Carrier Strike
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Carrier Strike
''Carrier Strike: South Pacific 1942-44'' is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title ''Carrier Force''. Gameplay Set in World War II, ''Carrier Strike'' is a computer wargame that simulates battles in the Pacific Theater between the Allies and Imperial Japan. Development ''Carrier Strike'' was designed by Gary Grigsby for Strategic Simulations Inc. (SSI). It began development as "an offshoot" of '' Gary Grigsby's Pacific War'', which was in production at the time; the initial version of ''Carrier Strike'' was made during a week of free time on that project. Grigsby explained that ''Carrier Strike'' was his way of revisiting his early game ''Carrier Force'' (1983). He told '' Electronic Games'', "I liked the subject matter and, given the evolution in computer capability and my programming skills, I wanted to refine it." ''Carrier Strike'' was developed with a modified version of ...
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Strategic Simulations
Strategic Simulations, Inc. (SSI) was a video game developer and video game publisher, publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames, its official computer game adaptations of ''Dungeons & Dragons'', and for the groundbreaking ''Panzer General'' series. History The company was founded by Joel Billings, a wargame enthusiast, who in the summer of 1979 saw the possibility of using the new home computers such as the TRS-80 for wargames. While unsuccessfully approaching Avalon Hill and Automated Simulations to publish wargames, he hired video game programmer, programmers John Lyons (game programmer), John Lyons, who wrote ''Computer Bismarck''—later claimed to have been the first "serious wargame" published for a microcomputer"Titans of the Computer Gaming World"''Computer Gaming World'', March 1988 p.36.—and Ed Williger, who wrote ''Computer Ambush''. Both games were w ...
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Western Front (video Game)
Western Front or West Front may refer to: Military frontiers *Western Front (World War I), a military frontier to the west of Germany *Western Front (World War II), a military frontier to the west of Germany * Western Front (Russian Empire), a major unit of the Imperial Russian Army during World War I *Western Front (RSFSR), a Red Army group during the Russian Civil War and the Polish-Soviet War * Western Front (Soviet Union), an army group of the Soviet Union *Greco-Turkish War (1919–1922), known in Turkey as the Western Front of the Turkish War of Independence * Operation Chengiz Khan, in the Indo-Pakistani War of 1971 Art, entertainment and media *West Front (video game), a 1998 video game * ''Western Front'' (album), a 2006 album by Carbon/Silicon *Western Front (band), an American band active from 1985 to 1986 * ''The Western Front'' (book), a 2000 book by Richard Holmes about the First World War *''The Western Front'', a newspaper of Western Washington University * ''The W ...
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Naval Video Games
A navy, naval force, or maritime force is the branch of a nation's armed forces principally designated for naval and amphibious warfare; namely, lake-borne, riverine, littoral, or ocean-borne combat operations and related functions. It includes anything conducted by surface ships, amphibious ships, submarines, and seaborne aviation, as well as ancillary support, communications, training, and other fields. The strategic offensive role of a navy is projection of force into areas beyond a country's shores (for example, to protect sea-lanes, deter or confront piracy, ferry troops, or attack other navies, ports, or shore installations). The strategic defensive purpose of a navy is to frustrate seaborne projection-of-force by enemies. The strategic task of the navy also may incorporate nuclear deterrence by use of submarine-launched ballistic missiles. Naval operations can be broadly divided between riverine and littoral applications (brown-water navy), open-ocean applications (blu ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Computer Wargames
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gr ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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William R
William is a male given name of Germanic origin.Hanks, Hardcastle and Hodges, ''Oxford Dictionary of First Names'', Oxford University Press, 2nd edition, , p. 276. It became very popular in the English language after the Norman conquest of England in 1066,All Things William"Meaning & Origin of the Name"/ref> and remained so throughout the Middle Ages and into the modern era. It is sometimes abbreviated "Wm." Shortened familiar versions in English include Will, Wills, Willy, Willie, Bill, and Billy. A common Irish form is Liam. Scottish diminutives include Wull, Willie or Wullie (as in Oor Wullie or the play ''Douglas''). Female forms are Willa, Willemina, Wilma and Wilhelmina. Etymology William is related to the given name ''Wilhelm'' (cf. Proto-Germanic ᚹᛁᛚᛃᚨᚺᛖᛚᛗᚨᛉ, ''*Wiljahelmaz'' > German ''Wilhelm'' and Old Norse ᚢᛁᛚᛋᛅᚼᛅᛚᛘᛅᛋ, ''Vilhjálmr''). By regular sound changes, the native, inherited English form of the name shoul ...
