David J. Ritchie
   HOME
*





David J. Ritchie
David James Ritchie (October 6, 1950 - September 6, 2009) was a game designer and author. Early life and education David Ritchie was a native of Canton, Ohio. He was a graduate of Lehman High School in Canton and attended Grove City College in Pennsylvania where he met his wife, Deborah. Career David Ritchie was working for Simulations Publications, Inc. (SPI) when it was taken over by TSR in March 1982. In the following months, as SPI employees either quit or were fired, Ritchie became the final holdover from SPI. He designed ''The Omega War'' in his final months at SPI, before leaving in late 1983 to work for Coleco. Ritchie, along with Jon Pickens, David "Zeb" Cook, Harold Johnson, Rick Swan, and Ed Carmien, co-wrote the adventure module OA2 '' Night of the Seven Swords''. Pickens, Jon, David "Zeb" Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie. ''Night of the Seven Swords'' ( TSR, 1986) Ritchie and Dave Arneson detailed Arneson's world of Blackmoor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Connecticut
Connecticut () is the southernmost state in the New England region of the Northeastern United States. It is bordered by Rhode Island to the east, Massachusetts to the north, New York to the west, and Long Island Sound to the south. Its capital is Hartford and its most populous city is Bridgeport. Historically the state is part of New England as well as the tri-state area with New York and New Jersey. The state is named for the Connecticut River which approximately bisects the state. The word "Connecticut" is derived from various anglicized spellings of "Quinnetuket”, a Mohegan-Pequot word for "long tidal river". Connecticut's first European settlers were Dutchmen who established a small, short-lived settlement called House of Hope in Hartford at the confluence of the Park and Connecticut Rivers. Half of Connecticut was initially claimed by the Dutch colony New Netherland, which included much of the land between the Connecticut and Delaware Rivers, although the firs ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


David James Ritchie
David James Ritchie (October 6, 1950 - September 6, 2009) was a game designer and author. Early life and education David Ritchie was a native of Canton, Ohio. He was a graduate of Lehman High School in Canton and attended Grove City College in Pennsylvania where he met his wife, Deborah. Career David Ritchie was working for Simulations Publications, Inc. (SPI) when it was taken over by TSR in March 1982. In the following months, as SPI employees either quit or were fired, Ritchie became the final holdover from SPI. He designed ''The Omega War'' in his final months at SPI, before leaving in late 1983 to work for Coleco. Ritchie, along with Jon Pickens, David "Zeb" Cook, Harold Johnson, Rick Swan, and Ed Carmien, co-wrote the adventure module OA2 ''Night of the Seven Swords''. Pickens, Jon, David "Zeb" Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie. ''Night of the Seven Swords'' ( TSR, 1986) Ritchie and Dave Arneson detailed Arneson's world of Blackmoor in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Dungeons & Dragons Game Designers
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Board Game Designers
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




2009 Deaths
This is a list of deaths of notable people, organised by year. New deaths articles are added to their respective month (e.g., Deaths in ) and then linked here. 2022 2021 2020 2019 2018 2017 2016 2015 2014 2013 2012 2011 2010 2009 2008 2007 2006 2005 2004 2003 2002 2001 2000 1999 1998 1997 1996 1995 1994 1993 1992 1991 1990 1989 1988 1987 See also * Lists of deaths by day The following pages, corresponding to the Gregorian calendar, list the historical events, births, deaths, and holidays and observances of the specified day of the year: Footnotes See also * Leap year * List of calendars * List of non-standard ... * Deaths by year {{DEFAULTSORT:deaths by year ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


1950 Births
Year 195 ( CXCV) was a common year starting on Wednesday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Scrapula and Clemens (or, less frequently, year 948 '' Ab urbe condita''). The denomination 195 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Emperor Septimius Severus has the Roman Senate deify the previous emperor Commodus, in an attempt to gain favor with the family of Marcus Aurelius. * King Vologases V and other eastern princes support the claims of Pescennius Niger. The Roman province of Mesopotamia rises in revolt with Parthian support. Severus marches to Mesopotamia to battle the Parthians. * The Roman province of Syria is divided and the role of Antioch is diminished. The Romans annexed the Syrian cities of Edessa and Nisibis. Severus re-establ ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


The Duchy Of Ten
The DA module series is a series of four adventures for the ''Dungeons & Dragons'' role-playing game, designed to be compatible with the '' Dungeons & Dragons Expert Set''. They were written for character levels 10–14 by Dave Arneson and David J. Ritchie and published from 1986 to 1987. Modules '' Adventures in Blackmoor'' (module DA1) is a 64-page adventure with cover art by Jeff Easley and interior artwork by Jim Holloway. It features some locations and characters from Dave Arneson's original '' Blackmoor'' campaign. '' Temple of the Frog'' (module DA2, ) is a 48-page adventure published in 1986 with TSR product code "TSR 9175". This was a reworking of the original version, released in 1975 as part of the '' Blackmoor'' supplement. It features cover art by Dennis Beauvais and interior art by Mark Nelson. ''City of the Gods'' (module DA3, ) is a 1987 adventure with TSR product code "TSR 9191". It was edited by Deborah Campbell Ritchie, with cover art by Doug Chaffee, interi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


City Of The Gods
''City of the Gods'' is a 1987 adventure module for the ''Dungeons & Dragons'' role-playing game. Its module code is DA3 and its TSR product code is TSR 9191. Plot summary In this scenario, the player characters (PCs) are sent to the City of the Gods by the leaders of Blackmoor to acquire divine magic, either by bargaining or by stealing. The PCs journey 4,000 years into the past to the land of Blackmoor. There, they are hired by The Fetch, previously seen in the adventure '' Temple of the Frog'', because the Froggies, a cult introduced in the same adventure, have become active once more. The cult is using the futuristic technology of the City of the Gods to achieve their ends, and the player characters must attempt to contact the inhabitants of the city to turn them against the Froggies, and possibly form an alliance with the Kingdom of Blackmoor. The adventure takes place in three parts, and is a mixture of fantasy and science fiction. The module also includes new alien tec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Temple Of The Frog
''Temple of the Frog'' () is a 48-page 1986 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175. Another version of it was originally released in 1975 as part of the Blackmoor supplement. Plot summary ''Temple of the Frog'' is an adventure in which the player characters must save a baroness held captive in the evil Temple of the Frog, located deep within the Great Dismal Swamp. Publication history The 1986 version of ''Temple of the Frog'' was written by Dave L. Arneson and David J. Ritchie,DA2: Temple of the Frog
at RPGnet. Retrieved on November 26, 2008.
with cover art by and ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Adventures In Blackmoor
''Adventures in Blackmoor'' is a 64-pageDA1: Adventures in Blackmoor
at rpg.net.
'''' , designed to be compatible with the ''

Blackmoor (campaign Setting)
Blackmoor is a fantasy role-playing game campaign setting generally associated with the game ''Dungeons & Dragons''. It originated in the early 1970s as the personal setting of Dave Arneson, the co-creator of ''Dungeons & Dragons'', first as a setting for Arneson's miniature wargames, then as an early testing ground for what would become ''D&D''. Early history Blackmoor began as a development of David Wesely's " Braunstein" games following Duane Jenkins Brownstone (Old West) variant and Arneson's own wargaming sessions, into which he had begun to introduce fantasy elements. Initially inspired by Conan novels and gothic horror, Arneson expanded the setting around the eponymous town, castle, and multi-level dungeon to include ideas from ''The Lord of the Rings'' and ''Dark Shadows'' and applied the Fantasy Supplement rules from the ''Chainmail'' game. Blackmoor was a campaign centered on individual player characters capable of a series of progression, which encouraging cooperat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Dave Arneson
David Lance Arneson (; October 1, 1947Minnesota Department of Health. ''Minnesota Birth Index, 1935–2002'' atabase on-line Provo, UT, USA: The Generations Network, Inc., 2004. – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), ''Dungeons & Dragons'', with Gary Gygax, in the early 1970s. Arneson's early work was fundamental to the development of the genre, developing the concept of the RPG using devices now considered to be archetypical, such as adventuring in "dungeons" and using a neutral judge who doubles as the voice and consciousness of all characters aside from the player characters to develop the storyline. Arneson discovered wargaming as a teenager in the 1960s, and he began combining these games with the concept of role-playing. He was a University of Minnesota student when he met Gygax at the Gen Con gaming convention in the late 1960s. In 1970 Arneson created the game and fictional world th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]