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CanGames
CanGames is an annual gaming convention that has taken place in Ottawa, Ontario, Canada, since 1977. It occurs every year on the Canadian May (Victoria Day) long weekend. Scheduling and location Although the show is now held on the Canadian Victoria Day weekend, the first show was held on the Canada Day weekend instead. Generally the show runs from Friday through Sunday night. The show has been held in a number of locations, including the Carleton University campus. Currently the Rideau Curling Club hosts the event. Features of the show CanGames features gaming (Board, Miniatures, RPG) in both English and French and offers trophies to winners. The convention was originally conceived, organized, and continues to be run by a committee of volunteers. And still is. The CanGames Dwarf The CanGames Dwarf was designed by Denis Beauvais, a noted Fantasy artist whose work has appeared in Dragon Magazine, science fiction novel covers and in various video and boardgames. Currently the t ...
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CanGames Emblem
CanGames is an annual gaming convention that has taken place in Ottawa, Ontario, Canada, since 1977. It occurs every year on the Canadian May (Victoria Day) long weekend. Scheduling and location Although the show is now held on the Canadian Victoria Day weekend, the first show was held on the Canada Day weekend instead. Generally the show runs from Friday through Sunday night. The show has been held in a number of locations, including the Carleton University campus. Currently the Rideau Curling Club hosts the event. Features of the show CanGames features gaming (Board, Miniatures, RPG) in both English and French and offers trophies to winners. The convention was originally conceived, organized, and continues to be run by a committee of volunteers. And still is. The CanGames Dwarf The CanGames Dwarf was designed by Denis Beauvais, a noted Fantasy artist whose work has appeared in Dragon Magazine, science fiction novel covers and in various video and boardgames. Currently the t ...
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Miniature Games
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Miniature wargaming is typically a recreational form of wargaming because issues concerning scale can compromise realism too much for most serious military applications. A historical exception to this is naval wargaming before the advent of computers. Overview A miniature wargame is played with miniature models of soldiers, artillery, and vehicles on a model of a battlefield. The benefit of using models as opposed to abstract pieces is primarily an aesthetic one. Models offer a vis ...
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Events In Ottawa
Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of events * Festival, an event that celebrates some unique aspect of a community * Happening, a type of artistic performance * Media event, an event created for publicity * Party, a social, recreational or corporate events held * Sporting event, at which athletic competition takes place * Virtual event, a gathering of individuals within a virtual environment Science, technology, and mathematics * Event (computing), a software message indicating that something has happened, such as a keystroke or mouse click * Event (philosophy), an object in time, or an instantiation of a property in an object * Event (probability theory), a set of outcomes to which a probability is assigned * Event (relativity), a point in space at an instant in time, i.e. a lo ...
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Fan Conventions In Canada
Fan commonly refers to: * Fan (machine), a machine for producing airflow, often used for cooling ** Hand fan, an implement held and waved by hand to move air for cooling * Fan (person), short for fanatic; an enthusiast or supporter, especially with regard to entertainment Fan, FAN or fans may also refer to: Arts, entertainment, and media Music * "Fan" (song), by Pascal Michel Obispo * ''Fans'' (album), a 1984 album by Malcolm McLaren * "Fans" (song), a 2007 album track on ''Because of the Times'' by the Kings of Leon Other uses in arts, entertainment, and media * ''Fan'' (film), a 2016 Indian Hindi film * Fan, a character in the video game ''Yie Ar Kung-Fu'' Biology * Free amino nitrogen, in brewing and winemaking, amino acids available for yeast metabolism * Sea fan, a marine animal of the cnidarian phylum Computing and mathematics * Fan (geometry), the set of all planes through a given line * Fan (order), a class of preorderings on a field * FAN algorithm, an algori ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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John Hill (game Designer)
John Evans Hill (February 21, 1945 – January 12, 2015) was an American designer of military board wargames, as well as rules for miniature wargaming. He is best known as the designer of the Avalon Hill board game ''Squad Leader'' and the American Civil War miniatures game ''Johnny Reb (game), Johnny Reb''. He was inducted into the Charles Roberts Awards Hall of Fame. Early life John Evans Hill never knew his biological father, John T. Hill, who was killed in action during World War II while his mother Marian Jane Hill was pregnant. John Evans Hill was born on February 21, 1945 in Chicago and grew up in Elmhurst, Illinois. When Hill was three years old, his mother married Edward F. Whitley, who became the man Hill identified as his father. Hill also had a half-brother, Richard Whitley, a notable film and television writer. Hill was raised as a Catholic, attending and graduating from IC Catholic Prep (Elmhurst, Illinois), Immaculate Conception High School. After high school, ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. In 1971, he helped develop ''Chainmail'', a miniatures wargame based on medieval warfare. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. The following year, he and Arneson created ''D&D'', which expanded on Gygax's ''Chainmail'' and included elements of the fantasy stories he loved as a child. In the same year, he founded '' The Dragon'', a magazine based around the new game. In 1977, Gygax began work on a more comprehensive version of the game, called ''Advanced Dungeons & Dragons''. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a pers ...
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Jim Dunnigan
James F. Dunnigan (born 8 August 1943) is an author, military-political analyst, Defense and State Department consultant, and Wargaming, wargame designer currently living in New York City. Career Dunnigan was born in Rockland County, New York. After high school, he volunteered for the military instead of waiting to be drafted. From 1961 to 1964, he worked as a repair technician for the MGM-29 Sergeant, Sergeant ballistic missile; his service included a tour in Korea. Afterwards, he attended Pace University studying accounting, then transferred to Columbia University, graduating with a degree in history in 1970. While still in college, he became involved in wargaming. He designed ''Jutland (board game), Jutland'', which Avalon Hill published in 1967, following it up with ''1914 (game), 1914'' the next year, and ''PanzerBlitz'' in 1970, which eventually sold more than 300,000 copies. Meanwhile, Dunnigan had founded his own company, initially known as Poultron Press, and which so ...
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Frank Chadwick
Frank Chadwick is an American multiple-award-winning game designer and ''New York Times'' best selling author. He has designed hundreds of games, his most notable being the role-playing games ''En Garde!'', '' Space: 1889'' and ''Twilight 2000'', and the wargame series ''Europa'' and ''The Third World War'', as well as creating '' Traveller'' with Marc Miller. Beginnings Chadwick formed the ISU Game Club at Illinois State University with Rich Banner. The club focused on wargaming, but the students also began designing games as a fun activity and were able to convince the university to fund a new program called SIMRAD ("SIMulation Research And Design"), with the intent of aiding instructors to produce specifications for simulation games. They used their club funding to design war games. They also formed a small educational games organization in response to a project by the university to bring new ideas into the system. After failing to win this project, Chadwick and Banner, al ...
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Boardgames
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of Tabletop game, table, Card game, card, Role-playing game, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in Draughts, checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. ''Pandemic (board game), Pandemic'' is a Cooperative board game, cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Adva ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Game
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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