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Cycle Stealing
In computing, traditionally cycle stealing is a method of accessing computer memory (RAM) or bus without interfering with the CPU. It is similar to direct memory access (DMA) for allowing I/O controllers to read or write RAM without CPU intervention. Clever exploitation of specific CPU or bus timings can permit the CPU to run at full speed without any delay if external devices access memory not actively participating in the CPU's current activity and complete the operations before any possible CPU conflict. Cycle stealing was common in older platforms, first on supercomputers which used complex systems to time their memory access, and later on early microcomputers where cycle stealing was used both for peripherals as well as display drivers. It is more difficult to implement in modern platforms because there are often several layers of memory running at different speeds, and access is often mediated by the memory management unit. In the cases where the functionality is needed, ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology and software engineering. The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathematical conc ...
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Framebuffer
A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern video cards contain framebuffer circuitry in their cores. This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. Screen buffers should be distinguished from video memory. To this end, the term off-screen buffer is also used. The information in the buffer typically consists of color values for every pixel to be shown on the display. Color values are commonly stored in 1-bit binary (monochrome), 4-bit palettized, 8-bit ...
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M68008
The Motorola 68008 is an 8/32-bit microprocessor introduced by Motorola in 1982. It is a version of 1979's Motorola 68000 with an 8-bit external data bus, as well as a smaller address bus. The 68008 was available with 20 or 22 address lines (respective to 48-pin or 52-pin package) which allowed 1 MB or 4 MB address space versus the 16 MB addressable on the 68000. The 68008 was designed to work with lower cost and simpler 8-bit memory systems. Because of its smaller data bus, it was roughly half as fast as a 68000 of the same clock speed. It was still faster than competing 8-bit microprocessors, because internally the 68008 behaves identically to the 68000 and has the same microarchitecture. Motorola ended production of the 68008 in 1996.comp.sys.m68k Usenet posting
May 16, 1995; also s ...
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Dual-ported RAM
Dual-ported RAM (DPRAM) is a type of random-access memory that allows multiple reads or writes to occur at the same time, or nearly the same time, unlike single-ported RAM which allows only one access at a time. Video RAM or VRAM is a common form of dual-ported dynamic RAM mostly used for video memory, allowing the CPU to draw the image at the same time the video hardware is reading it out to the screen. Apart from VRAM, most other types of dual-ported RAM are based on static RAM technology. Most CPUs implement the processor registers as a small dual-ported or multi-ported RAM (see Register File A register file is an array of processor registers in a central processing unit (CPU). Register banking is the method of using a single name to access multiple different physical registers depending on the operating mode. Modern integrated circuit- ...). Computer memory {{Compu-hardware-stub ...
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Sinclair QL
The Sinclair QL (for ''Quantum Leap'') is a personal computer launched by Sinclair Research in 1984, as an upper-end counterpart to the ZX Spectrum. The QL was aimed at the serious home user and professional and executive users markets from small to medium-sized businesses and higher educational establishments, but failed to achieve commercial success. While the ZX Spectrum has an 8-bit Zilog Z80 as the CPU, the QL uses a Motorola 68008. The 68008 is a member of the Motorola 68000 family with 32-bit internal data registers, but an 8-bit external data bus. History left, Sinclair QL ROM "dongle" – needed to expand the internal 32 KB ROM to 48 KB in early QLs The QL was originally conceived in 1981 under the code-name ''ZX83'', as a portable computer for business users, with a built-in ultra-thin flat-screen CRT display similar to the later TV80 pocket TV, printer and modem. As development progressed it eventually became clear that the portability features were over- ...
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IBM 1130
The IBM 1130 Computing System, introduced in 1965, was IBM's least expensive computer at that time. A binary 16-bit machine, it was marketed to price-sensitive, computing-intensive technical markets, like education and engineering, succeeding the decimal IBM 1620 in that market segment. Typical installations included a 1 megabyte disk drive that stored the operating system, compilers and object programs, with program source generated and maintained on punched cards. Fortran was the most common programming language used, but several others, including APL, were available. The 1130 was also used as an intelligent front-end for attaching an IBM 2250 Graphics Display Unit, or as remote job entry (RJE) workstation, connected to a System/360 mainframe. Description The total production run of the 1130 has been estimated at 10,000. The 1130 holds a place in computing history because it (and its non-IBM clones) gave many people their first direct interaction with a computer. Its pri ...
