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Dreamblade
''Dreamblade'' is a collectible miniatures game created by Wizards of the Coast that debuted on August 9, 2006, the day before Gen Con Indy. The game is a strategy contest that includes an element of chance which comes into play through various die rolls. Similar to '' Magic: The Gathering'', each game represents a battle between very powerful individuals, in this case psychics called "Dream Lords." These Dream Lords battle one another across the landscape of humanity's collective unconscious by spawning dream creatures out of human emotions, in particular Valor, Fear, Madness, and Passion. Dreamblade's restricted landscape and army-building rules (among other things) result in many aspects which are more similar to a collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gatheri ...
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Collectible Miniatures Game
Collectible miniatures games (CMGs) are a form of miniatures game that is also similar to collectible card games (CCGs) — the primary difference being that while CCGs are card-based games, CMGs feature miniature figures. A popular theme for CMGs are strategy wargames, since games of that genre typically feature miniatures such as: soldiers, vehicles, etc. Miniature wargames have been around for a long time, but the idea of a ''collectible'' miniature wargame is recent. In a conventional miniature game, players purchase the miniatures they want and generally invest time in assembling, painting, and often customizing the figures to their liking. CMGs were designed to appeal to those who would enjoy the game aspect but not necessarily the hobby aspect of miniature gaming. CMGs tend to cover a more diverse range of topics than traditional wargames (which generally are fantasy, sci-fi, or historical in theme), and certain games, such as Dreamblade are even somewhat abstract in natu ...
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Collectible Miniatures Game
Collectible miniatures games (CMGs) are a form of miniatures game that is also similar to collectible card games (CCGs) — the primary difference being that while CCGs are card-based games, CMGs feature miniature figures. A popular theme for CMGs are strategy wargames, since games of that genre typically feature miniatures such as: soldiers, vehicles, etc. Miniature wargames have been around for a long time, but the idea of a ''collectible'' miniature wargame is recent. In a conventional miniature game, players purchase the miniatures they want and generally invest time in assembling, painting, and often customizing the figures to their liking. CMGs were designed to appeal to those who would enjoy the game aspect but not necessarily the hobby aspect of miniature gaming. CMGs tend to cover a more diverse range of topics than traditional wargames (which generally are fantasy, sci-fi, or historical in theme), and certain games, such as Dreamblade are even somewhat abstract in natu ...
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Collectible Miniatures Games
Collectible miniatures games (CMGs) are a form of miniatures game that is also similar to collectible card games (CCGs) — the primary difference being that while CCGs are card-based games, CMGs feature miniature figures. A popular theme for CMGs are strategy wargames, since games of that genre typically feature miniatures such as: soldiers, vehicles, etc. Miniature wargames have been around for a long time, but the idea of a ''collectible'' miniature wargame is recent. In a conventional miniature game, players purchase the miniatures they want and generally invest time in assembling, painting, and often customizing the figures to their liking. CMGs were designed to appeal to those who would enjoy the game aspect but not necessarily the hobby aspect of miniature gaming. CMGs tend to cover a more diverse range of topics than traditional wargames (which generally are fantasy, sci-fi, or historical in theme), and certain games, such as Dreamblade are even somewhat abstract in natu ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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Strategy
Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact. Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to execu ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ''The Gathering'' (Carmody novel), a 1993 novel by Isobelle Carmody * ''The Gath ...
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Psychic
A psychic is a person who claims to use extrasensory perception (ESP) to identify information hidden from the normal senses, particularly involving telepathy or clairvoyance, or who performs acts that are apparently inexplicable by natural laws, such as psychokinesis or teleportation. Although many people believe in List of psychic abilities, psychic abilities, the scientific consensus is that there is no proof of the existence of such powers, and describes the practice as pseudoscience. The word "psychic" is also used as an adjective to describe such abilities. Psychics encompass people in a variety of roles. Some are theatrical performers, such as Magic (illusion), stage magicians, who use various techniques, e.g., Sleight of hand, prestidigitation, cold reading, and hot reading, to produce the appearance of such abilities for entertainment purposes. A large industry and network exists whereby people advertised as psychics provide advice and counsel to clients. Some famous psyc ...
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Collective Unconscious
Collective unconscious (german: kollektives Unbewusstes) refers to the unconscious mind and shared mental concepts. It is generally associated with idealism and was coined by Carl Jung. According to Jung, the human collective unconscious is populated by instincts, as well as by archetypes: ancient primal symbols such as The Great Mother, the Wise Old Man, the Shadow, the Tower, Water, and the Tree of Life. Jung considered the collective unconscious to underpin and surround the unconscious mind, distinguishing it from the personal unconscious of Freudian psychoanalysis. He believed that the concept of the collective unconscious helps to explain why similar themes occur in mythologies around the world. He argued that the collective unconscious had a profound influence on the lives of individuals, who lived out its symbols and clothed them in meaning through their experiences. The psychotherapeutic practise of analytical psychology revolves around examining the patient's relationship to ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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DCI (Wizards Of The Coast)
The Wizards Play Network (WPN) is the official sanctioning body for competitive play in ''Magic: The Gathering'' (''Magic'') and various other games produced by Wizards of the Coast and its subsidiaries, such as Avalon Hill. Originally, it was known as the DCI (formerly Duelists' Convocation International) but was rebranded in 2008. The WPN provided game rules, tournament operating procedures, and other materials to private tournament organizers and players. It also operated a judge certification program to provide consistent rules enforcement and promote fair play. The DCI's name was still commonly used, however, to refer to the player registration number ("DCI number") until 2020. History The DCI was formed in late 1993, and developed ''Magic'''s first tournament sanctioning and deckbuilding rules. Over the next decades, it filled several roles in ''Magic'''s organized play. It maintained policy documents as changes were needed, addressed new questions and supported new pro ...
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