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Decision Games
Decision Games is a wargaming company founded by Christopher Cummins that publishes ''Strategy & Tactics'' magazine. The company has bought the rights to many Simulations Publications games and is reprinting many of them, as well as creating new, original games that vary in complexity. The company publishes several magazines, which include: * ''Strategy & Tactics'', which includes a game covering various military events in every issue; * '' World at War'', which covers World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposin ... and also includes a game in every issue; * ''Modern War'', which covers the period since World War II and hypothetical future wars and also includes a game in every issue; History The company was founded in 1988. In 1989, it started Desert Fox Games, ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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Wargaming
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes w ...
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Strategy & Tactics
''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chris Wagner, intended as a better alternative to Avalon Hill's magazine, '' The General''. ''Strategy & Tactics'' began life as a wargaming fanzine published by Wagner (then a staff sergeant with the US Air Force in Japan), at first in Japan, then moving to the United States with Wagner. Graphic designer Redmond Simonsen was hired soon after to improve the quality of the magazine. When subscriptions became stagnant, debts began to accumulate. Jim Dunnigan created the company Simulations Publications to save ''Strategy & Tactics''; Dunnigan had been contributing to the magazine since issue #2 (February 1967), and when Wagner was having financial difficulties he sold the rights to the magazine to Dunnigan for $1. A persistent rumor tha ...
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Simulations Publications
Simulations Publications, Inc. (SPI) was an American publisher of board wargames and related magazines, particularly its flagship '' Strategy & Tactics'', in the 1970s and early 1980s. It produced an enormous number of games and introduced innovative practices, changing the course of the wargaming hobby in its bid to take control of the hobby away from then-dominant Avalon Hill. SPI ran out of cash in early 1982 when TSR called in a loan secured by SPI's assets. TSR began selling SPI's inventory in 1982, but later acquired the company's trademarks and copyrights in 1983 and continued a form of the operation until 1987. History Origin and early years Jim Dunnigan had been introduced to Avalon Hill wargames while serving in the U.S. Army in Korea. Upon his return to civilian life in 1964, Dunnigan began to contribute articles to Avalon Hill's house publication '' The General'' and independent wargaming magazine '' Strategy & Tactics''. In one of his contributions to ''The Gene ...
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World At War (magazine)
World at War could be an alternative name for World War II World(s) at War may also refer to: * Another name for the ''Darkness Series'' (2000–2005) by Harry Turtledove * ''The World at War'' (film) (1942), propaganda film produced by the Office of War Information * ''The World at War'' (1973–74), British television series documenting World War II * '' Call of Duty: World at War'' (2008), video game developed by Treyarch * '' Gary Grigsby's World at War'' (2005), computer wargame developed by 2 by 3 Games * '' Left Behind: World at War'' (2005), video film, second sequel to ''Left Behind'' *'' Worlds at War'', a 1989 video game * '' A World at War'', a board game that evolved out of ''Rise and Decline of the Third Reich'' See also * ''Our Worlds at War "Our Worlds at War" was a comic book storyline, published by DC Comics in mid-2001. OWAW was a crossover storyline that spanned several different books, including several books starring Batman, Superman and Wonder Woman, The ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, ma ...
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Desert Fox Games
A desert is a barren area of landscape where little precipitation occurs and, consequently, living conditions are hostile for plant and animal life. The lack of vegetation exposes the unprotected surface of the ground to denudation. About one-third of the land surface of the Earth is arid or semi-arid. This includes much of the polar regions, where little precipitation occurs, and which are sometimes called polar deserts or "cold deserts". Deserts can be classified by the amount of precipitation that falls, by the temperature that prevails, by the causes of desertification or by their geographical location. Deserts are formed by weathering processes as large variations in temperature between day and night put strains on the rocks, which consequently break in pieces. Although rain seldom occurs in deserts, there are occasional downpours that can result in flash floods. Rain falling on hot rocks can cause them to shatter, and the resulting fragments and rubble strewn over the de ...
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Across Suez
''Across Suez'', subtitled "The Battle of the Chinese Farm October 15, 1973" is a board wargame published by Simulations Publications (SPI) in 1980 that simulates operational level ground combat between Egypt and Israel at the Battle of the Chinese Farm during the 1973 Arab-Israeli War. Description During the Arab-Israeli War of October 1973, Israeli forces tried to open a bridgehead over the Suez Canal to exploit a perceived gap in the Egyptian line, and instead ran up against a strong force. The battle took place in the vicinity of an Egyptian research station that used Japanese equipment. Israeli observers mistook the Japanese Kanji characters on the machinery for Chinese Hanzi, leading to the misnomer "The Chinese Farm". ''Across Suez'' is a introductory-level simulation of this battle. Components * paper hex grid map * 40 die-cut counters * rules booklet * various playing aids * a six-sided die * small game box Gameplay Each turn represent 8 hours of game time, and ta ...
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Battle For Germany
''Battle for Germany'' is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates World War II operations in Germany during 1945 Description ''Battle for Germany'' is a 2-player strategic-level wargame that simulates the collapse of German defenses during the last four months of the Second World War, when American, British and French forces pressed German's Western Front, and Soviet forces attacked Germany's Eastern Front. Unusually, the Allied and German forces are divided between the two players. The American player also plays the Germans that are defending the Eastern Front against the Soviet Union. The Soviet player also plays the Germans defending the Western Front. Thus, each player plays both offense and defense each turn. Victory conditions Each player tries to capture as much German territory as possible while preventing the opponent from doing the same on the other side of the board. Captured cities are worth either 1 or 2 Victory Point ...
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War In Europe (game)
''War in Europe'' is a grand strategic "monster" board wargame published by Simulations Publications Inc. (SPI) in 1976 that attempts to simulate the entirety of World War II's European theater of operations from 1939 to 1945. One of the largest wargames ever produced, ''War in Europe'' features 4000 counters, four rulebooks, and nine maps that when placed together cover an area of 38.5 ft2 (3.6 m2). The game is nominally a three-player game (Allied, Axis, Soviet), but each side can be represented by teams of players. SPI estimated the full game would take at least 180 hours. Description In 1974, SPI had produced '' War in the East'', a "monster" wargame (having more than 1000 counters) that simulated the Eastern Front conflict between Germany and the Soviet Union from "Operation Barbarossa" in 1941 until Germany's surrender in 1945. Two years later, in 1976, SPI published '' War in the West'', which covered the Allied-German conflict in Western Europe and North Africa. Later ...
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Game Manufacturers
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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Wargame Companies
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well. Generally, activities where the participants actually perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are not considered wargames. Some writers may refer to a military's field training exercises as "live wargames", but certain institutions such as the US Navy do not accept this.''War Gamer's Handbook'' (US Naval War College), p. 4: "The .S. Naval War College's War Gaming Departmentuses the Perla (1990) definition, which describes ...
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