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Gerald Brom
Gerald Brom (born March 9, 1965), known professionally as Brom, is an American gothic fantasy artist and illustrator, known for his work in role-playing games, novels, and comics. Early life Brom was born March 9, 1965, in Albany, Georgia. As the son of a U.S. Army pilot he spent much of his early years on the move, living in other countries such as Japan and Germany (he graduated from Frankfurt American High School), and in U.S. states including Alabama and Hawaii. Brought up as a military dependent he was known by his last name only, and now signs his name as simply Brom: "I get that asked more than just about any other question. It's my real name, my last name. I got called Brom all the time as a kid, and it just stuck." Brom has been drawing and painting since childhood, although he had never taken any formal art classes. "I wouldn't exactly call myself self-taught, because I've always looked at the work of other artists and emulated what I liked about it. So you can say th ...
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Norman Rockwell
Norman Percevel Rockwell (February 3, 1894 – November 8, 1978) was an American painter and illustrator. His works have a broad popular appeal in the United States for their reflection of Culture of the United States, the country's culture. Rockwell is most famous for the cover illustrations of everyday life he created for ''The Saturday Evening Post'' magazine over nearly five decades. Among the best-known of Rockwell's works are the ''Willie Gillis'' series, ''Rosie the Riveter#Saturday Evening Post, Rosie the Riveter'', ''The Problem We All Live With'', ''Saying Grace (Rockwell), Saying Grace'', and the ''Four Freedoms (Norman Rockwell), Four Freedoms'' series. He is also noted for his 64-year relationship with the Boy Scouts of America (BSA), during which he produced covers for their publication ''Boys' Life'', calendars, and other illustrations. These works include popular images that reflect the ''Scout Promise, Scout Oath'' and ''Scout Law'' such as ''The Scoutmaster'', '' ...
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Shane Lacy Hensley
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona. Career Shane Lacy Hensley was from Clintwood, Virginia, and began playing ''Dungeons & Dragons'' after he discovered the game through a series of comic-strip ads that were running in comic books in the 1980s. Hensley later sent West End Games an unsolicited '' Torg'' adventure he had written, which was soon published as ''The Temple of Rec Stalek'' (1992). Hensley did more work for FASA, TSR, and West End over the next few years. Hensley created the game company Pinnacle Entertainment Group in 1994. Hensley wanted to create a 19th-century miniatures game and contacted local company Chameleon Eclectic about publishing it, which resulted in '' Fields of Honor: The American War for Independence'' (1994); ownership of the game remained with Pinnacle, but it was published in conjunction with Chameleon Eclectic. Hensley had the idea for a new game centering ...
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Game Developer (magazine)
''Game Developer'' was a magazine for video game creators, originally started in March 1994 by Miller Freeman, Inc as quarterly, later bimonthly, and finally monthly. In each issue, industry leaders and experts shared technical solutions, reviewed new game development tools, and discussed strategies for creating innovative, successful video games. Monthly postmortems dissected the industry's leading games, from AAA console to social and mobile games and beyond, and columns gave insight into deeper development practices from across all disciplines, from design, to programming, to art, to business, and audio. It was closed in 2013 as part of a restructuring at parent company UBM Tech (part of UBM plc) that included the closing of all print publications owned by that company. Contents The magazine contained articles on professional game development topics relating to game programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offered ...
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Steve Fawkner
Steve Fawkner is an Australian video game designer, programmer, and composer. He created the ''Warlords'' game series in 1989 and more recently the '' Puzzle Quest'' series. Career In 2003, after a long alliance with SSG, he split off to form his own game development company Infinite Interactive. In 2007, Infinite Interactive put '' Puzzle Quest: Challenge of the Warlords'' on the market for the DS and PSP. It was a sleeper hit that received critical acclaim from gamers and game developers alike. Infinite Interactive has since ported ''Puzzle Quest'' to the Wii, Windows, Xbox 360, PS2, Mac, mobile, and iPhone. In 2008, a ''Puzzle Quest'' spin-off game was developed on a number of platforms for D3 Publisher. '' Puzzle Quest: Galactrix'' was released on 24 February 2009. While critics praised the variety of the gameplay, it wasn't as well received as ''Puzzle Quest: Challenge of the Warlords''. A full sequel to ''Puzzle Quest'', '' Puzzle Quest 2'', was released on 22 June 2010 a ...
