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Dan (Street Fighter)
is a fictional character from Capcom's ''Street Fighter'' fighting game franchise. He was created to parody Ryo Sakazaki and Robert Garcia, the two lead characters of SNK's ''Art of Fighting'' series, as Capcom saw Ryo as a ripoff of ''Street Fighter'' characters Ryu and Ken. Since then, Dan has become a fan favorite due to his humorous design, signature moves and mannerisms. Introduced in '' Street Fighter Alpha'', Dan is consistently portrayed as an overconfident, arrogant and utterly feeble character. In the series' storyline, Dan was a student trained by Gouken—elder brother of Akuma—who also trained Ken and Ryu. Gouken stopped training Dan once he acknowledged the ulterior reasons Dan has in his mind. Dan's goal is to defeat Sagat, who killed Go, Dan's father, in a brutal fight that resulted in the loss of Sagat's right eye. After Sagat pretended that he was defeated, Dan opened an unsuccessful school for his fighting style, ''Saikyo-ryu'' ("Strongest style"). Ap ...
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Street Fighter
, commonly abbreviated as ''SF'' or スト (''Suto''), is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release ''Street Fighter II'' established many of the conventions of the one-on-one fighting genre. ''Street Fighter'' is one of the highest-grossing video game franchises of all time and is one of Capcom's flagship series with total sales of 49 million units worldwide . It is the highest-grossing fighting game media franchise of all time at , including 500,000 arcade unit sales. History Video games ''Street Fighter'' (1987) '' Street Fighter'', designed by Takashi Nishiyama and Hiroshi Matsumoto, debuted in arcades in 1987. The player controls martial artist Ryu to compete in a worldwide martial arts tourname ...
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Akuma (Street Fighter)
Akuma (悪魔, Japanese for "Devil", "Demon"), known in Japan as , is a fictional character and secondary antagonist of the ''Street Fighter'' series of fighting games by Capcom. Akuma made his debut in ''Super Street Fighter II Turbo'' as a secret character and boss. In the storyline of the ''Street Fighter'' video games, he is the younger brother of Gouken, Ryu's and Ken's master. In some games, he also has an alternate version named Shin Akuma or in Japanese and Oni Akuma in Super Street Fighter IV: Arcade Edition. Since his debut, Akuma has appeared in several subsequent titles and has been well-received by both fans and critics. Creation Akuma was created by request of Noritaka Funamizu to Akira Yasuda when creating a new ''Street Fighter'' character. Akuma was designed in order to please fans who were victims of April's Fools in the claims from journalists that there was a hidden character named Sheng Long. Funamizu wanted the character, Akuma, to be based on Ryu's desig ...
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Marvel Super Heroes Vs
Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ** Marvel Productions, a former television and film studio subsidiary of the Marvel Entertainment Group ** Marvel Toys, a former toy company * Marvel Studios, a film and television studio that is a subsidiary of Walt Disney Studios ** Marvel Cinematic Universe, an American media franchise and shared universe centered on a series of superhero films and television series ** Marvel Television, a television studio subsidiary ** Marvel Animation, an animation production company * Marvel (food), a brand of milk powder produced by British-based Premier Foods Comics * Marvel Comics, a comic book publisher ** Marvel Illustrated, an imprint of Marvel Comics ** Marvel Press, another imprint ** Marvel UK, an imprint formed in 1972 for the British ma ...
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Super Gem Fighter Mini Mix
''Super Gem Fighter Mini Mix'', released in Japan as , is a fighting video game released by Capcom in 1997 for the CPS II arcade system. It was ported to the PlayStation, which retained the ''Pocket Fighter'' title for its North American and European releases, then the Sega Saturn and WonderSwan (in Japan only), as well as the PlayStation 2 as part of the ''Street Fighter Alpha''-themed compilation title '' Street Fighter Alpha Anthology''. The game uses the same super deformed character designs previously used in ''Super Puzzle Fighter II Turbo'', a puzzle game by Capcom. The return of most of the "puzzle fighters" on the roster includes characters from '' Street Fighter Alpha 2'' and '' Night Warriors: Darkstalkers' Revenge'', Ibuki from ''Street Fighter III'', and Tessa from '' Red Earth''. It also features many character cameos from various Capcom games scattered in the background of the stages. Two mobile-only spin-offs based on this game, ''Solitier Fighter'' and ''Poker ...
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Super Puzzle Fighter II Turbo
''Super Puzzle Fighter II Turbo'', released in Japan as , is a tile-matching puzzle video game released in 1996 for the CP System II (CPS2) arcade board, by Capcom and its Capcom Coin-Op division. The game's title is a play on '' Super Street Fighter II Turbo'' (called ''Super Street Fighter II X'' in Japan), as there were no other ''Puzzle Fighter'' games at the time, and the game includes music and interface elements spoofing the '' Street Fighter Alpha'' and '' Darkstalkers'' games. It was a response to Sega's '' Puyo Puyo 2'' that had been sweeping the Japanese arcade scene. A high-definition remake version titled ''Super Puzzle Fighter II Turbo HD Remix'', is available on Xbox 360 and PlayStation 3. A successor, ''Puzzle Fighter'', was released for mobile devices in 2017. ''Super Puzzle Fighter II Turbo HD Remix'' was made backwards compatible on Xbox One in June 2019. In 2022, it was announced that ''Super Puzzle Fighter II Turbo'' will be included as a part of both the ...
