Character Interval
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Character Interval
Character interval: In a communications system, the total number of unit intervals required to transmit any given character, including synchronizing, information, error checking, or control characters, but not including signals that are not associated with individual characters. An example of a time interval that is excluded when determining character interval is any time added between the end of a stop signal and the beginning of the next start signal to accommodate changing transmission conditions, such as a change in data signaling rate In telecommunication, data signaling rate (DSR), also known as gross bit rate, is the aggregate rate at which data passes a point in the transmission path of a data transmission system. # The DSR is usually expressed in bits per second. # The d ... or buffering requirements. This added time is defined as a part of the intercharacter interval. {{FS1037C Data transmission ...
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Communications System
A communications system or communication system is a collection of individual telecommunications networks, transmission systems, relay stations, tributary stations, and terminal equipment usually capable of interconnection and interoperation to form an integrated whole. The components of a communications system serve a common purpose, are technically compatible, use common procedures, respond to controls, and operate in union. Telecommunications is a method of communication (e.g., for sports broadcasting, mass media, journalism, etc.). Communication is the act of conveying intended meanings from one entity or group to another through the use of mutually understood signs and semiotic rules. Types By media An optical communication system is any form of telecommunication that uses light as the transmission medium. Equipment consists of a transmitter, which encodes a ''message'' into an optical ''signal'', a ''communication channel'', which carries the signal to its dest ...
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Character (computing)
In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text. Examples of control characters include carriage return and tab as well as other instructions to printers or other devices that display or otherwise process text. Characters are typically combined into strings. Historically, the term ''character'' was used to denote a specific number of contiguous bits. While a character is most commonly assumed to refer to 8 bits (one byte) today, other options like the 6-bit character code were once popular, and the 5-bit Baudot ...
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Synchronizing
Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are said to be synchronous or ''in sync''—and those that are not are ''asynchronous''. Today, time synchronization can occur between systems around the world through satellite navigation signals and other time and frequency transfer techniques. Navigation and railways Time-keeping and synchronization of clocks is a critical problem in long-distance ocean navigation. Before radio navigation and satellite-based navigation, navigators required accurate time in conjunction with astronomical observations to determine how far east or west their vessel traveled. The invention of an accurate marine chronometer revolutionized marine navigation. By the end of the 19th century, important ports provided time signals in the form of a signal gun, flag, or dropping time ...
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Information
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information rele ...
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Error Checking
In information theory and coding theory with applications in computer science and telecommunication, error detection and correction (EDAC) or error control are techniques that enable reliable delivery of digital data over unreliable communication channels. Many communication channels are subject to channel noise, and thus errors may be introduced during transmission from the source to a receiver. Error detection techniques allow detecting such errors, while error correction enables reconstruction of the original data in many cases. Definitions ''Error detection'' is the detection of errors caused by noise or other impairments during transmission from the transmitter to the receiver. ''Error correction'' is the detection of errors and reconstruction of the original, error-free data. History In classical antiquity, copyists of the Hebrew Bible were paid for their work according to the number of stichs (lines of verse). As the prose books of the Bible were hardly ever wr ...
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Control Character
In computing and telecommunication, a control Character (computing), character or non-printing character (NPC) is a code point (a number) in a character encoding, character set, that does not represent a written symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly printing, printable, or graphic characters, except perhaps for the "space (punctuation), space" character (see ASCII printable characters). History Prosigns for Morse code, Procedural signs in Morse code are a form of control character. A form of control characters were introduced in the 1870 Baudot code: NUL and DEL. The 1901 Murray code added the carriage return (CR) and line feed (LF), and other versions of the Baudot code included other control characters. The bell character (BEL), which rang a bell to alert operators, was also an early Teleprinter, teletype control character. Control characters have also been called "format ...
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Time
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious experience. Time is often referred to as a fourth dimension, along with three spatial dimensions. Time has long been an important subject of study in religion, philosophy, and science, but defining it in a manner applicable to all fields without circularity has consistently eluded scholars. Nevertheless, diverse fields such as business, industry, sports, the sciences, and the performing arts all incorporate some notion of time into their respective measuring systems. 108 pages. Time in physics is operationally defined as "what a clock reads". The physical nature of time is addre ...
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Stop Signal
In telecommunication, a stop signal is a signal that marks the end of part of a transmission, for example: #In asynchronous serial communication, a signal at the end of a character that prepares the receiving device for the reception of a subsequent character. A stop signal is usually limited to one signal element In signal theory, a signal element is a part of a Signalling (telecommunication), signal that is distinguished by its: *Time, duration, *magnitude (mathematics), magnitude, *nature (the modulation technique used to create the element), *relative po ... having any duration equal to or greater than a specified minimum value. # A signal to a receiving mechanism to wait for the next signal. References Telecommunications engineering {{telecomm-stub ...
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Start Signal
In telecommunication, a start signal is a signal that prepares a device to receive data or to perform a function. In asynchronous serial communication, start signals are used at the beginning of a character that prepares the receiving device for the reception of the code elements. A start signal is limited to one signal element usually having the duration of a unit interval In mathematics, the unit interval is the closed interval , that is, the set of all real numbers that are greater than or equal to 0 and less than or equal to 1. It is often denoted ' (capital letter ). In addition to its role in real analysis, .... References * Telecommunications engineering {{telecomm-stub ...
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Transmission (telecommunications)
In telecommunications, transmission is the process of sending or propagating an analog or digital signal via a medium that is wired, wireless, or fiber-optic. Transmission technologies typically refer to physical layer protocol duties such as modulation, demodulation, line coding, equalization, error control, bit synchronization and multiplexing, but it may also involve higher-layer protocol duties, for example, digitizing an analog signal, and data compression. Transmission of a digital message, or of a digitized analog signal, is known as data transmission. Examples of transmission are the sending of signals with limited duration, for example, a block or packet of data, a phone call, or an email. See also *Radio transmitter In electronics and telecommunications, a radio transmitter or just transmitter is an electronic device which produces radio waves with an antenna. The transmitter itself generates a radio frequency alternating current, which is applied to the ...
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Data Signaling Rate
In telecommunication, data signaling rate (DSR), also known as gross bit rate, is the aggregate rate at which data passes a point in the transmission path of a data transmission system. # The DSR is usually expressed in bits per second. # The data signaling rate is given by \sum_^ \frac where ''m'' is the number of parallel channels, ''ni'' is the number of significant conditions of the modulation in the ''i''-th channel, and ''Ti'' is the unit interval, expressed in seconds, for the ''i''-th channel. # For serial transmission in a single channel, the DSR reduces to (1/''T'')log2''n''; with a two-condition modulation, i. e. ''n'' = 2, the DSR is 1/''T'', according to Hartley's law. # For parallel transmission with equal unit intervals and equal numbers of significant conditions on each channel, the DSR is (''m''/''T'')log2''n''; in the case of a two-condition modulation, this reduces to ''m''/''T''. # The DSR may be expressed in bauds, in which case, the factor log2''ni'' in ...
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Buffer (telecommunication)
In computer science, a data buffer (or just buffer) is a region of a memory used to temporarily store data while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers). However, a buffer may be used when moving data between processes within a computer. This is comparable to buffers in telecommunication. Buffers can be implemented in a fixed memory location in hardware—or by using a virtual data buffer in software, pointing at a location in the physical memory. In all cases, the data stored in a data buffer are stored on a physical storage medium. A majority of buffers are implemented in software, which typically use the faster RAM to store temporary data, due to the much faster access time compared with hard disk drives. Buffers are typically used when there is a difference between the rate at which data is received and t ...
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