Sorcerer (video Game)
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''Sorcerer'' is an
interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
written by Steve Meretzky and released by
Infocom Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone (software), Cornerstone''. ...
in 1984. It is the second game in the
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
-themed "Enchanter trilogy", preceded by '' Enchanter'' and followed by ''
Spellbreaker ''Spellbreaker'' is an interactive fiction computer game written by Dave Lebling and published by Infocom in 1985, the third and final game in the "Enchanter Trilogy." It was released for the Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atar ...
''. It is Infocom's eleventh game.


Plot

Following the unlikely defeat of Krill in ''Enchanter'', the player's character has progressed from an Apprentice Enchanter to earning a coveted seat in the Circle of Enchanters. Belboz the Necromancer, the leader of the Circle, has become not only a
mentor Mentorship is the influence, guidance, or direction given by a mentor. A mentor is someone who teaches or gives help and advice to a less experienced and often younger person. In an organizational setting, a mentor influences the personal and p ...
but a close friend as well. Lately, Belboz has seemed different, distracted, even talking to himself at length. Whatever he's dealing with, Belboz doesn't see fit to confide in anyone, then suddenly he disappears.


Gameplay

Potions are used by drinking them and each can only be used once. ''Sorcerer'' has 70 ways for the player to die.


Release

The ''Sorcerer'' package includes the following physical items: *A copy of the fictitious magazine ''Popular Enchanting'' featuring a profile of Belboz *An "Infotater", a paper
code wheel {{Refimprove, date=September 2008 A code wheel is a type of copy protection used on older computer games, often those published in the late 1980s and early 1990s. It evolved from the original "manual protection" system in which the program would ...
disguised as information about creatures in the game. The Infotater was found in the original package only. When the game was later re-released in the "gray stripe" box format, the Infotater was replaced by a "Field Guide to the Creatures of Frobozz" brochure containing the same information. Consequently, original Infotaters are highly sought-after by collectors. The Field Guide or Infotater is necessary to open the chest and acquire its contents in the game.


Reception

'' St.Game'' stated that "The world of the Sorcerer is rich in detail and wonderment. The magical experiences resemble the exotic adventures of
Carlos Castaneda Carlos Castañeda (December 25, 1925 – April 27, 1998) was an American writer. Starting with '' The Teachings of Don Juan'' in 1968, Castaneda wrote a series of books that purport to describe training in shamanism that he received under the ...
", with "several diabolical traps and puzzles", and concluded that "The final solution is like a delicate orchid achieving full bloom. Long after the game is over, the heady fragrance stays with you". ''
PC Magazine ''PC Magazine'' (shortened as ''PCMag'') is an American computer magazine published by Ziff Davis. A print edition was published from 1982 to January 2009. Publication of online editions started in late 1994 and have continued to the present d ...
'' gave ''Sorcerer'' 10.5 points out of 12. It noted the dramatic opening and the game's "predisposition against violence", offering the player spells instead of weapons. ''
Zzap!64 ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'' noted the high (£45.30) British price of the game and necessity to own a disk drive, but called it "a tremendous challenge and full of surprises ... lengthy location descriptions, great atmosphere, and highly addictive qualities".


References


External links

*
Package scans
{{Infocom games 1980s interactive fiction 1984 video games Adventure games Amiga games Amstrad CPC games Amstrad PCW games Apple II games Atari 8-bit family games Atari ST games Classic Mac OS games Commodore 64 games CP/M games DOS games Fantasy video games Infocom games Steve Meretzky games TI-99/4A games TRS-80 games Video games developed in the United States Zork Single-player video games