Darkwing Duck (TurboGrafx-16)
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Darkwing Duck (TurboGrafx-16)
''Darkwing Duck'' is a video game for the TurboGrafx-16 console based on the animated series ''Darkwing Duck''. It was designed by Interactive Designs and Radiance Software. It was published by Turbo Technologies Inc. in 1992. Plot Steelbeak has recruited some of St. Canard's dangerous criminals to help to build an ultimate crime weapon. As a result, S.H.U.S.H. requires the help of Darkwing Duck to stop them. There are few clues, except a picture of the criminals looking at stolen artwork. Darkwing must bring Steelbeak to justice by scouring the city to find jigsaw puzzle pieces that reveal the villain's location. Gameplay Players battle enemies while collecting puzzle pieces scattered throughout each of the first three levels. Levels are timed and Darkwing is crushed by a falling safe for prolonged idling. The player's primary attack is jumping on enemies heads. The player can also use a gas gun, which can only be used when the player has gas pellets as ammunition. Three colors ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the ...
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Cherry Bomb
A cherry bomb (also known as a globe salute or kraft salute) is an approximately spherical exploding firework, roughly resembling a cherry in size and shape (with the fuse resembling the cherry's stem). Cherry bombs range in size from in diameter. Composition A typical cherry bomb contains a core of explosive composition (e.g., flash powder or, less commonly, black powder) which is generally encapsulated inside two nested paper cups, typically of the type used to plug the ends of an M-80, which is in turn most commonly surrounded by a layer (approx. one-quarter inch thick) of sawdust infused with a mild adhesive (usually sodium silicate). An ignition fuse is inserted into a hole drilled into the hardened sawdust sphere, all the way down to reach the explosive composition. The fuse extends outside the sphere approximately one to one and a half inches. Once the fuse is ignited, it takes about three to four and a half seconds to reach the explosive composition and initiate expl ...
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Video Games Based On Darkwing Duck
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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TurboGrafx-16 Games
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video color encoder. The GPUs are capable of displaying 482 colors simultaneously, out of 512. With dimensions of just ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Darkwing Duck (Capcom)
''Darkwing Duck'' is a platform video game developed and published by Capcom for the Nintendo Entertainment System in 1992. It was based on the Disney animated television series ''Darkwing Duck. It'' was ported to the Game Boy in 1993. Plot A mysterious crime wave has hit St. Canard and S.H.U.S.H. requires the services of the caped crime fighter Darkwing Duck to stop it as it appears that F.O.W.L. and their valued operative Steelbeak is behind the uprising. They have hired six of Darkwing's greatest foes to wreak havoc in different areas throughout St. Canard. Darkwing must subdue each of these criminals in order to find Steelbeak and save the city. Gameplay ''Darkwing Duck'' is a platform game with a couple of elements similar to Capcom's '' Mega Man'' video game series. The gameplay is based on typical platforming while using a Gas Gun to take down enemies. The player may choose from three different stages at the start of the game with another set of three becoming available ...
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List Of Disney Video Games
This is a list of video games featuring various Disney properties. Classic animated shorts Following lists are based around various characters from various Disney animated shorts. Mickey Mouse games Mickey Mouse is the figurehead of the Walt Disney Company. Nintendo has acquired many licenses to produce Mickey Mouse, from early Game & Watch titles to the latest home consoles. In these games players play as Mickey Mouse. Donald Duck games The following games are based around Donald Duck properties. Goofy games The following games are based around the character Goofy. Rhythm games Sports games Winnie the Pooh games The following games are based on Disney's ''Winnie the Pooh''. Disney animated feature films games The following list consists of games based on Disney animated features. ''The Nightmare Before Christmas'' games Two games have been made that are sequels to ''The Nightmare Before Christmas''. Disney Television Animation games Various games have been base ...
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GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
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TurboPlay
''TurboPlay Magazine'' is a bi-monthly, U.S.-based video game magazine which was published by L.F.P. from June/July 1990 through August/September 1992. It was available via subscription only (US$9.95 per year). A total of 14 issues were released, on schedule. ''TurboPlay'' exclusively covered NEC's line of video game consoles, especially the North American models: TurboGrafx-16 (PC Engine), TurboGrafx-CD (TG-CD), Turbo Duo (DUO) and the handheld TurboExpress (PC Engine GT). NEC's SuperGrafx (which was never released outside Japan) also received some minor coverage. Overview Each 32-page issue features software and hardware reviews and previews, strategy guides and cheats, letters to the editor, one or two feature articles and contest announcements. These bi-monthly contests often required folks to be creative (as writers or artists) and winning entries were awarded one Grand Prize (typically five TG-16 software titles) and five Runners Up (typically one TG-16 software title). F ...
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Invulnerability
Vulnerability refers to "the quality or state of being exposed to the possibility of being attacked or harmed, either physically or emotionally." A window of vulnerability (WOV) is a time frame within which defensive measures are diminished, compromised, or lacking. The understanding of social and environmental vulnerability, as a methodological approach, involves the analysis of the risks and assets of disadvantaged groups, such as the elderly. The approach of vulnerability in itself brings great expectations of social policy and gerontological planning. Types of vulnerability include social, cognitive, environmental, emotional or military. In relation to hazards and disasters, vulnerability is a concept that links the relationship that people have with their environment to social forces and institutions and the cultural values that sustain and contest them. “The concept of vulnerability expresses the multi-dimensionality of disasters by focusing attention on the totality of ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from '' Pac-Man'' (regarded as the first power-up) and the Super Mushroom from ''Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ta ...
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