Dreamfall Chapters
''Dreamfall Chapters'' is an episodic video game, episodic 3D computer graphics, 3D adventure game with emphasis on character interaction, exploration of the game world, and puzzle solving. It is a sequel to the adventure games ''The Longest Journey'' and ''Dreamfall: The Longest Journey''. The game was released for PC in five episodes between 21 October 2014 and 17 June 2016. The updated "Final Cut" version was released on physical media for PlayStation 4 and Xbox One on 5 May 2017, and the Microsoft Windows, OS X, and Linux versions on 21 July 2017. ''The Longest Journey'' series is set in two Parallel universes in fiction, parallel universes: Stark, a cyberpunk future Earth, and Arcadia, its magical fantasy counterpart. ''Chapters'' takes place in 2220 CE and continues the story of ''Dreamfall'', whose protagonist Zoë Castillo had uncovered a criminal conspiracy that aimed to enslave both Stark and Arcadia by stealing their residents' dreams. Although Zoë managed to disrupt ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Red Thread Games
Red Thread Games is a Norwegian video game developer based in Oslo. Their first release was ''Dreamfall Chapters'', the episodic sequel to ''Dreamfall: The Longest Journey'', released in five episodes between 2014 and 2016. The team consists of several veterans from the Norwegian game industry, primarily former employees of Funcom. The team has previously worked on ''The Longest Journey'', ''Dreamfall'', ''Age of Conan'', ''The Secret World'' and other titles. History Red Thread was founded in September 2012 by Ragnar Tørnquist, creator of ''The Longest Journey'' and ''Dreamfall'' sagas, and ''The Secret World'' and ''Anarchy Online'' universes. On 1 November 2012, Tørnquist announced that the long-awaited sequel to ''Dreamfall'' was on its way from his new development studio after obtaining 1,000,000 NOK in development grants from the Norwegian Film Institute for the pre production of Dreamfall Chapters. Norwegian. Retrieved 28 May 2013 On 8 February 2013, a Kickstarter ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parallel Universes In Fiction
A parallel universe, also known as a parallel dimension, alternate universe, or alternate reality, is a hypothetical self-contained plane of existence, co-existing with one's own. The sum of all potential parallel universes that constitute reality is often called a " multiverse". While the four terms are generally synonymous and can be used interchangeably in most cases, there is sometimes an additional connotation implied with the term "alternate universe/reality" that implies that the reality is a variant of our own, with some overlap with the similarly named alternate history. Fiction has long borrowed an idea of "another world" from myth, legend and religion. Heaven, Hell, Olympus, and Valhalla are all "alternative universes" different from the familiar material realm. Plato reflected deeply on the parallel realities, resulting in Platonism, in which the upper reality is perfect while the lower earthly reality is an imperfect shadow of the heavenly. The concept is also ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dreamfall Chapters Plot Choice Interface
''Dreamfall: The Longest Journey'' ( nb, Drømmefall: Den Lengste Reisen) is an adventure video game developed by Funcom for Microsoft Windows and Xbox platforms in April 2006. On 1 March 2007, a sequel entitled ''Dreamfall Chapters'' was announced, and Funcom reportedly considered the idea of a massively multiplayer online game set in ''The Longest Journey'' universe. The game is the sequel to Funcom's ''The Longest Journey'', released in 1999, and takes place ten years after the events of the first game. The story focuses on three characters, Zoë Castillo, April Ryan, and Kian Alvane, who live in two parallel worlds: technologically advanced Stark and magical Arcadia. April was the protagonist of the first game, while the other two are new characters. The main storyline follows Zoë, a Stark resident whose investigation of her ex-boyfriend's disappearance and other mysterious occurrences lead her to April. Meanwhile in Arcadia, April battles the villainous Empire of Azadi whil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Norwegian Film Institute
