Comparison Of Programming Languages (mapping)
   HOME





Comparison Of Programming Languages (mapping)
This comparison of programming languages (associative arrays) compares the features of associative array data structures or array-lookup processing for over 40 computer programming languages. Language support The following is a comparison of associative arrays (also "mapping", "hash", and "dictionary") in various programming languages. AWK AWK has built-in, language-level support for associative arrays. For example: phonebook Sally Smart"= "555-9999" phonebook John Doe"= "555-1212" phonebook J. Random Hacker"= "555-1337" The following code loops through an associated array and prints its contents: for (name in phonebook) The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP: # END C There is no standard implementation of associative arrays in C, but a 3rd-part ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Associative Array
In computer science, an associative array, key-value store, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with ''finite'' domain. It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. The two major solutions to the dictionary problem are hash tables and search trees..Dietzfelbinger, M., Karlin, A., Mehlhorn, K., Meyer auf der Heide, F., Rohnert, H., and Tarjan, R. E. 1994"Dynamic Perfect Hashing: Upper and Lower Bounds". SIAM J. Comput. 23, 4 (Aug. 1994), 738-761. http://portal.acm.org/citation.cfm?id=182370 It is sometimes also possible to solve the problem using directly addressed arrays, binary search trees, or other more specialized structures. Many programmin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tuple
In mathematics, a tuple is a finite sequence or ''ordered list'' of numbers or, more generally, mathematical objects, which are called the ''elements'' of the tuple. An -tuple is a tuple of elements, where is a non-negative integer. There is only one 0-tuple, called the ''empty tuple''. A 1-tuple and a 2-tuple are commonly called a singleton and an ordered pair, respectively. The term ''"infinite tuple"'' is occasionally used for ''"infinite sequences"''. Tuples are usually written by listing the elements within parentheses "" and separated by commas; for example, denotes a 5-tuple. Other types of brackets are sometimes used, although they may have a different meaning. An -tuple can be formally defined as the image of a function that has the set of the first natural numbers as its domain. Tuples may be also defined from ordered pairs by a recurrence starting from an ordered pair; indeed, an -tuple can be identified with the ordered pair of its first elements and its t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Erlang (programming Language)
Erlang ( ) is a general-purpose, concurrent, functional high-level programming language, and a garbage-collected runtime system. The term Erlang is used interchangeably with Erlang/OTP, or Open Telecom Platform (OTP), which consists of the Erlang runtime system, several ready-to-use components (OTP) mainly written in Erlang, and a set of design principles for Erlang programs. The Erlang runtime system is designed for systems with these traits: * Distributed * Fault-tolerant * Soft real-time * Highly available, non-stop applications * Hot swapping, where code can be changed without stopping a system. The Erlang programming language has immutable data, pattern matching, and functional programming. The sequential subset of the Erlang language supports eager evaluation, single assignment, and dynamic typing. A normal Erlang application is built out of hundreds of small Erlang processes. It was originally proprietary software within Ericsson, developed by Joe Armstrong ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Delphi (software)
Delphi is a general-purpose programming language and a software product that uses the Delphi dialect of the Object Pascal programming language and provides an integrated development environment (IDE) for rapid application development of desktop, mobile, web, and console software, currently developed and maintained by Embarcadero Technologies. Delphi's compilers generate native code for Microsoft Windows, macOS, iOS, Android and Linux ( x64). Delphi includes a code editor, a visual designer, an integrated debugger, a source code control component, and support for third-party plugins. The code editor features Code Insight (code completion), Error Insight (real-time error-checking), and refactoring. The visual forms designer has the option of using either the Visual Component Library (VCL) for pure Windows development or the FireMonkey (FMX) framework for cross-platform development. Database support is a key feature and is provided by FireDAC (Database Access Components). D ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


D Programming Language
D, also known as dlang, is a multi-paradigm system programming language created by Walter Bright at Digital Mars and released in 2001. Andrei Alexandrescu joined the design and development effort in 2007. Though it originated as a re-engineering of C++, D is now a very different language. As it has developed, it has drawn inspiration from other high-level programming languages. Notably, it has been influenced by Java, Python, Ruby, C#, and Eiffel. The D language reference describes it as follows: Features D is not source-compatible with C and C++ source code in general. However, any code that is legal in both C/C++ and D should behave in the same way. Like C++, D has closures, anonymous functions, compile-time function execution, design by contract, ranges, built-in container iteration concepts, and type inference. D's declaration, statement and expression syntaxes also closely match those of C++. Unlike C++, D also implements garbage collection, first class array ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


