Control Registers
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Control Registers
A control register is a processor register which changes or controls the general behavior of a CPU or other digital device. Common tasks performed by control registers include interrupt control, switching the addressing mode, paging control, and coprocessor control. Control registers in x86 series CR0 The CR0 register is 32 bits long on the 386 and higher processors. On x64 processors in long mode, it (and the other control registers) is 64 bits long. CR0 has various control flags that modify the basic operation of the processor. Register CR0 is the 32 Bit version of the old Machine Status Word (MSW) register. The MSW register was expanded to the Control Register with the appearance of the i386 processor. CR1 Reserved, the CPU will throw a # UD exception when trying to access it. CR2 Contains a value called Page Fault Linear Address (PFLA). When a page fault occurs, the address the program attempted to access is stored in the CR2 register. CR3 Used when virtual addressin ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load data from a larger memory into registers where it is used for arithmetic operations and is manipulated or tested by machine instructions. Manipulated data is then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic RAM as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normally at the top of the memory hierarchy, and provide the fastest way to access data. The ...
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Undefined Opcode
An illegal opcode, also called an unimplemented operation, unintended opcode or undocumented instruction, is an instruction to a CPU that is not mentioned in any official documentation released by the CPU's designer or manufacturer, which nevertheless has an effect. Illegal opcodes were common on older CPUs designed during the 1970s, such as the MOS Technology 6502, Intel 8086, and the Zilog Z80. On these older processors, many exist as a side effect of the wiring of transistors in the CPU, and usually combine functions of the CPU that were not intended to be combined. On old and modern processors, there are also instructions intentionally included in the processor by the manufacturer, but that are not documented in any official specification. The effect of many illegal opcodes, on many processors, is just a trap to an error handler. However, some processors that trap for most illegal opcodes do not do so for some illegal opcodes, and some other processors do not check for il ...
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Physical Address Extension
In computing, Physical Address Extension (PAE), sometimes referred to as Page Address Extension, is a memory management feature for the x86 architecture. PAE was first introduced by Intel in the Pentium Pro, and later by AMD in the Athlon processor. It defines a page table hierarchy of three levels (instead of two), with table entries of 64 bits each instead of 32, allowing these CPUs to directly access a physical address space larger than 4 gigabytes (232 bytes). The page table structure used by x86-64 CPUs when operating in long mode further extends the page table hierarchy to four levels, extending the virtual address space, and uses additional physical address bits at all levels of the page table, extending the physical address space. It also uses the topmost bit of the 64-bit page table entry as a no-execute or "NX" bit, indicating that code cannot be executed from the associated page. The NX feature is also available in protected mode when these CPUs are running a 32- ...
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Input/output
In computing, input/output (I/O, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices. Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by a interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective. Mice a ...
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Debugging
In computer programming and software development, debugging is the process of finding and resolving '' bugs'' (defects or problems that prevent correct operation) within computer programs, software, or systems. Debugging tactics can involve interactive debugging, control flow analysis, unit testing, integration testing, log file analysis, monitoring at the application or system level, memory dumps, and profiling. Many programming languages and software development tools also offer programs to aid in debugging, known as ''debuggers''. Etymology The terms "bug" and "debugging" are popularly attributed to Admiral Grace Hopper in the 1940s. While she was working on a Mark II computer at Harvard University, her associates discovered a moth stuck in a relay and thereby impeding operation, whereupon she remarked that they were "debugging" the system. However, the term "bug", in the sense of "technical error", dates back at least to 1878 and Thomas Edison who describes the "litt ...
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Ring (computer Security)
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Computer operating systems provide different levels of access to resources. A protection ring is one of two or more hierarchical ''levels'' or ''layers'' of privilege within the architecture of a computer system. This is generally hardware-enforced by some CPU architectures that provide different CPU modes at the hardware or microcode level. Rings are arranged in a hierarchy from most privileged (most trusted, usually numbered zero) to least privileged (least trusted, usually with the highest ring number). Ring 0 is the level with the most privileges and allows direct interaction with the physical hardware such as certain CPU functionality and chips on the motherboard. Special call gates between rings are provided to allow an outer ring to acces ...
