History
The name ''Erlang'', attributed to Bjarne Däcker, has been presumed by those working on the telephony switches (for whom the language was designed) to be a reference to Danish mathematician and engineerProcesses
Erlang applications are built of very lightweight Erlang processes in the Erlang runtime system. Erlang processes can be seen as "living" objects (Usage
In 2014,Functional programming examples
Factorial
AFibonacci sequence
A tail recursive algorithm that produces theQuicksort
qsort
until nothing remains to be sorted. The expression , Front <- Rest, Front < Pivot/code> is a list comprehension
A list comprehension is a Syntax of programming languages, syntactic construct available in some programming languages for creating a list based on existing list (computing), lists. It follows the form of the mathematical ''set-builder notation'' ( ...
, meaning "Construct a list of elements Front
such that Front
is a member of Rest
, and Front
is less than Pivot
." ++
is the list concatenation operator.
A comparison function can be used for more complicated structures for the sake of readability.
The following code would sort lists according to length:
% This is file 'listsort.erl' (the compiler is made this way)
-module(listsort).
% Export 'by_length' with 1 parameter (don't care about the type and name)
-export( y_length/1.
by_length(Lists) -> % Use 'qsort/2' and provides an anonymous function as a parameter
qsort(Lists, fun(A,B) -> length(A) < length(B) end).
qsort([], _)-> []; % If list is empty, return an empty list (ignore the second parameter)
qsort([Pivot, Rest], Smaller) ->
% Partition list with 'Smaller' elements in front of 'Pivot' and not-'Smaller' elements
% after 'Pivot' and sort the sublists.
qsort( , X <- Rest, Smaller(X,Pivot) Smaller)
++ ivot
Ivot (russian: Иво́т) is an urban-type settlement in Dyatkovsky District of Bryansk Oblast, Russia
Russia (, , ), or the Russian Federation, is a transcontinental country spanning Eastern Europe and Northern Asia. It is the lar ...
++
qsort( , Y <- Rest, not(Smaller(Y, Pivot)) Smaller).
A Pivot
is taken from the first parameter given to qsort()
and the rest of Lists
is named Rest
. Note that the expression
, X <- Rest, Smaller(X,Pivot)/syntaxhighlight>
is no different in form from
, Front <- Rest, Front < Pivot/syntaxhighlight>
(in the previous example) except for the use of a comparison function in the last part, saying "Construct a list of elements X
such that X
is a member of Rest
, and Smaller
is true", with Smaller
being defined earlier as
fun(A,B) -> length(A) < length(B) end
The anonymous function
In computer programming, an anonymous function (function literal, lambda abstraction, lambda function, lambda expression or block) is a function definition that is not bound to an identifier. Anonymous functions are often arguments being passed to ...
is named Smaller
in the parameter list of the second definition of qsort
so that it can be referenced by that name within that function. It is not named in the first definition of qsort
, which deals with the base case of an empty list and thus has no need of this function, let alone a name for it.
Data types
Erlang has eight primitive data type
In computer science and computer programming, a data type (or simply type) is a set of possible values and a set of allowed operations on it. A data type tells the compiler or interpreter how the programmer intends to use the data. Most progra ...
s:
;Integers: Integers are written as sequences of decimal digits, for example, 12, 12375 and -23427 are integers. Integer arithmetic is exact and only limited by available memory on the machine. (This is called arbitrary-precision arithmetic
In computer science, arbitrary-precision arithmetic, also called bignum arithmetic, multiple-precision arithmetic, or sometimes infinite-precision arithmetic, indicates that calculations are performed on numbers whose digits of precision are li ...
.)
;Atoms: Atoms are used within a program to denote distinguished values. They are written as strings of consecutive alphanumeric characters, the first character being lowercase. Atoms can contain any character if they are enclosed within single quotes and an escape convention exists which allows any character to be used within an atom. Atoms are never garbage collected and should be used with caution, especially if using dynamic atom generation.
;Floats: Floating point numbers use the IEEE 754 64-bit representation.
;References: References are globally unique symbols whose only property is that they can be compared for equality. They are created by evaluating the Erlang primitive make_ref()
.
;Binaries: A binary is a sequence of bytes. Binaries provide a space-efficient way of storing binary data. Erlang primitives exist for composing and decomposing binaries and for efficient input/output of binaries.
;Pids: Pid is short for ''process identifier''a Pid is created by the Erlang primitive spawn(...)
Pids are references to Erlang processes.
;Ports: Ports are used to communicate with the external world. Ports are created with the built-in function open_port
. Messages can be sent to and received from ports, but these messages must obey the so-called "port protocol."
