Cloud (computer Game)
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Cloud (computer Game)
''Cloud'' is a 2005 puzzle video game developed by a team of students in the University of Southern California's (USC) Interactive Media Program. The team began development of the game for Microsoft Windows in January 2005 with a US$20,000 grant from the USC Game Innovation Lab; the game was released as a free download that October. By July 2006, the hosting website had received 6 million visits, and the game had been downloaded 600,000 times. The game centers on a boy who dreams of flying while asleep in a hospital bed. The concept was partially based on lead designer Jenova Chen's childhood; he was often hospitalized for asthma and would daydream while alone in his room. Assuming the role of the boy, the player flies through a dream world and manipulates clouds to solve puzzles. The game was intended to spark emotions in the player that the video game industry usually ignored. ''Cloud'' won the Best Student Philosophy award at the 2006 Slamdance Guerrilla Games Competit ...
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Jenova Chen
Xinghan Chen (; born October 8, 1981), known professionally as Jenova Chen, is a Chinese video game designer. He is the designer of the award-winning games ''Cloud'', ''Flow'', ''Flower'', and '' Journey'', and is co-founder of Thatgamecompany. Chen is from Shanghai, where he earned a bachelor's degree in computer science with a minor in digital art and design. He moved to the United States, where he earned a master's degree from the University of Southern California's Interactive Media Division. While there he created ''Cloud'' and ''Flow'', and met fellow student Kellee Santiago. After a brief period at Maxis working on ''Spore'', he founded Thatgamecompany with Santiago and became the company's creative director. The company signed a three-game deal with Sony Computer Entertainment, and has sold ''Flow'', ''Flower'', and ''Journey'' through the PlayStation Network. As Chen was born in a culture other than the culture he lives in, he tries to make games that appeal universal ...
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Cloud Team
In meteorology, a cloud is an aerosol consisting of a visible mass of miniature liquid droplets, frozen crystals, or other particles suspended in the atmosphere of a planetary body or similar space. Water or various other chemicals may compose the droplets and crystals. On Earth, clouds are formed as a result of saturation of the air when it is cooled to its dew point, or when it gains sufficient moisture (usually in the form of water vapor) from an adjacent source to raise the dew point to the ambient temperature. They are seen in the Earth's homosphere, which includes the troposphere, stratosphere, and mesosphere. Nephology is the science of clouds, which is undertaken in the cloud physics branch of meteorology. There are two methods of naming clouds in their respective layers of the homosphere, Latin and common name. Genus types in the troposphere, the atmospheric layer closest to Earth's surface, have Latin names because of the universal adoption of Luke Howard's nomenc ...
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Flower (video Game)
''Flower'' is a video game developed by Thatgamecompany and published by Sony Computer Entertainment. It was designed by Jenova Chen and Nicholas Clark and was released in February 2009 on the PlayStation 3, via the PlayStation Network. PlayStation 4 and PlayStation Vita versions of the game were ported by Bluepoint Games and released in November 2013. An iOS version was released in September 2017, and a Windows version was released in February 2019, both published by Annapurna Interactive. The game was intended as a " spiritual successor" to '' Flow'', a previous title by Chen and Thatgamecompany. In ''Flower'', the player controls the wind, blowing a flower petal through the air using the movement of the game controller. Flying close to flowers results in the player's petal being followed by other flower petals. Approaching flowers may also have side-effects on the game world, such as bringing vibrant color to previously dead fields or activating stationary wind turbines. ...
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PC World (magazine)
''PC World'' (stylized as PCWorld) is a global computer magazine published monthly by IDG. Since 2013, it has been an online only publication. It offers advice on various aspects of PCs and related items, the Internet, and other personal technology products and services. In each publication, ''PC World'' reviews and tests hardware and software products from a variety of manufacturers, as well as other technology related devices such as still and video cameras, audio devices and televisions. The current editor of ''PC World'' is Jon Phillips, formerly of ''Wired''. In August 2012, he replaced Steve Fox, who had been editorial director since the December 2008 issue of the magazine. Fox replaced the magazine's veteran editor Harry McCracken, who resigned that spring, after some rocky times, including quitting and being rehired over editorial control issues in 2007. ''PC World'' is published under other names such as PC Advisor and PC Welt in some countries. ''PC World''s company ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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CBS News Sunday Morning
''CBS News Sunday Morning'' (normally shortened to ''Sunday Morning'' on the program itself since 2009) is an American news magazine A news magazine is a typed, printed, and published magazine, radio or television program, usually published weekly, consisting of articles about current events. News magazines generally discuss stories, in greater depth than do newspapers or n ... television program that has aired on CBS since January 28, 1979. Created by Robert Northshield and original host Charles Kuralt, the 90-minute program currently airs Sundays from 9:00 a.m. to 10:30 a.m. Eastern Time Zone, Eastern, and from 6:00 a.m. to 7:30 a.m. Pacific Time Zone, Pacific. Since October 9, 2016, the show has been hosted by Jane Pauley, who also hosts news segments, after the retirement of Charles Osgood. Osgood was the host for twenty-two years (and is the program's longest-serving host), taking over from Kuralt on April 10, 1994. History The program was originall ...
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G4 (U
G4 or G.IV may refer to: Transport * AEG G.IV, a German World War I heavy bomber * Allegiant Air, by IATA airline designator * Caudron G.4, a 1915 French biplane * Friedrichshafen G.IV, a 1918 German medium bomber * Gotha G.IV, a 1916 German heavy bomber * Gulfstream IV, a family of private jet aircraft * Mitsubishi G4M "Betty", a World War II Japanese fast bomber * Soko G-4 Super Galeb, a jet trainer/light attack jet of Yugoslav origin * USS ''G4'' (SS-26), a 1914 G-class submarine of the United States Navy * County Route G4 (California), a county highway in Santa Clara County, California, USA * G4 Beijing–Hong Kong and Macau Expressway, an expressway in China * G4 (Taichung Metro), also known as Songzhu Station or Jiushe Station, a station under construction in the Taichung Metro * G4-class freighter, a cargo ship design Biology * G4 EA H1N1, a strain of influenza * G-quadruplex, a DNA secondary structure Science and technology * Group 4 element, a class of elements on ...
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Spike (TV Channel)
Paramount Network is an American basic cable television channel owned by the MTV Entertainment Group unit of Paramount Media Networks. The network's headquarters are located at the Paramount Pictures studio lot in Los Angeles. The channel was originally founded by a partnership between radio station WSM and Westinghouse Broadcasting as The Nashville Network (TNN) and began broadcasting on March 7, 1983. It initially featured programming catering towards the culture of the Southern United States, including country music, variety shows, outdoors programming, and motor racing coverage (such as NASCAR). TNN was purchased by the Gaylord Entertainment Company in 1983. After Gaylord bought CMT in 1991, TNN's music programming was shifted to CMT, leaving TNN to focus on entertainment and lifestyle programming. In 1995, TNN and CMT were acquired by Westinghouse, which was in turn acquired by Viacom in 1999. Under Viacom ownership, TNN would phase out country-influenced programming in fa ...
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Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market for ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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