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''Death Gate'' is an
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
loosely based on
Margaret Weis Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is ...
and
Tracy Hickman Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, ...
's fantasy book series ''
The Death Gate Cycle ''The Death Gate Cycle'' is a seven-part series (heptalogy) of fantasy novels written by Margaret Weis and Tracy Hickman. The main conflict is between two powerful races, the Sartan and the Patryns, which branched off from humans following a nucl ...
''.
Legend Entertainment Legend Entertainment Company was an American Video game developer, developer and Video game publisher, publisher of computer games, best known for creating Adventure game, adventure titles throughout the 1990s. The company was founded by Bob ...
released it for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
compatible operating systems in 1994. It received several awards. The box cover is the painting that
Keith Parkinson Keith A. Parkinson (October 22, 1958 – October 26, 2005) was an American fantasy artist and illustrator known for book covers and artwork for games such as ''EverQuest'', ''Guardians'', ''Magic: The Gathering'', and '' Vanguard: Saga of Heroes ...
created for the third book, '' Fire Sea''.
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through its ...
released an
emulated In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run so ...
version for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
in January 2018. It was removed from sale two months later.


Plot

The player takes the role of Haplo and starts in the Nexus with Lord Xar. Lord Xar tasks Haplo to visit the four worlds, Arianus, Pryan, Abarrach and Chelestra and retrieve the seal pieces of these worlds. Xar plans to undo the Sundering with the Reformation, the act of recreating the Earth again and he needs the seal pieces to do so. To travel to the other worlds, Haplo is given a ship with a magical steering stone. If the symbol of a world is magically engraved on it, the ship can travel to that world through the Death Gate. Xar gives Haplo the symbol of Arianus, the realm of air, and Haplo sets sail. Arianus Haplo arrives on the lower realm of Arianus, inhabited by dwarves. A dwarf called Limbeck studies a machine called the Kicksey-winsey. Glowing figures try to get the Kicksey-winsey to work. According to the dwarves they are gods. Haplo manages to get aboard the ship of the gods and finds out they are elves. He finds human slaves that operate the ship. One of them is the cousin of the human king, King Stephen. Haplo brings a message to King Stephen and returns to the elven ship. He manages to break the glowing spell of the elves. The dwarves expel the elves and the elven ship leaves. Haplo manages to lure it into a human ambush and the slaves are rescued. On his search for the seal piece, Haplo goes to Skurvash, a smuggler's den. He manages to catch the attention of Hugh the Hand and infiltrates the Brotherhood. In their tower he finds an artifact of Sartan origin as well as a manual to the Kicksey-winsey and the book of Pryan. He returns to the Kicksey-winsey, fixes it and uses it to dig a tunnel to a secret chamber. Inside he finds crystal coffins with Sartan. All are dead. Haplo manages to find the seal piece of Arianus in the chamber. He returns to the Nexus and hands Xar the seal piece. Xar then sends Haplo to Pryan, the realm of Fire. Haplo transfers Pryan's symbol from the book onto the steering stone and ventures through the Death Gate. Pryan Haplo lands near a huge citadel but can't enter. In the forest he encounters giant creatures called . Being stuck he sets sail to a city he had seen. He encounters elves. He meets a group of elven and human children, including the elven prince. They take him to one of their secret meetings with a wizard called Zifnab. Haplo follows Zifnab. He meets Zifnab and his dragon. Zifnab seems to be a crazy wizard but Haplo learns that Zifnab is a Sartan. Zifnab senses that Haplo is very important even though he is a Patryn. He tells Haplo that the Citadel is supposed to generate power for the other realms and that the are supposed to operate it. Inside the Citadel is the seal piece of Pryan. But the Citadel is closed and can only be opened by the mensch with three specific objects, a golden staff, a golden sword and a golden hammer. The golden sword is carried by the human leader and is currently in hands of the human princess. The golden staff had been given to the elves but one king tossed it into a giant crevice known as the 'Maw'. The golden hammer is in possession of the dwarves. Haplo needs the humans, elves and dwarves to use their golden items to open the citadel. But he also needs to distract the who seem to worship a crystal fragment and have forgotten about their tasks for the citadel. Zifnab also tells Haplo of the Wave, the balance of the universe and that his dragon was created by the Wave trying to restore the balance, in response to something very evil that happened a long time ago. He gives Haplo a stone that will glow when he will encounter this