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Cryptic Studios
Cryptic Studios is an American video game developer specializing in MMORPG, massively multiplayer online role-playing games. It is headquartered in Los Gatos, California and was a wholly owned Perfect World (company), Perfect World subsidiary, and is now owned by Embracer Group through its subsidiary Gearbox Entertainment. History Established in June 2000, Michael Lewis and Rick Dakan conceived the idea for Cryptic Studios. "Rick and I wanted to do an online role-playing game," Lewis told the ''Los Gatos Weekly Times'' in January 2007. "We'd been role-playing gamers growing up, and thought that online would be a great way to continue that experience, while overcoming the distances involved. We decided that there were too many fantasy games in development—this was 1999 in video gaming, 1999, so we discussed many alternatives. Superheroes quickly rose to the top of the list. It is something people could understand and identify with quickly, versus ideas like science fiction or h ...
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Neverwinter (video Game)
''Neverwinter'' is a free-to-play massively multiplayer online role-playing game developed by Cryptic Studios for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based on the fictional ''Forgotten Realms'' city of Neverwinter from ''Dungeons & Dragons'', ''Neverwinter'' is a standalone game and not part of the previous Neverwinter Nights (series), ''Neverwinter Nights'' series. Gameplay Players can choose one of eight ''Dungeons & Dragons'' character class (Dungeons & Dragons), character classes and form groups of up to five player characters (PCs). ''Neverwinter'' was originally based on a modified version of the Dungeons & Dragons 4th Edition, ''Dungeons & Dragons'' 4th edition rules set. This includes the use of healing powers and ''action points'', the latter of which is implemented through a system referred to as ''dailies'', allowing a player to perform a special ability by accumulating enough action points through combat. A player-created content s ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Superheroes
A superhero or superheroine is a stock character that typically possesses ''superpowers'', abilities beyond those of ordinary people, and fits the role of the hero, typically using his or her powers to help the world become a better place, or dedicating themselves to protecting the public and fighting crime. Superhero fiction is the genre of fiction that is centered on such characters, especially, since the 1930s, in American comic books (and later in Hollywood films, film serials, television and video games), as well as in Japanese media (including kamishibai, tokusatsu, manga, anime and video games). Superheroes come from a wide array of different backgrounds and origins. Some superheroes (for example, Batman and Iron Man) derive their status from advanced technology they create and use, while others (such as Superman and Spider-Man) possess non-human or superhuman biology or study and practice magic to achieve their abilities (such as Zatanna and Doctor Strange). While t ...
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers may also attempt to boost effic ...
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Gearbox Software
Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game ''Half-Life'', then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, '' Brothers in Arms'', on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, ''Borderlands'', commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of ''Duke Nukem'' and ''Homeworld''. Gearbox expanded into publishing with the creation of Gearbox Publishing in 2015. A parent company, The Gearbox Entertainment Company, was ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * The Gathering (1998 film), an American thriller film directed by Danny Carrales * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ...
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John Needham (CEO)
John Turberville Needham FRS (10 September 1713 – 30 December 1781) was an English biologist and Roman Catholic priest. He was first exposed to natural philosophy while in seminary school and later published a paper which, while the subject was mostly about geology, described the mechanics of pollen and won recognition in the botany community. He did experiments with gravy and later, tainted wheat, in containers. This was in order to experiment with spontaneous generation. Needham was curious on how this term was relevant. The experiments consisted of briefly boiling a broth mixture and then cooling the mixture in an open container to room temperature. Later, the flasks would be sealed, and microbes would grow a few days later. Those experiments seemed to show that there was a life force that produced spontaneous generation. Today, it is known that the boiling time was insufficient to kill any endospores of microbes and the cooling of flasks left open to the air could cause ...
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Jack Emmert
Jack Emmert is an American game designer who has worked primarily on role-playing games and computer games. Career Jack Emmert had been playing ''Champions'' since it came out in 1981. Emmert spent his teenage years reading comic books and playing ''AD&D''. During his student years, Emmert wrote several pen and paper RPG supplements to make ends meet. After a lengthy stint in academia, Emmert co-founded Cryptic Studios. He designed the MMORPGs ''City of Heroes ''City of Heroes'' (''CoH'') was a massively multiplayer online role-playing game which was developed by Cryptic Studios and published by NCSOFT. The game was launched in North America on April 28, 2004, and in Europe by NCsoft Europe on Febru ...'' and ''City of Villains''. Emmert was the chief creative officer and directed the design of all games from Cryptic Studios, and was involved in the development of ''Marvel Universe Online''. Emmert and the rest of Cryptic later decided that ''Champions'' would be a great rep ...
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Bill Roper (video Game Producer)
Bill Roper may refer to: * Bill Roper (American football) (1880–1933), American football player and coach * Bill Roper (filker) (born 1956), science fiction fan/filker * Bill Roper (video game producer) (born 1965), computer game producer See also * William Roper, biographer *Willy Roper Willy Roper is a fictional character from the BBC soap opera '' EastEnders'', played by Michael Tudor Barnes. The character appears on-screen in episodes originally broadcast between 1 June 1995 and 20 June 1996. Villainous Willy was dubbed "Wic ...
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GameDaily
GameDaily (GD) was a video game journalism website based in the United States. It was launched in 1995 by entrepreneur Mark Friedler under the name Gigex and focused on free game demo downloads. The site changed its business model from a flat fee per download CDN distributed service network to an advertising-based games content portal, content syndication and vertical ad network. The site also operated business news service GameDaily Biz. The network grew to the number one position in ComScore's Games/Gaming Information category in March 2005 and was acquired by AOL on August 16, 2006. The site offered articles on different video game topics, with many game rankings lists. In 2011, the GameDaily brand was retired. Its staff and content were merged with ''Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general ...
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