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Alan Emrich
Alan Emrich is best known as a writer about and designer of video games, who coined the term " 4X", contributed to the design of ''Master of Orion'' and ''Master of Orion 3'', and wrote strategy guides for video games. Before the rise of video games, Emrich wrote about and designed board games and organized conventions about them. He currently runs a small game publishing company and lectures in game design and project management. In 2001 Emrich received the Blomgren / Hamilton Memorial Award for Lifetime Achievement from ConsimWorld.COM. 4X games Emrich coined the term "4X" ("eXplore, eXpand, eXploit, eXterminate") in his 1993 review of ''Master of Orion'' in Computer Gaming World, describing strategy games that involve exploration, expansion, and exploitation of territory, and extermination of opponents. The design of ''Master of Orion'' includes several suggestions he and Tom Hughes made. Until April 2002 Emrich was a lead designer of ''Master of Orion 3'', which attempted t ...
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Strategic Studies Group
Strategic Studies Group (SSG) is an Australian software development company that makes primarily strategy wargames. The company was founded by strategy game enthusiasts Ian Trout and Roger Keating. Trout was proprietor of a military books store and Keating had had several of his games published by Strategic Simulations Inc. The game that launched the company was ''Reach for the Stars'' (1983). This games is credited for having "effectively launched the genre of 4-X space games - explore, expand, exploit, exterminate". Its success was followed by a string of other, mostly historical military games published throughout the 1980s for Apple II, Atari, Commodore 64, and IBM PC series of computers. Titles included '' Reach for the Stars'', '' Battlefront'', ''Battles in Normandy'', '' Halls of Montezuma: A Battle History of the U.S. Marine Corps'', ''Europe Ablaze'', '' MacArthur's War: Battles for Korea'', ''Carriers at War'', (in three volumes), ''Rommel'', ''Gold of the Americas'' ...
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Carriers At War (1992 Video Game)
''Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific'' is a 1992 wargame by Strategic Studies Group for MS-DOS and Macintosh. It is a remake of the 1984 ''Carriers at War''. An expansion pack, ''Carriers at War: Construction Kit'', was released in 1993. A sequel, '' Carriers at War II'', was also released in 1993. Gameplay ''Carriers at War'' is a strategic war game which features historic, fictional, and random scenarios featuring the naval and air forces in the Pacific in World War II. The player controls either the U.S. (Allied) or Japanese forces (Axis). Reception In 1992 ''Computer Gaming World'' reviewed the new version of ''Carriers at War'', which it described as having "only a superficial resemblance to its 8-bit predecessor" with a mouse-driven interface. The magazine praised the realism of combat including the fog of war, and liked the intelligence of the computer opponent while stating that a human was still better. It concluded that "''CAW'' is th ...
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PC Review
''PC Leisure'' was the United Kingdom's first magazine dedicated exclusively to IBM PC compatible (PC) entertainment and was published by EMAP between spring 1990 and September 1991. A total of nine issues were published in its lifetime, the first four being quarterly with the remaining five bimonthly. The magazine was eventually incorporated into ''PC Review'', a new monthly publication launched on October 15, 1991. History Within the UK prior to ''PC Leisure's'' release, PC entertainment news was supplied via general computing and multi-format magazines such as ''The One'' and ''New Computer Express'', but by 1990 the PC entertainment market had sufficiently developed to warrant the introduction of a dedicated magazine. In November 1989, EMAP tested the waters by including a free ''PC Leisure'' preview copy along with ''What Personal Computer'', and the feedback from this venture filled the letters section of the launch issue the following spring. In May 1991, ''PC Leisure'' b ...
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