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Time Stamp Counter
The Time Stamp Counter (TSC) is a 64-bit register present on all x86 processors since the Pentium. It counts the number of CPU cycles since its reset. The instruction RDTSC returns the TSC in EDX:EAX. In x86-64 mode, RDTSC also clears the upper 32 bits of RAX and RDX. Its opcode is 0F 31. Pentium competitors such as the Cyrix 6x86 did not always have a TSC and may consider RDTSC an illegal instruction. Cyrix included a Time Stamp Counter in their MII. Use The Time Stamp Counter was once an excellent high-resolution, low-overhead way for a program to get CPU timing information. With the advent of multi-core/ hyper-threaded CPUs, systems with multiple CPUs, and hibernating operating systems, the TSC cannot be relied upon to provide accurate results — unless great care is taken to correct the possible flaws: rate of tick and whether all cores (processors) have identical values in their time-keeping registers. There is no promise that the timestamp counters of multiple CPUs on a ...
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Timestamp
A timestamp is a sequence of characters or encoded information identifying when a certain event occurred, usually giving date and time of day, sometimes accurate to a small fraction of a second. Timestamps do not have to be based on some absolute notion of time, however. They can have any epoch, can be relative to any arbitrary time, such as the power-on time of a system, or to some arbitrary time in the past. The term "timestamp" derives from rubber stamps used in offices to stamp the current date, and sometimes time, in ink on paper documents, to record when the document was received. Common examples of this type of timestamp are a postmark on a letter or the "in" and "out" times on a time card. In modern times usage of the term has expanded to refer to digital date and time information attached to digital data. For example, computer files contain timestamps that tell when the file was last modified, and digital cameras add timestamps to the pictures they take, recording th ...
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Virtual 8086 Mode Extensions
In the Intel 80386, 80386 microprocessor and later, virtual 8086 mode (also called virtual real mode, V86-mode, or VM86) allows the execution of real mode applications that are protected mode#Real mode application compatibility, incapable of running directly in protected mode while the processor is running a protected mode operating system. It is a hardware virtualization technique that allowed multiple 8086 processors to be emulated by the 386 chip. It emerged from the painful experiences with the Intel_80286#Protected_mode, 80286 protected mode, which by itself was not suitable to run concurrent real-mode applications well. John Crawford (engineer), John Crawford developed the Virtual Mode bit at the register set, paving the way to this environment. VM86 mode uses a x86 memory segmentation, segmentation scheme identical to that of real mode (for compatibility reasons), which creates 20-bit linear addresses in the same manner as 20-bit physical addresses are created in real mode ...
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Machine-check Exception
A machine check exception (MCE) is a type of computer error that occurs when a problem involving the computer's hardware is detected. With most mass-market personal computers, an MCE indicates faulty or misconfigured hardware. The nature and causes of MCEs can vary by architecture and generation of system. In some designs, an MCE is always an unrecoverable error, that halts the machine, requiring a reboot. In other architectures, some MCEs may be non-fatal, such as for single-bit errors corrected by ECC memory. On some architectures, such as PowerPC, certain software bugs can cause MCEs, such as an invalid memory access. On other architectures, such as x86, MCEs typically originate from hardware only. Reporting Microsoft Windows On Microsoft Windows platforms, in the event of an unrecoverable MCEs, the system generates a BugCheck — also called a STOP error, or a Blue Screen of Death. More recent versions of Windows use the Windows Hardware Error Architecture (WHEA ...
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Page Size Extension
In computing, Page Size Extension (PSE) refers to a feature of x86 processors that allows for pages larger than the traditional 4 KiB size. It was introduced in the original Pentium processor, but it was only publicly documented by Intel with the release of the Pentium Pro. The CPUID instruction can be used to identify the availability of PSE on x86 CPUs. Motivation Imagine the following scenario. An application program requests a 1  MiB memory block. In order to fulfill this request, an operating system that supports paging and that is running on older x86 CPUs will have to allocate 256 pages of 4 KiB each. An overhead of 1 KiB of memory is required for maintaining page directories and page tables. When accessing this 1 MiB memory, each of the 256 page entries would be cached in the translation lookaside buffer (TLB; a cache that remembers virtual address to physical address translations for faster lookup on subsequent memory requests). Cluttering the TLB ...
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Process-context Identifier
A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. It can be called an address-translation cache. It is a part of the chip's memory-management unit (MMU). A TLB may reside between the CPU and the CPU cache, between CPU cache and the main memory or between the different levels of the multi-level cache. The majority of desktop, laptop, and server processors include one or more TLBs in the memory-management hardware, and it is nearly always present in any processor that utilizes paged or segmented virtual memory. The TLB is sometimes implemented as content-addressable memory (CAM). The CAM search key is the virtual address, and the search result is a physical address. If the requested address is present in the TLB, the CAM search yields a match quickly and the retrieved physical address can be used to access memory. This is called a T ...
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