Cuthbert In The Mines
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Cuthbert In The Mines
''Cuthbert in the Mines'' (shown on the title screen as ''Cuthbert in the Mine'') is a platform game for the Dragon 32 home computer published by Microdeal in 1984. It stars Cuthbert, a character who appeared in other releases, including '' Cuthbert Goes Walkabout'' and '' Cuthbert Goes Digging''. The gameplay is based on ''Frogger'', but with a vertical playfield. Tandy Corporation licensed it for the TRS-80 Color Computer The RadioShack TRS-80 Color Computer, later marketed as the Tandy Color Computer and sometimes nicknamed the CoCo, is a line of home computers developed and sold by Tandy Corporation. Despite sharing a name with the earlier TRS-80, the Color Com .... Plot The player guides Cuthbert from hell through levels of mines while avoiding railcars and the fireball-throwing devil. References 1984 video games Dragon 32 games TRS-80 Color Computer games Video game clones Platform games Video games developed in the United Kingdom {{platform-videogame-stub ...
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Microdeal
Microdeal was a British software company which operated during the 1980s and early 1990s from its base at Truro Road in the town of St Austell, Cornwall. The company, founded by John Symes was one of the major producers of games and other software for the 8-bit home computers of the time, in particular the Dragon 32 and the similar Tandy TRS-80 Color Computer ("CoCo"). The 8-bit software market dwindled toward the end of the 1980s and Symes officially announced that Microdeal would no longer publish for the Dragon and Tandy machines on 1 January 1988; from this point they would concentrate on the newer generation of 16-bit computers, the Amiga and Atari ST, with their remaining stock of Dragon and Tandy software to be sold off by a company called ''Computape''. Many of Microdeal's 16-bit titles were updated versions of successful 8-bit games such as '' Time Bandit'' and ''Tanglewood'', but proved less successful the second time around. This was followed by '' The Karate Kid Part ...
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Tandy Corporation
Tandy Corporation was an American family-owned leather goods company based in Fort Worth, Texas, United States. Tandy Leather was founded in 1919 as a leather supply store. By the end of the 1950s, under the tutelage of then-CEO Charles Tandy, the company expanded into the hobby market, making leather moccasins and coin purses, making huge sales among Scouts, leading to a fast growth in sales. Entering the 1960s, aiming to broaden the company horizon, Charles Tandy acquired a number of craft retail companies, including RadioShack in 1963, then an almost bankrupt chain of electronics stores in Boston. In the 1980s, now led by John Roach as CEO, the corporation started to invest into the personal computer market, being one of the pioneers in the personal computer race, being lauded by the magazine ''Financial World'' as "the driving force at the front-running company in the red-hot personal computer race." In 2000, the Tandy Corporation name was dropped and the entity became t ...
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Dragon 32
The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., initially in Swansea, Wales before moving to Port Talbot, Wales (until 1984) and by Eurohard S.A. in Casar de Cáceres, Spain (from 1984 to 1987), and for the US market by Tano of New Orleans, Louisiana. The model numbers reflect the primary difference between the two machines, which have 32 and 64 kilobytes of RAM, respectively. Product history Dragon Data entered the market in August 1982 with the Dragon 32. The Dragon 64 followed a year later. The computers sold well initially and attracted the interest of independent software developers including Microdeal. A companion magazine, ''Dragon User'', began publication shortly after the microcomputer's launch. Despite this initial success, there were two technical impediments to the Dragon's acceptance. The graphics capabilitie ...
