Crash Of The Titans
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Crash Of The Titans
''Crash of the Titans'' is a 2007 platform beat 'em up video game developed by Radical Entertainment and published by Vivendi Games for the PlayStation 2, PlayStation Portable, Wii and Xbox 360. It is the first game in the ''Crash Bandicoot'' series not to have a Japanese release. It was the last game to be published by Vivendi Games before Activision merged with the company the following year. Amaze Entertainment developed a version of the game for Nintendo DS. It is the fourteenth installment in the ''Crash Bandicoot'' video game series, and the sixth game in the main franchise. The game's story centers on the discovery of a substance known as "Mojo", which series antagonist Doctor Neo Cortex and his niece Nina harvest to turn the inhabitants of the Wumpa Islands into an army of ferocious mutants known as "Titans". The protagonist of the series, Crash Bandicoot, must stop Cortex and Nina by using the technique of "jacking" to take control of and destroy the Titans while colle ...
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Crash Of The Titans (Nintendo DS Video Game)
''Crash of the Titans'' is a 2007 platform video game developed by Amaze Entertainment and published by Vivendi Games for the Nintendo DS. It is an installment in the ''Crash Bandicoot'' series and an alternate version of the console-based title of the same name developed by Radical Entertainment. Like the console version, the game centers on the titular character Crash Bandicoot, who must use combat moves to subdue and take control of large creatures called "Titans" that are being created by Crash's arch-nemesis Doctor Neo Cortex. While the game's two versions share an emphasis on the mechanic of "jacking" Titans, the Nintendo DS version differs in its plot and extensive use of the touchscreen and microphone. The game received mixed reviews from critics, who praised the gameplay variety and visuals, but criticized the touchscreen controls and had lukewarm reactions to the audio. Gameplay The Nintendo DS version of ''Crash of the Titans'' is a platform game with beat 'em up el ...
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Radical Entertainment
Radical Entertainment Inc. is a Canadian video game developer based in Vancouver. The studio is best known for developing '' The Simpsons: Hit & Run'', '' Prototype'' and '' Prototype 2'', as well as entries in the ''Crash Bandicoot'' franchise. Radical Entertainment was founded in September 1991 by Rory Armes. Dave Davis, and Ian Wilkinson. It was acquired by Vivendi Games in 2005 and transferred to Activision in 2008. The studio faced significant layoffs in 2010 and 2012, with the latter causing it to cease development of original games and only support other Activision studios. History 1991–2000: Origin and early history Radical Entertainment co-founders Ian Wilkinson and Rory Armes previously worked for Distinctive Software during the late 1980s. When Distinctive Software was acquired by Electronic Arts in 1991, Wilkinson and Armes took the opportunity to form their own company. Radical Entertainment was established in September 1991 in the Yaletown district of Van ...
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Doctor Neo Cortex
Doctor Neo Cortex is a fictional character and the main antagonist of the ''Crash Bandicoot'' video game series. He has appeared in every mainline game in the series as Crash Bandicoot's archenemy, as well as a playable character in several spin-off titles. Cortex is an egomaniacal mad scientist who seeks to achieve world domination with the use of the Evolvo-Ray, a machine capable of creating genetically enhanced soldiers from ordinary animals. Crash was one such subject but thwarted the scientist's plot; Cortex is subsequently determined to eliminate Crash as an obstacle to world domination. Cortex was created by Naughty Dog founders Andy Gavin and Jason Rubin, and was originally designed by Charles Zembillas. Voice actors who have portrayed Cortex include Brendan O'Brien, Clancy Brown and Lex Lang. Cortex has been positively received by reviewers, with much of the praise going to Brown's and Lang's vocal performances as well as the character's portrayal in ''Crash Twinsanity' ...
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Crash Tag Team Racing
''Crash Tag Team Racing'' is a 2005 kart racing game developed by Vancouver-based Radical Entertainment and published by Vivendi Universal Games under the Sierra Entertainment label for the GameCube (NGC), PlayStation 2 (PS2), Xbox, and the PlayStation Portable (PSP). The game was released in North America on October 19, 2005 and in Europe on November 4, 2005. The PlayStation 2 version was re-released in the three-disc "Crash Bandicoot Action Pack" compilation (alongside ''Crash Nitro Kart'' and ''Crash Twinsanity'') in the United States on June 12, 2007 and in Europe on July 20, 2007. ''Crash Tag Team Racing'' is the third racing game in the ''Crash Bandicoot'' video game series, following ''Crash Nitro Kart''. The game's story centers on the exploits of the protagonist, Crash Bandicoot, who must win the ownership of a dilapidated theme park by finding its missing Power Gems before his nemesis, Doctor Neo Cortex, can. ''Crash Tag Team Racing'' received generally mixed reviews; wh ...
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Combo (gaming)
In video games, a combo (short for combination) is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to a wide variety of genres, such as puzzle games, shoot 'em ups, and sports games. Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style. In fighting games, combo specifically indicates a timed sequence of moves which produce a cohesive series of hits, each of which leaves the opponent unable or almost unable to block or otherwise avoid the following hits in the sequence. History John Szczepaniak of ''Hardcore Gaming 101'' considers Data East's DECO Cassette System arcade title ''Flash Boy'' (1981), a scrolling action game based on the manga a ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Chuck Norris
Carlos Ray "Chuck" Norris (born March 10, 1940) is an American martial artist and actor. He is a black belt in Tang Soo Do, Brazilian jiu jitsu and judo. After serving in the United States Air Force, Norris won many martial arts championships and later founded his own discipline Chun Kuk Do. Shortly after, in Hollywood, Norris trained celebrities in martial arts. Norris went on to appear in a minor role in the spy film ''The Wrecking Crew'' (1969). Friend and fellow martial artist Bruce Lee invited him to play one of the main villains in ''Way of the Dragon'' (1972). While Norris continued acting, friend and student Steve McQueen suggested him to take it seriously. Norris took the starring role in the action film ''Breaker! Breaker!'' (1977), which turned a profit. His second lead ''Good Guys Wear Black'' (1978) became a hit, and he soon became a popular action film star. Norris went on to star in a streak of bankable independently-made action and martial arts films, wit ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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Health (gaming)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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Health (game Mechanic)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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Level (video Gaming)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multip ...
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