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Contact Sam Cruise
''Contact Sam Cruise'' is a computer game created by David Reidy with graphics by Keith Warrington for the ZX Spectrum and released by Microsphere in 1986. Using a similar engine to ''Skool Daze'', this game charted the exploits of a player-controlled private detective called Sam Cruise. Plot The player controls Sam Cruise, a private investigator in an unnamed city in an unnamed year. Sam has received a call from a woman called Lana requesting he meet her in a hotel room in town. "So began", says Cruise in the game's opening "the case of the Bali Budgie" (a play on the title of the noir film '' The Maltese Falcon''). Gameplay The game is made in the style of a 1930s detective movie and Sam needs to solve a murder. Play takes place in a scrolling two-dimensional environment consisting of part of a city in the United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North Am ...
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Microsphere (software Company)
Microsphere was a British software company formed in Muswell Hill, north London in 1982 by husband and wife team David and Helen Reidy, best known for several popular computer games in the mid 1980s. Company history The company was formed in November 1982 as a consulting firm, before transforming into development the following year. The Reidys targeted the then recently released ZX Spectrum, and initially attempted to write business software, producing the Visicalc clone ''Omnicalc'', but quickly realised that the future for the machine lay with games after their first effort, a cassette containing ''Crevasse'' and ''Hotfoot'', received a good review in Sinclair User. After recruiting local artist and family friend Keith Warrington, they released one of their best known and critically acclaimed games, ''Skool Daze'' in 1984, which sold 50,000 copies and Crash described as "excellent value, plenty to do, addictive, unusual" and followed it up with ''Back to Skool'' in 1985, which ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Video Games Set In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Set In The 1930s
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Detective Video Games
A detective is an investigator, usually a member of a law enforcement agency. They often collect information to solve crimes by talking to witnesses and informants, collecting physical evidence, or searching records in databases. This leads them to arrest criminals and enable them to be convicted in court. A detective may work for the police or privately. Overview Informally, and primarily in fiction, a detective is a licensed or unlicensed person who solves crimes, including historical crimes, by examining and evaluating clues and personal records in order to uncover the identity and/or whereabouts of criminals. In some police departments, a detective position is achieved by passing a written test after a person completes the requirements for being a police officer. In many other police systems, detectives are college graduates who join directly from civilian life without first serving as uniformed officers. Some argue that detectives do a completely different job and the ...
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Action-adventure Games
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 **Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. **Spain and Portugal enter the European Community, which becomes the European Union in 1993. *January 11 – The Sir Leo Hielscher Bridges, Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. *January 13–January 24, 24 – South Yemen Civil War. *January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. *January 24 – The Voyager 2 space probe makes its first encounter with Uranus. *January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date to avoid a coincidence of ...
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The Maltese Falcon (1941 Film)
''The Maltese Falcon'' is a 1941 American film noir written and directed by John Huston in his directorial debut, based on the 1930 novel of the same name by Dashiell Hammett and indebted to the 1931 movie of the same name. It stars Humphrey Bogart as private investigator Sam Spade and Mary Astor as his ''femme fatale'' client. Gladys George, Peter Lorre and Sydney Greenstreet co-star, with the last appearing in his film debut. The story follows a San Francisco private detective and his dealings with three unscrupulous adventurers, all of whom are competing to obtain a jewel-encrusted falcon statuette. The film premiered in New York City on October 3, 1941, and was nominated for three Academy Awards. Considered one of the greatest films of all time, it was one of the first 25 films selected by the Library of Congress to be included in the National Film Registry for being "culturally, historically, or aesthetically significant". It is a part of Roger Ebert's series ''The Great ...
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Arcade Adventure
Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * Arcade (architecture), a series of adjoining arches * Shopping mall, one or more buildings forming a complex of shops, also sometimes called a shopping arcade Arcade or The Arcade may also refer to: Places Greece *Arcades (Crete), a town and city-state of ancient Crete, Greece Italy * Arcade, Italy, a town and commune in the region of Veneto United States * Arcade Building (Asheville, North Carolina) * Arden-Arcade, California * Arcade, Georgia, a city in Jackson County * Arcade (village), New York * Arcade (town), New York * The Arcade (Oak Bluffs, Massachusetts), a historic site in Oak Bluffs, Massachusetts * The Arcade (Providence, Rhode Island), a historic shopping center * Arcade, Texas Arts and entertainment Boo ...
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Film Noir
Film noir (; ) is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and motivations. The 1940s and 1950s are generally regarded as the "classic period" of American ''film noir''. Film noir of this era is associated with a low-key, black-and-white visual style that has roots in German Expressionist cinematography. Many of the prototypical stories and much of the attitude of classic noir derive from the hardboiled school of crime fiction that emerged in the United States during the Great Depression. The term ''film noir'', French for 'black film' (literal) or 'dark film' (closer meaning), was first applied to Hollywood films by French critic Nino Frank in 1946, but was unrecognized by most American film industry professionals of that era. Frank is believed to have been inspired by the French literary publishing imprint Série noire, founded in 1945. Cinema historians and critics defined the category ...
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