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DreamFactory
is a Japanese video game developer founded in 1995, based out of Tokyo. They are best known for developing Fighting game, fighting and beat 'em up games, such as the ''Tobal No. 1'' fighting game series and the high-profile PlayStation 2 launch title ''The Bouncer (video game), The Bouncer'', both developed under Square (video game company), Square Co. The company's chairman, Seiichi Ishii, is an industry veteran who served as an early designer and director for two fighting game franchises: ''Virtua Fighter (series), Virtua Fighter'' (published by Sega) and ''Tekken (series), Tekken'' (published by Namco). Products Video games Arcade *''Ehrgeiz: God Bless the Ring'' (1998) *Kenju (2005) PlayStation *''Tobal No. 1'' (1996) *''Tobal 2'' (1997) *''Ehrgeiz: God Bless the Ring'' (1998) PlayStation 2 *''The Bouncer (video game), The Bouncer'' (2000) *''Crimson Tears'' (2004) *''Yoshitsuneki'' (2005) *''Fighting Beauty Wulong'' (2006) *''Appleseed EX'' (2007) Xbox *''Ultimate Figh ...
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The Bouncer (video Game)
is a 2000 beat 'em up video game for the PlayStation 2 co-developed by Squaresoft and DreamFactory. It was published in Japan by Squaresoft in December 2000, in North America by Square Electronic Arts in March 2001, and in Europe by Sony Computer Entertainment Europe in June 2001. The game was produced by Shinji Hashimoto, co-directed by Takashi Tokita and Seiichi Ishii, and features character designs by Tetsuya Nomura, and music by Noriko Matsueda and Takahito Eguchi. The game tells the story of three bouncers in the fictional city of Edge on a rescue mission to save their young friend from the Mikado Group, a solar technology megacorporation owned by the megalomaniacal Dauragon C. Mikado. The game is structured like a "playable action movie," with the plot unfolding differently depending on which character the player chooses for specific gameplay sequences. ''The Bouncer'' was Square's first game released internationally on the PlayStation 2, and although it received cons ...
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Square (video Game Company)
(also known under its American brand name SquareSoft) was a Japanese video game development studio and publisher. It was founded in 1986 by Masafumi Miyamoto, who spun off part of his father's electronics company Den-Yu-Sha. Among its early employees were Hironobu Sakaguchi, Hiromichi Tanaka, Akitoshi Kawazu, Koichi Ishii, Kazuko Shibuya, Nasir Gebelli and Nobuo Uematsu. After several other projects, all of these employees would work on ''Final Fantasy'', a 1987 game for the Nintendo Entertainment System which would bring commercial and critical success and launch a franchise of the same name. Later notable staff included Yoshinori Kitase, Takashi Tokita, Tetsuya Nomura, Yoko Shimomura and Yasumi Matsuno. Initially developing for PCs, then exclusively for Nintendo systems, Square broke with Nintendo in the 1990s to develop for Sony's in-development PlayStation. Their first PlayStation project, '' Final Fantasy VII'', was a worldwide success, going on to sell ten million units, ...
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Tobal No
is a fighting video game for the PlayStation developed by DreamFactory and published by Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console. ''Tobal No. 1'' marks Square's first incursion into the fighting game genre, although an adventure-like quest mode is part of the game. The game's mechanics were designed with the aid of fighter game designer Seiichi Ishii, while all the characters were designed by Akira Toriyama of ''Dragon Ball'' fame. The sequel, ''Tobal 2'', was never released in North America and Europe. Packaged with both the North American and Japanese version of the game was a sampler disc featuring a pre-release playable demo of ''Final Fantasy VII'' and video previews of ''Final Fantasy Tactics'', '' Bushido Blade'', and ''SaGa Frontier''. Gameplay ''Tobal No. 1'' has a tournament mode, two player versus mode, practice mode, and the unique quest mode, all of which utilize the same fighting system. T ...
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Crimson Tears
''Crimson Tears'' is a cel-shaded 2004 sci-fi beat 'em up game developed by DreamFactory and co-produced by Capcom and Spike for the PlayStation 2. Plot The game is set in Tokyo in the year 2049 and revolves around three characters whose home has been destroyed. As seen on the game's front cover, this trio seems human; however, they are actually bio-engineered weapons developed by a company named A.R.M.A. called "mutanoids". Gameplay The game plays similarly to many dungeon crawlers except that the combat is in real-time. Unlike in most sixth generation games, the levels are completely flat. A notable feature of Crimson Tears is that the levels are generated on the fly using templates, as opposed to a predefined game worlds that are the same every time. Reception The game received "mixed" reviews according to video game review aggregator Metacritic. While critics praised the game's cel-shaded graphics and anime cutscene A cutscene or event scene (sometimes in-game cine ...
