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Content Adaptation
Content adaptation is the action of transforming Content (media and publishing), content to adapt to device capabilities. Content adaptation is usually related to mobile devices, which require special handling because of their limited computational power, small screen size, and constrained keyboard functionality. Content adaptation could roughly be divided to two fields: # Media content adaptation that adapts media files. # Browsing content adaptation that adapts a website to mobile devices. Browsing content adaptation Advances in the capabilities of small, mobile devices such as mobile phones (cell phones) and Personal Digital Assistants have led to an explosion in the number of types of device that can now access the World Wide Web, Web. Some commentators refer to the Web that can be accessed from mobile devices as the Mobile Web. The sheer number and variety of Web-enabled devices poses significant challenges for authors of websites who want to support access from mobile dev ...
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Content (media And Publishing)
Content is the information contained within communication media. This includes internet, cinema, television, radio, audio CDs, books, magazines, physical art, and live event content. It’s directed at an end-user or audience in the sectors of publishing, art, and communication. Live events include speeches, conferences, and stage performances. Content within media focuses on the attention and how receptive the audience is to the content. Circulation brings the content to everyone and helps spread it to reach large audiences. It is a process in which anyone who encounters any type of content will go through a cycle where they encounter the content, interpret it, and will continue to share it with other people. The advent of the Information Age has led to the advancement of content as a mass-produced commodity for distribution through avenues such as the Internet (and more specifically social media) and the professionalisation of content creation. Any content developed or dis ...
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Open Source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase ''open source'' became widely adopted, developers and producers have used a variety of other terms. ''Open source'' gained ...
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Adaptation (computer Science)
The term “adaptation” in computer science refers to a process where an interactive system (adaptive system) adapts its behaviour to individual users based on information acquired about its user(s) and its environment. Adaptation is one of the three pillars of empiricism in Scrum. The need for adaptation A software system passes through a potentially long software engineering cycle and before delivery, requirement engineers, designers and software developers realize the components of the system. However, it is impossible to anticipate the requirements of all users, and a single best or optimal system configuration is impossible. The active involvement of users and clear understanding of user and task requirements is a challenge in the development of computer-based interactive systems for two reasons: * The potential user groups may not be known at the start of the project, and would need to be identified according to future scenarios of how the software system will be used ...
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Progressive Enhancement
Progressive enhancement is a strategy in web design that puts emphasis on web content first, allowing everyone to access the basic content and functionality of a web page, whilst users with additional browser features or faster Internet access receive the enhanced version instead. Additionally, it speeds up loading and facilitates crawling by web search engines, as pages' text is loaded immediately through the HTML source code rather than having to wait for JavaScript to initiate and load the content subsequently, meaning content ready for consumption "out of the box" is served imminently, not behind additional layers. This strategy involves separating the presentation semantics from the content, with presentation being implemented in one or more optional layers, activated based on aspects of the browser or Internet connection of the client. In practice, this means serving content through HTML, the "lowest common denominator" of web standards, and applying styling and animation ...
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Mobile Computing
Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage, which allows for the transmission of data, voice, and video. Mobile computing involves mobile communication, mobile hardware, and mobile software. Communication issues include ad hoc networks and infrastructure networks as well as communication properties, protocols, data formats, and concrete technologies. Hardware includes mobile devices or device components. Mobile software deals with the characteristics and requirements of mobile applications. Main principles * Portability: Devices/nodes connected within the mobile computing system should facilitate mobility. These devices may have limited device capabilities and limited power supply but should have a sufficient processing capability and physical portability to operate in a movable environment. * Connectivity: This defines the quality of service (QoS) of the network connectivity. In a mobile computing ...
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Wireless
Wireless communication (or just wireless, when the context allows) is the transfer of information between two or more points without the use of an electrical conductor, optical fiber or other continuous guided medium for the transfer. The most common wireless technologies use radio waves. With radio waves, intended distances can be short, such as a few meters for Bluetooth or as far as millions of kilometers for deep-space radio communications. It encompasses various types of fixed, mobile, and portable applications, including two-way radios, cellular telephones, personal digital assistants (PDAs), and wireless networking. Other examples of applications of radio ''wireless technology'' include GPS units, garage door openers, wireless computer mouse, keyboards and headsets, headphones, radio receivers, satellite television, broadcast television and cordless telephones. Somewhat less common methods of achieving wireless communications involve other electromagnetic phenomena, s ...
