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Creeper Virus
Creeper was the first computer worm, while Reaper was the first antivirus software, designed to eliminate Creeper. Creeper Creeper was an experimental computer program written by Bob Thomas at BBN in 1971. Its original iteration was designed to move between DEC PDP-10 mainframe computers running the TENEX operating system using the ARPANET, with a later version by Ray Tomlinson designed to copy itself between computers rather than simply move. This self-replicating version of Creeper is generally accepted to be the first computer worm. Creeper was a test created to demonstrate the possibility of a self-replicating computer program that could spread to other computers. The program was not actively malicious software as it caused no damage to data, the only effect being a message it output to the teletype reading "I'M THE CREEPER. CATCH ME IF YOU CAN!"
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Computer Worm
A computer worm is a standalone malware computer program that replicates itself in order to spread to other computers. It often uses a computer network to spread itself, relying on security failures on the target computer to access it. It will use this machine as a host to scan and infect other computers. When these new worm-invaded computers are controlled, the worm will continue to scan and infect other computers using these computers as hosts, and this behaviour will continue. Computer worms use recursive methods to copy themselves without host programs and distribute themselves based on the law of exponential growth, thus controlling and infecting more and more computers in a short time. Worms almost always cause at least some harm to the network, even if only by consuming bandwidth, whereas viruses almost always corrupt or modify files on a targeted computer. Many worms are designed only to spread, and do not attempt to change the systems they pass through. However, as th ...
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Programming Game
A programming game is a video game that incorporates elements of computer programming, enabling the player to direct otherwise autonomous units within the game to follow commands in a domain-specific programming language, often represented as a visual language to simplify the programming metaphor. Programming games broadly fall into two areas: single-player games where the programming elements either make up part of or the whole of a puzzle game, and multiplayer games where the player's automated program is pitted against other players' programs. As puzzle games Early games in the genre include ''System 15000'' and ''Hacker'', released in 1984 and 1985 respectively. Programming games have been used as part of puzzle games, challenging the player to achieve a specific result once the program starts operating. An example of such a game is '' SpaceChem'', where the player must use its visual language to manipulate two waldos as to disassemble and reassemble chemical molecules. In su ...
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Webcomic
Webcomics (also known as online comics or Internet comics) are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books. Webcomics can be compared to self-published print comics in that anyone with an Internet connection can publish their own webcomic. Readership levels vary widely; many are read only by the creator's immediate friends and family, while some of the largest claim audiences well over one million readers. Webcomics range from traditional comic strips and graphic novels to avant garde comics, and cover many genres, styles, and subjects. They sometimes take on the role of a comic blog. The term web cartoonist is sometimes used to refer to someone who creates webcomics. Medium There are several differences between webcomics and print comics. With webcomics the restrictions of traditional books, newspapers or magazines can be lifted, allowing artists and writers t ...
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Christine Love (visual Novelist)
Christine Love (born 10 December 1989) is a Canadian independent visual novel writer best known for her original works '' Digital: A Love Story''; '' don't take it personally, babe, it just ain't your story''; '' Analogue: A Hate Story''; and '' Ladykiller in a Bind''. Love began creating visual novels while in university, making a few small games, visual novels, and pieces of written fiction before coming into prominence with the release of ''Digital'' in 2010. She went on to work on ''Love and Order'', a dating simulation by Italian video game designer Celso Riva, as well as ''don't take it personally'', both released in 2011. Her first commercial project on which she was the primary developer is ''Analogue'', released in February 2012; Love dropped out of her English degree during its development, and is currently a full-time game developer. She released an expansion to the game, titled '' Hate Plus'', in 2013. In October 2016, she released '' Ladykiller in a Bind''. Her late ...
