Digital Molecular Matter
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Digital Molecular Matter
Digital Molecular Matter (DMM) is a proprietary middleware physics engine developed by Pixelux for generating realistic destruction and deformation effects. The offline version can support high-resolution simulations for use in film special effects. The real-time version is designed for video games, and other simulation needs by attempting to simulate physical real-world systems. Unlike traditional real-time simulation engines, which tend to be based on rigid body kinematics, the use of finite element analysis (FEA) allows DMM to simulate a large set of physical properties. Developers can assign physical properties to a given object or portion of an object, which allow the object to behave as it would in the real world (ice, gummy bear, etc.). In addition, the properties of objects or parts of objects can be changed at runtime, allowing for additional interesting effects. DMM can be authored or used in Maya or 3ds Max to create simulation-based visual effects. Academy Award In 20 ...
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The Logo For The DMM Engine
''The'' () is a grammatical Article (grammar), article in English language, English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the Most common words in English, most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant s ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Moving Picture Company
The Moving Picture Company (MPC) is a multinational company providing visual effects, CGI, animation, motion design and other services for the film, TV, brand experience and advertising industries. Their artists have produced Academy Award Winning work for films including ''1917'', ''The Jungle Book'' and ''The Life of Pi.'' MPC is part of Technicolor Creative Studios. It is headquartered in London with facilities located in Los Angeles, New York City, Montreal, Amsterdam, Bangalore, Paris, Berlin and Shanghai. History Founding MPC was established by Mike Luckwell in 1970, starting as a production company producing TV commercials and in 1974 the studio began delving into video, acquiring broadcast standard video recorders and TV cameras. MPC continued to grow; moving into video post-production and by 1983 was known for post-production and visual effects for the advertising and feature film industries. Luckwell sold MPC to Carlton Communications in 1983 and in doing so; ...
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Sucker Punch (2011 Film)
''Sucker Punch'' is a 2011 American psychological fantasy action film directed by Zack Snyder and co-written by Snyder and Steve Shibuya. It is Snyder's first film based on an original concept. The film stars Emily Browning as "Babydoll", a young woman who is committed to a mental institution. As she collects items she needs to escape, she enters a series of fantasy worlds where she and her fellow inmates are strong, experienced warriors. Abbie Cornish, Jena Malone, Vanessa Hudgens, Jamie Chung, Carla Gugino, and Oscar Isaac also star. The film was released in both conventional and IMAX theatres in the United States on March 25, 2011. The film received generally negative reviews and was a box office bomb, grossing just $89 million against its $82 million production budget. Plot A young woman named Babydoll is committed to a hospital for the mentally insane by her stepfather to stop her from talking to the police about how he murdered her sister. Prior to the murder, the stepfa ...
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Avatar (2009 Film)
''Avatar'' (also marketed as ''James Cameron's Avatar'') is a 2009 epic science fiction film directed, written, co-produced and co-edited by James Cameron, and starring Sam Worthington, Zoe Saldana, Stephen Lang, Michelle Rodriguez, and Sigourney Weaver. It is set in the mid-22nd century when humans are colonizing Pandora, a lush habitable moon of a gas giant in the Alpha Centauri star system, in order to mine the valuable mineral unobtanium. The expansion of the mining colony threatens the continued existence of a local tribe of Na'vi – a humanoid species indigenous to Pandora. The title of the film refers to a genetically engineered Na'vi body operated from the brain of a remotely located human that is used to interact with the natives of Pandora. Development of ''Avatar'' began in 1994, when James Cameron wrote an 80-page treatment for the film. Filming was supposed to take place after the completion of Cameron's 1997 film ''Titanic'', for a planned release ...
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The Moving Picture Company
The Moving Picture Company (MPC) is a multinational company providing visual effects, CGI, animation, motion design and other services for the film, TV, brand experience and advertising industries. Their artists have produced Academy Award Winning work for films including ''1917'', ''The Jungle Book'' and ''The Life of Pi.'' MPC is part of Technicolor Creative Studios. It is headquartered in London with facilities located in Los Angeles, New York City, Montreal, Amsterdam, Bangalore, Paris, Berlin and Shanghai. History Founding MPC was established by Mike Luckwell in 1970, starting as a production company producing TV commercials and in 1974 the studio began delving into video, acquiring broadcast standard video recorders and TV cameras. MPC continued to grow; moving into video post-production and by 1983 was known for post-production and visual effects for the advertising and feature film industries. Luckwell sold MPC to Carlton Communications in 1983 and in doing so; h ...
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OGRE
An ogre ( feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world. They appear in many classic works of literature, and are most often associated in fairy tales and legend with a taste for infants. In mythology, ogres are often depicted as inhumanly large, tall, and having a disproportionately large head, abundant hair, unusually colored skin, a voracious appetite, and a strong body. Ogres are closely linked with giants and with human cannibals in mythology. In both folklore and fiction, giants are often given ogrish traits (such as the giants in "Jack and the Beanstalk" and " Jack the Giant Killer", the Giant Despair in ''The Pilgrim's Progress'', and the Jötunn of Norse mythology); while ogres may be given giant-like traits. Famous examples of ogres in folklore include the ogre in "Puss in Boots" ...
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Irrlicht Engine
Irrlicht (pronounced in German) is an open-source game engine written in C++. It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, Symbian, iPhone, AmigaOS 4, Sailfish OS via a QT/Qml wrapper, and Google Native Client. Irrlicht is known for its small size and compatibility with new and older hardware alike, ease of learning, and a large friendly community. Unofficial bindings for many languages exist including AutoIt, C++Builder, FreeBASIC, GameMaker Language, Java, Lua, .NET, Object Pascal (Delphi), Perl, Python, and Ruby, though most of them have not been maintained for five years or more. Irrlicht's development began in 2003 with one developer, Nikolaus Gebhardt. Only after the 1.0 release of Irrlicht in 2006 did the team grow to ten members as of 2011, most of them being developers. Irrlicht is a commo ...
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Trinigy
Trinigy was a German software development company. In the second half of 2007, Trinigy expanded to the US and founded a fully owned subsidiary in Austin, TX. The US office is headed by Daniel J. Conradie, one of the original founders of Trinigy. In September 2010, the firm expanded to Asia and announced the set-up of an Asian office in Seoul, South Korea. At the end of 2007, Trinigy's Vision Engine was nominated as an engine finalist for Game Developer Magazine's Frontline Award. In June 2009 and June 2010, Trinigy's Vision Engine was nominated as an engine finalist for Develop Magazine's Industry Excellence Award. On August 8, 2011, Havok (then a wholly owned subsidiary of Intel) announced that the company acquired Trinigy for an undisclosed amount. After closure of the sale, the team was integrated into Havok and the Trinigy Vision Engine was re-branded Havok Vision Engine. Vision Engine The Vision Engine is a cross-platform 3D game engine middleware specifically targeted ...
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Gamebryo
Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine. History Numerical Design Limited (NDL) was founded in 1983, mostly doing contract work for government and CAD clients in the computer graphics sector, though also some game developers such as Interactive Magic. This work led to the production of the NetImmerse game engine in 1997, evolving into Gamebryo by 2003. NDL was merged into Emergent Game Technologies (EGT, founded 2000, Butterfly.net until May 2005) in August 2005. NetImmerse then evolved to Gamebryo LightSpeed. During 2009 the development staff of Gamebryo was downsized, and by July 2010 the engineering office in Chapel Hill, North Carolina was closed. On November 11, 2010, assets of EGT ...
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