evil and tells Haplo to crush the stone when that happens. Haplo retrieves the golden staff and convinces the human princess and the elven prince to accompany him to the Citadel. In the forest they free a dwarven girl from the . The girls tells him that the hammer is stashed in the vault and that the vault is only opened when the dwarves go to war. With help from the princess and the prince, Haplo manages to steal the crystal fragment which enrages the . Haplo tosses it into the dwarven tunnels and the start attacking it. The dwarven girl obtains the hammer and the mensch open the Citadel and the take their place. Zifnab allows Haplo to take the seal piece even though he knows that Lord Xar wants to conquer the realms and rid it of the Sartan. Haplo returns to the Nexus and delivers the seal piece to Xar who sends Haplo to Abarrach, the realm of Earth. On the crystal fragment, Haplo finds the symbol of Abarrach and transfers it to his steering stone. Abarrach Haplo arrives in a deserted city populated by undead Sartan. He manages to find the journal of Balthazar, a royal necromancer and learns the location of the palace of the dynasty of Abarrach. Haplo visits this dynast, Kleitus the XIV. Kleitus senses that Haplo is a Patryn and poisons him. Haplo is thrown into a dungeon where he meets Edmund, a Sartan prince, who is poisoned as well. By possessing the dog of Kleitus, Haplo manages to get the antidote and the keys to their chains and they escape. Edmund takes Haplo to his people and he meets Balthazar in the refugee caves. Balthazar tells him that the mensch perished a long time ago and the Sartan are slowly being extinct by what they call 'The Plague'. Haplo finds a secret tunnel and has a vision of the time of Kleitus I. He also finds a book which condemns necromancy. For every resurrected dead Sartan, one dies an untimely death. The practice of necromancy is the source of the Plague and responsible for killing the Sartan on Arianus. Haplo also learns that Kleitus I has sabotaged the Colossus, which channels the energy of Abarrach and used a part of it to make him a powerful scepter that can kill anyone instantly. Haplo manages to return to the palace, find and fix the Colossus and Kleitus XIV is killed by Edmund. Edmund realized that Haplo is a Patryn, but sees him as a friend since Haplo helped him and his people. He gives Haplo an amulet out of gratitude. The amulet contains the symbols of the five realms, Arianus, Pryan, Abarrach, Chelestra and the Nexus. Haplo retrieves the seal piece of Arianus from the secret room of the Colossus and returns to the Nexus. Xar hastily sends Haplo to Chelestra, the realm of Water. Haplo transfers the symbol of Chelestra from the amulet to the steering stone and heads off. Chelestra Haplo arrives near a Sartan city that is warded by a powerful shield spell. He also finds a cave and his stone glows faintly. Unspeakable terror prohibits from entering. He neutralizes the ward of the Sartan city and is attacked by Sang-Drax, who appears a black winged dragon with red eyes. Sang-Drax tosses the stone away, being afraid of it. Haplo is terrified and nearly can't move. Just before Sang-Drax burns his body, he transfers his soul to the dog, that has been following him since Abarrach and escapes into the city. Haplo's body is restored with his soul by Samah, the Sartan that lead the council that destroyed the world. Sang-Drax enters the now unshielded city and steals the final seal piece and changes his form to Haplo and leaves. Samah tells him that Sang-Drax will try to make Xar proceed with the Reformation. The Reformation will result in the death of the mensch, Sartan and Patryns, and have catastrophic consequences. Samah tells Haplo that the Interconnection must be done. The realms will align and function according to the old Sartan plan. Pryan will generate power for all realms, Abarrach will supply raw materials for the Kicksey-winsey, the Kicksey-winsey will use the raw materials to make tools and materials for all worlds and Chelestra will supply water to the worlds. All this is done through the Death Gate. They give Haplo a Sartan ship without a steering stone. Haplo manages to find a substitute and transfers the symbols from the amulet on to it. He retrieves the stone and returns to the Nexus. The Nexus & the Labyrinth Haplo finds Xar and the Nexus seal piece gone. He follows them through the Labyrinth, encountering a Patryn village that is under attack. He manages to find a cave. He encounters Sang-Drax again. He drinks nullifying water, which nullifies his magical abilities. That makes him immune to all kinds of magic, including Sang-Drax's aura of terror but also prohibits Haplo from casting magic. He breaks Zifnab's stone and Zifnab and his dragon appear. The dragon fights Sang-Drax and both are injured. Zifnab, Haplo and the dragon follow Sang-Drax to the Vortex, the place where the Sundering had been initiated. Haplo finds Xar and Sang-Drax and convinces Xar to start the Interconnection. Sang-drax kills Xar before he can do so. Haplo figures out how to start the Interconnection himself and does so. Sang-Drax is defeated and the realms are properly aligned.