The Norwegian Film Institute ( no, Norsk filminstitutt) was founded in 1955 to support and develop the Norwegian film industry. On 1 April 2008, it was merged with Norwegian Film Fund, Norwegian Film Development, and Norwegian Film Commission to form the "'new' Norwegian Film Institute" under the auspices of the Royal Norwegian Ministry of Culture. The NFI is a member of the International Federation of Film Archives, the International Council of Educational Media, European Film Academy, and Scandinavian Films, and represents Norway in Eurimages and the European Audiovisual Observatory. A large amount of the library's archives are stored in a high-security bunker in Mo i Rana. See also * List of film institutes Some notable institutions celebrating film, including both national film institutes and independent and non-profit organizations. For the purposes of this list, institutions that do not have their own article on Wikipedia are not considered notab ... * Associati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Crowdfunding
Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crowdfunding. Although similar concepts can also be executed through mail-order subscriptions, benefit events, and other methods, the term crowdfunding refers to internet-mediated registries. This modern crowdfunding model is generally based on three types of actors – the project initiator who proposes the idea or project to be funded, individuals or groups who support the idea, and a moderating organization (the "platform") that brings the parties together to launch the idea. Crowdfunding has been used to fund a wide range of for-profit, entrepreneurial ventures such as artistic and creative projects, medical expenses, travel, and community-oriented social entrepreneurship projects. Although crowdfunding has been suggested to be highly li ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual goo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Funcom
Funcom Oslo AS (, formerly Funcom Productions AS) is a Norwegian video game developer that specializes in online games. It is best known for the massively multiplayer online role-playing game (MMORPG) titles ''Conan Exiles'', ''Age of Conan'', ''Anarchy Online'', ''The Secret World'' – and ''The Longest Journey'' series of adventure games. The company has offices in Oslo, Norway; North Carolina, US; Lisbon, Portugal; Bucharest, Romania; and Stockholm, Sweden. It also had offices in Beijing, Dublin, and Montreal previously. It is now owned by the Chinese media conglomerate Tencent. History Founded in 1993 by Erik Gloersen, Tyr Neilsen, Andre Backen, Gaute Godager and Olav Mørkrid, the company started as an independent game developer and publisher. It focuses mainly on PC games but have also released games on other platforms, including mobile phones and tablets. Funcom's console releases includes titles on Sega Mega Drive/Genesis, Super NES, Sega Saturn, Xbox, Xbox One and PS4. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Indie Game Development
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Theme (narrative)
In contemporary literary studies, a theme is a central topic, subject, or message within a narrative. Themes can be divided into two categories: a work's ''thematic concept'' is what readers "think the work is about" and its ''thematic statement'' being "what the work says about the subject". Themes are often distinguished from premises. The most common contemporary understanding of theme is an idea or point that is central to a story, which can often be summed in a single word (for example, love, death, betrayal). Typical examples of themes of this type are conflict between the individual and society; coming of age; humans in conflict with technology; nostalgia; and the dangers of unchecked ambition. A theme may be exemplified by the actions, utterances, or thoughts of a character in a novel. An example of this would be the thematic idea of loneliness in John Steinbeck's ''Of Mice and Men'', wherein many of the characters seem to be lonely. It may differ from the thesis—the text ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dream
A dream is a succession of images, ideas, emotions, and sensations that usually occur involuntarily in the mind during certain stages of sleep. Humans spend about two hours dreaming per night, and each dream lasts around 5 to 20 minutes, although the dreamer may perceive the dream as being much longer than this. The content and function of dreams have been topics of scientific, philosophical and religious interest throughout recorded history. Dream interpretation, practiced by the Babylonians in the third millennium BCE and even earlier by the ancient Sumerians, figures prominently in religious texts in several traditions, and has played a lead role in psychotherapy. The scientific study of dreams is called oneirology. Most modern dream study focuses on the neurophysiology of dreams and on proposing and testing hypotheses regarding dream function. It is not known where in the brain dreams originate, if there is a single origin for dreams or if multiple regions of the brain are i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |