Ōkami
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Ōkami
is an action-adventure video game developed by Clover Studio and published by Capcom. It was released for PlayStation 2 in 2006 in Japan and North America, and in 2007 in Europe and Australia. After the closure of Clover Studio a few months after the release, a port for Wii was developed by Ready at Dawn, Tose, and Capcom, and released in 2008. Set in classical Japan, ''Ōkami'' combines Japanese mythology and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess, named Amaterasu, who took the form of a white wolf. It features a sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system to perform miracles. The game was planned to use more traditional realistic rendering, but this had put a strain on the graphics processing of the PlayStation 2. Clover Studio switched to a cel-shaded style to reduce the processing, which led to the Celestial Brush concept. The gameplay is modeled on ''The Legend of Zelda'', one o ...
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Amaterasu (Ōkami)
, also known as , is a fictional character from Capcom's video game ''Ōkami''. She is a white wolf based on the Japanese goddess, , in Japanese mythology. Amaterasu also appears in the ''Marvel vs. Capcom'' series. Since debuting in ''Ōkami'', Amaterasu has garnered mostly positive reception from both video game publications and fans, often included among the top Capcom characters, best canine characters in games, and one of the best video game protagonists overall. Appearances ''Ōkami'' According to the character's backstory, Amaterasu originally existed in the Celestial Plains, ruling over the Celestials and the mortal world as a protector deity. Alongside Waka, she battled Orochi, the eight-headed serpent who attacked and wreaked havoc upon the Celestial Plain. Waka told Amaterasu that Orochi could only be defeated by the Chosen One, a human named Nagi. Hearing this, she dragged Orochi down to the human world to wait for Nagi's birth. Meanwhile, Waka and the remaining Ce ...
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Clover Studio
was a Japanese video game development studio founded by Capcom. The studio developed the PlayStation 2 port of '' Viewtiful Joe'', both versions of ''Viewtiful Joe 2'' for the GameCube and PlayStation 2, and the PS2 titles ''Ōkami'' and '' God Hand''. The name "clover" is an abbreviation of "creativity lover" as well as the Japanese syllables mi ("three") and ba ("leaf") coming from the names of Shinji Mikami and Clover's Atsushi Inaba. The studio consisted largely of existing Capcom R&D talent, who had formed the company (then called Studio 9) to give themselves greater executive control (and thus creative freedom), like Sega's semi-autonomous studios in the early 2000s. The studio focused largely on creating new intellectual property rather than sequels. When these failed to perform on par with Capcom's more popular series, Capcom attempted to merge the studio back into their internal R&D. Those at the studio chose instead to leave the company, and Clover was dissolved. So ...
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Hideki Kamiya
is a Japanese video game designer and director who is the vice-president of PlatinumGames. He began his career in 1994 with Capcom, where he directed ''Resident Evil 2'' (1998), ''Devil May Cry'' (2001), ''Viewtiful Joe'' (2003), and ''Ōkami'' (2006). From 2004 to 2006, he worked for the Capcom subsidiary Clover Studio. After leaving Capcom, Kamiya and other former staff members founded PlatinumGames in 2006, where he has served as vice-president since 2017. His projects with PlatinumGames include ''Bayonetta'' (2009) and ''The Wonderful 101'' (2013). Early life Kamiya was born in 1970 in Matsumoto in Nagano Prefecture. At a young age, he was already a fan of video games thanks to a neighbor who often invited him to play with his Epoch Cassette Vision console. Gaming appealed to Kamiya mainly due to the sounds it produced. During his early years of junior school he got his own first console, Nintendo's Famicom. The first game he bought was '' Nuts & Milk''. In high school, ...
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Atsushi Inaba
is a Japanese video game producer and businessman. He was the former CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe'', ''Ōkami'', and ''God Hand''. He is currently the head producer at the development division at PlatinumGames and the CEO since 2021, after years being vice-president in the company. Career Inaba was born in Kanazawa, Ishikawa, in 1971. Inaba first worked for Irem, specifically working on '' R-Type Leo''. From there he joined Nazca Corporation and then SNK, where he did programming work on ''Samurai Shodown''. After reading a want ad for Capcom in ''Famitsu'' magazine, Inaba joined the company in 1998 with hopes of working on the next ''Resident Evil'' game. He ended up working on Hideki Kamiya's ''Devil May Cry'', and later produced games in the ''Ace Attorney'' and ''Steel Battalion'' series. Inaba, Kamiya, and Shinji Mikami, as well as other Capcom employees, began working at the company's new second-party dev ...
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Ikumi Nakamura
is a Japanese video game artist and director. She is best known for her work at Tango Gameworks as an artist on ''The Evil Within'' (2014) and ''The Evil Within 2'' (2017), and as creative director for '' Ghostwire: Tokyo'' before leaving the company mid-development. She also did artwork for ''Ōkami'' (2006) at Clover Studio, and ''Bayonetta'' (2009) at PlatinumGames. She now heads her own independent game studio, Unseen. Early life Ikumi Nakamura enjoyed horror media with her father growing up. They watched horror films together, and enjoyed playing the ''Resident Evil'' and ''Devil May Cry'' series, both produced by Capcom. She developed an appreciation for the studio and dreamed to work there when she was older. While studying at university, her father died in a motorcycle accident. His death reinforced her desire to work at Capcom. She attended an art school in Tokyo, and later studied game design at the Amusement Media Academy. Career Capcom After applying twice, ...
