Carriers At War (1992 Video Game)
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Carriers At War (1992 Video Game)
''Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific'' is a 1992 wargame by Strategic Studies Group for MS-DOS and Macintosh. It is a remake of the 1984 ''Carriers at War''. An expansion pack, ''Carriers at War: Construction Kit'', was released in 1993. A sequel, '' Carriers at War II'', was also released in 1993. Gameplay ''Carriers at War'' is a strategic war game which features historic, fictional, and random scenarios featuring the naval and air forces in the Pacific in World War II. The player controls either the U.S. (Allied) or Japanese forces (Axis). Reception In 1992 ''Computer Gaming World'' reviewed the new version of ''Carriers at War'', which it described as having "only a superficial resemblance to its 8-bit predecessor" with a mouse-driven interface. The magazine praised the realism of combat including the fog of war, and liked the intelligence of the computer opponent while stating that a human was still better. It concluded that "''CAW'' is th ...
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Strategic Studies Group
Strategic Studies Group (SSG) is an Australian software development company that makes primarily strategy wargames. The company was founded by strategy game enthusiasts Ian Trout and Roger Keating. Trout was proprietor of a military books store and Keating had had several of his games published by Strategic Simulations Inc. The game that launched the company was ''Reach for the Stars'' (1983). This games is credited for having "effectively launched the genre of 4-X space games - explore, expand, exploit, exterminate". Its success was followed by a string of other, mostly historical military games published throughout the 1980s for Apple II, Atari, Commodore 64, and IBM PC series of computers. Titles included '' Reach for the Stars'', '' Battlefront'', ''Battles in Normandy'', '' Halls of Montezuma: A Battle History of the U.S. Marine Corps'', ''Europe Ablaze'', '' MacArthur's War: Battles for Korea'', ''Carriers at War'', (in three volumes), ''Rommel'', ''Gold of the Americas'' ...
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Carrier Strike
''Carrier Strike: South Pacific 1942-44'' is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title ''Carrier Force''. Gameplay Set in World War II, ''Carrier Strike'' is a computer wargame that simulates battles in the Pacific Theater between the Allies and Imperial Japan. Development ''Carrier Strike'' was designed by Gary Grigsby for Strategic Simulations Inc. (SSI). It began development as "an offshoot" of '' Gary Grigsby's Pacific War'', which was in production at the time; the initial version of ''Carrier Strike'' was made during a week of free time on that project. Grigsby explained that ''Carrier Strike'' was his way of revisiting his early game ''Carrier Force'' (1983). He told '' Electronic Games'', "I liked the subject matter and, given the evolution in computer capability and my programming skills, I wanted to refine it." ''Carrier Strike'' was developed with a modified version of ...
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Video Games Developed In Australia
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Game Remakes
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, and ...
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Strategic Studies Group Games
Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art of the general", which included several subsets of skills including military tactics, siegecraft, logistics etc., the term came into use in the 6th century C.E. in Eastern Roman terminology, and was translated into Western vernacular languages only in the 18th century. From then until the 20th century, the word "strategy" came to denote "a comprehensive way to try to pursue political ends, including the threat or actual use of force, in a dialectic of wills" in a military conflict, in which both adversaries interact. Strategy is important because the resources available to achieve goals are usually limited. Strategy generally involves setting goals and priorities, determining actions to achieve the goals, and mobilizing resources to execu ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Naval Video Games
A navy, naval force, or maritime force is the branch of a nation's armed forces principally designated for naval and amphibious warfare; namely, lake-borne, riverine, littoral, or ocean-borne combat operations and related functions. It includes anything conducted by surface ships, amphibious ships, submarines, and seaborne aviation, as well as ancillary support, communications, training, and other fields. The strategic offensive role of a navy is projection of force into areas beyond a country's shores (for example, to protect sea-lanes, deter or confront piracy, ferry troops, or attack other navies, ports, or shore installations). The strategic defensive purpose of a navy is to frustrate seaborne projection-of-force by enemies. The strategic task of the navy also may incorporate nuclear deterrence by use of submarine-launched ballistic missiles. Naval operations can be broadly divided between riverine and littoral applications (brown-water navy), open-ocean applications (blu ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Computer Wargames
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gr ...
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Aircraft Carriers In Fiction
An aircraft is a vehicle that is able to flight, fly by gaining support from the Atmosphere of Earth, air. It counters the force of gravity by using either Buoyancy, static lift or by using the Lift (force), dynamic lift of an airfoil, or in a few cases the Powered lift, downward thrust from jet engines. Common examples of aircraft include airplanes, helicopters, airships (including blimps), Glider (aircraft), gliders, Powered paragliding, paramotors, and hot air balloons. The human activity that surrounds aircraft is called ''aviation''. The science of aviation, including designing and building aircraft, is called ''aeronautics.'' Aircrew, Crewed aircraft are flown by an onboard Aircraft pilot, pilot, but unmanned aerial vehicles may be remotely controlled or self-controlled by onboard computers. Aircraft may be classified by different criteria, such as lift type, Powered aircraft#Methods of propulsion, aircraft propulsion, usage and others. History Flying model craft an ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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