Deathgate Arkanum
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Deathgate Arkanum
Deathgate or Death Gate can refer to * ''The Death Gate Cycle'' series of fantasy novels by Margaret Weis and Tracy Hickman. * ''Death Gate'', a computer adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
loosely based on the above. {{Disambig ...
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The Death Gate Cycle
''The Death Gate Cycle'' is a seven-part series (heptalogy) of fantasy novels written by Margaret Weis and Tracy Hickman. The main conflict is between two powerful races, the Sartan and the Patryns, which branched off from humans following a nuclear/anti-matter holocaust. Centuries prior to the events of the series, the Sartan attempted to end the conflict by sundering the Earth into four elemental realms, and imprisoning the Patryns in a fifth prison world, the Labyrinth. The Sartan took up stewardship of the elemental realms, but soon mysteriously lost contact with each other and disappeared. Centuries later, a Patryn known as Xar escaped the Labyrinth, and started returning to the Labyrinth to rescue others. He learned how to access the other worlds, using the eponymous portal called the Death Gate, and dreamed of freeing all his people from the Labyrinth and conquering the other worlds. The books follow the fiercely independent Haplo, a Patryn agent sent to scout the elemental ...
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Margaret Weis
Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own. In 1999, ''Pyramid'' magazine named Weis one of ''The Millennium's Most Influential Persons'', saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Hall of Fame in part for ''Dragonlance''. Early life Margaret Weis was born on March 16, 1948, in Independence, Missouri, where she was raised. She discovered heroic fantasy fiction while studying at the University of Missouri (MU). She said, "I read Tolkien when it made its first big sweep in the colleges back in 1966. A girlfriend of min ...
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Tracy Hickman
Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books. Early life Tracy Hickman was born and raised in Salt Lake City, Utah. His parents instilled in him a love of reading; he recalls visiting the local bookmobile with them. Hickman took a particular interest in the science fiction genre. He graduated from Provo High School in 1974. His major interests were drama, music and Air Force JROTC. In 1975, Hickman began two years of service as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church). He served in Hawaii for six months while awaiting visa approval for travel to Indonesia, where he served in Surabaya, Djakarta, and the mountain city of Bandung until 1977. Within four months of his return to the United ...
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Death Gate
''Death Gate'' is an adventure game loosely based on Margaret Weis and Tracy Hickman's fantasy book series ''The Death Gate Cycle''. Legend Entertainment released it for MS-DOS compatible operating systems in 1994. It received several awards. The box cover is the painting that Keith Parkinson created for the third book, '' Fire Sea''. GOG.com released an emulated version for Microsoft Windows, macOS, and Linux in January 2018. It was removed from sale two months later. Plot The player takes the role of Haplo and starts in the Nexus with Lord Xar. Lord Xar tasks Haplo to visit the four worlds, Arianus, Pryan, Abarrach and Chelestra and retrieve the seal pieces of these worlds. Xar plans to undo the Sundering with the Reformation, the act of recreating the Earth again and he needs the seal pieces to do so. To travel to the other worlds, Haplo is given a ship with a magical steering stone. If the symbol of a world is magically engraved on it, the ship can travel to that world throug ...
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