;Funs: Funs are function closures. Funs are created by expressions of the form: fun(...) -> ... end
.
And three compound data types:
;Tuples: Tuples are containers for a fixed number of Erlang data types. The syntax
denotes a tuple whose arguments are D1, D2, ... Dn.
The arguments can be primitive data types or compound data types. Any element of a tuple can be accessed in constant time.
;Lists: Lists are containers for a variable number of Erlang data types. The syntax Dt/code> denotes a list whose first element is Dh
, and whose remaining elements are the list Dt
. The syntax []
denotes an empty list. The syntax [D1,D2,..,Dn]
is short for [D1, [D2, .., [Dn, [
. The first element of a list can be accessed in constant time. The first element of a list is called the ''head'' of the list. The remainder of a list when its head has been removed is called the ''tail'' of the list.
;Maps: Maps contain a variable number of key-value associations. The syntax is#
.
Two forms of syntactic sugar
In computer science, syntactic sugar is syntax within a programming language that is designed to make things easier to read or to express. It makes the language "sweeter" for human use: things can be expressed more clearly, more concisely, or in an ...
are provided:
;Strings: Strings are written as doubly quoted lists of characters. This is syntactic sugar for a list of the integer Unicode
Unicode, formally The Unicode Standard,The formal version reference is is an information technology Technical standard, standard for the consistent character encoding, encoding, representation, and handling of Character (computing), text expre ...
code points for the characters in the string. Thus, for example, the string "cat" is shorthand for 9,97,116/code>.
;Records: Records provide a convenient way for associating a tag with each of the elements in a tuple. This allows one to refer to an element of a tuple by name and not by position. A pre-compiler takes the record definition and replaces it with the appropriate tuple reference.
Erlang has no method to define classes, although there are external libraries
A library is a collection of materials, books or media that are accessible for use and not just for display purposes. A library provides physical (hard copies) or digital access (soft copies) materials, and may be a physical location or a vir ...
available.
"Let it crash" coding style
Erlang is designed with a mechanism that makes it easy for external processes to monitor for crashes (or hardware failures), rather than an in-process mechanism like exception handling
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an ...
used in many other programming languages. Crashes are reported like other messages, which is the only way processes can communicate with each other, and subprocesses can be spawned cheaply (see below
Below may refer to:
*Earth
*Ground (disambiguation)
*Soil
*Floor
*Bottom (disambiguation)
Bottom may refer to:
Anatomy and sex
* Bottom (BDSM), the partner in a BDSM who takes the passive, receiving, or obedient role, to that of the top or ...
). The "let it crash" philosophy prefers that a process be completely restarted rather than trying to recover from a serious failure. Though it still requires handling of errors, this philosophy results in less code devoted to defensive programming
Defensive programming is a form of defensive design intended to develop programs that are capable of detecting potential security abnormalities and make predetermined responses. It ensures the continuing function of a piece of software under unf ...
where error-handling code is highly contextual and specific.
Supervisor trees
A typical Erlang application is written in the form of a supervisor tree. This architecture is based on a hierarchy of processes in which the top level process is known as a "supervisor". The supervisor then spawns multiple child processes that act either as workers or more, lower level supervisors. Such hierarchies can exist to arbitrary depths and have proven to provide a highly scalable and fault-tolerant environment within which application functionality can be implemented.
Within a supervisor tree, all supervisor processes are responsible for managing the lifecycle of their child processes, and this includes handling situations in which those child processes crash. Any process can become a supervisor by first spawning a child process, then calling erlang:monitor/2
on that process. If the monitored process then crashes, the supervisor will receive a message containing a tuple whose first member is the atom 'DOWN'
. The supervisor is responsible firstly for listening for such messages and secondly, for taking the appropriate action to correct the error condition.
Concurrency and distribution orientation
Erlang's main strength is support for concurrency. It has a small but powerful set of primitives to create processes and communicate among them. Erlang is conceptually similar to the language occam, though it recasts the ideas of communicating sequential processes
In computer science, communicating sequential processes (CSP) is a formal language for describing patterns of interaction in concurrent systems. It is a member of the family of mathematical theories of concurrency known as process algebras, or pro ...
(CSP) in a functional framework and uses asynchronous message passing. Processes are the primary means to structure an Erlang application. They are neither operating system
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs.
Time-sharing operating systems schedule tasks for efficient use of the system and may also in ...
processes nor threads, but lightweight processes that are scheduled by BEAM. Like operating system processes (but unlike operating system threads), they share no state with each other. The estimated minimal overhead for each is 300 words
A word is a basic element of language that carries an objective or practical meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consen ...
