EXPTIME-complete
In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable by a deterministic Turing machine in exponential time, i.e., in O(2''p''(''n'')) time, where ''p''(''n'') is a polynomial function of ''n''. EXPTIME is one intuitive class in an exponential hierarchy of complexity classes with increasingly more complex oracles or quantifier alternations. For example, the class 2-EXPTIME is defined similarly to EXPTIME but with a doubly exponential time bound. This can be generalized to higher and higher time bounds. EXPTIME can also be reformulated as the space class APSPACE, the set of all problems that can be solved by an alternating Turing machine in polynomial space. EXPTIME relates to the other basic time and space complexity classes in the following way: P ⊆ NP ⊆ PSPACE ⊆ EXPTIME ⊆ NEXPTIME ⊆ EXPSPACE. Furthermore, by the time hierarchy theorem and the space hier ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2-EXPTIME
In computational complexity theory, the complexity class 2-EXPTIME (sometimes called 2-EXP, sometimes also written 2EXPTIME) is the set of all decision problems solvable by a deterministic Turing machine in O(22''p''(''n'')) time, where ''p''(''n'') is a polynomial function of ''n''. In terms of DTIME, : \mathsf = \bigcup_ \mathsf \left( 2^ \right) . Comparison with other complexity classes We know : P ⊆ NP ⊆ PSPACE ⊆ EXPTIME ⊆ NEXPTIME ⊆ EXPSPACE ⊆ 2-EXPTIME ⊆ ELEMENTARY. 2-EXPTIME can also be reformulated as the space class AEXPSPACE, the problems that can be solved by an alternating Turing machine in exponential space. This is one way to see that EXPSPACE ⊆ 2-EXPTIME, since an alternating Turing machine is at least as powerful as a deterministic Turing machine. 2-EXPTIME is one class in a hierarchy of complexity classes with increasingly higher time bounds. The class 3-EXPTIME is defined similarly to 2-EXPTIME but with a triply exponential time bound 2^. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NEXPTIME
In computational complexity theory, the complexity class NEXPTIME (sometimes called NEXP) is the set of decision problems that can be solved by a non-deterministic Turing machine using time 2^. In terms of NTIME, :\mathsf = \bigcup_ \mathsf(2^) Alternatively, NEXPTIME can be defined using deterministic Turing machines as verifiers. A language ''L'' is in NEXPTIME if and only if there exist polynomials ''p'' and ''q'', and a deterministic Turing machine ''M'', such that * For all ''x'' and ''y'', the machine ''M'' runs in time 2^ on input * For all ''x'' in ''L'', there exists a string ''y'' of length 2^ such that * For all ''x'' not in ''L'' and all strings ''y'' of length 2^, We know : and also, by the time hierarchy theorem, that : If , then ( padding argument); more precisely, if and only if there exist sparse languages in NP that are not in P. Alternative characterizations In descriptive complexity, the sets of natural numbers that can be recognized in NEXPTIME ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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P Versus NP Problem
The P versus NP problem is a major unsolved problem in theoretical computer science. Informally, it asks whether every problem whose solution can be quickly verified can also be quickly solved. Here, "quickly" means an algorithm exists that solves the task and runs in polynomial time (as opposed to, say, exponential time), meaning the task completion time is bounded above by a polynomial function on the size of the input to the algorithm. The general class of questions that some algorithm can answer in polynomial time is " P" or "class P". For some questions, there is no known way to find an answer quickly, but if provided with an answer, it can be verified quickly. The class of questions where an answer can be ''verified'' in polynomial time is "NP", standing for "nondeterministic polynomial time".A nondeterministic Turing machine can move to a state that is not determined by the previous state. Such a machine could solve an NP problem in polynomial time by falling into t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computational Complexity Theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and explores the relationships between these classifications. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used. The theory formalizes this intuition, by introducing mathematical models of computation to study these problems and quantifying their computational complexity, i.e., the amount of resources needed to solve them, such as time and storage. Other measures of complexity are also used, such as the amount of communication (used in communication complexity), the number of logic gate, gates in a circuit (used in circuit complexity) and the number of processors (used in parallel computing). O ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DTIME
In computational complexity theory, DTIME (or TIME) is the computational resource of computation time for a deterministic Turing machine. It represents the amount of time (or number of computation steps) that a "normal" physical computer would take to solve a certain computational problem using a certain algorithm. It is one of the most well-studied complexity resources, because it corresponds so closely to an important real-world resource (the amount of time it takes a computer to solve a problem). The resource DTIME is used to define complexity classes, sets of all of the decision problems which can be solved using a certain amount of computation time. If a problem of input size ''n'' can be solved in , we have a complexity class (or ). There is no restriction on the amount of memory space used, but there may be restrictions on some other complexity resources (like alternation). Complexity classes in DTIME Many important complexity classes are defined in terms of DTIME, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computability Theory
