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Erlang ( ) is a general-purpose, concurrent, functional high-level
programming language A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ...
, and a garbage-collected
runtime system In computer programming, a runtime system or runtime environment is a sub-system that exists in the computer where a program is created, as well as in the computers where the program is intended to be run. The name comes from the compile time ...
. The term Erlang is used interchangeably with Erlang/OTP, or Open Telecom Platform (OTP), which consists of the Erlang
runtime system In computer programming, a runtime system or runtime environment is a sub-system that exists in the computer where a program is created, as well as in the computers where the program is intended to be run. The name comes from the compile time ...
, several ready-to-use components (OTP) mainly written in Erlang, and a set of design principles for Erlang programs. The Erlang
runtime system In computer programming, a runtime system or runtime environment is a sub-system that exists in the computer where a program is created, as well as in the computers where the program is intended to be run. The name comes from the compile time ...
is designed for systems with these traits: * Distributed * Fault-tolerant * Soft real-time * Highly available, non-stop applications * Hot swapping, where code can be changed without stopping a system. The Erlang
programming language A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ...
has immutable data,
pattern matching In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually must be exact: "either it will or will not be a ...
, and
functional programming In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarat ...
. The sequential subset of the Erlang language supports
eager evaluation In a programming language, an evaluation strategy is a set of rules for evaluating expressions. The term is often used to refer to the more specific notion of a ''parameter-passing strategy'' that defines the kind of value that is passed to the ...
, single assignment, and dynamic typing. A normal Erlang application is built out of hundreds of small Erlang processes. It was originally
proprietary software Proprietary software is computer software, software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing t ...
within
Ericsson (), commonly known as Ericsson (), is a Swedish multinational networking and telecommunications company headquartered in Stockholm, Sweden. Ericsson has been a major contributor to the development of the telecommunications industry and is one ...
, developed by Joe Armstrong, Robert Virding, and Mike Williams in 1986, but was released as
free and open-source software Free and open-source software (FOSS) is software available under a license that grants users the right to use, modify, and distribute the software modified or not to everyone free of charge. FOSS is an inclusive umbrella term encompassing free ...
in 1998. Erlang/OTP is supported and maintained by the Open Telecom Platform (OTP) product unit at
Ericsson (), commonly known as Ericsson (), is a Swedish multinational networking and telecommunications company headquartered in Stockholm, Sweden. Ericsson has been a major contributor to the development of the telecommunications industry and is one ...
.


History

The name ''Erlang'', attributed to Bjarne Däcker, has been presumed by those working on the telephony switches (for whom the language was designed) to be a reference to Danish mathematician and engineer Agner Krarup Erlang and a syllabic abbreviation of "Ericsson Language". Erlang was designed with the aim of improving the development of telephony applications. The initial version of Erlang was implemented in
Prolog Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving, and computational linguistics. Prolog has its roots in first-order logic, a formal logic. Unlike many other programming language ...
and was influenced by the programming language PLEX used in earlier Ericsson exchanges. By 1988 Erlang had proven that it was suitable for prototyping telephone exchanges, but the Prolog interpreter was far too slow. One group within Ericsson estimated that it would need to be 40 times faster to be suitable for production use. In 1992, work began on the BEAM virtual machine (VM), which compiles Erlang to C using a mix of natively compiled code and threaded code to strike a balance between performance and disk space. According to co-inventor Joe Armstrong, the language went from laboratory product to real applications following the collapse of the next-generation AXE telephone exchange named ''AXE-N'' in 1995. As a result, Erlang was chosen for the next
Asynchronous Transfer Mode Asynchronous Transfer Mode (ATM) is a telecommunications standard defined by the American National Standards Institute and International Telecommunication Union Telecommunication Standardization Sector (ITU-T, formerly CCITT) for digital trans ...
(ATM) exchange ''AXD''. In February 1998, Ericsson Radio Systems banned the in-house use of Erlang for new products, citing a preference for non-proprietary languages. The ban caused Armstrong and others to make plans to leave Ericsson. In March 1998 Ericsson announced the AXD301 switch, containing over a million lines of Erlang and reported to achieve a high availability of nine "9"s. In December 1998, the implementation of Erlang was open-sourced and most of the Erlang team resigned to form a new company, Bluetail AB. Ericsson eventually relaxed the ban and re-hired Armstrong in 2004. In 2006, native symmetric multiprocessing support was added to the runtime system and VM.


Processes

Erlang applications are built of very lightweight Erlang processes in the Erlang runtime system. Erlang processes can be seen as "living" objects (
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
), with data encapsulation and
message passing In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting ...
, but capable of changing behavior during runtime. The Erlang runtime system provides strict process isolation between Erlang processes (this includes data and garbage collection, separated individually by each Erlang process) and transparent communication between processes (see Location transparency) on different Erlang nodes (on different hosts). Joe Armstrong, co-inventor of Erlang, summarized the principles of processes in his PhD
thesis A thesis (: theses), or dissertation (abbreviated diss.), is a document submitted in support of candidature for an academic degree or professional qualification presenting the author's research and findings.International Standard ISO 7144: D ...
: *Everything is a process. *Processes are strongly isolated. *Process creation and destruction is a lightweight operation. *Message passing is the only way for processes to interact. *Processes have unique names. *If you know the name of a process you can send it a message. *Processes share no resources. *Error handling is non-local. *Processes do what they are supposed to do or fail. Joe Armstrong remarked in an interview with Rackspace in 2013: "If
Java Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
is '
write once, run anywhere ''Write once, run anywhere'' (WORA), or sometimes ''Write once, run everywhere'' (WORE), was a 1995 slogan created by Sun Microsystems to illustrate the cross-platform benefits of the Java (programming language), Java programming language. Ideally, ...
', then Erlang is 'write once, run forever'."


Usage

In 2014,
Ericsson (), commonly known as Ericsson (), is a Swedish multinational networking and telecommunications company headquartered in Stockholm, Sweden. Ericsson has been a major contributor to the development of the telecommunications industry and is one ...
reported Erlang was being used in its support nodes, and in GPRS, 3G and LTE mobile networks worldwide and also by Nortel and
Deutsche Telekom Deutsche Telekom AG (, ; often just Telekom, DTAG or DT; stylised as ·T·) is a partially state-owned German telecommunications company headquartered in Bonn and the largest telecommunications provider in Europe by revenue. It was formed in 199 ...
. Erlang is used in RabbitMQ. As Tim Bray, director of Web Technologies at
Sun Microsystems Sun Microsystems, Inc., often known as Sun for short, was an American technology company that existed from 1982 to 2010 which developed and sold computers, computer components, software, and information technology services. Sun contributed sig ...
, expressed in his keynote at O'Reilly Open Source Convention (OSCON) in July 2008: Erlang is the programming language used to code
WhatsApp WhatsApp (officially WhatsApp Messenger) is an American social media, instant messaging (IM), and voice-over-IP (VoIP) service owned by technology conglomerate Meta. It allows users to send text, voice messages and video messages, make vo ...
. It is also the language of choice for Ejabberd – an
XMPP Extensible Messaging and Presence Protocol (abbreviation XMPP, originally named Jabber) is an Open standard, open communication protocol designed for instant messaging (IM), presence information, and contact list maintenance. Based on XML (Ext ...
messaging server.
Elixir An elixir is a sweet liquid used for medical purposes, to be taken orally and intended to cure one's illness. When used as a dosage form, pharmaceutical preparation, an elixir contains at least one active ingredient designed to be taken orall ...
is a programming language that compiles into BEAM byte code (via Erlang Abstract Format). Since being released as open source, Erlang has been spreading beyond telecoms, establishing itself in other vertical markets such as FinTech, gaming, healthcare, automotive, Internet of Things and blockchain. Apart from WhatsApp, there are other companies listed as Erlang's success stories, including Vocalink (a MasterCard company), Goldman Sachs,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, AdRoll, Grindr, BT Mobile, Samsung, OpenX, and
SITA Sita (; ), also known as Siya, Jānaki and Maithili, is a Hindu goddess and the female protagonist of the Hindu epic ''Ramayana''. Sita is the consort of Rama, the avatar of god Vishnu, and is regarded as an avatar of goddess Lakshmi. She is t ...
.


Functional programming examples


Factorial

A
factorial In mathematics, the factorial of a non-negative denoted is the Product (mathematics), product of all positive integers less than or equal The factorial also equals the product of n with the next smaller factorial: \begin n! &= n \times ...
algorithm implemented in Erlang: -module(fact). % This is the file 'fact.erl', the module and the filename must match -export( ac/1. % This exports the function 'fac' of arity 1 (1 parameter, no type, no name) fac(0) -> 1; % If 0, then return 1, otherwise (note the semicolon ; meaning 'else') fac(N) when N > 0, is_integer(N) -> N * fac(N-1). % Recursively determine, then return the result % (note the period . meaning 'endif' or 'function end') %% This function will crash if anything other than a nonnegative integer is given. %% It illustrates the "Let it crash" philosophy of Erlang.


Fibonacci sequence

A tail recursive algorithm that produces the Fibonacci sequence: %% The module declaration must match the file name "series.erl" -module(series). %% The export statement contains a list of all those functions that form %% the module's public API. In this case, this module exposes a single %% function called fib that takes 1 argument (I.E. has an arity of 1) %% The general syntax for -export is a list containing the name and %% arity of each public function -export( ib/1. %% --------------------------------------------------------------------- %% Public API %% --------------------------------------------------------------------- %% Handle cases in which fib/1 receives specific values %% The order in which these function signatures are declared is a vital %% part of this module's functionality %% If fib/1 receives a negative number, then return the atom err_neg_val %% Normally, such defensive coding is discouraged due to Erlang's 'Let %% it Crash' philosophy, but here the result would be an infinite loop. fib(N) when N < 0 -> err_neg_val; %% If fib/1 is passed precisely the integer 0, then return 0 fib(0) -> 0; %% For all other values, call the private function fib_int/3 to perform %% the calculation fib(N) -> fib_int(N-1, 0, 1). %% --------------------------------------------------------------------- %% Private API %% --------------------------------------------------------------------- %% If fib_int/3 receives 0 as its first argument, then we're done, so %% return the value in argument B. The second argument is denoted _ to %% disregard its value. fib_int(0, _, B) -> B; %% For all other argument combinations, recursively call fib_int/3 %% where each call does the following: %% - decrement counter N %% - pass the third argument as the new second argument %% - pass the sum of the second and third arguments as the new %% third argument fib_int(N, A, B) -> fib_int(N-1, B, A+B). Omitting the comments gives a much shorter program. -module(series). -export( ib/1. fib(N) when N < 0 -> err_neg_val; fib(0) -> 0; fib(N) -> fib_int(N-1, 0, 1). fib_int(0, _, B) -> B; fib_int(N, A, B) -> fib_int(N-1, B, A+B).


Quicksort

Quicksort in Erlang, using list comprehension: %% qsort:qsort(List) %% Sort a list of items -module(qsort). % This is the file 'qsort.erl' -export( sort/1. % A function 'qsort' with 1 parameter is exported (no type, no name) qsort([]) -> []; % If the list [] is empty, return an empty list (nothing to sort) qsort([Pivot, Rest]) -> % Compose recursively a list with 'Front' for all elements that should be before 'Pivot' % then 'Pivot' then 'Back' for all elements that should be after 'Pivot' qsort( , Front <- Rest, Front < Pivot ++ ivot++ qsort( , Back <- Rest, Back >= Pivot. The above example recursively invokes the function qsort until nothing remains to be sorted. The expression , Front <- Rest, Front < Pivot/code> is a list comprehension, meaning "Construct a list of elements Front such that Front is a member of Rest, and Front is less than Pivot." ++ is the list concatenation operator. A comparison function can be used for more complicated structures for the sake of readability. The following code would sort lists according to length: % This is file 'listsort.erl' (the compiler is made this way) -module(listsort). % Export 'by_length' with 1 parameter (don't care about the type and name) -export( y_length/1. by_length(Lists) -> % Use 'qsort/2' and provides an anonymous function as a parameter qsort(Lists, fun(A,B) -> length(A) < length(B) end). qsort([], _)-> []; % If list is empty, return an empty list (ignore the second parameter) qsort([Pivot, Rest], Smaller) -> % Partition list with 'Smaller' elements in front of 'Pivot' and not-'Smaller' elements % after 'Pivot' and sort the sublists. qsort( , X <- Rest, Smaller(X,Pivot) Smaller) ++ ivot++ qsort( , Y <- Rest, not(Smaller(Y, Pivot)) Smaller). A Pivot is taken from the first parameter given to qsort() and the rest of Lists is named Rest. Note that the expression , X <- Rest, Smaller(X,Pivot)/syntaxhighlight> is no different in form from , Front <- Rest, Front < Pivot/syntaxhighlight> (in the previous example) except for the use of a comparison function in the last part, saying "Construct a list of elements X such that X is a member of Rest, and Smaller is true", with Smaller being defined earlier as fun(A,B) -> length(A) < length(B) end The anonymous function is named Smaller in the parameter list of the second definition of qsort so that it can be referenced by that name within that function. It is not named in the first definition of qsort, which deals with the base case of an empty list and thus has no need of this function, let alone a name for it.


Data types

Erlang has eight primitive
data type In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these ...
s: ;Integers: Integers are written as sequences of decimal digits, for example, 12, 12375 and -23427 are integers. Integer arithmetic is exact and only limited by available memory on the machine. (This is called arbitrary-precision arithmetic.) ;Atoms: Atoms are used within a program to denote distinguished values. They are written as strings of consecutive alphanumeric characters, the first character being lowercase. Atoms can contain any character if they are enclosed within single quotes and an escape convention exists which allows any character to be used within an atom. Atoms are never garbage collected and should be used with caution, especially if using dynamic atom generation. ;Floats: Floating point numbers use the IEEE 754 64-bit representation. ;References: References are globally unique symbols whose only property is that they can be compared for equality. They are created by evaluating the Erlang primitive make_ref(). ;Binaries: A binary is a sequence of bytes. Binaries provide a space-efficient way of storing binary data. Erlang primitives exist for composing and decomposing binaries and for efficient input/output of binaries. ;Pids: Pid is short for ''process identifier''a Pid is created by the Erlang primitive spawn(...) Pids are references to Erlang processes. ;Ports: Ports are used to communicate with the external world. Ports are created with the built-in function open_port. Messages can be sent to and received from ports, but these messages must obey the so-called "port protocol." ;Funs: Funs are function closures. Funs are created by expressions of the form: fun(...) -> ... end. And three compound data types: ;Tuples: Tuples are containers for a fixed number of Erlang data types. The syntax denotes a tuple whose arguments are D1, D2, ... Dn. The arguments can be primitive data types or compound data types. Any element of a tuple can be accessed in constant time. ;Lists: Lists are containers for a variable number of Erlang data types. The syntax Dt/code> denotes a list whose first element is Dh, and whose remaining elements are the list Dt. The syntax [] denotes an empty list. The syntax [D1,D2,..,Dn] is short for [D1, [D2, .., [Dn, [ . The first element of a list can be accessed in constant time. The first element of a list is called the ''head'' of the list. The remainder of a list when its head has been removed is called the ''tail'' of the list. ;Maps: Maps contain a variable number of key-value associations. The syntax is#. Two forms of syntactic sugar are provided: ;Strings: Strings are written as doubly quoted lists of characters. This is syntactic sugar for a list of the integer
Unicode Unicode or ''The Unicode Standard'' or TUS is a character encoding standard maintained by the Unicode Consortium designed to support the use of text in all of the world's writing systems that can be digitized. Version 16.0 defines 154,998 Char ...
code points for the characters in the string. Thus, for example, the string "cat" is shorthand for 9,97,116/code>. ;Records: Records provide a convenient way for associating a tag with each of the elements in a tuple. This allows one to refer to an element of a tuple by name and not by position. A pre-compiler takes the record definition and replaces it with the appropriate tuple reference. Erlang has no method to define classes, although there are external libraries available.


"Let it crash" coding style

Erlang is designed with a mechanism that makes it easy for external processes to monitor for crashes (or hardware failures), rather than an in-process mechanism like
exception handling In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an ...
used in many other programming languages. Crashes are reported like other messages, which is the only way processes can communicate with each other, and subprocesses can be spawned cheaply (see below). The "let it crash" philosophy prefers that a process be completely restarted rather than trying to recover from a serious failure. Though it still requires handling of errors, this philosophy results in less code devoted to defensive programming where error-handling code is highly contextual and specific.


Supervisor trees

A typical Erlang application is written in the form of a supervisor tree. This architecture is based on a hierarchy of processes in which the top level process is known as a "supervisor". The supervisor then spawns multiple child processes that act either as workers or more, lower level supervisors. Such hierarchies can exist to arbitrary depths and have proven to provide a highly scalable and fault-tolerant environment within which application functionality can be implemented. Within a supervisor tree, all supervisor processes are responsible for managing the lifecycle of their child processes, and this includes handling situations in which those child processes crash. Any process can become a supervisor by first spawning a child process, then calling erlang:monitor/2 on that process. If the monitored process then crashes, the supervisor will receive a message containing a tuple whose first member is the atom 'DOWN'. The supervisor is responsible firstly for listening for such messages and for taking the appropriate action to correct the error condition.


Concurrency and distribution orientation

Erlang's main strength is support for concurrency. It has a small but powerful set of primitives to create processes and communicate among them. Erlang is conceptually similar to the language occam, though it recasts the ideas of communicating sequential processes (CSP) in a functional framework and uses asynchronous message passing. Processes are the primary means to structure an Erlang application. They are neither
operating system An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ...
processes nor threads, but lightweight processes that are scheduled by BEAM. Like operating system processes (but unlike operating system threads), they share no state with each other. The estimated minimal overhead for each is 300 words. Thus, many processes can be created without degrading performance. In 2005, a benchmark with 20 million processes was successfully performed with 64-bit Erlang on a machine with 16 GB
random-access memory Random-access memory (RAM; ) is a form of Computer memory, electronic computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A random-access memory device allows ...
(RAM; total 800 bytes/process). Erlang has supported symmetric multiprocessing since release R11B of May 2006. While threads need external library support in most languages, Erlang provides language-level features to create and manage processes with the goal of simplifying concurrent programming. Though all concurrency is explicit in Erlang, processes communicate using
message passing In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting ...
instead of shared variables, which removes the need for explicit locks (a locking scheme is still used internally by the VM).
Inter-process communication In computer science, interprocess communication (IPC) is the sharing of data between running Process (computing), processes in a computer system. Mechanisms for IPC may be provided by an operating system. Applications which use IPC are often cat ...
works via a shared-nothing asynchronous
message passing In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting ...
system: every process has a "mailbox", a queue of messages that have been sent by other processes and not yet consumed. A process uses the receive primitive to retrieve messages that match desired patterns. A message-handling routine tests messages in turn against each pattern, until one of them matches. When the message is consumed and removed from the mailbox the process resumes execution. A message may comprise any Erlang structure, including primitives (integers, floats, characters, atoms), tuples, lists, and functions. The code example below shows the built-in support for distributed processes: % Create a process and invoke the function web:start_server(Port, MaxConnections) ServerProcess = spawn(web, start_server, ort, MaxConnections, % Create a remote process and invoke the function % web:start_server(Port, MaxConnections) on machine RemoteNode RemoteProcess = spawn(RemoteNode, web, start_server, ort, MaxConnections, % Send a message to ServerProcess (asynchronously). The message consists of a tuple % with the atom "pause" and the number "10". ServerProcess ! , % Receive messages sent to this process receive a_message -> do_something; -> handle(DataContent); -> io:format("Got hello message: ~s", ext; -> io:format("Got goodbye message: ~s", ext end. As the example shows, processes may be created on remote nodes, and communication with them is transparent in the sense that communication with remote processes works exactly as communication with local processes. Concurrency supports the primary method of error-handling in Erlang. When a process crashes, it neatly exits and sends a message to the controlling process which can then take action, such as starting a new process that takes over the old process's task.


Implementation

The official reference implementation of Erlang uses BEAM. BEAM is included in the official distribution of Erlang, called Erlang/OTP. BEAM executes
bytecode Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter. Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (normal ...
which is converted to threaded code at load time. It also includes a native code compiler on most platforms, developed by the High Performance Erlang Project (HiPE) at
Uppsala University Uppsala University (UU) () is a public university, public research university in Uppsala, Sweden. Founded in 1477, it is the List of universities in Sweden, oldest university in Sweden and the Nordic countries still in operation. Initially fou ...
. Since October 2001 the HiPE system is fully integrated in Ericsson's Open Source Erlang/OTP system. It also supports interpreting, directly from source code via abstract syntax tree, via script as of R11B-5 release of Erlang.


Hot code loading and modules

Erlang supports language-level Dynamic Software Updating. To implement this, code is loaded and managed as "module" units; the module is a compilation unit. The system can keep two versions of a module in memory at the same time, and processes can concurrently run code from each. The versions are referred to as the "new" and the "old" version. A process will not move into the new version until it makes an external call to its module. An example of the mechanism of hot code loading: %% A process whose only job is to keep a counter. %% First version -module(counter). -export( tart/0, codeswitch/1. start() -> loop(0). loop(Sum) -> receive -> loop(Sum+Count); -> Pid ! , loop(Sum); code_switch -> ?MODULE:codeswitch(Sum) % Force the use of 'codeswitch/1' from the latest MODULE version end. codeswitch(Sum) -> loop(Sum). For the second version, we add the possibility to reset the count to zero. %% Second version -module(counter). -export( tart/0, codeswitch/1. start() -> loop(0). loop(Sum) -> receive -> loop(Sum+Count); reset -> loop(0); -> Pid ! , loop(Sum); code_switch -> ?MODULE:codeswitch(Sum) end. codeswitch(Sum) -> loop(Sum). Only when receiving a message consisting of the atom code_switch will the loop execute an external call to codeswitch/1 (?MODULE is a preprocessor macro for the current module). If there is a new version of the ''counter'' module in memory, then its codeswitch/1 function will be called. The practice of having a specific entry-point into a new version allows the programmer to transform state to what is needed in the newer version. In the example, the state is kept as an integer. In practice, systems are built up using design principles from the Open Telecom Platform, which leads to more code upgradable designs. Successful hot code loading is exacting. Code must be written with care to make use of Erlang's facilities.


Distribution

In 1998, Ericsson released Erlang as
free and open-source software Free and open-source software (FOSS) is software available under a license that grants users the right to use, modify, and distribute the software modified or not to everyone free of charge. FOSS is an inclusive umbrella term encompassing free ...
to ensure its independence from a single vendor and to increase awareness of the language. Erlang, together with libraries and the real-time distributed database Mnesia, forms the OTP collection of libraries. Ericsson and a few other companies support Erlang commercially. Since the open source release, Erlang has been used by several firms worldwide, including Nortel and
Deutsche Telekom Deutsche Telekom AG (, ; often just Telekom, DTAG or DT; stylised as ·T·) is a partially state-owned German telecommunications company headquartered in Bonn and the largest telecommunications provider in Europe by revenue. It was formed in 199 ...
. Although Erlang was designed to fill a niche and has remained an obscure language for most of its existence, its popularity is growing due to demand for concurrent services. Erlang has found some use in fielding
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG) servers.


See also

*
Elixir An elixir is a sweet liquid used for medical purposes, to be taken orally and intended to cure one's illness. When used as a dosage form, pharmaceutical preparation, an elixir contains at least one active ingredient designed to be taken orall ...
– a functional, concurrent, general-purpose programming language that runs on BEAM * Luerl - Lua on the BEAM, designed and implemented by one of the creators of Erlang. * Lisp Flavored Erlang (LFE) – a Lisp-based programming language that runs on BEAM * Mix (build tool) * Phoenix (web framework) * Gleam (programming language) – a general-purpose, concurrent, functional high-level programming language that compiles to Erlang


References


Further reading

* *
Early history of Erlang
by Bjarne Däcker * * * * * * * *


External links

* "Erlang: The Movie" * {{Authority control Concurrent programming languages Cross-platform free software Declarative programming languages Dynamic programming languages Dynamically typed programming languages Ericsson Formerly proprietary software Functional languages Pattern matching programming languages Programming languages Programming languages created in 1986 Register-based virtual machines