. Thus, many processes can be created without degrading performance. In 2005, a benchmark with 20 million processes was successfully performed with 64-bit Erlang on a machine with 16 GB random-access memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to b ...
(RAM; total 800 bytes/process). Erlang has supported symmetric multiprocessing
Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all ...
since release R11B of May 2006.
While threads need external library support in most languages, Erlang provides language-level features to create and manage processes with the goal of simplifying concurrent programming. Though all concurrency is explicit in Erlang, processes communicate using message passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting i ...
instead of shared variables, which removes the need for explicit locks
Lock(s) may refer to:
Common meanings
*Lock and key, a mechanical device used to secure items of importance
*Lock (water navigation), a device for boats to transit between different levels of water, as in a canal
Arts and entertainment
* ''Lock ...
(a locking scheme is still used internally by the VM).
Inter-process communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categori ...
works via a shared-nothing A shared-nothing architecture (SN) is a distributed computing architecture in which each update request is satisfied by a single node (processor/memory/storage unit) in a computer cluster. The intent is to eliminate contention among nodes. Nodes do ...
asynchronous
Asynchrony is the state of not being in synchronization.
Asynchrony or asynchronous may refer to:
Electronics and computing
* Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with ...
message passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting i ...
system: every process has a "mailbox", a queue __NOTOC__
Queue () may refer to:
* Queue area, or queue, a line or area where people wait for goods or services
Arts, entertainment, and media
*''ACM Queue'', a computer magazine
* ''The Queue'' (Sorokin novel), a 1983 novel by Russian author ...
of messages that have been sent by other processes and not yet consumed. A process uses the receive
primitive to retrieve messages that match desired patterns. A message-handling routine tests messages in turn against each pattern, until one of them matches. When the message is consumed and removed from the mailbox the process resumes execution. A message may comprise any Erlang structure, including primitives (integers, floats, characters, atoms), tuples, lists, and functions.
The code example below shows the built-in support for distributed processes:
% Create a process and invoke the function web:start_server(Port, MaxConnections)
ServerProcess = spawn(web, start_server, ort, MaxConnections,
% Create a remote process and invoke the function
% web:start_server(Port, MaxConnections) on machine RemoteNode
RemoteProcess = spawn(RemoteNode, web, start_server, ort, MaxConnections,
% Send a message to ServerProcess (asynchronously). The message consists of a tuple
% with the atom "pause" and the number "10".
ServerProcess ! ,
% Receive messages sent to this process
receive
a_message -> do_something;
-> handle(DataContent);
-> io:format("Got hello message: ~s", ext
Ext, ext or EXT may refer to:
* Ext functor, used in the mathematical field of homological algebra
* Ext (JavaScript library), a programming library used to build interactive web applications
* Exeter Airport (IATA airport code), in Devon, England
...
;
-> io:format("Got goodbye message: ~s", ext
Ext, ext or EXT may refer to:
* Ext functor, used in the mathematical field of homological algebra
* Ext (JavaScript library), a programming library used to build interactive web applications
* Exeter Airport (IATA airport code), in Devon, England
...
end.
As the example shows, processes may be created on remote nodes, and communication with them is transparent in the sense that communication with remote processes works exactly as communication with local processes.
Concurrency supports the primary method of error-handling in Erlang. When a process crashes, it neatly exits and sends a message to the controlling process which can then take action, such as starting a new process that takes over the old process's task.
Implementation
The official reference implementation of Erlang uses BEAM
Beam may refer to:
Streams of particles or energy
*Light beam, or beam of light, a directional projection of light energy
**Laser beam
*Particle beam, a stream of charged or neutral particles
**Charged particle beam, a spatially localized grou ...
. BEAM is included in the official distribution of Erlang, called Erlang/OTP. BEAM executes bytecode
Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter. Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (norma ...
which is converted to threaded code
In computer science, threaded code is a programming technique where the code has a form that essentially consists entirely of calls to subroutines. It is often used in compilers, which may generate code in that form or be implemented in that fo ...
at load time. It also includes a native code compiler on most platforms, developed by the High Performance Erlang Project (HiPE) at Uppsala University
Uppsala University ( sv, Uppsala universitet) is a public university, public research university in Uppsala, Sweden. Founded in 1477, it is the List of universities in Sweden, oldest university in Sweden and the Nordic countries still in opera ...
. Since October 2001 the HiPE system is fully integrated in Ericsson's Open Source Erlang/OTP system. It also supports interpreting, directly from source code via abstract syntax tree
In computer science, an abstract syntax tree (AST), or just syntax tree, is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring ...