Computability theory, also known as recursion theory, is a branch of mathematical logic, computer science, and the theory of computation that originated in the 1930s with the study of computable functions and Turing degrees. The field has since expanded to include the study of generalized computability and definable set, definability. In these areas, computability theory overlaps with proof theory and effective descriptive set theory. Basic questions addressed by computability theory include: * What does it mean for a function (mathematics), function on the natural numbers to be computable? * How can noncomputable functions be classified into a hierarchy based on their level of noncomputability? Although there is considerable overlap in terms of knowledge and methods, mathematical computability theorists study the theory of relative computability, reducibility notions, and degree structures; those in the computer science field focus on the theory of computational complexity theory ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Polynomial Time
In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is gener ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of Rigour#Mathematics, mathematically rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use Conditional (computer programming), conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning). In contrast, a Heuristic (computer science), heuristic is an approach to solving problems without well-defined correct or optimal results.David A. Grossman, Ophir Frieder, ''Information Retrieval: Algorithms and Heuristics'', 2nd edition, 2004, For example, although social media recommender systems are commonly called "algorithms", they actually rely on heuristics as there is no truly "correct" recommendation. As an e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Polynomial-time Many-one Reduction
In computational complexity theory, a polynomial-time reduction is a method for solving one problem using another. One shows that if a hypothetical subroutine solving the second problem exists, then the first problem can be solved by transforming or reducing it to inputs for the second problem and calling the subroutine one or more times. If both the time required to transform the first problem to the second, and the number of times the subroutine is called is polynomial, then the first problem is polynomial-time reducible to the second. A polynomial-time reduction proves that the first problem is no more difficult than the second one, because whenever an efficient algorithm exists for the second problem, one exists for the first problem as well. By contraposition, if no efficient algorithm exists for the first problem, none exists for the second either. Polynomial-time reductions are frequently used in complexity theory for defining both complexity classes and complete problems ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Information And Control
''Information and Computation'' is a closed-access computer science journal published by Elsevier (formerly Academic Press). The journal was founded in 1957 under its former name ''Information and Control'' and given its current title in 1987. , the current editor-in-chief is David Peleg. The journal publishes 12 issues a year. History ''Information and Computation'' was founded as ''Information and Control'' in 1957 at the initiative of Leon Brillouin and under the editorship of Leon Brillouin, Colin Cherry and Peter Elias. Murray Eden joined as editor in 1962 and became sole editor-in-chief in 1967. He was succeeded by Albert R. Meyer in 1981, under whose editorship the journal was rebranded ''Information and Computation'' in 1987 in response to the shifted focus of the journal towards theory of computation and away from control theory. In 2020, Albert Mayer was succeeded by David Peleg as editor-in-chief of the journal. Indexing All articles from the ''Information and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Neil Immerman
Neil Immerman (born 24 November 1953, Manhasset, New York) is an American theoretical computer science, theoretical computer scientist, a professor of computer science at the University of Massachusetts Amherst.Faculty directory: Neil Immerman Computer Science Department, University of Massachusetts Amherst, retrieved 2010-01-23. He is one of the key developers of descriptive complexity, an approach he is currently applying to research in model checking, database theory, and computational complexity theory. Professor Immerman is an editor of the ''SIAM Journal on Computing'' and of ''Logical Methods in Computer Science''. He received B.S. and M.S. degrees from Yale University in 1974 and his Ph.D. from Cornell University in 1980 under the supervision of Juris Hartmanis, a Turing Award winner at Cornell. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Juris Hartmanis
Juris Hartmanis (July 5, 1928 – July 29, 2022) was a Latvian-born American computer scientist and computational theorist who, with Richard E. Stearns, received the 1993 ACM Turing Award "in recognition of their seminal paper which established the foundations for the field of computational complexity theory". Life and career Hartmanis was born in Latvia on July 5, 1928. He was a son of , a general in the Latvian Army, and Irma Marija Hartmane. He was the younger brother of the poet Astrid Ivask. After the Soviet Union occupied Latvia in 1940, Mārtiņš Hartmanis was arrested by the Soviets and died in prison. Later in World War II, the wife and children of Mārtiņš Hartmanis left Latvia in 1944 as refugees, fearing for their safety if the Soviet Union took over Latvia again. They first moved to Germany, where Juris Hartmanis received the equivalent of a master's degree in physics from the University of Marburg. He then moved to the United States, where in 1951 he receiv ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |