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Captain Quazar
''Captain Quazar'' is a science fiction third-person action game by developer Cyclone Studios, first published in 1996 by 3DO. Though initially released as an exclusive for 3DO's Interactive Multiplayer console, after the system was discontinued, ''Captain Quazar'' was ported to the Windows 95 PC platform in 1997 (a route followed by many other 3DO console titles). The game is a tongue-in-cheek science fiction adventure. The player controls the title character—a not-too-bright, futuristic, Rambo-style law enforcement officer—as he crosses the galaxy on missions for his irate police chief. Gameplay The player controls Captain Quazar from a third-person, isometric view. The player is able to utilize a variety of futuristic and fantastical guns, missiles, and bombs. Different weapons can be picked up or bought at the beginning, and at certain places within each level. Enemies can also occasionally be interrogated for information, which can open up secret levels and it ...
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Cyclone Studios
Cyclone Studios was an American video game developer and publisher based in San Mateo, California. It developed several titles for the 3DO Interactive Multiplayer and later Microsoft Windows. Early works Cyclone Studios was founded in December 1993 by Helmut Kobler and Ron Little. Kobler recounted, "Ron left college about a year after I did, and we started discussing what it would be like to design a game, then just talked ourselves into believing it was possible." After securing a contract with 3DO to develop ''Captain Quazar'', a cartoony isometric Shooter for 3DO's home console, they moved from Little's apartment to Redwood City, California in June 1994. At the time they started another 3DO title called ''BattleSport'', a first-person 3D game. In spring of 1995 Cyclone moved to Menlo Park, California. Both ''BattleSport'' and ''Captain Quazar'' were released after Cyclone's acquisition by The 3DO Company; ''BattleSport'' was released in late 1995 and ''Captain Quazar'' in ear ...
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Interrogation
Interrogation (also called questioning) is interviewing as commonly employed by law enforcement officers, military personnel, intelligence agencies, organized crime syndicates, and terrorist organizations with the goal of eliciting useful information, particularly information related to suspected crime. Interrogation may involve a diverse array of techniques, ranging from developing a rapport with the subject to torture. Techniques Deception Deception can form an important part of effective interrogation. In the United States, there is no law or regulation that forbids the interrogator from lying about the strength of their case, from making misleading statements or from implying that the interviewee has already been implicated in the crime by someone else. See case law on trickery and deception ('' Frazier v. Cupp''). As noted above, traditionally the issue of deception is considered from the perspective of the interrogator engaging in deception towards the individual being inte ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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3DO Interactive Multiplayer Games
3DO may refer to: *The 3DO Company, a video game company that developed: ** 3DO Interactive Multiplayer, a video game console, 1993–1997 ***List of 3DO games The 3DO Interactive Multiplayer is a 32-bit home video game console developed by The 3DO Company and designed by New Technologies Group, released in North America by Panasonic first on October 4, 1993. It was the first programmable console develo ..., a list of games released for the 3DO * 3DO Blaster, an ISA add-on card for PCs which included the full chipset for the 3DO video game console * 3DO Rating System, a rating system created by The 3DO Company and used on games released for the 3DO Interactive Multiplayer in the US and Canada {{Letter-NumberCombDisambig ...
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1996 Video Games
File:1996 Events Collage.png, From left, clockwise: A Centennial Olympic Park bombing, bomb explodes at Centennial Olympic Park in Atlanta, set off by a radical Anti-abortion violence, anti-abortionist; The center fuel tank explodes on TWA Flight 800, causing the plane to crash and killing everyone on board; Eight people 1996 Mount Everest disaster, die in a blizzard on Mount Everest; Dolly (sheep), Dolly the Sheep becomes the first mammal to have been cloned from an adult somatic cell; The Port Arthur massacre (Australia), Port Arthur Massacre occurs on Tasmania, and leads to major changes in Gun laws of Australia, Australia's gun laws; Macarena, sung by Los del Río and remixed by The Bayside Boys, becomes a major dance craze and cultural phenomenon; Ethiopian Airlines Flight 961 crash-ditches off of the Comoros Islands after the plane was Aircraft hijacking, hijacked; the 1996 Summer Olympics are held in Atlanta, marking the Centennial (100th Anniversary) of the modern Olympic Gam ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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CD-i
The Compact Disc-Interactive (CD-I, later CD-i) is a Digital media, digital optical disc data storage device, data storage format that was mostly developed and marketed by Dutch company Philips. It was created as an extension of Compact Disc Digital Audio, CDDA and CD-ROM and specified in the ''Rainbow Books, Green Book'', co-developed by Philips and Sony, to combine audio, text and graphics. The two companies initially expected to impact the education/training, point of sale, and home entertainment industries, but CD-i eventually became best known for its video games. CD-i media physically have the same dimensions as CD, but with up to of digital data storage, including up to 72 minutes of full motion video. CD-i players were usually standalone boxes that connect to a standard television; some less common setups included integrated CD-i television sets and expansion modules for personal computers. Most players were created by Philips; the format was licensed by Philips and Mi ...
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Atari Jaguar
The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the 32-bit 3DO Interactive Multiplayer that launched the same year. Powered by two custom 32-bit Tom and in addition to a Motorola 68000, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter. The Jaguar launched with '' Cybermorph'' as the pack-in game, which received divisive reviews. The system's library ultimately comprised only 50 licensed games. Development of the Atari Jaguar started in the early 1990s by Flare Technology, which focused on the system after cancellation of the Atari Panther console. The multi-chip architecture, hardware bugs, and poor tools made writing games for the Jaguar difficult. Underwhelming sales further eroded the console's third-party support. Atari atte ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Power Unlimited
''Power Unlimited'' is a Dutch multi-format video games magazine. It is the biggest gaming magazine in the Benelux. The first issue was released in June 1993. History ''Power Unlimited'' started in June 1993 in Bjørn Bruinsma's basement as a new label of VNU Business Publications. With VNU's other labels being primarily free business magazines, a gaming magazine was considered a big risk that lacked a real audience. That's why they decided to start it up in Bjørn Bruinsma's basement. VNU started out with only freelance editors. One year later, the concept had proven itself worthy, and an Editor in Chief and Final Editor were employed. Since that first year, ''Power Unlimited'' has become the biggest gaming magazine of the Benelux countries. ''Power Unlimited'' has expanded to other activities, organizing an annual gaming event since 2003, and hosting the television show ''Gamekings''. From November 2007, ''Power Unlimited'' was published by HUB Uitgevers (HUB Publishers), aft ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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