, via script as of R11B-5 release of Erlang.
Hot code loading and modules
Erlang supports language-level Dynamic Software Updating
In computer science, dynamic software updating (DSU) is a field of research pertaining to upgrading programs while they are running. DSU is not currently widely used in industry. However, researchers have developed a wide variety of systems and te ...
. To implement this, code is loaded and managed as "module" units; the module is a compilation unit
In C and C++ programming language terminology, a translation unit (or more casually a compilation unit) is the ultimate input to a C or C++ compiler from which an object file is generated. A translation unit roughly consists of a source file aft ...
. The system can keep two versions of a module in memory at the same time, and processes can concurrently run code from each. The versions are referred to as the "new" and the "old" version. A process will not move into the new version until it makes an external call to its module.
An example of the mechanism of hot code loading:
%% A process whose only job is to keep a counter.
%% First version
-module(counter).
-export( tart/0, codeswitch/1.
start() -> loop(0).
loop(Sum) ->
receive
->
loop(Sum+Count);
->
Pid ! ,
loop(Sum);
code_switch ->
?MODULE:codeswitch(Sum)
% Force the use of 'codeswitch/1' from the latest MODULE version
end.
codeswitch(Sum) -> loop(Sum).
For the second version, we add the possibility to reset the count to zero.
%% Second version
-module(counter).
-export( tart/0, codeswitch/1.
start() -> loop(0).
loop(Sum) ->
receive
->
loop(Sum+Count);
reset ->
loop(0);
->
Pid ! ,
loop(Sum);
code_switch ->
?MODULE:codeswitch(Sum)
end.
codeswitch(Sum) -> loop(Sum).
Only when receiving a message consisting of the atom code_switch
will the loop execute an external call to codeswitch/1 (?MODULE
is a preprocessor macro for the current module). If there is a new version of the ''counter'' module in memory, then its codeswitch/1 function will be called. The practice of having a specific entry-point into a new version allows the programmer to transform state to what is needed in the newer version. In the example, the state is kept as an integer.
In practice, systems are built up using design principles from the Open Telecom Platform, which leads to more code upgradable designs. Successful hot code loading is exacting. Code must be written with care to make use of Erlang's facilities.
Distribution
In 1998, Ericsson released Erlang as free and open-source software
Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source ...
to ensure its independence from a single vendor and to increase awareness of the language. Erlang, together with libraries and the real-time distributed database Mnesia
Mnesia is a distributed, soft real-time database management system written in the Erlang programming language. It is distributed as part of the Open Telecom Platform.
Description
As with Erlang, Mnesia was developed by Ericsson for soft real ...
, forms the OTP collection of libraries. Ericsson and a few other companies support Erlang commercially.
Since the open source release, Erlang has been used by several firms worldwide, including Nortel
Nortel Networks Corporation (Nortel), formerly Northern Telecom Limited, was a Canadian multinational telecommunications and data networking equipment manufacturer headquartered in Ottawa, Ontario, Canada. It was founded in Montreal, Quebec, ...
and T-Mobile
T-Mobile is the brand name used by some of the mobile communications subsidiaries of the German telecommunications company Deutsche Telekom AG in the Czech Republic (T-Mobile Czech Republic), Poland (T-Mobile Polska), the United States (T-Mobile ...
. Although Erlang was designed to fill a niche and has remained an obscure language for most of its existence, its popularity is growing due to demand for concurrent services.
Erlang has found some use in fielding massively multiplayer online role-playing game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG) servers.
See also
* Elixir
ELIXIR (the European life-sciences Infrastructure for biological Information) is an initiative that will allow life science laboratories across Europe to share and store their research data as part of an organised network. Its goal is to bring t ...
– a functional, concurrent, general-purpose programming language that runs on BEAM
* Luerl - Lua on the BEAM, designed and implemented by one of the creators of Erlang.
* Lisp Flavored Erlang (LFE) – a Lisp-based programming language that runs on BEAM
* Mix (build tool)
Mix is a build automation tool for working with applications written in the Elixir programming language. Mix was created in 2012 by Anthony Grimes, who took inspiration from Clojure's Leiningen. Soon after, Mix was merged into the Elixir programm ...
* Phoenix (web framework)
Phoenix is a web development framework written in the functional programming language Elixir. Phoenix uses a server-side model–view–controller (MVC) pattern. Based on thPluglibrary, and ultimately thCowboy Erlang framework, it was develope ...
References
Further reading
*
*
Early history of Erlang
by Bjarne Däcker
*
*
*
*
*
*
*
*
External links
*
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