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Creations Unlimited
Creations Unlimited was a game publisher founded by Robert J. Kuntz, which published role-playing games in the 1980s. History Robert J. Kuntz left TSR when Gary Gygax was forced out of the company, and retained the rights to his intellectual property for his fictional world of Kalibruhn as he never signed them over to anyone. Kuntz started a new company of his own to hold the rights to his creations, and thus formed Creations Unlimited in 1986. Through this company he produced a linked set of four adventures known as ''The Maze of Zayene'' series: ''Part 1: Prisoners of the Maze'' (1987), ''Part 2: Dimensions of Flight'' (1987), ''Part 3: Tower Chaos'' (1987) and ''Part 4: The Eight Kings'' (1987); Kuntz created the first two adventures while he was at college, and had later ran them at EastCon in 1983. The company's fifth and final publication was ''Garden of the Plantmaster'' (1987); while Kuntz had other adventures he wanted to publish through Creations Unlimited (RPGA The RPG ...
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Robert J
The name Robert is an ancient Germanic given name, from Proto-Germanic "fame" and "bright" (''Hrōþiberhtaz''). Compare Old Dutch ''Robrecht'' and Old High German ''Hrodebert'' (a compound of '' Hruod'' ( non, Hróðr) "fame, glory, honour, praise, renown" and ''berht'' "bright, light, shining"). It is the second most frequently used given name of ancient Germanic origin. It is also in use as a surname. Another commonly used form of the name is Rupert. After becoming widely used in Continental Europe it entered England in its Old French form ''Robert'', where an Old English cognate form (''Hrēodbēorht'', ''Hrodberht'', ''Hrēodbēorð'', ''Hrœdbœrð'', ''Hrœdberð'', ''Hrōðberχtŕ'') had existed before the Norman Conquest. The feminine version is Roberta. The Italian, Portuguese, and Spanish form is Roberto. Robert is also a common name in many Germanic languages, including English, German, Dutch, Norwegian, Swedish, Scots, Danish, and Icelandic. It can be use ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. In 1971, he helped develop ''Chainmail'', a miniatures wargame based on medieval warfare. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. The following year, he and Arneson created ''D&D'', which expanded on Gygax's ''Chainmail'' and included elements of the fantasy stories he loved as a child. In the same year, he founded '' The Dragon'', a magazine based around the new game. In 1977, Gygax began work on a more comprehensive version of the game, called ''Advanced Dungeons & Dragons''. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a pers ...
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RPGA
The RPGA (also called the Role Playing Game Association and the RPGA Network at various times), was initially part of the organized play arm of TSR, Inc and later of Wizards of the Coast. From 1980 to 2014, it organized and sanctioned role-playing games worldwide. In 2014, it was replaced with the D&D Adventurers League''.'' History In 1979, Mike Carr, the general manager of TSR, Inc., the original publishers of the Dungeons and Dragons game, conceived the idea of a role-playing gamers club. Shortly after Frank Mentzer was hired in 1980 as one of the first full-time employees of TSR, Inc., he was assigned the task making a role-playing gamers club a commercial reality, which was officially called the Role Playing Game Association (RPGA) in order to promote roleplaying of high quality and to allow fans of roleplaying games to meet and play games with each other. Mentzer officially launched the RPGA in November 1980 primarily to run tournaments at gaming conventions using TSR's top s ...
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Prisoners Of The Maze
''Prisoners of the Maze'' is a fantasy role-playing game adventure module. Plot summary ''Prisoners of the Maze'' is a scenario for character levels 8-12, set in the World of Kalibruhn. The heroes must assassinate a mad tyrannical king. This it the first in the four-part "Maze of Zayene" series; '' Dimensions of Flight'' is the sequel. Publication history ''Prisoners of the Maze'' was written by Robert Kuntz, and was published by Creations Unlimited, Inc., in 1987 as a 32-page book. This adventure was part of the Maze of Zayene series, a set of four linked adventures set in the World of Kalibruhn; Kuntz began to work on them in 1986, and they were all published in 1987. ''Prisoners of the Maze'' and ''Dimensions of Flight'' were based on adventures that Kuntz had created while he was in college and that had been run in 1983 at EastCon. When Kuntz partnered with Necromancer Games Necromancer Games was an American publisher of role-playing games. With offices in Seattle, W ...
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Dimensions Of Flight
''Dimensions of Flight'' is a fantasy role-playing game adventure module. Plot summary ''Dimensions of Flight'' is a scenario for character levels 8-12, second in the "Maze of Zayene" series after ''Prisoners of the Maze''. The heroes flee the minions of King Orr, who pursue them across their world and into others. '' Tower Chaos'' is the sequel. Publication history ''Dimensions of Flight'' was written by Robert Kuntz, and was published by Creations Unlimited, Inc., in 1987 as a 32-page book. This adventure was part of the Maze of Zayene series, a set of four linked adventures set in the World of Kalibruhn; Kuntz began to work on them in 1986, and they were all published in 1987. ''Prisoners of the Maze'' and ''Dimensions of Flight'' were based on adventures that Kuntz had created while he was in college and that had been run in 1983 at EastCon. When Kuntz partnered with Necromancer Games Necromancer Games was an American publisher of role-playing games. With offices in S ...
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Tower Chaos
''Tower Chaos'' is a fantasy role-playing game adventure module. Plot summary ''Tower Chaos'' is a scenario for character levels 9–12, third in the "Maze of Zayene" series. The heroes try again to assassinate mad King Orr, who is now protected in Tower Chaos. ''Dimensions of Flight'' proceeds this scenario; '' The Eight Kings'' is the sequel. Publication history ''Tower Chaos'' was written by Robert Kuntz, and was published by Creations Unlimited, Inc., in 1987 as a 32-page book. This adventure was part of the Maze of Zayene series, a set of four linked adventures set in the World of Kalibruhn; Kuntz began to work on them in 1986, and they were all published in 1987. ''Prisoners of the Maze'' and ''Dimensions of Flight'' were based on adventures that Kuntz had created while he was in college and that had been run in 1983 at EastCon. When Kuntz partnered with Necromancer Games Necromancer Games was an American publisher of role-playing games. With offices in Seattle, Wa ...
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The Eight Kings
''The Eight Kings'' is a fantasy role-playing game Adventure (Dungeons & Dragons), adventure module. Plot summary ''The Eight Kings'' is a scenario for character levels 9-12, fourth and last in the "Maze of Zayene" series, the sequel to ''Tower Chaos''. The heroes discover there are actually eight King Orrs, all created and re-created by the Zayene. Publication history ''The Eight Kings'' was written by Robert J. Kuntz, Robert Kuntz, and was published by Creations Unlimited, Inc., in 1987 as a 32-page book. This adventure was part of the Maze of Zayene series, a set of four linked adventures set in the World of Kalibruhn; Kuntz began to work on them in 1986, and they were all published in 1987. ''Prisoners of the Maze'' and ''Dimensions of Flight'' were based on adventures that Kuntz had created while he was in college and that had been run in 1983 at EastCon. When Kuntz partnered with Necromancer Games years later, he was considering his unpublished ''City of Brass'' but deci ...
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