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Tobal 2
is a 3D fighting video game developed by DreamFactory and released by Square in Japan in 1997. It is the sequel to ''Tobal No. 1''. The game was re-released in 2007 under Square Enix's "Legendary Hits" label. As of 2010, the game held the record for the largest character roster in a fighting game with a grand total of 200 playable characters to choose from, as well as a greatly expanded Quest Mode compared to its predecessor. Gameplay The fighting system in ''Tobal 2'' is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that they face the opponent. High, medium, and low attacks can be executed using assigned buttons. As in ''Tobal No. 1'', the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. An unblockable fireball attack has been added for each character. ''Tobal 2'' was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with ...
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Seiichi Ishii
Seiichi Ishii (石井 精一 ''Ishii Seiichi'', born 18 August 1967) is a Japanese game designer. He is best known for the development of fighting games. Ishii was born in Ichinomiya, Aichi, Ichinomiya City, Aichi Prefecture, Japan. He was a designer on groundbreaking Sega titles ''Virtua Racing'' and ''Virtua Fighter (video game), Virtua Fighter''. Ishii was also a designer and director for the first ''Tekken (video game), Tekken'' game in 1994 and ''Tekken 2'' in 1995. He established his own company, DreamFactory, DreamFactory Co., Ltd. in November 1995, through Sega, Sega Enterprises Ltd. and Namco, Namco Ltd., expanding his fighting game pedigree to create titles such as ''Tobal No. 1'', ''Ehrgeiz'', and ''The Bouncer (video game), The Bouncer''. Games developed External links

* 1967 births Living people Japanese video game designers People from Aichi Prefecture {{videogame-bio-stub ...
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Toshinden
is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995 for the PlayStation, followed by 1996 ports for the Sega Saturn, Game Boy and MS-DOS. It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." The Game Boy version of ''Battle Arena Toshiden'' despite sharing the same name as the console & PC counterparts is a different game. It is a 2D weapons based fighter and supports the Super Game Boy cartridge peripheral for the Super Nintendo Entertainment System/Super Famicom to allow the game to be played on a TV with colour palettes and borders. The game was announced as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's ''Virtua Fighter''), but it was ported to the Saturn with additional features less than a year later. After fighting games like ''Tekken'' ...
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Beat 'em Up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduc ...
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Fighting Beauty Wulong
is a Japanese manga series written and illustrated by Yūgo Ishikawa. It was serialized in Shogakukan's ''seinen'' manga magazine ''Weekly Young Sunday'' from August 2002 to May 2007, with its chapters collected in eight ''tankōbon'' volumes and additional prequel ''gaiden'' volume. The series was adapted into a two-season of twenty-five episodes each, animated by TMS Entertainment and broadcast on TV Tokyo from October 2005 to October 2006. Story Mao Lan, a person of Chinese origin born and raised in Japan, has been trained in the secret martial art of her family by her drunken lecherous grandfather Master Mao Hung. Her grandfather has promised her that he'll tell her what happened to her parents to encourage her to train and fight. Without her knowledge, her grandfather signs her up to participate in a televised martial arts competition between female martial artists known as "Prime Mat". During the course of the manga and anime it is revealed that Lan's mother married Ca ...
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Appleseed EX
is a Japanese manga series written and illustrated by Masamune Shirow. The series follows the adventures of ESWAT members Deunan Knute and Briareos Hecatonchires in Olympus. Like much of Shirow's work, ''Appleseed'' merges elements of the cyberpunk and mecha genres with politics, philosophy, and sociology. The series spans four volumes, released between 1985 and 1989. It has been adapted into an original video animation, three feature films, a 13-episode TV series, and two video games. In 1986, ''Appleseed'' reserved the 17th Seiun Award for Best Manga. Plot ''Appleseed'' takes place in the 22nd century, after the non-nuclear Third World War has led to the destruction of a majority of the Earth's people. While countries like Great Britain, USA and China have difficulty maintaining order and power, international organizations like the "Sacred Republic of Munma" and "Poseidon" have been established in the aftermath. The main characters are Deunan Knute and Briareos Hecatonchi ...
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Tapout
Tap out or Tapout can refer to: * Tap out, submission in combat sport * Tapout (clothing brand) * ''Tapout'' (TV series) * '' UFC: Tapout'', a video game * Tap-Out ''(Transformers)'', the name of two fictional characters * "Tapout" (song), a 2013 song by Rich Gang * "Tap Out", a 2011 song by Keke Wyatt from the album '' Unbelievable'' * "Tap Out", song by Jay Rock ft. Jeremih from the album '' Redemption'' See also * * * Tap (other) *Tape-out In electronics and photonics design, tape-out or tapeout is the final result of the design process for integrated circuits or printed circuit boards before they are sent for manufacturing. The tapeout is specifically the point at which the graphic ...
{{disambiguation ...
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