Classic Text Adventure Masterpieces Of Infocom
   HOME
*





Classic Text Adventure Masterpieces Of Infocom
''Classic Text Adventure Masterpieces of Infocom'' is a collection of 33 computer games from interactive fiction pioneer Infocom, and the top 6 winners of the 1995 Interactive Fiction Competition, released in 1996. All 39 games are combined on a single cross-platform CD-ROM, which also includes PDFs of all the Infocom games' instructions, maps, and hint booklets. Infocom was closed in 1989 by its then-parent company Activision. Still holding the copyright to nearly all the past Infocom titles, Activision bundled them together in this collection, following up the earlier '' Lost Treasures of Infocom'' series. The Infocom games included are: * '' Arthur: The Quest for Excalibur'' * ''Ballyhoo'' * ''Beyond Zork'' * ''Border Zone'' * '' Bureaucracy'' * '' Cutthroats'' * ''Deadline'' * '' Enchanter'' * '' Hollywood Hijinx'' * '' Infidel'' * ''Journey'' * ''Leather Goddesses of Phobos'' * ''The Lurking Horror'' * '' A Mind Forever Voyaging'' * ''Moonmist'' * '' Nord and Bert Couldn't ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Journey (1989 Video Game)
''Journey: The Quest Begins'' is an interactive fiction computer game designed by Marc Blank, with illustrations by Donald Langosy, and released by Infocom in 1989. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms, such as the Commodore 64, Apple II, and PC. ''Journey'' is unusual among Infocom games in that it could be played entirely via mouse or joystick, with no typing required. It was the thirty-fifth and last game released by Infocom before parent company Activision closed the Cambridge office, effectively reducing Infocom to a "label" to be applied to later games. ''Journey'' was the only game released under the "Infocom Roleplay Chronicles" genre. It contains illustrations similar to those used in '' James Clavell's Shōgun'' and '' Arthur: The Quest for Excalibur''. This would be the last game that ''Infocom'' would both develop and publish. Plot The game package acknowledges the strong influence of Tolkie ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Stationfall
''Stationfall'' is an interactive fiction video game written by Steve Meretzky and released by Infocom in 1987. It was released for the Commodore 64, Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, and MS-DOS,. The game is a sequel to ''Planetfall'', one of Infocom's most popular titles. It is Infocom's twenty-fifth game. Plot Following the events on Resida in ''Planetfall'', the player's character received a promotion from lowly Ensign Seventh Class to Lieutenant First Class. The life of an officer in the Stellar Patrol is no better than that of a humble enlistee, however. Five years after the thrills of saving an entire planet from destruction, the character is stuck in a boring desk job that demands piles of tedious paperwork instead of menial cleaning duties. A typically boring assignment comes in: accompany a spacetruck to a space station and pick up a load of "Request for Stellar Patrol Issue Regulation Black Form Binders Request Form Forms". To make things even m ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Starcross (video Game)
''Starcross'' is a 1982 interactive fiction game written by Dave Lebling and published by Infocom. The game was released for the IBM PC (as a self-booting disk), Apple II, Atari 8-bit family, Commodore 64, TRS-80, TI-99/4A, and later the Atari ST and Amiga. It was Infocom's fifth game and first in the science fiction genre. ''Starcross'' takes place in the year 2186, when the player's character is a lone black hole miner exploring an asteroid belt. It sold 90,315 copies. Gameplay The player's ship, the ''Starcross'', is fitted with a mass detector to look for "quantum black holes", which are such powerful sources of energy that one could provide a wealth of riches. When the mass detector finally discovers an anomaly, however, it is not a black hole but something else entirely: a massive craft of unknown origin and composition. The player must dock with the mysterious ship and gain entry to its interior. Once inside, the player discovers a wide variety of alien plant and animal sp ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Spellbreaker
''Spellbreaker'' is an interactive fiction computer game written by Dave Lebling and published by Infocom in 1985, the third and final game in the "Enchanter Trilogy." It was released for the Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Macintosh, and MS-DOS. Infocom's eighteenth game, ''Spellbreaker'' is rated "Expert" difficulty. Plot Ten years after the events of ''Enchanter'', the very foundations of Magic (supernatural), magic itself seem to be failing, and the leaders of all the Guilds in the land have gathered to demand answers. In the midst of this impassioned meeting, the crowd is suddenly transformed into a group of toads and newts. Everyone present is affected except for the player and a shadowy figure who flees the hall. In the course of investigating the mystery, the player learns new, powerful spells that must be used in novel ways. But since magic is no longer dependable, each spell has a chance of failing. The only objects that can hel ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sorcerer (video Game)
