Journey (1989 Video Game)
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''Journey: The Quest Begins'' is an interactive fiction computer game designed by
Marc Blank Marc Blank is an American game developer and software engineer. He is best known as part of the team that created one of the first commercially successful text adventure computer games, ''Zork''. Career Blank first encountered Don Woods and Will ...
, with illustrations by Donald Langosy, and released by Infocom in 1989. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms, such as the Commodore 64, Apple II, and PC. ''Journey'' is unusual among Infocom games in that it could be played entirely via mouse or joystick, with no typing required. It was the thirty-fifth and last game released by Infocom before parent company
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
closed the
Cambridge Cambridge ( ) is a College town, university city and the county town in Cambridgeshire, England. It is located on the River Cam approximately north of London. As of the 2021 United Kingdom census, the population of Cambridge was 145,700. Cam ...
office, effectively reducing Infocom to a "label" to be applied to later games. ''Journey'' was the only game released under the "Infocom Roleplay Chronicles" genre. It contains illustrations similar to those used in '' James Clavell's Shōgun'' and '' Arthur: The Quest for Excalibur''. This would be the last game that ''Infocom'' would both develop and publish.


Plot

The game package acknowledges the strong influence of
Tolkien John Ronald Reuel Tolkien (, ; 3 January 1892 – 2 September 1973) was an English writer and philologist. He was the author of the high fantasy works '' The Hobbit'' and ''The Lord of the Rings''. From 1925 to 1945, Tolkien was the Rawl ...
on the plot of ''Journey''. A land reminiscent of
Middle-earth Middle-earth is the fictional setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the '' Miðgarðr'' of Norse mythology and ''Middangeard'' in Old English works, including ''Beowulf''. Middle-earth is ...
has been ravaged by a mysterious, evil power. Crops, water, and the inhabitants themselves suffer from unexplainable illnesses and blights. A group of villagers ventured forth to seek the help of the reclusive wizard Astrix, but they have not been heard from in months. It is feared that few will survive the additional hardships of the coming winter, and so a second group is being dispatched. The four chosen are Bergon (a young carpenter), Praxix (a wizard), Esher (a healer), and Tag (a merchant). They leave their village behind to cross unknown lands with two goals: to discover the fate of the earlier party, and to plead Astrix for assistance. While Bergon is the leader the group, the story is told by Tag and, for the most part, seen through his eyes.


Gameplay

The game's interface is highly unusual for Infocom. A large window at the top of the screen is divided between a graphic and text describing the current location. The bottom window is subdivided into additional sections: commands that may be performed by the party as a group, such as "Proceed" (continue along the current path), and commands for only one character in the party (the wizard Praxix might be able to "Cast" a spell). The player uses the keyboard, mouse, or joystick to select choices from these menus. This is a stark contrast to the majority of Infocom's other games, in which each command is typed in manually. At a non-winning end of the game, the player is given the option to read "musings" by the narrator. These typically refer to points in the game where things had gone wrong and give gentle hints on ways to reach a better ending.


Feelies

Infocom game packages traditionally contained
feelies Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone''. Infocom was founded on ...
, or "extra" items related in some way to the game that sometimes served as
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, describes measures to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found o ...
. The feelies for ''Journey'' were: *a red fabric pouch containing a "crystal" *a map of the land


Critical reception

''G.M.'' magazine described ''Journey'''s storyline as lovely, and a refreshing departure from the graphical tile-based game RPGs that were common at the time. '' Computer Gaming World'' gave the game a glowing review, giving particular praise to the game's command interface, but also saying "''Journey'' is full of delightful puzzles, superb prose, and finely honed legends."


References


External links

*
Scans of ''Journey'' packaging, documentation and feelies


* {{Infocom games 1980s interactive fiction 1989 video games Adventure games Amiga games Apple II games DOS games Infocom games Classic Mac OS games Video games developed in the United States