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Comparison Of Development Estimation Software
In software development, effort estimation is the process of predicting the most realistic amount of effort (expressed in terms of person-hours or money) required to develop or maintain software based on incomplete, uncertain and noisy input. Effort estimates may be used as input to project plans, iteration plans, budgets, investment analyses, pricing processes and bidding rounds. State-of-practice Published surveys on estimation practice suggest that expert estimation is the dominant strategy when estimating software development effort. Typically, effort estimates are over-optimistic and there is a strong over-confidence in their accuracy. The mean effort overrun seems to be about 30% and not decreasing over time. For a review of effort estimation error surveys, see. However, the measurement of estimation error is problematic, see Assessing the accuracy of estimates. The strong overconfidence in the accuracy of the effort estimates is illustrated by the finding that, on average, ...
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Software Development
Software development is the process of designing and Implementation, implementing a software solution to Computer user satisfaction, satisfy a User (computing), user. The process is more encompassing than Computer programming, programming, writing source code, code, in that it includes conceiving the goal, evaluating feasibility, analyzing software requirements, requirements, software design, design, software testing, testing and software release life cycle, release. The process is part of software engineering which also includes management, organizational management, Software project management, project management, configuration management and other aspects. Software development involves many skills and job specializations including software programmer, programming, software test, testing, Technical writing, documentation, graphic design, user support, marketing, and fundraising. Software development involves many software tools, tools including: compiler, integrated develo ...
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COCOMO
The Constructive Cost Model (COCOMO) is a procedural software cost estimation model developed by Barry W. Boehm. The model parameters are derived from fitting a regression formula using data from historical projects (63 projects for COCOMO 81 and 163 projects for COCOMO II). History The constructive cost model was developed by Barry W. Boehm in the late 1970s and published in Boehm's 1981 book ''Software Engineering Economics'' as a model for estimating effort, cost, and schedule for software projects. It drew on a study of 63 projects at TRW Aerospace where Boehm was Director of Software Research and Technology. The study examined projects ranging in size from 2,000 to 100,000 lines of code, and programming languages ranging from assembly to PL/I. These projects were based on the waterfall model of software development which was the prevalent software development process in 1981. References to this model typically call it ''COCOMO 81''. In 1995 ''COCOMO II'' was devel ...
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Use Case
In both software and systems engineering, a use case is a structured description of a system’s behavior as it responds to requests from external actors, aiming to achieve a specific goal. It is used to define and validate functional requirements A use case is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an ''actor'') and a system to achieve a goal. The actor can be a human or another external system. In systems engineering, use cases are used at a higher level than within software engineering, often representing missions or stakeholder goals. The detailed requirements may then be captured in the Systems Modeling Language (SysML) or as contractual statements. Differences between Systems and Software Engineering Use Cases In software engineering, the use case defines potential scenarios of the software in response to an external request (such as user input). In systems engineering, a use c ...
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Function Point Analysis
The function point is a "unit of measurement" to express the amount of business functionality an information system (as a product) provides to a user. Function points are used to compute a functional size measurement (FSM) of software. The cost (in dollars or hours) of a single unit is calculated from past projects. Standards There are several recognized standards and/or public specifications for sizing software based on Function Point. 1. ISO Standards * FiSMA: ISO/IEC 29881:2010 Information technology – Systems and software engineering – FiSMA 1.1 functional size measurement method. * IFPUG: ISO/IEC 20926:2009 Software and systems engineering – Software measurement – IFPUG functional size measurement method. * Mark-II: ISO/IEC 20968:2002 Software engineering – Ml II Function Point Analysis – Counting Practices Manual * Nesma: ISO/IEC 24570:2018 Software engineering – Nesma functional size measurement method version 2.3 – Definitions and counting guidelines for t ...
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Putnam Model
The Putnam model is an empirical software effort estimation model created by Lawrence H. Putnam in 1978. Measurements of a software project is collected (e.g., effort in man-years, elapsed time, and lines of code) and an equation fitted to the data using regression analysis. Future effort estimates are made by providing size and calculating the associated effort using the equation which fit the original data (usually with some error An error (from the Latin , meaning 'to wander'Oxford English Dictionary, s.v. “error (n.), Etymology,” September 2023, .) is an inaccurate or incorrect action, thought, or judgement. In statistics, "error" refers to the difference between t ...). SLIM (Software LIfecycle Management) is the name given by Putnam to the proprietary suite of tools his company QSM, Inc. developed, based on his model. It is one of the earliest of these types of models developed. Closely related software parametric models are Constructive Cost Model ( COCOMO), ...