Characters

*Haplo: Haplo is the main character and controlled by the player. He is a Patryn and is commanded by his Lord Xar to find the four seal pieces of the realms Arianus, Pryan, Abarrach and Chelestra. Unlike the book, Haplo has no dog as a companion until he reaches Abarrach, where he finds the dog of Kleitus. In the book Haplo had a dog as a companion from the beginning. Also Haplo isn't nearly as powerful as in the books, probably due to gameplay reasons. He can be easily killed by some mensch if you make the wrong choices. *Lord Xar: Xar is the most powerful Patryn, the first Patryn to escape the Labyrinth and Lord of the Nexus. He is intended to take revenge on the Sartan. He wants to five seal pieces of the five realms to bring about the Reformation which is supposed to restore the Earth to its former form and undo the Sundering. He intends to rule all the mensch. Like the character from the books he is dedicated and determined to destroy the Sartan. In the game, he is far more easily convinced not to proceed with the Reformation though. *Zifnab: Just as in the book, Zifnab appears as a crazy wizard. Zifnab is important, explaining a lot about the workings of the Citadels and giving Haplo the stone to combat true evil. He later returns with his dragon to fight Sang-Drax and save Haplo so that Haplo can bring about the Interconnection. The game makes no connection however between Zifnab and the Labyrinth and the books found in the Nexus. His dragon also seems to be the only one of its kind. *Sang-Drax: Sang-Drax is portrayed as a winged dragon, rather than a serpent. Unlike the books he is also the only one of his kind and his origins are never really explained. In the books the serpents are the embodiment of Evil, which were given form by the Sundering. In the game Zifnab simply states that at one point something very evil was created and that his dragon was created in response.


Release

The game was released with a short story called "Forever Falling" written by Weis and Hickman with Kevin Stein. It tells the story of how Ciang became the Head of the Brotherhood of the Hand, an assassins' guild featured in both the books and the game. The story serves as backstory to events in ''The Death Gate Cycle'' and has little relation to ''Death Gate''.


Reception

In ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games mag ...
'', Trent C. Ward wrote, "Players who're used to the visual charms of a ''
King's Quest ''King's Quest'' is a graphic adventure game series, released between 1980 and 2016 and created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following th ...
'' or a ''
Noctropolis ''Noctropolis'' is a 1994 MS-DOS third-person adventure game by Flashpoint Productions and published by Electronic Arts. In the game, the player assumes the role of the character Peter Grey, a lonely bookstore owner who winds up in the world of his ...
'' may find this a tough game to get interested in. But if your only concern is for substance, then ''Death Gate''s a winner." He declared it the best Legend "text-and-pictures" adventure released up to that point. ''Computer Gaming World'' nominated ''Death Gate'' as its 1994 "Adventure of the Year", although it lost to '' Relentless: Twinsen's Adventure''. The editors wrote of ''Death Gate'', "The quality of the puzzles is evident, but ''Death Gate'' also uses compelling atmospheric graphics to distinguish its numerous imaginary worlds."


Awards

* 1994 Strategy Plus Animated Adventure Game of the Year Award (Runner-up) * 1994 Computer Game Review Golden Triad Award * 1994 Interactive Gaming Editor's Choice Award * 1995 Games Magazine Top 100 Electronic Games of the Year Award


Reviews

*'' White Wolf Inphobia'' #55 (May, 1995)


References


External links

*
''Death Gate''
at Mr. Bill's Adventureland
''Death Gate''
— comparing the game and the original book series in detail {{Legend Entertainment 1994 video games Adventure games DOS games Linux games MacOS games Piko Interactive games Point-and-click adventure games Single-player video games Video games based on novels Video games developed in the United States Windows games Legend Entertainment games