Computerspielemuseum Berlin
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Computerspielemuseum Berlin
The Computerspielemuseum () is a video game museum founded in 1997. From 1997 to 2000, it had a permanent exhibition in Berlin. Afterwards, it became an online only museum. In 2011 the museum reopened its permanent exhibition in Berlin's neighborhood of Friedrichshain, on Karl-Marx-Allee. During the first month of its permanent exhibition, it had 12,000 visitors. General The Computerspielemuseum opened the first permanent exhibition in the world for digital interactive entertainment culture in 1997 in Berlin. After that, it became responsible for 30 national and international exhibitions. Among these was the project "pong.mythos" sponsored by the German Federal Cultural Foundation, Germany's most successful traveling exhibition in the history of computer games. In the last five years, over 470,000 visitors have seen this exhibition. The museum contains around 25,000 data storage devices with games, around 12,000 technical magazines, many historical arcade games, home computers ...
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Karl-Marx-Allee
Karl-Marx-Allee ( en, Karl Marx Alley) is a monumental socialist boulevard built by the GDR between 1952 and 1960 in Berlin Friedrichshain and Mitte. Today the boulevard is named after Karl Marx. It should not be confused with the ''Karl-Marx-Straße'' in the Neukölln district of Berlin. The boulevard was named Stalinallee between 1949 and 1961 (previously ''Große Frankfurter Straße''), and was a flagship building project of East Germany's reconstruction programme after World War II. It was designed by the architects Hermann Henselmann, Hartmann, Hopp, Leucht, Paulick, and Souradny to contain spacious and luxurious apartments for workers, as well as shops, restaurants, cafés, a tourist hotel, and an enormous cinema, the Kino International. The avenue, which is wide and nearly long, is lined with monumental eight-story buildings designed in the wedding-cake style, the socialist classicism of the Soviet Union. At each end are dual towers at Frankfurter Tor and Strausber ...
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Federal Ministry Of Education And Research (Germany)
The Federal Ministry of Education and Research (german: link=no, Bundesministerium für Bildung und Forschung, ), abbreviated BMBF, is a cabinet-level ministry of Germany. It is headquartered in Bonn, with an office in Berlin. The Ministry provides funding for research projects and institutions (aiming for "research excellence") and sets general educational policy. It also provides student loans in Germany. However, a large part of educational policy in Germany is decided at the state level, strongly limiting the influence of the ministry in educational matters. History The ''Federal Ministry for Atomic Issues'' was established in 1955, concentrating on research in the peaceful use of nuclear energy. The ministry was renamed in 1962 to ''Federal Ministry of Scientific Research'', with a broader scope; it was renamed again, to ''Federal Ministry of Education and Science'', in 1969. A separate ministry, the ''Federal Ministry of Research and Technology'', was established in 1972. ...
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Museums In Berlin
A museum ( ; plural museums or, rarely, musea) is a building or institution that cares for and displays a collection of artifacts and other objects of artistic, cultural, historical, or scientific importance. Many public museums make these items available for public viewing through exhibits that may be permanent or temporary. The largest museums are located in major cities throughout the world, while thousands of local museums exist in smaller cities, towns, and rural areas. Museums have varying aims, ranging from the conservation and documentation of their collection, serving researchers and specialists, to catering to the general public. The goal of serving researchers is not only scientific, but intended to serve the general public. There are many types of museums, including art museums, natural history museums, science museums, war museums, and children's museums. According to the International Council of Museums (ICOM), there are more than 55,000 museums in 202 countries ...
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Museums Established In 1997
A museum ( ; plural museums or, rarely, musea) is a building or institution that cares for and displays a collection of artifacts and other objects of artistic, cultural, historical, or scientific importance. Many public museums make these items available for public viewing through exhibits that may be permanent or temporary. The largest museums are located in major cities throughout the world, while thousands of local museums exist in smaller cities, towns, and rural areas. Museums have varying aims, ranging from the conservation and documentation of their collection, serving researchers and specialists, to catering to the general public. The goal of serving researchers is not only scientific, but intended to serve the general public. There are many types of museums, including art museums, natural history museums, science museums, war museums, and children's museums. According to the International Council of Museums (ICOM), there are more than 55,000 museums in 202 countri ...
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Media Museums In Germany
Media may refer to: Communication * Media (communication), tools used to deliver information or data ** Advertising media, various media, content, buying and placement for advertising ** Broadcast media, communications delivered over mass electronic communication networks ** Digital media, electronic media used to store, transmit, and receive digitized information ** Electronic media, communications delivered via electronic or electromechanical energy ** Hypermedia, media with hyperlinks ** Interactive media, media that is interactive ** Mass media, technologies that reach a large audience via mass communication ** MEDIA Programme, a European Union initiative to support the European audiovisual sector ** Multimedia, communications that incorporate multiple forms of information content and processing ** New media, the combination of traditional media and computer and communications technology ** News media, mass media focused on communicating news ** Print media, communications ...
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Computer Museums
A computer museum is devoted to the study of historic computer hardware and software, where a "museum" is a "permanent institution in the service of society and of its development, open to the public, which acquires, conserves, researches, communicates, and exhibits the ''tangible and intangible'' heritage of humanity and its environment, for the purposes of education, study, and enjoyment", as defined by the International Council of Museums. Some computer museums exist within larger institutions, such as the Science Museum in London, United Kingdom; and the Deutsches Museum in Munich, Germany. Others are dedicated specifically to computing, such as: * the Computer History Museum in Mountain View, California, United States. * the American Computer & Robotics Museum in Bozeman, Montana, United States. * The National Museum of Computing at Bletchley Park, United Kingdom. * The Centre for Computing History in Cambridge, United Kingdom * the Nexon Computer Museum in Jeju Pr ...