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Project Management Software
Project management software are computer programs that help plan, organize, and manage resources. Depending on the sophistication of the software, it can manage Software development effort estimation, estimation and planning, Schedule (workplace), scheduling, cost control, budget management, resource allocation, collaboration software, communication, Decision-making software, decision-making, quality management, time management and documentation or administration systems. Numerous PC and browser-based project management software and contract management software products and services are available. History Predecessors The first historically relevant year for the development of project management software was 1896, marked by the introduction of the Harmonogram. Polish economist Karol Adamiecki attempted to display task development in a floating chart and laid the foundation for project management software as it is today. In 1912, Henry Gantt replaced the Harmonogram with the mor ...
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Work Breakdown Structure
A work-breakdown structure (WBS) in project management and systems engineering is a breakdown of a project into smaller components. It is a key project management element that organizes the team's work into manageable sections. The Project Management Body of Knowledge defines the work-breakdown structure as a "hierarchical decomposition of the total scope of work to be carried out by the project team to accomplish the project objectives and create the required deliverables." A WBS provides the necessary framework for detailed cost estimation and control while providing guidance for schedule development and control.Booz, Allen & HamiltoEarned Value Management Tutorial Module 2: Work Breakdown StructureOffice of Science, Tools & Resources for Project Management
science.energy.gov. Ac ...
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Weighted Micro Function Points
Weighted Micro Function Points (WMFP) is a modern software sizing algorithm which is a successor to solid ancestor scientific methods as COCOMO, COSYSMO, maintainability index, cyclomatic complexity, function points, and Halstead complexity. It produces more accurate results than traditional software sizing methodologies, while requiring less configuration and knowledge from the end user, as most of the estimation is based on automatic measurements of an existing source code. As many ancestor measurement methods use source lines of code (SLOC) to measure software size, WMFP uses a parser to understand the source code breaking it down into micro functions and derive several code complexity and volume metrics, which are then dynamically interpolated into a final effort score. In addition to compatibility with the waterfall software development life cycle methodology, WMFP is also compatible with newer methodologies, such as Six Sigma, Boehm spiral, and Agile (AUP/Lean/XP/DSDM) ...
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Analogy
Analogy is a comparison or correspondence between two things (or two groups of things) because of a third element that they are considered to share. In logic, it is an inference or an argument from one particular to another particular, as opposed to deduction, induction, and abduction. It is also used where at least one of the premises, or the conclusion, is general rather than particular in nature. It has the general form ''A is to B as C is to D''. In a broader sense, analogical reasoning is a cognitive process of transferring some information or meaning of a particular subject (the analog, or source) onto another (the target); and also the linguistic expression corresponding to such a process. The term analogy can also refer to the relation between the source and the target themselves, which is often (though not always) a similarity, as in the biological notion of analogy. Analogy plays a significant role in human thought processes. It has been argued that analogy li ...
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COSMIC Functional Size Measurement
COSMIC functional size measurement is a method to measure a standard functional size of a piece of software. COSMIC is an acronym of COmmon Software Measurement International Consortium, a voluntary organization that has developed the method and is still expanding its use to more software domains. The method The "Measurement Manual" defines the principles, rules and a process for measuring a standard functional size of a piece of software. Functional size is a measure of the amount of functionality provided by the software, completely independent of any technical or quality considerations. The generic principles of functional size are described in the ISO/IEC 14143 standard. This method is also an International Standard by itself. The COSMIC standard is the first of the old ''generation'' implementation of the ISO/IEC 14143 standard. There are also four first generation implementations: * ISO/IEC 20926 - IFPUG function points * ISO/IEC 20968 - Mk II function points * ISO/IEC 24 ...
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Object Point
Object points are an approach used in software development effort estimation under some models such as COCOMO II. Object points are a way of estimating effort size, similar to source lines of code (SLOC) or function points. They are not necessarily related to objects in object-oriented programming, the objects referred to include screens, reports, and modules of the language. The number of raw objects and complexity of each are estimated and a weighted total Object-Point count is then computed and used to base estimates of the effort needed. See also * COCOMO (Constructive Cost Model) * Comparison of development estimation software * Function point * Software development effort estimation * Software sizing * Source lines of code Source lines of code (SLOC), also known as lines of code (LOC), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code. SLOC is typically used to predict the am ...
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