ColdFusion Markup Language
ColdFusion Markup Language, more commonly known as CFML, is a scripting language for web development that runs on the Java virtual machine (JVM), the .NET framework, and Google App Engine. Several commercial and free and open-source software implementations of CFML engines are available, including Adobe ColdFusion, Lucee, New Atlanta BlueDragon (Java and .NET versions), Railo, Open BlueDragon, and other CFML server engines. Synopsis In its simplest form, like many other web scripting languages, CFML augments standard HTML files with database commands, conditional operators, high-level formatting functions, and other elements to produce web applications. CFML also includes many other constructs including ColdFusion Components (CFCs), CFML's version of objects, that allow separating business logic from presentation. CFML can be written using either tags or CFScript, which resembles JavaScript (ECMAScript). The pages in a CFML application include the server-side CFML ta ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Cobra (programming Language)
Cobra is a discontinued general-purpose, object-oriented programming language. Cobra is designed by Charles Esterbrook, and runs on the Microsoft .NET and Mono platforms. It is strongly influenced by Python, C#, Eiffel, Objective-C, and other programming languages. It supports both static and dynamic typing. It has support for unit tests and contracts. It has lambda expressions, closures, list comprehensions, and generators. Cobra is an open-source project; it was released under the MIT License on February 29, 2008. Features ;Object-oriented: :* Namespaces :* Classes, interfaces, structs, extensions, enumerations :* Methods, properties, indexers :* Mixins, extension methods :* Generics, attributes ;Quality control: :* Contracts, assertions :* Unit tests, docstrings :* Compile-time nil-tracking ;Expressiveness: :* Static and dynamic binding :* List, dictionary, and set literals :* in and implies operator :* for expressions :* Slicing :* Interpolated strings : ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




:unordered Map
Unordered map can refer to: * Unordered associative containers (C++) * Hash table * Associative array In computer science, an associative array, key-value store, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In math ...
{{disambig ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Self-balancing Binary Search Tree
In computer science, a self-balancing binary search tree (BST) is any node-based binary search tree that automatically keeps its height (maximal number of levels below the root) small in the face of arbitrary item insertions and deletions.Donald Knuth. '' The Art of Computer Programming'', Volume 3: ''Sorting and Searching'', Second Edition. Addison-Wesley, 1998. . Section 6.2.3: Balanced Trees, pp.458–481. These operations when designed for a self-balancing binary search tree, contain precautionary measures against boundlessly increasing tree height, so that these abstract data structures receive the attribute "self-balancing". For height-balanced binary trees, the height is defined to be logarithmic O(\log n) in the number n of items. This is the case for many binary search trees, such as AVL trees and red–black trees. Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items. Self-bal ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Data Type
In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. A data type specification in a program constrains the possible values that an expression, such as a variable or a function call, might take. On literal data, it tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support basic data types of integer numbers (of varying sizes), floating-point numbers (which approximate real numbers), characters and Booleans. Concept A data type may be specified for many reasons: similarity, convenience, or to focus the attention. It is frequently a matter of good organization that aids the understanding of complex definitions. Almost all programming languages explicitly include the notion of data type, though the possible d ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Generic Programming
Generic programming is a style of computer programming in which algorithms are written in terms of data types ''to-be-specified-later'' that are then ''instantiated'' when needed for specific types provided as parameters. This approach, pioneered in the programming language ML in 1973, permits writing common functions or data types that differ only in the set of types on which they operate when used, thus reducing duplicate code. Generic programming was introduced to the mainstream with Ada in 1977. With templates in C++, generic programming became part of the repertoire of professional library design. The techniques were further improved and ''parameterized types'' were introduced in the influential 1994 book '' Design Patterns''. New techniques were introduced by Andrei Alexandrescu in his 2001 book '' Modern C++ Design: Generic Programming and Design Patterns Applied''. Subsequently, D implemented the same ideas. Such software entities are known as ''generics'' in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]