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Fourth Wall
The fourth wall is a performance convention in which an invisible, imaginary wall separates actors from the audience. While the audience can see through this ''wall'', the convention assumes the actors act as if they cannot. From the 16th century onward, the rise of illusionism in staging practices, which culminated in the realism and naturalism of the theatre of the 19th century, led to the development of the fourth wall concept. The metaphor suggests a relationship to the mise-en-scène behind a proscenium arch. When a scene is set indoors and three of the walls of its room are presented onstage, in what is known as a box set, the fourth of them would run along the line (technically called the proscenium) dividing the room from the auditorium. The ''fourth wall'', though, is a theatrical convention, rather than of set design. The actors ignore the audience, focus their attention exclusively on the dramatic world, and remain absorbed in its fiction, in a state that ...
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Street Fighter V
''Street Fighter V'' is a fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Microsoft Windows, Windows in 2016. An Arcade game, arcade version exclusive to Japan was released by Taito in 2019. Similar to the previous games in the ''Street Fighter'' series, ''Street Fighter V'' features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game featured 16 characters at launch, with four of them being new to the series. A main story mode and 30 additional characters were added through updates and downloadable content. According to Capcom, the game is a PlayStation 4 console-exclusive due to both Sony and Capcom having "the same vision for the growth potential in the fighting game space". The game is powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received mixed reviews, with critics praising the g ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize t ...
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Super Street Fighter IV
is a 2010 fighting game produced by Capcom. It is an updated version of '' Street Fighter IV'' and has been said to mark the definitive end of the ''Street Fighter IV'' series. Having been deemed too large an update to be deployed as DLC, the game was made into a standalone title but given a lower price than that of a full retail game. It was released in April 2010 for the PlayStation 3 and Xbox 360. '' Super Street Fighter IV: 3D Edition'' was released as one of the launch titles for the Nintendo 3DS, with 3D functionality, on February 26, 2011, in Japan. The game has sold 1.9 million units worldwide, while the ''3D Edition'' for the 3DS has sold an additional 1.1 million units worldwide. Gameplay Much like '' Street Fighter IV'', ''Super Street Fighter IV'' features 3D backgrounds and characters played on a 2D plane. Exclusive additions like Focus- Attacks and separate meters for both Super and Ultra Combos make a return. The Ultra Combo gauge and moves has been left unchan ...
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Street Fighter IV
is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since ''Street Fighter III'' in 1997, a hiatus of eleven years. The coin-operated arcade game version was released in Japan on July 18, 2008, with North American arcades importing the machines by August. The console versions for the PlayStation 3 and Xbox 360 were released in Japan on February 12, 2009, and were sold in North American stores as early as February 16, with a February 18 intended release date. The official European release was on February 20. A Microsoft Windows version was released on July 2, 2009, in Japan, July 3, 2009 in Europe and July 7, 2009, in the United States. A version for iOS was released on March 10, 2010. Also, an Android version was launched, initially as an exclusive for certain LG devices. Then by December 31, 2012, the exclusivity expired and the game was made available for all Android devices on the Play S ...
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Blanka
also known by his birth name Jimmy (ジミー Jimī) is a fictional character in Capcom's ''Street Fighter'' fighting game series. He first appeared in the 1991 video game '' Street Fighter II'' as one of eight playable characters, and was subsequently featured in sequel and spin-off games. Blanka is also present in a number of Capcom's crossover games, including the ''SNK vs. Capcom'' series. The character has appeared in other media adaptations of the franchise, including an animated film, a live-action movie, an animated television series, a comic book and manga series. Blanka was originally designed as a pink-skinned human character by Akira "Akiman" Yasuda, and underwent several re-conceptualizations during the production of ''Street Fighter II'' before reaching his final depiction as a feral savage with green skin and long orange hair. Blanka's backstory is that he was once human, but after a plane-crash in Brazil, he mutated, resulting in his green colouring and h ...
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Sakura Kasugano
is a fictional character in the Capcom's ''Street Fighter'' series. The fourth female fighter of the series, she made her first appearance in ''Street Fighter Alpha 2'' in 1996. She is a young Japanese girl fighter who idolizes Ryu, by whom she wants to be trained. She has often appeared in other games, including many crossover titles. Sakura has quickly become a firm fan favorite in both Japan and the West. Appearances Video games ''Street Fighter'' Sakura first appears in ''Street Fighter Alpha 2'', where she participates in street fighting after watching Ryu win the first World Warrior tournament. She searches for him and wishes for him to train her to be a better fighter. She eventually comes across Ryu, who tells her he cannot train her as he still has much to learn himself shortly after a sparring match. In ''Street Fighter Alpha 3'', Sakura decides to travel the world to find Ryu. After Ryu saves her from M. Bison, he promises Sakura a rematch (at around the same ti ...
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