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This is a list of official ''Dungeons & Dragons'' adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed ''Dungeons & Dragons'' adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with ''Dungeons & Dragons''. Officially published adventures from before 3rd edition are often called modules. For a list of modules published prior to 3rd Edition Adventures, see List of ''Dungeons & Dragons'' modules. For description and history of Adventures/Modules, see Adventure (D&D). For adventures set in the Forgotten Realms setting, see the List of Forgotten Realms modules and sourcebooks, and for adventures set in the Eberron setting, see the List of Eberron modules and sourcebooks. __TOC__ 3rd edition The adventures listed here are official Wizards of the Coast ''Dungeons & Dragons'' 3/3.5 adventures only. T ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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The Fright At Tristor
''The Fright at Tristor'' is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game. The 32-page adventure was published by Wizards of the Coast in 2001 and distributed primarily through the company's Role-Playing Games Association. It was designed for use as either an introductory module for the Living Greyhawk Living Greyhawk ("LG") was a massively shared ''Dungeons & Dragons'' Living Campaigns, living campaign administered by RPGA that ran from 2000 to 2008. The campaign setting and storyline were based on Gary Gygax's Greyhawk, World of Greyhawk setti ... campaign or as a generic D&D adventure for low-level characters. Synopsis The plot of ''The Fright at Tristor'' begins with a mention of the brutal murders occurring in the hamlet of Tristor, in the northern reaches of the Theocracy of the Pale. The townsfolk fear that they may be the next target of these attacks. The party has been hired to investigate, a reward being offered if they can ...
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Whispers Of The Vampire's Blade
''Whispers of the Vampire's Blade'' is an adventure module for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Whispers of the Vampire's Blade'' takes place in the Eberron setting. A Brelish spy flees across Khorvaire with a powerful stolen magic sword, while operatives from multiple other factions pursue him. Publication history ''Whispers of the Vampire's Blade'' was written by David Noonan, and was published in September 2004. Cover art was by Wayne Reynolds Wayne Reynolds is a British artist whose work has appeared in comics and role-playing games. Early life and education Wayne Reynolds was born in Leeds, UK. He attended art college in Dewsbury and Middlesbrough. Games Wayne Reynolds has continu ..., with interior art by Steve Prescott. Reception ''Dungeon Master for Dummies'' lists ''Whispers of the Vampire's Blade'' as one of the ten best 3rd edition adventures. References External links product info {{D&D topics Ebe ...
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Paizo Publishing
Paizo Inc. (originally Paizo Publishing.) is an American role-playing game publishing company based in Redmond, Washington, best known for the tabletop role-playing game ''Pathfinder Roleplaying Game, Pathfinder''. The company's name is derived from the Greek word ''paizō'', which means 'I play' or 'to play'. Paizo also runs an Online shop, online retail store selling role-playing games, gaming aids, board games, comic books, toys, clothing and other products, and has an Internet forum community. History Paizo was formed by Lisa Stevens, Vic Wertz, and Johnny Wilson in 2002 to take over publication of the ''Dungeons & Dragons'' magazines ''Dragon (magazine), Dragon'' and ''Dungeon (magazine), Dungeon'', formerly published in-house by Wizards of the Coast. Paizo publisher Erik Mona is the former editor-in-chief of ''Dragon'', while former editor-in-chief of ''Dungeon'' James Jacobs (game designer), James Jacobs oversees the Pathfinder (periodical), ''Pathfinder'' periodicals. ...
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Dungeon (magazine)
''Dungeon'' (originally published as ''Dungeon: Adventures for TSR Role-Playing Games'') was one of the two official magazines targeting consumers of the ''Dungeons & Dragons'' role-playing game and associated products; '' Dragon'' was the other. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150. Starting in 2008, ''Dungeon'' and its more widely read sister publication, ''Dragon'', went to an online-only format published by Wizards of the Coast. Both magazines went on hiatus at the end of 2013, with ''Dungeon Issue 221'' being the last released. History TSR ''Dungeon'' (initially titled ''Dungeon Adventures'') first received mention in the editor's column of '' Dragon'' Issue 107 (March 1986). Lacking a title at that point, it was described as "a new magazine filled entirely with modules" made available "by subscription only" that would debut "in the late su ...
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Richard Baker (game Designer)
Richard Baker (full name L. Richard Baker III) is an American author and game designer who has worked on many ''Dungeons & Dragons'' campaign settings. Early life, education, and military Rich Baker was born and raised in Florida, then moved with his family to New Jersey at age ten. Baker graduated from Virginia Tech in 1988 with a degree in English. He received a commission as an ensign in the U.S. Navy, and served as a deck officer for three years on board the USS ''Tortuga''; he qualified as a Surface Warfare Officer and was a lieutenant (junior grade) by the time he left the Navy. Baker married his college sweetheart, Kim Rohrbach. They have two daughters, Alex and Hannah. Career Baker began looking for a new career, and found one at TSR. "I'd been playing the ''AD&D'' game off and on since 1979. When I decided to leave the Navy, I sent TSR my résumé just for the pure hell of it. TSR sent me back a writing test, which I must have done pretty well on, since they brought m ...
