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Toshinden
is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995 for the PlayStation, followed by 1996 ports for the Sega Saturn, Game Boy and MS-DOS. It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." The Game Boy version of ''Battle Arena Toshiden'' despite sharing the same name as the console & PC counterparts is a different game. It is a 2D weapons based fighter and supports the Super Game Boy cartridge peripheral for the Super Nintendo Entertainment System/Super Famicom to allow the game to be played on a TV with colour palettes and borders. The game was announced as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's ''Virtua Fighter''), but it was ported to the Saturn with additional features less than a year later. After fighting games like ''Tekken'' ...
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Battle Arena Toshinden 2
''Battle Arena Toshinden 2'' is a weapon based 3D fighting game developed by Tamsoft. It was released for the PlayStation and arcades in 1995, with the arcade version published by Capcom, followed by a port to PC. It is the sequel to ''Battle Arena Toshinden'', and was a departure from the usual fighting game formula in that it was developed for home console first, with the arcade version being developed later. In some countries the arcade version was also released after the PlayStation version. ''Battle Arena Toshinden URA'' (full title ''Ultimate Revenge Attack'') is a Sega Saturn specific sequel to ''Toshinden Remix'' (aka ''Toshinden S''). Gameplay The core gameplay remains unchanged from the original ''Battle Arena Toshinden'', but the game does include a simple combo system. The 3D movement was also altered to create slightly better balance in battle; differentiating from the first game, dodge rolling will no longer make the character temporarily immune to the opponent's ...
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Tamsoft
is a Japanese video game developer, founded on 26 June 1992. Its current president, Toshiaki Ōta, previously worked at Toaplan as one of the six original team members and head of software development.Translationby Gamengai. ).Translationby Shmuplations. ). Some of their most popular games were released for Sony's PlayStation console, including the ''Battle Arena Toshinden'' series, early Choro Q games and ''Guardian's Crusade''. Tamsoft has also worked on the PlayStation 2 port of Sega's ''Virtua Tennis 2'' and '' Itadaki Street 3'' for Enix, as well as several games in D3 Publisher's ''Simple 2000'' series. Some other famous series are ''Dream Club'', ''Oneechanbara'' and ''Senran Kagura''. List of Tamsoft games PlayStation Full Price *''Steam Gear * Mash'' *'' Abalaburn'' *'' Knight & Baby'' **North America: ''Guardian's Crusade'' *'' Block Kuzushi 2'' *''Toshinden'' **North America/Europe: ''Battle Arena Toshinden'' *''Toshinden Plus'' *'' Toshinden 2'' **North America/Euro ...
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Nex Entertainment
, formerly known as GAU Entertainment and , was a Japanese video game developer originally established in 1992. It developed games for other companies on a contract basis. Their clients included Sega, Capcom, Namco, Takara, Taito, Atlus, and Square Enix. Nex Entertainment was founded as GAU Entertainment. Two years later, the company merged into Nextech, which was bought by Sega in 1997. Nex Entertainment emerged as a third-party developer in 2003. NEX Entertainment's major shareholder, Fields announced on July 29, 2016 that it closed the company. Games Arcade *''Cobra the Arcade'' *''Time Crisis 3'' *''Time Crisis 4'' Dreamcast *''Dino Crisis'' *''Dream Studio'' *'' Resident Evil – Code: Veronica'' *'' Resident Evil – Code: Veronica X'' *''Shenmue'' *''Type X: Spiral Nightmare'' (canceled) Game Boy Advance *''Shining Soul'' (co-developed with Grasshopper Manufacture) *''Shining Soul II'' (co-developed with Grasshopper Manufacture) GameCube *'' Resident Evil – Code: Veron ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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