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Apollo Guidance Computer
The Apollo Guidance Computer (AGC) was a digital computer produced for the Apollo program that was installed on board each Apollo command module (CM) and Apollo Lunar Module (LM). The AGC provided computation and electronic interfaces for guidance, navigation, and control of the spacecraft. The AGC was the first computer based on silicon integrated circuits. The computer's performance was comparable to the first generation of home computers from the late 1970s, such as the Apple II, TRS-80, and Commodore PET. The AGC has a 16-bit word length, with 15 data bits and one parity bit. Most of the software on the AGC is stored in a special read-only memory known as core rope memory, fashioned by weaving wires through and around magnetic cores, though a small amount of read/write core memory is available. Astronauts communicated with the AGC using a numeric display and keyboard called the DSKY (for "display and keyboard", pronounced "DIS-kee"). The AGC and its DSKY user interface wer ...
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Apollo 11
Apollo 11 (July 16–24, 1969) was the American spaceflight that first landed humans on the Moon. Commander Neil Armstrong and lunar module pilot Buzz Aldrin landed the Apollo Lunar Module ''Eagle'' on July 20, 1969, at 20:17 UTC, and Armstrong became the first person to step onto the Moon's surface six hours and 39 minutes later, on July 21 at 02:56 UTC. Aldrin joined him 19 minutes later, and they spent about two and a quarter hours together exploring the site they had named Tranquility Base upon landing. Armstrong and Aldrin collected of lunar material to bring back to Earth as pilot Michael Collins flew the Command Module ''Columbia'' in lunar orbit, and were on the Moon's surface for 21 hours, 36 minutes before lifting off to rejoin ''Columbia''. Apollo 11 was launched by a Saturn V rocket from Kennedy Space Center on Merritt Island, Florida, on July 16 at 13:32 UTC, and it was the fifth crewed mission of NASA's Apollo program. The Apollo spacecraft had three ...
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Pipeline (computing)
In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements. Computer-related pipelines include: * Instruction pipelines, such as the classic RISC pipeline, which are used in central processing units (CPUs) and other microprocessors to allow overlapping execution of multiple instructions with the same circuitry. The circuitry is usually divided up into stages and each stage processes a specific part of one instruction at a time, passing the partial results to the next stage. Examples of stages are instruction decode, arithmetic/logic and register fetch. They are related to the technologies of superscalar execution, operand forwarding, speculative execution and out-of-order execution. * Graphics pipelines, found in mo ...
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Read-only Memory
Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications (like video games) for programmable devices can be distributed as plug-in cartridges containing ROM. Strictly speaking, ''read-only memory'' refers to memory that is hard-wired, such as diode matrix or a mask ROM integrated circuit (IC), which cannot be electronically changed after manufacture. Although discrete circuits can be altered in principle, through the addition of bodge wires and/or the removal or replacement of components, ICs cannot. Correction of errors, or updates to the software, require new devices to be manufactured and to replace the installed device. Floating-gate ROM semiconductor memory in the form of erasab ...
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Zilog Z80
The Z80 is an 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were delivered in March 1976, and it was officially introduced on the market in July 1976. With the revenue from the Z80, the company built its own chip factories and grew to over a thousand employees over the following two years. The Zilog Z80 is a software-compatible extension and enhancement of the Intel 8080 and, like it, was mainly aimed at embedded systems. Although used in that role, the Z80 also became one of the most widely used CPUs in desktop computers and home computers from the 1970s to the mid-1980s. It was also common in military applications, musical equipment such as synthesizers (like the Roland Jupiter-8), and coin-operated arcade games of the late 1970s and early 1980s, including '' Pac-Man''. Zilog licensed the ...
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BBC Micro
The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an emphasis on education, it was notable for its ruggedness, expandability, and the quality of its operating system. An accompanying 1982 television series, ''The Computer Programme'', featuring Chris Serle learning to use the machine, was broadcast on BBC2. After the Literacy Project's call for bids for a computer to accompany the TV programmes and literature, Acorn won the contract with the ''Proton'', a successor of its Atom computer prototyped at short notice. Renamed the BBC Micro, the system was adopted by most schools in the United Kingdom, changing Acorn's fortunes. It was also successful as a home computer in the UK, despite its high cost. Acorn later employed the machine to simulate and develop the ARM architecture. While nine models ...
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