term emphasizes slightly different aspects. When primarily concerning the objects involved, it is also known as physical compu ...
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Computer Supported Cooperative Work
Computer-supported cooperative work (CSCW) is the study of how people utilize technology collaboratively, often towards a shared goal. CSCW addresses how computer systems can support collaborative activity and coordination. More specifically, the field of CSCW seeks to analyze and draw connections between currently understood human psychological and social behaviors and available collaborative tools, or groupware. Often the goal of CSCW is to help promote and utilize technology in a collaborative way, and help create new tools to succeed in that goal. These parallels allow CSCW research to inform future design patterns or assist in the development of entirely new tools. History The origins of CSCW as a field are intertwined with the rise and subsequent fall of office automation as response to some of the criticisms, particularly the failure to address the impact human psychological and social behaviors can have. Greif and Cashman created the term CSCW to help employees seeking ...
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Robotics
Robotics is an interdisciplinary branch of computer science and engineering. Robotics involves design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrates fields of mechanical engineering, electrical engineering, information engineering, mechatronics, electronics, bioengineering, computer engineering, control engineering, software engineering, mathematics, etc. Robotics develops machines that can substitute for humans and replicate human actions. Robots can be used in many situations for many purposes, but today many are used in dangerous environments (including inspection of radioactive materials, bomb detection and deactivation), manufacturing processes, or where humans cannot survive (e.g. in space, underwater, in high heat, and clean up and containment of hazardous materials and radiation). Robots can take any form, but some are made to resemble humans in appearance. This is claim ...
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Intel Research Lablets
The Intel Research Labs were a research division of Intel. The organization was known for most of its life as Intel Research, but towards the end of its life the name Intel Research was re-defined to refer to all research performed in Intel, including work done outside the labs. At its peak, there were six Intel Research Labs. The four university labs were each hosted by a partner university, while the two on-site labs were embedded inside normal Intel sites. Intel Research Berkeley was hosted by UC Berkeley, Intel Research Seattle by the University of Washington, Intel Research Pittsburgh by Carnegie Mellon University, and Intel Research Cambridge by the University of Cambridge in the United Kingdom. In addition, the People and Practices Research Lab (PaPR) performed ethnographic research at Intel's Hillsboro, Oregon campus, and one at Intel's Santa Clara, California headquarters. The Intel PaPR was composed of sociologists and anthropologists whose job it was to understand ho ...
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