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Cel-shaded Animation
Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. There are similar techniques that can make an image look like a sketch, an oil painting or an ink painting. The name comes from ''cels'' (short for celluloid), clear sheets of acetate which were painted on for use in traditional 2D animation. Basic process The cel-shading process starts with a typical 3D model. Where cel-shading differs from conventional rendering is in its non-photorealistic illumination model. Conventional smooth lighting values are calculated for each pixel and then quantized to a small number of discrete shades to create the characteristic "flat look", where the shadows and highlights appear as blocks of color rathe ...
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Ready At Dawn
Ready at Dawn Studios LLC (RAD) is an American video game developer located in Irvine, California and is composed of former members of Naughty Dog and Blizzard Entertainment. Formed in 2003, the company has primarily worked on games for the PlayStation Portable (PSP), most notably the Sony Computer Entertainment intellectual property ''God of War'' and ''Daxter''. Ready at Dawn also now has a satellite campus in Portland, Oregon to assist with future PC and console game development. The studio is now part of Oculus Studios as of June 2020. History Ready at Dawn was founded in 2003 in Irvine, California, United States by Ru Weerasuriya, Andrea Pessino, Didier Malenfant, and former members of the Sony Computer Entertainment subsidiary Naughty Dog. They released their first game, ''Daxter'', in 2006. The company finished working on their second PSP game, '' God of War: Chains of Olympus'' as well as a Wii port of ''Ōkami'', with added motion controls. In June 2008 it was confirmed t ...
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HexaDrive
is an independent video game developer based in Osaka, Japan. Founded by former Capcom programmer Masakazu Matsushita in 2007, HexaDrive has worked on different titles for various systems, notably ''Rez HD'', a HD remastering of the title '' Rez'' exclusively for Xbox Live Arcade and ''The 3rd Birthday is a role-playing shooter co-developed by Square Enix's 1st Production Department and HexaDrive, and published by Square Enix for the PlayStation Portable. It was released in Japan in 2010 and in North America and Europe in 2011. The game is the ...'' which was a collaboration between HexaDrive and Square Enix. Games Notelist References External links * {{in lang, ja Japanese companies established in 2007 Video game companies established in 2007 Video game companies of Japan Video game development companies Companies based in Osaka Prefecture ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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Sawaki Takeyasu
(born August 30, 1973) is a Japanese video game artist, producer and director. Currently the head of his own development studio Crim, Takeyasu previously worked at Capcom and their subsidiary Clover Studio was a Japanese video game development studio founded by Capcom. The studio developed the PlayStation 2 port of '' Viewtiful Joe'', both versions of ''Viewtiful Joe 2'' for the GameCube and PlayStation 2, and the PS2 titles ''Ōkami'' and '' God ... before becoming a freelance artist following Clover's dissolution in 2007. Works References External links * * {{DEFAULTSORT:Takeyasu, Sawaki 1973 births Capcom people Japanese agnostics Japanese company founders Japanese illustrators Japanese video game directors Japanese video game producers Living people People from Osaka Video game artists ...
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Akari Kaida
is a Japanese people, Japanese video game music composer. She composed various soundtracks for Capcom games, including multiple in the ''Mega Man series, Mega Man'' series. She has occasionally been credited as Akari Groves, taking the surname of her husband. Career Kaida was a jazz piano major in college, spending her first year at the Osaka College of Music before joining Capcom in 1994. She became a freelance composer in 2005, but still continued to work on various Capcom projects, most recently becoming part of the Inti Creates sound team for ''Mega Man'' games. Works References External links Brave Wave profile
* {{DEFAULTSORT:Kaida, Akari 1974 births Capcom people Freelance musicians Japanese women composers Living people Musicians from Hyōgo Prefecture Video game composers Osaka College of Music alumni ...
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Celestial Brush
Celestial may refer to: Science * Objects or events seen in the sky and the following astronomical terms: ** Astronomical object, a naturally occurring physical entity, association, or structure that exists in the observable universe ** Celestia, a 3D astronomy program that allows users to travel through the universe, also known as a celestial body or object ** Celestial coordinate system, a system for mapping positions on the celestial sphere ** Celestial mechanics, the branch of astronomy that deals with the motions of celestial objects ** Celestial navigation, a position-fixing technique that helps sailors cross the oceans ** Celestial pole, the two points in the sky, north and south, where the projection of a planet's axis of rotation intersects its celestial sphere ** Celestial sphere, an imaginary sphere concentric with the Earthall objects in the sky can be thought of as projected upon the celestial sphere ** Celestial spheres, fundamental entities of the cosmological mo ...
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