''Sorcerer'' is an interactive fiction computer game written by Steve Meretzky and released by Infocom in 1984. It is the second game in the magic-themed "Enchanter trilogy", preceded by '' Enchanter'' and followed by ''Spellbreaker''. It is Infocom's eleventh game. Plot Following the unlikely defeat of Krill in ''Enchanter'', the player's character has progressed from an Apprentice Enchanter to earning a coveted seat in the Circle of Enchanters. Belboz the Necromancer, the leader of the Circle, has become not only a mentor but a close friend as well. Lately, Belboz has seemed different, distracted, even talking to himself at length. Whatever he's dealing with, Belboz doesn't see fit to confide in anyone, then suddenly he disappears. Gameplay Potions are used by drinking them and each can only be used once. ''Sorcerer'' has 70 ways for the player to die. Release The ''Sorcerer'' package includes the following physical items: *A copy of the fictitious magazine ''Popular Enchanti ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

The Riddle Of The Crown Jewels
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Plundered Hearts
''Plundered Hearts'' is an interactive fiction video game created by Amy Briggs and published by Infocom in 1987. Infocom's only game in the romance novel, romance genre, it was released simultaneously for the Commodore 64, Atari 8-bit family, Atari ST, Amiga, Macintosh, and IBM PC compatibles. It is Infocom's twenty-eighth game. Plot ''Plundered Hearts'' casts the player in a well-defined role. The lead character is a young woman in the late 17th century who has received a letter. Jean Lafond, the governor of the small West Indies island of St. Sinistra, says that the player's father has contracted a "wasting tropical disease". Lafond suggests that his recovery would be greatly helped by the loving presence of his daughter, and sends his ship (the ''Lafond Deux'') to transport her. As the game begins, the ship is attacked by pirates and the player's character is kidnapped. Eventually the player's character finds that two men are striving for her affections: dashing pirate Nichola ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Planetfall
''Planetfall'' is a science fiction themed interactive fiction video game written by Steve Meretzky, and the eighth title published by Infocom in 1983. The original release included versions for Apple II, Atari 8-bit family, TRS-80, and IBM PC compatibles (both as a self-booting disk and for MS-DOS). The Atari ST and Commodore 64 versions were released in 1985. A version for CP/M was also released. Although ''Planetfall'' was Meretzky's first title, it proved one of his most popular works and a best-seller for Infocom; it was one of five top-selling titles to be re-released in Solid Gold versions including in-game hints. Planetfall uses the Z-machine originally developed for the Zork franchise and was added as a bonus to the "Zork Anthology". The word ''planetfall'' is a portmanteau of ''planet'' and ''landfall'', and occasionally used in science fiction to that effect. The book ''Planetfall'' written by Arthur Byron Cover, uses the game image on the cover, and is marketed "In ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Nord And Bert Couldn't Make Head Or Tail Of It
''Nord and Bert Couldn't Make Head or Tail of It'' is an interactive fiction video game written by Jeff O'Neill and published by Infocom in 1987. It was released simultaneously for MS-DOS, Commodore 64, and other platforms. ''Nord and Bert'' was unique among Infocom games in that it used the game engine to present wordplay puzzles rather than an adventure story. It was Infocom's twenty-seventh game. Plot Each chapter of ''Nord and Bert'' is dedicated to a different style of wordplay. The first seven chapters can be played in any order, since each exists as an independent "short story" unrelated to the other chapters; to begin the eighth, however, the player must provide seven "passwords" provided by completing each of the other sections. The only effort made to interlink the separate parts of the game is as follows: reality has somehow been altered around the town of Punster. Idioms and clichés are suddenly manifesting themselves quite literally, and it falls to the player, as it ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Moonmist
''Moonmist'' is an interactive fiction computer game written by Stu Galley and Jim Lawrence and published by Infocom in 1986. The game was released simultaneously for the Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, MS-DOS, TRS-80, TI-99/4A, and Macintosh. It is Infocom's twenty-second game. ''Moonmist'' was re-released in Infocom's 1995 compilation ''The Mystery Collection'', as well as the 1996 compilation ''Classic Text Adventure Masterpieces''. Jim Lawrence, one of the co-authors of ''Moonmist'', ghostwrote books in the ''Nancy Drew'' and ''Hardy Boys'' series. Galley and Lawrence previously co-wrote '' Seastalker'' for Infocom. ''Moonmist'' is the earliest known video game to feature a gay character. Plot The player's character is a young detective, asked by friend Tamara Lynd to investigate her new home of Tresyllian Castle in Cornwall, England. Tamara has recently become engaged to the castle's lord, Jack Tresyllian. She was very happ ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]