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TRS-80 Color Computer
The RadioShack TRS-80 Color Computer, later marketed as the Tandy Color Computer and sometimes nicknamed the CoCo, is a line of home computers developed and sold by Tandy Corporation. Despite sharing a name with the earlier TRS-80, the Color Computer is a completely different, incompatible system and a radical departure in design and compatibility with its Motorola 6809E processor rather than the Zilog Z80 earlier models were built around. The Tandy Color Computer line started in 1980 with what is now called the Color Computer 1. It was followed by the Color Computer 2 in 1983, then the Color Computer 3 in 1986. All three models maintain a high level of software and hardware compatibility, with few programs written for an older model being unable to run on the newer ones. The Color Computer 3 was discontinued in 1991. All Color Computer models shipped with Color BASIC, an implementation of Microsoft BASIC, in ROM. Variants of the OS-9 multitasking operating system were availab ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Cuthbert (Microdeal)
Microdeal was a British software company which operated during the 1980s and early 1990s from its base at Truro Road in the town of St Austell, Cornwall. The company, founded by John Symes was one of the major producers of games and other software for the 8-bit home computers of the time, in particular the Dragon 32 and the similar Tandy Corporation, Tandy TRS-80 Color Computer ("CoCo"). The 8-bit software market dwindled toward the end of the 1980s and Symes officially announced that Microdeal would no longer publish for the Dragon and Tandy machines on 1 January 1988; from this point they would concentrate on the newer generation of 16-bit computers, the Amiga and Atari ST, with their remaining stock of Dragon and Tandy software to be sold off by a company called ''Computape''. Many of Microdeal's 16-bit titles were updated versions of successful 8-bit games such as ''Time Bandit'' and ''Tanglewood (1987 video game), Tanglewood'', but proved less successful the second time arou ...
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Cuthbert Goes Walkabout
''Cuthbert Goes Walkabout'' is a maze video game written by Steve Bak for the Dragon 32/64 and published by Microdeal in 1983. A TRS-80 Color Computer port was released the same year. Atari 8-bit family and Commodore 64 versions followed in 1984. The game features the character Cuthbert (who also appeared in '' Cuthbert Goes Digging'', ''Cuthbert in Space'', ''Cuthbert in the Jungle'' and ''Cuthbert in the Mines''). The game is based on the Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ... arcade game '' Amidar''. Gameplay The player guides Cuthbert around a grid-like level of squares. If all the squares are filled, and Cuthbert successfully avoids the monsters and finishes before the time runs out, the player progresses to the next level. References 1983 video games ...
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Cuthbert Goes Digging
''Cuthbert Goes Digging'' is a 1983 video game for the Dragon 32 home computer. Written by Steve Bak at Microdeal, the game features the hero Cuthbert, who also appears in ''Cuthbert Goes Walkabout'' and ''Cuthbert in the Mines''. In the game, the player guides Cuthbert through levels of girders, avoiding 'moronians' fatal to the touch. The gameplay is basically that of ''Space Panic is a 1980 arcade game designed by Universal. Predating Nintendo's ''Donkey Kong'', and lacking a jump mechanic, ''Space Panic'' was the first game involving climbing ladders between walkable platforms. The genre was initially labeled as "climbi ...'': Cuthbert kills moronians by digging holes and causing them to fall down. On later levels, different coloured moronians are harder to kill and must be knocked through two platforms. Cuthbert also battles a time limit on each level, represented by an amount of oxygen remaining. Cuthbert's ability to dig holes can also be used to quickly drop to a lo ...
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Frogger
is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous river. ''Frogger'' was positively received as one of the greatest video games ever made and followed by several clones and sequels. By 2005, 20 million copies of its various home video game incarnations had been sold worldwide. It entered popular culture, including television and music. Gameplay The objective of the game is to guide a frog to each of the empty homes at the top of the screen. The game starts with three, five, or seven frogs, depending on the machine's settings. Losing all frogs is game over. The player uses the 4-direction joystick to hop the frog once. ''Frogger'' is either single-player or two players alternating. The frog starts at the bottom of the screen, which contains a horizontal road occupied by speeding cars, tr ...
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Hell
In religion and folklore, hell is a location in the afterlife in which evil souls are subjected to punitive suffering, most often through torture, as eternal punishment after death. Religions with a linear divine history often depict hells as eternal destinations, the biggest examples of which are Christianity and Islam, whereas religions with reincarnation usually depict a hell as an intermediary period between incarnations, as is the case in the dharmic religions. Religions typically locate hell in another dimension or under Earth's surface. Other afterlife destinations include heaven, paradise, purgatory, limbo, and the underworld. Other religions, which do not conceive of the afterlife as a place of punishment or reward, merely describe an abode of the dead, the grave, a neutral place that is located under the surface of Earth (for example, see Kur, Hades, and Sheol). Such places are sometimes equated with the English word ''hell'', though a more correct translatio ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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