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Novarra
Novarra was a mobile internet software company founded in 2000 and based in Itasca, Illinois, USA. It created web-based services such as web internet access, portals, videos, widgets and advertising for mobile devices. Novarra provided access to the internet and other services through wireless handsets, PDAs and laptops and sold directly to operators, mobile handset manufacturers and internet brand companies. In 2010, Nokia acquired 100% of Novarra's shares. History Novarra started in 2000 and launched its first wireless web software application in 2002 to enable mobile workforce users with Palm (PDA), BlackBerry, Symbol and Windows Mobile devices to securely access and customize corporate applications through wireless networks. In 2002, Novarra’s received the first handset manufacturer contract to supply a full browser to Palm, Inc. for Tungsten (handheld) PDAs (branded WebPro). In 2004, Novarra’s first mobile network operator deployment with U.S. Cellular marked the lau ...
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Yahoo!
Yahoo! (, styled yahoo''!'' in its logo) is an American web services provider. It is headquartered in Sunnyvale, California and operated by the namesake company Yahoo Inc., which is 90% owned by investment funds managed by Apollo Global Management and 10% by Verizon Communications. It provides a web portal, search engine Yahoo Search, and related services, including My Yahoo!, Yahoo Mail, Yahoo News, Yahoo Finance, Yahoo Sports and its advertising platform, Yahoo! Native. Yahoo was established by Jerry Yang and David Filo in January 1994 and was one of the pioneers of the early Internet era in the 1990s. However, usage declined in the late 2000s as some services discontinued and it lost market share to Facebook and Google. History Founding In January 1994, Yang and Filo were electrical engineering graduate students at Stanford University, when they created a website named "Jerry and David's guide to the World Wide Web". The site was a human-edited web directory, or ...
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Vodafone
Vodafone Group Public limited company, plc () is a British Multinational corporation, multinational Telephone company, telecommunications company. Its registered office and Headquarters, global headquarters are in Newbury, Berkshire, England. It predominantly operates Service (economics), services in Asia, Africa, Europe, and Oceania. , Vodafone owns and operates networks in 22 countries, with partner networks in 48 further countries. Its Vodafone Global Enterprise division provides telecommunications and IT services to corporate clients in 150 countries. Vodafone has a primary listing on the London Stock Exchange and is a constituent of the FTSE 100 Index. The company has a secondary listing on Nasdaq. Name The name Vodafone comes from ''VO''ice ''DA''ta ''FONE'' (the latter a sensational spelling of "telephone, phone"), chosen by the company to "reflect the provision of voice and data services over mobile phones". History The evolution of Vodafone started in 1981 with the es ...
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Open Mobile Alliance
OMA SpecWorks, previously the Open Mobile Alliance (OMA) is a standards organization which develops open, international technical standards for the mobile phone industry. It is a nonprofit Non-governmental organization (NGO), not a formal government-sponsored standards organization as is the International Telecommunication Union (ITU): a forum for industry stakeholders to agree on common specifications for products and services. History The OMA was created in June 2002 as an answer to the proliferation of industry forums each dealing with a few application protocols: WAP Forum (focused on browsing and device provisioning protocols), the Wireless Village (focused on instant messaging and presence), The SyncML Initiative (focused on data synchronization), the Location Interoperability Forum, the Mobile Games Interoperability Forum, and the Mobile Wireless Internet Forum. Each of these forums had its bylaws, its decision-taking procedures, its release schedules, and in some instances ...
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J2EE
Jakarta EE, formerly Java Platform, Enterprise Edition (Java EE) and Java 2 Platform, Enterprise Edition (J2EE), is a set of specifications, extending Java SE with specifications for enterprise features such as distributed computing and web services. Jakarta EE applications are run on reference runtimes, that can be microservices or application servers, which handle transactions, security, scalability, concurrency and management of the components it is deploying. Jakarta EE is defined by its specification. The specification defines APIs (application programming interface) and their interactions. As with other Java Community Process specifications, providers must meet certain conformance requirements in order to declare their products as ''Jakarta EE compliant''. Examples of contexts in which Jakarta EE referencing runtimes are used are: e-commerce, accounting, banking information systems. History The platform was known as ''Java 2 Platform, Enterprise Edition'' or ''J2EE'' ...
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GreaseMonkey
Greasemonkey is a userscript manager made available as a Mozilla Firefox extension. It enables users to install scripts that make on-the-fly changes to web page content after or before the page is loaded in the browser (also known as augmented browsing). The changes made to the web pages are executed every time the page is viewed, making them effectively permanent for the user running the script. Greasemonkey can be used for customizing page appearance, adding new functions to web pages (for example, embedding price comparisons within shopping sites), fixing rendering bugs, combining data from multiple web pages, and numerous other purposes. History The Greasemonkey project began 28 November 2004, written by Aaron Boodman. Boodman was inspired to write Greasemonkey after looking at a Firefox extension designed to clean up the interface of AllMusic, written by Adrian Holovaty, who later became a userscript developer. By May 2005, there were approximately 60 general and 11 ...
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