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Chrom
Chrom is a fictional character in the video game ''Fire Emblem Awakening'' and its related ''Fire Emblem'' franchise. Chrom is the prince of the Kingdom of Ylisse, and a descendant of Marth. He is the brother of Lissa and Emmeryn, and the father of Lucina. He is in charge of the state-sponsored militia force known as The Shepherds investigating the actions of an enemy state. He is the wielder of the legendary Falchion. Chrom has also appeared in other games in the ''Fire Emblem'' series, as well as appearances in crossover video games like ''Project X Zone 2'', ''Tokyo Mirage Sessions ♯FE'' and ''Super Smash Bros. Ultimate''. He is voiced by Tomokazu Sugita in Japanese, and by Matthew Mercer in English. One of the most popular characters in the ''Fire Emblem'' franchise, Chrom has received a mostly positive reception from reviewers for his appearances in ''Awakening'' and related spin-off games, with praise focusing on his appearance and personality. His subsequent inclusion a ...
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Fire Emblem Awakening
''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth installment in the ''Fire Emblem'' series and the first to be developed for the Nintendo 3DS family of systems. The gameplay, like previous ''Fire Emblem'' games, focuses on the tactical movement of characters across a grid-based battlefield and fighting enemy units. Other features include the ability to build and foster relationships between characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle. The story is set 2000 years after the events of the original ''Fire Emblem'' game and ''Fire Emblem Gaiden'' and focuses on Chrom, the prince of Ylisse, and his personal army, the "Shepherds". They rescue Robin (an Avatar whose name, g ...
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Tomokazu Sugita
is a Japanese voice actor and author. He mainly plays young men and is characterized by his "deep bass voice," and he often performs ad-libs and imitations. He is best known for his roles as Gintoki Sakata in ''Gintama'', Tadaomi Karasuma in '' Assassination Classroom'', Hideki Motosuwa in ''Chobits'', Rin Tsuchimi in ''Shuffle!'', Gyoumei Himejima in ''Demon Slayer: Kimetsu no Yaiba'', Kyon in ''The Melancholy of Haruhi Suzumiya'', Yuichi Aizawa in '' Kanon'', Kazuyoshi "Switch" Usui in ''Sket Dance'', Hidenori Tabata in ''Daily Lives of High School Boys'', Yuuya Kizami from the Corpse Party series, Gundham Tanaka from the Danganronpa series, Ragna the Bloodedge in ''Blazblue'', Joseph Joestar in the 2012 ''JoJo's Bizarre Adventure'' anime and '' JoJo's Bizarre Adventure: All Star Battle'', Yusuke Kitagawa in ''Persona 5'', Chrom in ''Fire Emblem'', Akuru Akutsu in ''Aho Girl'', Yahiro Takigawa in ''The Testament of Sister New Devil'', Kaede Manyuda in ''Kakegurui'', Charlotte ...
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Matthew Mercer
Matthew Christopher Miller (born June 29, 1982), better known as Matthew Mercer, is an American voice actor. He is best known for his work with Studiopolis, Funimation, Bang Zoom! Entertainment, Viz Media, and NYAV Post in anime, cartoons, and video games. In anime, Mercer voices Kagaya Ubuyashiki in ''Demon Slayer: Kimetsu no Yaiba'', Levi Ackerman in ''Attack on Titan'', Kiritsugu Emiya in '' Fate/Zero'', Jotaro Kujo in ''JoJo's Bizarre Adventure'', Aikurō Mikisugi in '' Kill la Kill'', Kanji Tatsumi during the second half of '' Persona 4: The Animation'', the second voice of Yamato and Pain in ''Naruto'', Trafalgar Law in the Funimation dub of ''One Piece'', Hit in ''Dragon Ball Super'', and Leorio in ''Hunter x Hunter''. In video games, Mercer voices Leon S. Kennedy in ''Resident Evil 6'', Kurtis Stryker in ''Mortal Kombat 9'', Chrom and Ryoma in ''Fire Emblem'', Jack Cooper in ''Titanfall 2'', Espio the Chameleon in ''Sonic the Hedgehog'', Deadshot in ''Injustice 2'', C ...
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Lucina (Fire Emblem)
is a fictional character and one of the protagonists from Intelligent Systems's 2012 role-playing video game ''Fire Emblem Awakening'', part of their overarching ''Fire Emblem'' series of video games. Her popularity later led to her inclusion in several other video games, including Intelligent System's 2015 title '' Code Name: S.T.E.A.M.'', Nintendo's crossover fighting game ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' and its sequel ''Super Smash Bros. Ultimate'', Capcom's '' Monster Hunter Frontier G'', and Bandai Namco's crossover RPG ''Project X Zone 2''. Lucina would again appear in future ''Fire Emblem'' titles as well, including ''Fire Emblem Fates'', ''Fire Emblem Heroes'', ''Fire Emblem Warriors'', and ''Fire Emblem Engage'' though in more of a supporting role rather than a protagonist with the latter titles. History and appearances In ''Fire Emblem Awakening'' Lucina originates from the Nintendo and Intelligent Systems video game ''Fire Emblem Awakening' ...
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Amiibo
(, ; officially stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These figurines are similar in form and functionality to that of the ''Skylanders'', ''Disney Infinity'' and '' Lego Dimensions'' series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. These toys use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms. Amiibo functionality can be used directly with the Nintendo Switch, Wii U, and New Nintendo 3DS consoles by using built-in NFC readers. In addition, the rest of the 3DS hardware line can use an official ...