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The Forge Of Fury
The Forge of Fury is an adventure module for the 3rd edition of the ''Dungeons & Dragons'' fantasy tabletop role-playing game. Plot summary ''The Forge of Fury'' is a dungeon crawl, or site-based adventure, that describes the stronghold of Khundrukar. The great dwarven smith, Durgeddin the Black, founded the secret stronghold within a great cavern system two hundred years ago when he and his clan were driven from their home by a horde of orcs and trolls. The orcs discovered the location of Khundrukar, Durgeddin's home, a century ago when they captured one of Durgeddin's clansmen. The orcs raised a great army that stormed the stronghold and slew the dwarves there, allowing the stronghold's five levels to fall into ruins. Now goblins, orcs and other monsters use the ruins as a base. Legends tell of the extraordinary blades Durgeddin forged in anger, enticing the player characters to come to the ruins of Khundrukar to obtain them. Publication history The book was published in ...
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Keith Baker (game Designer)
Keith Baker is a game designer and fantasy novel author. In addition to working with Wizards of the Coast on the creation of Eberron, he has also contributed material for Goodman Games, Paizo Publishing and Green Ronin Publishing. In 2014, Baker and Jennifer Ellis co-founded the indie tabletop game company Twogether Studios. Personal life Baker lives in Portland, Oregon. He has a tattoo of the Greater Mark of Making on his right arm. He is married to product designer Jenn Ellis. Career Prior to working in the role-playing game industry, he worked in the video game industry with Magnet Interactive Studios and a Colorado company, VR1. Keith Baker started as a freelancer known for his work at Atlas Games. His ''Dungeons & Dragons'' campaign setting of Eberron was chosen as the winner among the 11,000 submissions to the Wizards of the Coast Fantasy Setting Search in 2002. Baker designed the ''Eberron Campaign Setting'' (2004) book with James Wyatt and Bill Slavicsek, the first b ...
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Shadows Of The Last War
''Shadows of the Last War'' is an adventure module for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Shadows of the Last War'' takes place in the Eberron setting. Agents of the Emerald Claw seek to obtain the secrets to constructing a terrible magic weapon from the ruined House Cannith citadel of Whitehearth. Publication history ''Shadows of the Last War'' was written by Keith Baker, and was published in July 2004. Cover art was by Wayne Reynolds Wayne Reynolds is a British artist whose work has appeared in comics and role-playing games. Early life and education Wayne Reynolds was born in Leeds, UK. He attended art college in Dewsbury and Middlesbrough. Games Wayne Reynolds has continue ..., with interior art by Tommy Castillo. Reception ''Dungeon Master for Dummies'' lists ''Shadows of the Last War'' as one of the ten best 3rd edition adventures. References External links product info {{D&D topics Eberron adventures Role- ...
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Ed Stark
Ed Stark is a game designer who has worked primarily on role-playing games. Career Ed Stark began his career at West End Games, where he wrote for the ''TORG'' and ''Star Wars'' lines. He was the main developer behind the MasterBook system and the so-called "Fifth edition" of ''Paranoia''. After being hired by Wizards of the Coast, Stark was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Matthew Sernett, Michele Carter, Stacy Longstreet, and Chris Perkins; this team was responsible for updating the fictional setting as it would be used for the fourth edition of ''Dungeons & Dragons'' which was in development. His ''D&D'' design work includes '' Legends of the Hero-Kings'' (1996), ''Children of the Night: Ghosts'' (1997), ''Children of the Night: The Created'' (1999), ''Complete Warrior'' (2003), '' Fiendish Codex I: Hordes of the Abyss'' (2006), '' Fantastic Locations: Dragondown Grotto'' (2006), ''Barrow of the Forgotten King'' (2007), '' Fanta ...
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Barrow Of The Forgotten King
''Barrow of the Forgotten King'' is an Adventure (Dungeons & Dragons), adventure module for the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Barrow of the Forgotten King'' features wolves prowling the graveyard of Kingsholm, where something has disturbed the rest of those buried in the mausoleum. The player characters must explore the catacombs beneath the graves to discover what evils stirs in the depths. Publication history ''Barrow of the Forgotten King'' was written by Ed Stark, and was published in February 2007. Cover art was by Steve Prescott (artist), Steve Prescott, with interior art by Wayne England and Joel Thomas (artist), Joel Thomas. Reception References

{{D&D topics Dungeons & Dragons modules Role-playing game supplements introduced in 2006 ...
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David Noonan (game Designer)
David Noonan is an author of several products and articles for the ''Dungeons & Dragons'' fantasy role-playing game from Wizards of the Coast. Career Role-playing games David Noonan began his career with Wizards of the Coast in 1998. He contributed to the design of the three core books for the third edition of ''Dungeons & Dragons''. For the new ''Dungeon Master's Guide'', he developed the treasure tables, based on guidance from Monte Cook, and worked on the non-player characters that appear in the book's second chapter. Noonan also contributed some prestige classes to '' Sword and Fist'', as well as designing a large part of '' Song and Silence'', and spent five months on editing and design work for the third edition ''Manual of the Planes''. Noonan, Andy Collins, Mike Mearls, and Jesse Decker were part of Rob Heinsoo's "Flywheel" design team for the fourth edition of ''Dungeons & Dragons'', and did the final concept work from May 2006 to September 2006, before the first ...
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