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Amusement Museums
Amusement is the state of experiencing humorous and entertaining events or situations while the person or animal actively maintains the experience, and is associated with enjoyment, happiness, laughter and pleasure. It is an emotion with positive valence and high physiological arousal. Amusement is considered an "epistemological" emotion because humor occurs when one experiences a cognitive shift from one knowledge structure about a target to another, such as hearing the punchline of a joke. The pleasant surprise that happens from learning this new information leads to a state of amusement which people often express through smiling, laughter or chuckling. Current studies have not yet reached consensus on the exact purpose of amusement, though theories have been advanced in the fields of psychology, psychiatry, and sociology. In addition, the precise mechanism that causes a given element (image, sound, behavior, etc.) to be perceived as more or less 'amusing' than another simil ...
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1997 Establishments In Germany
File:1997 Events Collage.png, From left, clockwise: The movie set of ''Titanic (1997 film), Titanic'', the List of highest-grossing films, highest-grossing movie in history at the time; ''Harry Potter and the Philosopher's Stone'', is published; Comet Hale-Bopp passes by Earth and becomes one of the most observed comet, comets of the 20th century; Golden Bauhinia Square, where sovereignty of Hong Kong is Handover of Hong Kong, handed over from the United Kingdom to the People's Republic of China; the 1997 Central European flood kills 114 people in the Czech Republic, Poland, and Germany; Korean Air Flight 801 crashes during heavy rain on Guam, killing 229; Mars Pathfinder and Sojourner (rover), Sojourner land on Mars; flowers left outside Kensington Palace following the death of Diana, Princess of Wales, in a car crash in Paris., 300x300px, thumb rect 0 0 200 200 Titanic (1997 film) rect 200 0 400 200 Harry Potter rect 400 0 600 200 Comet Hale-Bopp rect 0 200 300 400 Death of Diana ...
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Buildings And Structures In Friedrichshain-Kreuzberg
A building, or edifice, is an enclosed structure with a roof and walls standing more or less permanently in one place, such as a house or factory (although there's also portable buildings). Buildings come in a variety of sizes, shapes, and functions, and have been adapted throughout history for a wide number of factors, from building materials available, to weather conditions, land prices, ground conditions, specific uses, prestige, and aesthetic reasons. To better understand the term ''building'' compare the list of nonbuilding structures. Buildings serve several societal needs – primarily as shelter from weather, security, living space, privacy, to store belongings, and to comfortably live and work. A building as a shelter represents a physical division of the human habitat (a place of comfort and safety) and the ''outside'' (a place that at times may be harsh and harmful). Ever since the first cave paintings, buildings have also become objects or canvasses of much artistic ...
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Deutscher Computerspielpreis
The Deutscher Computerspielpreis (DCP, German Video Game Awards) is a prize for the German games industry and has been awarded since 2009. The DCP is awarded by the Federal Republic of Germany, represented by the Ministry of State for Digitalisation and the Federal Ministry of Transport and Digital Infrastructure, and game – the German Games Industry Association. Description The Deutscher Computerspielpreis (The German Video Game Awards) was first awarded in 2009. The venue for the German Video Game Awards ceremony alternates annually between Munich and Berlin. The German Video Game Awards are presented by the Federal Ministry of Transport and Digital Infrastructure and game – the German Games Industry Association, with the support of the Digital Gaming Culture Foundation. The prize money is donated by those supporters and amounts to a total of €790,000 in 2021. The German Video Game Awards are the most prestigious games award within Germany. Awarded are games of "cultural ...
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We Love Old Games
In Modern English, ''we'' is a Grammatical number, plural, Grammatical person, first-person personal pronoun, pronoun. Morphology In Standard English, Standard Modern English, ''we'' has six distinct shapes for five word Morphology (linguistics), forms: * ''we'': the Nominative case, nominative (subjective) form * ''us'' and ': the Accusative case, accusative (objective; also called the 'Oblique case, oblique'.) form * ''our:'' the dependent Genitive case, genitive (possessive) form *''ours:'' the independent Genitive case, genitive (possessive) form * ''ourselves'': the Reflexive pronoun, reflexive form There is also a distinct English determiners, determiner ''we'' as in ''we humans aren't perfect'', which some people consider to be just an extended use of the pronoun. History ''We'' has been part of English since Old English, having come from Proto-Germanic *''wejes'', from PIE *''we''-. Similarly, ''us'' was used in Old English as the Accusative case, accusative and Dati ...
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Keeping Emulation Environments Portable
The Framework Programmes for Research and Technological Development, also called Framework Programmes or abbreviated FP1 to FP9, are funding programmes created by the European Union/European Commission to support and foster research in the European Research Area (ERA). Starting in 2014, the funding programmes were named Horizon. The funding programmes began in 1984 and continue to the present day. The most recent programme, Horizon Europe, has a budget of 95.5 billion Euros to be distributed over 7 years. The specific objectives and actions vary between funding periods. In FP6 and FP7, focus was on technological research. In Horizon 2020, the focus was on innovation, delivering economic growth faster, and delivering solutions to end users that are often governmental agencies. Background Conducting European research policies and implementing European research programmes is an obligation under the Amsterdam Treaty, which includes a chapter on research and technological development. ...
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