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Earth, Air, Fire, And Water
''Earth, Air, Fire, and Water'' is an accessory for the 2nd edition of the '' Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1993. Contents ''Earth, Air, Fire, and Water'' expands the role of the cleric in the Dark Sun setting by adding new goals, duties, and abilities. As detailed in the '' Dark Sun Boxed Set'' rules, Athasian clerics do not worship gods, but instead receive spells from the four elemental planes. ''Earth, Air, Fire, and Water'' clarifies this premise, explaining that clerics form pacts with elemental entities who demand absolute devotion and obedience. Most clerics fill one of four roles in the campaign world, serving as Wanderers (wilderness advocates of the underprivileged), Guardians of the Shrine (protectors of sacred edifices), Priests of the Cities (urban dwellers, friends of the common man), or Shamans (mysterious primitives). Each has his own responsibilities and specialties. A cleric's race also affects his role; mul clerics ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Shane Lacy Hensley
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona. Career Shane Lacy Hensley was from Clintwood, Virginia, and began playing '' Dungeons & Dragons'' after he discovered the game through a series of comic-strip ads that were running in comic books in the 1980s. Hensley later sent West End Games an unsolicited '' Torg'' adventure he had written, which was soon published as ''The Temple of Rec Stalek'' (1992). Hensley did more work for FASA, TSR, and West End over the next few years. Hensley created the game company Pinnacle Entertainment Group in 1994. Hensley wanted to create a 19th-century miniatures game and contacted local company Chameleon Eclectic about publishing it, which resulted in '' Fields of Honor: The American War for Independence'' (1994); ownership of the game remained with Pinnacle, but it was published in conjunction with Chameleon Eclectic. Hensley had the idea for a new game center ...
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Water Scarcity
Water scarcity (closely related to water stress or water crisis) is the lack of fresh water Water resources, resources to meet the standard water demand. There are two types of water scarcity: physical or economic water scarcity. Physical water scarcity is where there is not enough water to meet all demands, including that needed for ecosystems to function effectively. Desert climate, Arid areas for example Central and West Asia, and North Africa often suffer from physical water scarcity. On the other hand, economic water scarcity is caused by a lack of investment in infrastructure or technology to draw water from rivers, aquifers, or other water sources, or insufficient human capacity to satisfy the demand for water. Much of Sub-Saharan Africa has economic water scarcity. The essence of global water scarcity is the geographic and temporal mismatch between fresh water demand and availability. At the global level and on an annual basis, enough freshwater is available to meet such ...
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Fighter (Dungeons & Dragons)
The fighter is one of the standard playable character classes in the ''Dungeons & Dragons'' fantasy role-playing game. A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles. Bodyguards, adventurers, former soldiers, invading bandit kings, or master swordsmen are all fighters, yet they come from all walks of life and backgrounds and often find themselves on very different alignments, goals, and sides in a conflict. Publication history ''Dungeons & Dragons'' The "Fighting Man" was one of the three classes in the original ''Dungeons & Dragons'' game; the other two classes were Magic-User and Cleric. The paladin was introduced in '' Supplement I - Greyhawk'' (1975), as a subclass of Fighting Man. ''Advanced Dungeons & Dragons'' 1st edition The fighter was one of the standard character classes available in the original ''Player's Han ...
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Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the ''Dungeons & Dragons'' fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes. Publication history Creative origins The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's ''The Dying Earth'' short stories, and John Bellairs's novel ''The Face in the Frost''. Gandalf and Saruman from Tolkien's ''The Lord of the Rings'' and Merlin of King Arthur fame also influenced this class. Wizards memorize their spells, then forget them when cast in the fashion of magicians from Jack Vance's ''Dying Earth'' series of novels. ''Dungeons & Dragons'' In the original version of the game, magic-user was one of the base character classes. Magic-User was one of the three original classes, the other two being Fighting Man (renamed Fighter in later editions) and Cleric. ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, it was ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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Tom Baxa
Thomas M. Baxa is an artist whose work has appeared in role-playing games. Biography Tom Baxa grew up in the suburbs of Chicago. He enrolled at Northern Illinois University, where he studied under comic and fantasy artist Mark Nelson. Works Tom Baxa has continued to produce interior illustrations for many ''Dungeons & Dragons'' books and '' Dragon'' magazine since 1989, as well as cover art for ''Realmspace'' (1991), ''Greyspace'' (1992), '' Swamplight'' (1993), and ''Forest Maker''. He has also produced artwork for many other games including ''Teenage Mutant Ninja Turtles & Other Strangeness'' (Palladium Books), ''Torg'' (West End Games), ''GURPS'' ( Steve Jackson Games), ''Shadowrun'' and '' Earthdawn'' (FASA Corporation), and illustrated cards for the ''Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by ...
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Gerald Brom
Gerald Brom (born March 9, 1965), known professionally as Brom, is an American gothic fantasy artist and illustrator, known for his work in role-playing games, novels, and comics. Early life Brom was born March 9, 1965, in Albany, Georgia. As the son of a U.S. Army pilot he spent much of his early years on the move, living in other countries such as Japan and Germany (he graduated from Frankfurt American High School), and in U.S. states including Alabama and Hawaii. Brought up as a military dependent he was known by his last name only, and now signs his name as simply Brom: "I get that asked more than just about any other question. It's my real name, my last name. I got called Brom all the time as a kid, and it just stuck." Brom has been drawing and painting since childhood, although he had never taken any formal art classes. "I wouldn't exactly call myself self-taught, because I've always looked at the work of other artists and emulated what I liked about it. So you can say th ...
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Doug Stewart (game Designer)
Doug Stewart is a game designer who edited the '' Monstrous Manual'', a compilation of monsters from the 2nd edition of the role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ... '' Dungeons & Dragons''. He was also a designer for RPG rulebooks '' The Classic Dungeons & Dragons Game'', '' Encyclopedia Magica'', and '' Player's Secrets of Stjordvik''. He is credited as a designer on the adventure supplements ''Children of the Night: Ghosts and The Naval Architect's Manual'', as well as the adventure paths Castle Spulzeer and Missions of State. References {{DEFAULTSORT:Stewart, Doug Dungeons & Dragons game designers ...
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Thri-kreen
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes which player characters had, 2nd edition only listed intelli ...
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