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Cool Boarders
''Cool Boarders'' is a series of snowboarding video games published by Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co .... Games Main series ''Cool Boarders'' (1996) ''Cool Boarders 2'' (1997) ''Cool Boarders Arcade Jam'' (1998) ''Cool Boarders 3'' (1998) ''Cool Boarders 4'' (1999) Spin-offs ''Rippin' Riders Snowboarding'' (1999) ''Cool Boarders Pocket'' (2000) ''Cool Boarders 2001'' (2000) ''Cool Boarders: Code Alien'' (2000) Notes References External links * Sony Interactive Entertainment franchises Video game franchises Video game franchises introduced in 1996 {{videogame-stub ...
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Snowboarding Video Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (such as '' FIFA'', ''Pro Evolution Soccer'' and ''Madden NFL''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and '' Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and ''Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and accuracy. Most sports games ...
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Cool Boarders (video Game)
''Cool Boarders'' is a snowboarding video game developed by UEP Systems for the PlayStation (console), PlayStation. The game consists of three main courses (plus two additional unlockables) in which the player attempts to gain the fastest time, most points from performing tricks, and also total points, a combination of the two previous disciplines. This early game, while simple, led the way for the development of much more popular, extreme sport games. Release ''Cool Boarders'' was first released in Japan in August 1996. At this time Sony Computer Entertainment officials stated that, though snowboarding was not yet as popular in the West as in Japan, they were "seriously considering" localizing the game to North America. An emulated release for the PlayStation Network as a Lists of PS one Classics, PS one Classic was released in North America on December 4, 2006, in Europe on November 8, 2007 in Japan on October 26, 2011. Reception Reviews for ''Cool Boarders'' were mixed. T ...
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Sony Interactive Entertainment Franchises
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market for ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Cool Boarders 2001
''Cool Boarders 2001'' is a snowboarding video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation and PlayStation 2. It is the only ''Cool Boarders'' title to be released only in North America. Reception The PlayStation 2 version received "generally favorable reviews", while the PlayStation version received "mixed" reviews, according to the review aggregation website Metacritic. Samuel Bass of '' NextGen'' said of the latter console version in its January 2001 issue, "A pre-''SSX ''SSX'' is a series of snowboarding and skiing video games published by EA Sports. It is an arcade-style racing game with larger-than-life courses, characters, and tricks. While the general focus of the series is racing and performing tricks on ...'' game in a post-''SSX'' era, ''Cool Boarders 2001'' is simply too little, too late." Six issues later, Jeff Lundrigan said of the former console version, "It's not the worst snowboarding game you've ever played, ...
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Cool Boarders 4
''Cool Boarders 4'' is a snowboarding video game developed by Idol Minds for the PlayStation. In the game, the player can play multiple tracks with multiple characters. The campaign includes scenarios such as slalom runs and time attacks. In the game, the feature of multiplayer is also accessible. Reception The game received average reviews according to the review aggregation website GameRankings. Chris Kramer of '' NextGen'' said that the game "still lacks energy, and even Nintendo's three-year old ''1080° Snowboarding'' is a better game." In Japan, where the game was ported and published by UEP Systems on March 9, 2000, ''Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...'' gave it a score of 28 out of 40. References External links * 1999 video games Deck Ni ...
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Rippin' Riders Snowboarding
''Rippin' Riders Snowboarding'', also known as ''Cool Boarders Burrrn'' in Japan and ''Snow Surfers'' in Europe, is a snowboard game developed by UEP Systems, the creators of the ''Cool Boarders'' series. It was released in 1999 for the Dreamcast. Regional differences ''Rippin' Riders'' was originally released in Japan under the name ''Cool Boarders Burrrn''. For the US release, UEP opted to release the ''Cool Boarders'' sequel under the name ''Rippin' Riders Snowboarding''. This was due to the U.S. rights to the ''Cool Boarders'' name being owned by Sony Computer Entertainment whose 989 Studios (a now defunct division of Sony Computer Entertainment America) published the US releases of ''Cool Boarders 3'' and ''Cool Boarders 4'' for the PlayStation. Reception The game received "average" reviews according to the review aggregation website GameRankings. Adam Pavlacka of '' NextGen'' said that the game was "just ''Cool Boarders'' on Dreamcast, albeit with a few new tracks and a ...
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Cool Boarders 3
''Cool Boarders 3'' is a snowboarding video game developed by Idol Minds for the PlayStation. Gameplay Continuing with the previous games in the series, ''Cool Boarders 3'' gives the player the chance to snowboard down mountain courses while completing tricks to amass points. Some courses like Downhill, Boarder X, and Slalom, require the player to concentrate more on beating their CPU opponents' times to the finish line, while others, namely Slope Style, Half Pipe, and Big Air, force the player to pull off many big tricks in order to build up a large point score. A feature absent from the game which was present in its immediate predecessor is support for the System Link feature, removing the ability for non-split screen, two-player multiplayer. Boarders and boards Unlike the previous games in the series, ''Cool Boarders 3'' featured a vast number of playable characters, along with unlockable characters. At the start of the game, there are 13 different boarders with the chance to u ...
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Cool Boarders 2
''Cool Boarders 2'' is a snowboarding video game developed by UEP Systems for the PlayStation. The game builds upon its predecessor's features with the addition of trick competitions, computer-controlled competitors, and support for the PlayStation Link Cable, allowing two-player, non-split screen multiplayer. The main aim remains to complete courses in the shortest time (aided this time around by shortcuts), to perform the best-scoring tricks and to rack up huge total scores. There are more unlockables and also the option to customize the snowboard's graphics. The game offers 7 snowboarders, 18 snowboards and 10 courses to compete on. An original advertisement for the game features Seth Romatelli of the comedy podcast Uhh Yeah Dude. The PAL version of the game was one of the 20 games pre-loaded on the PlayStation Classic (excluding Japan, Taiwan and Hong Kong), which was released on December 3, 2018. Background The game's predecessor, ''Cool Boarders'', was released for the Pl ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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Code Alien
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English or/and Spanish. One reason for coding is to enab ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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