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Tokyo Mirage Sessions ♯FE
''Tokyo Mirage Sessions ♯FE'' is a 2015 role-playing video game developed by Atlus and published by Nintendo for the Wii U home console. The game is a crossover that combines gameplay, narrative, and aesthetic elements from Atlus's ''Shin Megami Tensei'' and Nintendo's ''Fire Emblem'' series. It was released in Japan in December 2015 and worldwide in June 2016. An enhanced port for the Nintendo Switch, ''Tokyo Mirage Sessions ♯FE Encore'', was released on January 17, 2020. Taking place in modern-day Tokyo and featuring real-life locations such as Shibuya and Harajuku, the game centers around hostile beings known as Mirages who seek to harvest energy known as Performa from humans and are responsible for several disappearances. The story follows a group of teenagers who become allied with friendly Mirages, based on characters from the ''Fire Emblem'' series, and merge with them to become Mirage Masters. Under the guise of the Fortuna Entertainment talent agency, the Mirage Mast ...
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Crossover (fiction)
A crossover is the placement of two or more otherwise discrete fictional characters, settings, or universes into the context of a single story. They can arise from legal agreements between the relevant copyright holders, unofficial efforts by fans, or common corporate ownership. Background Official Crossovers often occur in an official capacity in order for the intellectual property rights holders to reap the financial reward of combining two or more popular, established properties. In other cases, the crossover can serve to introduce a new concept derivative of an older one. Crossovers generally occur between properties owned by a single holder, but they can, more rarely, involve properties from different holders, provided that the inherent legal obstacles can be overcome. They may also involve using characters that have passed into the public domain with those concurrently under copyright protection. A crossover story may try to explain its own reason for the crossov ...
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Fire Emblem
is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom in 1990, the series currently consists of sixteen core entries and five spinoffs. Gameplay revolves around the tactical movement of characters across grid-based environments, while incorporating a story and characters similar to traditional role-playing video games. A notable aspect of gameplay is the permanent death of characters in battle, removing them from the rest of the game when they are defeated. In newer games, from '' Fire Emblem: New Mystery of the Emblem'' onwards, players get to choose between Classic Mode, in which fallen characters remain dead, or Casual Mode, in which fallen characters are revived for the next battle. The series title refers to the "Fire Emblem", a recurring element in the series that is usually portrayed as a royal weapon or shield representing the power of war and dragons. The development ...
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Project X Zone 2
''Project X Zone 2'' is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft and published by Bandai Namco Entertainment. Despite the game being the sequel to ''Project X Zone'', the plot is a homage to the events of its spiritual predecessor, ''Namco × Capcom'', while retaining a standalone story. The game is a crossover between various franchises from Bandai Namco, Capcom, and Sega, with special guests from Nintendo. The game was released in Japan in November 2015, and worldwide in February 2016. Plot It is set after the previous game's events. Members of the secret agency Shinra investigate the appearance of mysterious golden chains in multiple worlds, which are soon revealed to be connected to the villainous organisation Ouma. The game's story starts with Reiji and Xiaomu, the game's protagonists meeting with Chris Redfield and Jill Valentine. While investigating Kamurocho, they stumble across Heihachi, Phoenix Wright, Maya Fey, and Goro M ...
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Roy (Fire Emblem)
Roy is a fictional character from Nintendo's ''Fire Emblem'' video game series. He first appears in the 2001 crossover fighting game '' Super Smash Bros. Melee'' as a representative character from the ''Fire Emblem'' series along with his friend Marth. He is the lead character of ''Fire Emblem''. Within the story of ''Fire Emblem'',Roy is the son of Eliwood, and heir presumptive of Pherae, who eventually becomes a major military leader. In the localization of Fire Emblem Roy's name was changed to Eliwood to avoid a copyright infringement with the Super Mario series of video games which feature a prominent character also called Roy. Roy's inclusion in ''Melee'' has been noted by video game publications for its role in increasing brand awareness for the ''Fire Emblem'' series as a whole outside of its native Japan, which encouraged Nintendo to localize the series for international distribution. Roy continues to make recurring appearances in subsequent ''Fire Emblem'' media, such as ...
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Marth (Fire Emblem)
is a fictional character from the ''Fire Emblem'' series, developed by Intelligent Systems and owned by Nintendo. He is the protagonist and Lord class character in the first and the third games in the series, ''Fire Emblem: Shadow Dragon and the Blade of Light'', and ''Fire Emblem: Mystery of the Emblem'', as well as their respective remakes, ''Fire Emblem: Shadow Dragon'' and ''Fire Emblem: New Mystery of the Emblem''. On December 4, 2020, Marth's original Famicom game and the first installment in the ''Fire Emblem'' series was localized and released outside of Japan for the first time to commemorate the franchise's 30th anniversary. Marth's first appearance outside of Japan was in Nintendo's ''Super Smash Bros. (series), Super Smash Bros.'' series of fighting games. Marth and Roy (Fire Emblem), Roy's appearances increased western interest in the ''Fire Emblem'' series, and in part it led Nintendo to start releasing the games internationally, beginning with ''Fire Emblem: The B ...
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Nintendo Software Planning & Development
commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', which primarily co-produced games with external developers; and ''Software Development & Design Department'', which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments. The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.Cassidy, KevinNCL Team Structure work in progress June 7, 2006. Retrieved October 26, 2007. In September 2015, Nintendo SPD merged with N ...
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