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A Love Story
Love Story or A Love Story may refer to: Arts, entertainment, and media Genres * Romance (love) ** Romance film ** Romance novel Films * ''Love Story'' (1925 film), German silent film * ''Love Story'' (1942 film), Italian drama film * ''Love Story'' (1943 film), French film * ''Love Story'' (1944 film), British film * ''Love Story'' (1970 film), American romantic drama film based on Erich Segal's novel * ''Love Story'' (1981 film), Indian Hindi-language romance film * ''Love Story'' (1986 film), Indian Malayalam-language film * ''Love Story'' (2006 film), British documentary film about the band Love * ''Love Story'' (2008 film), Indian Bengali-language romance directed by Raj Mukherjee * ''Love Story'' (2011 Indonesian film), Indonesian film * ''Love Story'' (2011 New Zealand film), New Zealand film * ''Love Story'' (2012 film), Maldivian film * ''Love Story'' (2013 film), Chinese romantic comedy film * ''Love Story'' (2020 film), Indian Bengali-language film * ...
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Visual Novel
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual n ...
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Digimon Tamers
is a Japanese anime television series and the third television series in the '' Digimon'' franchise, produced by Toei Animation. The series takes place in a new setting separate from the preceding series, ''Digimon Adventure'' and '' Digimon Adventure 02'', where the characters utilize cards from the collectible card games. The series aired in Japan from April 2001 to March 2002. The series was originally licensed in North America by Saban Entertainment, aired in the US from September 2001 to June 2002 as the third season of ''Digimon: Digital Monsters''. A Hong Kong manhua adaptation of the series, by Yuen Wong Yu, was serialized from April to October 2004. Plot Takato Matsuki, a fan of the ''Digimon'' card game, finds a Blue Card, which transforms his card reader into a D-Power Digivice. His original Digimon creation, Guilmon, materializes into real life when his D-Power scans his drawings. Takato meets Henry Wong and Rika Nonaka, two other children who are partnered ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Core War
''Core War'' is a 1984 programming game created by D. G. Jones and A. K. Dewdney in which two or more battle programs (called "warriors") compete for control of a virtual computer. These battle programs are written in an abstract assembly language called ''Redcode''. The standards for the language and the virtual machine were initially set by the International Core Wars Society (ICWS), but later standards were determined by community consensus. Gameplay At the beginning of a game, each battle program is loaded into memory at a random location, after which each program executes one instruction in turn. The goal of the game is to cause the processes of opposing programs to terminate (which happens if they execute an invalid instruction), leaving the victorious program in sole possession of the machine. The earliest published version of Redcode defined only eight instructions. The ICWS-86 standard increased the number to 10 while the ICWS-88 standard increased it to 11. The current ...
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The Guardian
''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Guardian Media Group, owned by the Scott Trust. The trust was created in 1936 to "secure the financial and editorial independence of ''The Guardian'' in perpetuity and to safeguard the journalistic freedom and liberal values of ''The Guardian'' free from commercial or political interference". The trust was converted into a limited company in 2008, with a constitution written so as to maintain for ''The Guardian'' the same protections as were built into the structure of the Scott Trust by its creators. Profits are reinvested in journalism rather than distributed to owners or shareholders. It is considered a newspaper of record in the UK. The editor-in-chief Katharine Viner succeeded Alan Rusbridger in 2015. Since 2018, the paper's main news ...
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Antivirus
Antivirus software (abbreviated to AV software), also known as anti-malware, is a computer program used to prevent, detect, and remove malware. Antivirus software was originally developed to detect and remove computer viruses, hence the name. However, with the proliferation of other malware, antivirus software started to protect from other computer threats. In particular, modern antivirus software can protect users from malicious browser helper objects (BHOs), browser hijackers, ransomware, keyloggers, backdoors, rootkits, trojan horses, worms, malicious LSPs, dialers, fraud tools, adware, and spyware. Some products also include protection from other computer threats, such as infected and malicious URLs, spam, scam and phishing attacks, online identity (privacy), online banking attacks, social engineering techniques, advanced persistent threat (APT), and botnet DDoS attacks. History 1949–1980 period (pre-antivirus days) Although the roots of the computer viru ...
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