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Warlords (game Series)
''Warlords'' is a video game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series includes four games and two expansion packs. Several remakes exist. Gameplay The central aspects of ''Warlords'' game series are ''units'', ''heroes'', ''cities'' and ''diplomacy''. Units Units are the expendable resource in ''Warlords'', produced and/or purchased in all active cities. Units come in different types such as light infantry, archers, elephants, and even mythological creatures such as minotaurs and unicorns. All units in ''Warlords'' have several standard properties: strength, distance of movement per turn, cost, and upkeep. Some have additional special abilities such as flying, bonuses to defense or combat, or traversing difficult terrain without hindrances. Since the introduction of ''Warlords III'', units also have hit points. Allies are a special type of unit only found by searching ruins or ...
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Kingdom Come
Kingdom Come may refer to: Film * ''Kingdom Come'' (1919 film), a Western short featuring Hoot Gibson * ''Kingdom Come'' (2001 film), a comedy starring LL Cool J * ''Kingdom Come'', a cancelled film to have been directed by Dean Wright * ''Kingdom Come'', a 1990 television play by Paul Cornell * ''Kingdom Come'', a 1993 film starring Sean Patrick Flanery * ''Kingdom Come'', a 1999 film featuring David Zayas * ''Thy Kingdom Come'' (film), a 2018 short film Literature * ''Kingdom Come'' (Ballard novel), a 2006 novel by J.G. Ballard * ''Kingdom Come'' (Bragg novel), a 1980 novel by Melvyn Bragg * ''Kingdom Come'' (LaHaye novel), a 2007 ''Left Behind'' novel by Tim LaHaye and Jerry B. Jenkins * ''Kingdom Come'' (comics), a 1996 DC Comics miniseries * ''Kingdom Come'', a 2006 novel by Tim Green * ''Kingdom Come'', a 2000 novel by Jim Hougan Music Artists * Kingdom Come (band), an American/German hard rock band * Kingdom Come (British band), a 1970s rock band formed by A ...
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Last Unicorn Games
Last Unicorn Games (LUG) was a game publisher owned by Christian Moore that was eventually purchased by Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia .... Last Unicorn developed the collectible card games '' Dune'' (1997) and '' Heresy: Kingdom Come'' (1995) as well as the 1994 role-playing game '' Aria: Canticle of the Monomyth.'' The company also produced role-playing games for '' Star Trek'', '' Star Trek: The Next Generation'', '' Star Trek: Deep Space Nine'', and was about to publish their book on '' Star Trek: Voyager'', before the license was bought by Decipher, Inc., makers of ''Star Trek'' collectible card games. After the acquisition, Wizards of the Coast published '' Dune: Chronicles of the Imperium'' (2000), a role-playing game developed by Last ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ''The Gathering'' (Carmody novel), a 1993 novel by Isobelle Carmody * ''The Gath ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Collectible Card Games
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a player may begin playing a CCG with a pre-made starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, drawing and playing cards to attack the other player and reduce their h ...
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Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take on traditional fantasy role-playing. The product line began with the original ''Dark Sun Boxed Set'' released for D&D's 2nd edition in 1991, originally ran until 1996, and was one of TSR's most successful releases. ''Dark Sun'' deviated from the feudalistic backdrops of its Tolkienesque pseudo-medieval contemporaries, such as ''Greyhawk'' or ''Forgotten Realms'', in favor of a composite of dark fantasy, planetary romance, and the Dying Earth subgenre. ''Dark Sun''s designers presented a savage, magic-ravaged desert world where resources are scarce and survival is a daily struggle. The traditional fantasy races and character classes were altered or omitted to better suit the setting's darker themes. ''Dark Sun'' differs further in that t ...
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