Columbia (BioShock)
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Columbia (BioShock)
''BioShock Infinite'' is a first-person shooter video game developed by Irrational Games and published by 2K Games. The third installment in the ''BioShock'' series, ''Infinite'' was released worldwide for the Windows, PlayStation 3, Xbox 360, and OS X platforms in 2013. The game is set in the year 1912 and follows its protagonist, Booker DeWitt, who is sent to the airborne city of Columbia to retrieve a young woman held captive, named Elizabeth. Booker rescues Elizabeth and the two become involved in a class war between the nativist Founders that rule Columbia and the rebel Vox Populi representing the city's underclass. Elizabeth possesses the ability to manipulate "Tears" in the space-time continuum that ravage Columbia, and Booker and Elizabeth discover she is central to the city's dark secrets. The player controls Booker Dewitt throughout the game, fighting enemies and scavenging supplies, while the AI-controlled Elizabeth provides assistance. Irrational Games and ...
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Irrational Games
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was known for its games '' System Shock 2'', '' Freedom Force'', ''SWAT 4'', and most notably, two of the games in the ''BioShock'' series. In 2014, following the release of ''BioShock Infinite'', Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two. History * 1997 – Irrational Games studio formed by former Looking Glass Studios employees Ken Levine, Jonathan Chey, and Robert Fermier. * 1999 – '' System Shock 2'', co-deve ...
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